User:Sangy/sandbox

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Revision as of 11:29, 21 June 2021 by imported>Sangy (→‎Cogs Type)

Enemy Types

Each Enemy during Worship can come in different sizes, ranks (skulls) and with different buffs (colors) Each corresponding to different health pools, speeds, and Special Properties

Cogs Type

Type Nooby Decent Superb Ultimate
Cog Cog Nooby.png Cog Decent.png Cog Superb.png Cog Ultimate.png
Cog Cog Nooby.png Cog Decent.png Cog Superb.png Cog Ultimate.png
Average Average Nooby.png Average Decent.png Average Superb.png Average Ultimate.png
Trips Trips Nooby.png Trips Decent.png Trips Superb.png Trips Ultimate.png
Trabble File:Trabble Nooby.png Trabble Decent.png Trabble Superb.png Trabble Ultimate.png

Boost Cog Types

Type Nooby (10%) Decent (25%) Superb (10%) Ultimate (10%)
Adjacent "Adjay" 50% Adjacent Nooby.png 40% Adjacent Decent.png 30% Adjacent Superb.png Not Available
Diagonal 'Diggle' 50% Diagonal Nooby.png 40% Diagonal Decent.png 30% Diagonal Superb.png Not Available
Up 'Uppy' Not Available 5% Up Decent.png 8% Up Superb.png 15% Up Ultimate.png
Down 'Downer Not Available 5% Down Decent.png 8% Down Superb.png 15% Down Ultimate.png
Left 'Leff' Not Available 5% Left Decent.png 8% Left Superb.png 15% Left Ultimate.png
Right 'Rite' Not Available 5% Right Decent.png 8% Right Superb.png 15% Right Ultimate.png
Row 'Rowow' Not Available Not Available 4% Row Superb.png 16% Row Ultimate.png
Column 'Collumm' Not Available Not Available 4% Column Superb.png 19.2% Column Ultimate.png
Corner 'Sniper' Not Available Not Available Not Available 4.8% Corner Ultimate.png

Enemy Size

Size Speed Health Notes
Zoomo High Speed Low health Fast but fragile and spawn in large groups
Normo Average Speed Average Health Typical enemy, whaddya expect?
Largo Low Speed High Health Can appear in boss waves.
Gigao Very Low Speed Very High Health Can't be knocked back with Pulse Mages Knockback Skill, Only appears in boss waves.

Enemy Color

Colors Special Properties
Grey Normal, your average mob.
Green Heals continuously when below 50% HP.
Red Applies a healing buff to nearby monsters when killed.
Blue Goes invincible for a short time after taking 5 hits.
Orange Explodes on death, stunning all nearby towers for a while.
Purple Teleports forward every time they are hit.