Revision as of 12:37, 7 December 2020 by imported>Blackwolfe
Version 1.0.5 - November-December, 2020
Version 1.0.3 - November 20, 2020
V1.0.5 Future Content Blog - Release Date: TBD but close after Dec 7th, 2020
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(list updated Dec 7th, 2020, info from Discord. Patch not yet released!)
New Content
- Mining minigame added!
- Desert Boss added, wont drop the Blue Crystal required for world 3 though
- 18 Tasks, each one can be 'reinforced' 10 times (basically re-complete it, but its harder). So 180 tasks, kinda
- 16 Task-Shop items. These range from bonuses, to exclusive Anvil Recipes (some of these will be LOCKED behind completing a specific task, at a specific reinforced-difficulty). They'll cost 'merits' you get from tasks.
- 30+ Recipes to unlock in the "TaskPoint Unlock" system. Every time you reach a certain milestone of Task Points, like 100, or 250, you get +1 unlock to use on the recipe of your choice! Use enough unlocks, and youll unlock MORE unlockable recipes!
- First set of Cards
BUG FIXES
- AFK formula didn't accurately account for 'multi kills' youd get from your Attack Talents. This didn't matter before, but now that tasks can reduce monster respawn time, having Multi-Kills be calculated accurately from Attack Talents will matter so that you can keep up with the effects of that bonus
BALANCING CHANGES
- World 1 boss does much less damage. I'm helpin' you out casual gamers... but just this one time :handshake:
- Quarterstaff (1st 'mage only' staff) now costs Copper Bars to make, not Iron Bars
- All current Iron boots will be REMOVED from the game. Basically, there is no way for me to change the recipe (right now its got glitched costs) without changing the item itself. There will be new iron boots in the new update, but current iron boots in the game will be changed to 'whoopsie boots' which will give no stats. Basically, you'll have to re-craft iron boots with the PROPER crafting costs to get them back :]
Player-Suggestions ADDED
- Carry Capacities / Inventory Slots / Storage slots used per character is now viewable! (It'll be the 3rd tab (next to "Skill Info", above your player stats)
- Quest-helper highlights Main Quests in yellow, with a star to boot!
- Talents that rely on 'Power of 10' stuff will show you EXACTLY what's going on! Very helpful for people who dont have calculators installed in their brain.
- "AFK time to be claimed" can be viewed from the 'swap player' UI. Just press the Clock in the top-right to toggle on!
- If you switch to an empty world, the game will REMEMBER this so you WONT have to keep doing this each time you play! Helpful for those who need to be on an empty world to avoid lag!
- "Max Withdraw / Deposit" button added to storage money system
- "Split Stack" feature added. Simply enable it in the Storage Left-side Menu, then click on an item, and select how many you'd like to take out of the stack!
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V1.0.3 Future Content Blog - Release Date: OUT NOW
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BUG FIXES
Major
- Wolf boss no longer drops null star books
- Liquid 2 no longer generates when you dont have it unlocked
- Game will save whenever you switch AFK targets -- no more leaving the game while Choppin', only to come back and see you got Fighting gains
- People who can't get early quests, like the Class Advance quest, will be able to do early quests
- Misc stamps that currently dont give their bonus, will give their bonus
- Not picking up Promotheus' recipes
- Not getting quests on new characters if you crashed
- Having multiple anvil productions going at once isn't randomly removed when swapping characters
- Everybody's FAVORITE class, the bowman, has his Magic Shortbow talent that misses a lot. Like, every time. It will now hit as normal!
- The Nest DMG bar bonus doesn't show up if you attack the nest with a bow -- which is bad because archers are the catching class lol
Minor
- "inspecting" another player by double tapping them currently hides most of their armor. You will now get to see ALL armor pieces they have equipped!
- Alchemy Bubbles & Vials seem to just... lose or gain levels sometimes. They no longer do this lol
- Equipment crafted at the anvil are no longer randomly missing Upgrade slots.
- The little player icon when clicking on other players will not be super small and offset
- Tiki chieftain's goblin kill quest is completable now
- AGI will now boost Anvil Production Speed (and it'll stop being stuck at x1.00 in your skill info)
- Some skill-type stamps have had their bonus changed. No this isn't a nerf, they literally had bugged values
BALANCING CHANGES
- Adding 1 or 2 'Talent Reset Potions' (the entire potions, not just frag) to some early quest rewards
- Boss healing getting NERFED HARD. He wont cast it as much, that is.
- Adding more storage slots from monster drops/quests/town coin shops!
- Fishing efficiency will now boost fishing speed. This way efficiency boosts QTY of fish caught per hour, just like other efficiencies boost QTY of resources collected / hr
- "Gilded Sword" talent (+% dmg) is no longer additive with any other talent.
- Some other balancing adjustments
- A few other QoL fixes
Player-Suggestions ADDED
- Gonna give a small, invisible, temporary mining boost to new players, so they can get the 5 copper easier
- Keyboard shortcuts for PC
- If you don't get Scripticus's main quest before going to the Spore Map, a dialogue box will popup calling u a noob and telling u to go get Scripticus's quest
Content Changes
- Adding some kind of chest with a 15 on it, possibly a space expansion, to gem shop for zero gems apparently.
- Removing Pumpkin Hat From Gem Store
- Some additional items and recipes
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