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- |respawn=Special |type=Special285 bytes (39 words) - 04:06, 17 March 2024
- |respawn=Special ...re manually clicking and killing monsters, the chance for a Ghost spawn on enemy kill is 1 in 45.863 bytes (121 words) - 08:21, 2 February 2022
- {{patchnote/head|changed=Special Talent 4}} ...e Targeted Enemy for {% Damage|Your next basic attack strikes the Targeted Enemy for {% Damage. You MUST have a wand equipped to cast.|2}}1 KB (140 words) - 22:58, 21 October 2023
- {{patchnote|Special Type| ||1}} {{patchnote|Enemy| |riftAll|1}}3 KB (333 words) - 01:25, 20 April 2023
- {{patchnote|Map Data| |enemy='Godshard' world='Blunder Hills' map=MapName(intName='MininggF', name='Moth {{patchnote|Special Type| |a|1}}25 KB (2,268 words) - 04:38, 24 February 2024
- {{patchnote|Special Type| ||1}} {{patchnote|Enemy| |w5a1|1}}25 KB (2,292 words) - 23:32, 27 December 2022
- ...of a rare enemy that has a 1 in 2,000 chance to spawn whenever you kill an enemy in its world.<br> Crystal Monsters have 15x HP, give 30x EXP, require 2.5x ..._Dayys.png|32px]][[Special_Talents#Crystals_4_Dayys|Crystals 4 dayys]] ||[[Special Talents]]|| Crystal Monsters have a +% chance to spawn3 KB (438 words) - 17:53, 22 October 2024
- ...pawnpoint); each Slime that successfully reaches it will deal -1 HP to the enemy. Keep in mind that the opponent's Units will also attempt to reach your spa ...tilize your health as a resource that lets you gain mana regen - let a few enemy summons through), before overwhelming your opponent with huge pile of summo30 KB (4,396 words) - 20:24, 13 August 2024
- For each enemy killed by either you or your towers, points are earned to place and '''upgr ...er/row|name=Voidinator|description=Casts a wave of null and void, removing enemy colours.|cost1=Nullo Salt|cost2=Suggma Ashes|trait1=<nowiki>+25%</nowiki> c15 KB (2,162 words) - 12:04, 3 November 2024
- Accuracy is the stat that affects how often you hit your enemy. Accuracy is determined by many things, but your secondary stat is one of t ...you hit, you deal a random number between those two (inclusive). Once the enemy is at or below 0 health, they die leaving you their treasure.11 KB (1,709 words) - 17:51, 10 November 2024
- ...there is a grey bar with a green bar in it under "Accuracy Rating". Every enemy has a number that your accuracy needs to exceed in order to be able to hit, ...you hit, you deal a random number between those two (inclusive). Once the enemy is at or below 0 health, they die leaving you their treasure.18 KB (2,785 words) - 21:17, 15 May 2024
- ...an be tricky to deal with if you're attempting to fight a very high damage enemy above your level. ...l Plunderous mobs through [[File:Pirate Flag.png|28px]] '''Pirate Flag''', special mobs with the HP, EXP and Drops many times that of the standard mobs in the21 KB (3,263 words) - 15:23, 19 July 2024
- *Any enemy or boss with a Rare Drop table Unequipped Obols are not stored in the stash or in the inventory but in a special Obol Storage, accessible via the Obol Altar. You can increase the size of y31 KB (4,408 words) - 16:14, 22 October 2024
- ...pets have various [[#Genetics|Genetics]] to either Fight, Forage, or some Special actions. These pets will be used to fight to unlock [[#Territories & Spices Each pet will have a default genetic, and a chance at a couple of special genetics if appropriate upgrades have been obtained.48 KB (6,216 words) - 02:03, 24 October 2024
- * What enemy will you be fighting, the map is the same as the mob's spawning area.<br> {{Sources/datarow|Item=Talent Point Special Tab}}15 KB (1,707 words) - 19:39, 26 October 2024
- * Fixed a small bug where the displayed amount of Enemy HP in a pet battle would be weird lookin. * Added 7 new items -- including Hats, Obols, and a super rare special meteorite chat ring -- that drop only from random events! These random even36 KB (5,966 words) - 21:42, 26 October 2024