Template:InfoEnemy: Difference between revisions
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|Defence0={{{defence0|}}} | |Defence0={{{defence0|}}} | ||
|CrystalName={{{crystalname|}}} | |CrystalName={{{crystalname|}}} | ||
|HasCard={{{hascard|}}} | |HasCard={{#ifeq:{{{hascard|}}}|yes|1|0}} | ||
}} | }} | ||
Revision as of 20:47, 4 May 2021
This template defines the table "Enemies". View table.
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=How much defence is needed to not take damage. |exp=example |world=example |area=example |area2=example (optional) |area3=example (optional) |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (Crystal Carrot for blunder hills for example) |hascard=yes }}