Hunter: Difference between revisions
imported>Kiokurashi m (Text replacement - "Agi " to "AGI ") |
imported>Wekhter mNo edit summary |
||
Line 26: | Line 26: | ||
[[File:Previous Points.png|link=#Previous Points|Previous Points]] | [[File:Previous Points.png|link=#Previous Points|Previous Points]] | ||
}} | }} | ||
Hunter is an | Hunter is an {{ClassIcon|Archer|y}} subclass that specializes in {{skillicon|Trapping|y}}. | ||
=={{{title|{{PAGENAME}}}}} Talents== | =={{{title|{{PAGENAME}}}}} Talents== | ||
<div class="TalentFlex GenericFlex"> | <div class="TalentFlex GenericFlex"> |
Revision as of 20:53, 12 March 2022
Hunter is an Archer subclass that specializes in Trapping.
Hunter Talents
360 Noscope
Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done
Mana Cost: 25
Action Time: 1.1 Seconds
Cooldown: 30 Seconds
Bear Trap
Lay down bear traps that deal % dmg when a monster triggers it
Mana Cost: 30
Action Time: 1.5 Seconds
Cooldown: 9 Seconds
Uwu Rawrrr
When mobs die, their respawn time is seconds faster!
Mana Cost: 35
Action Time: 1.5 Seconds
Cooldown: 2 Minutes
Stop Right There
Immobilizes monsters within a pixel radius of you for seconds.
Mana Cost: 50
Action Time: 1.5 Seconds
Cooldown: 1 Minute
Have Another... Again!
Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'
Looty Mc Shooty
+% Damage for every 50 items you've ever found on any of your players.
*You must retrieve the object from the ground. So if it goes straight in your inventory, drop it and then pick it up.
Eagle Eye
Collect & set all traps, but only get % critters. % Exp is given to each player.
Mana Cost: 2
Action Time: 0.95 Seconds
Cooldown: 6 Seconds