Template:InfoEnemy: Difference between revisions
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}}<!-- | }}<!-- | ||
--><infobox> | --><infobox> | ||
<title | <title> | ||
<default>{{PAGENAME}}</default> | <default>{{PAGENAME}}</default> | ||
</title> | </title> | ||
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</section> | </section> | ||
</panel> | </panel> | ||
<header>Monster Stats</header> | <header>({{{type|}}} Monster Stats</header> | ||
<data source="attack"> | <data source="attack"> | ||
<label>Attack</label> | <label>Attack</label> | ||
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<header>Fighting Stats</header> | <header>Fighting Stats</header> | ||
<data source="defence"> | <data source="defence"> | ||
<label> | <label>5% Accuracy</label> | ||
<format>{{#expr: ceil({{{defence}}}*0.5)}}</format> | <format>{{#expr: ceil({{{defence}}}*0.5)}}</format> | ||
</data> | </data> | ||
<data source="defence"> | <data source="defence"> | ||
<label> | <label>100% Accuracy</label> | ||
<format>{{#expr: ceil({{{defence}}}*1.5)}}</format> | <format>{{#expr: ceil({{{defence}}}*1.5)}}</format> | ||
</data> | </data> | ||
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<label>Def for 0</label> | <label>Def for 0</label> | ||
</data> | </data> | ||
<data source="respawn"> | |||
<label>Respawn</label> | <label>Respawn</label> | ||
</data> | </data> | ||
<group name="CrystalSection"> | <group name="CrystalSection"> | ||
<header>{{{crystalname|}}}</header> | <header>{{{crystalname|}}} Stats</header> | ||
<data source="crystalname"> | <data source="crystalname"> | ||
<label>Attack</label> | <label>Attack</label> | ||
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</group> | </group> | ||
<group name="CardSection"> | <group name="CardSection"> | ||
<header>Card | <header>Card Info</header> | ||
<data source="hascard"> | |||
<label>Card</label> | |||
<format>[[File:{{PAGENAME}} Card.png|24px]] [[{{PAGENAME}} Card]]</format> | |||
</data> | |||
<data source="hascard"> | <data source="hascard"> | ||
<label>Effect</label> | <label>Effect</label> | ||
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</data> | </data> | ||
</group> | </group> | ||
<header>Location</header> | |||
<data source="world"> | |||
<label>World</label> | |||
</data> | |||
<data source="area"> | |||
<label>Area</label> | |||
<format>{{#invoke:Loops|parseLoop|list1={{{area|}}}|replaceString=[[Worlds#(1)|(1)]]|delimiter=,|returnDelimiter=, }}<!--[[Worlds#{{{area|}}}|{{{area|}}}]]--> | |||
</format> | |||
</data> | |||
<data source="customarea"> | |||
<label>Area</label> | |||
</data> | |||
</infobox> | </infobox> | ||
<!-- Saving for backup I guess. | <!-- Saving for backup I guess. |
Revision as of 17:11, 8 February 2023
This template defines the table "Enemies". View table.
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=example (How much defence is needed to not take damage) |exp=example |world=example |area=example |area2=example (optional) |area3=example (optional) |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (e.g. Crystal Carrot for blunder hills) |hascard=yes |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) |notes=example (optional) }}