Template:InfoEnemy: Difference between revisions

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         </data>
         </data>
         <data source="crystalname">
         <data source="crystalname">
             <label>Accuracy 5%</label>
             <label>5% Accuracy</label>
             <format>{{#expr:{{{defence}}}*0.5*2.5}}</format>
             <format>{{#expr:{{{defence}}}*0.5*2.5}}</format>
         </data>
         </data>
         <data source="crystalname">
         <data source="crystalname">
             <label>Accuracy 100%</label>
             <label>100% Accuracy</label>
             <format>{{#expr:{{{defence}}}*1.5*2.5}}</format>
             <format>{{#expr:{{{defence}}}*1.5*2.5}}</format>
         </data>
         </data>

Revision as of 17:13, 8 February 2023

This template defines the table "Enemies". View table.

Usage:
{{InfoEnemy
|attack=example
|health=example
|speed=example
|defence=example (this defines the accuracy values required)
|defence0=example (How much defence is needed to not take damage)
|exp=example
|world=example
|area=example
|area2=example (optional)
|area3=example (optional)
|crystal=yes (if you want to show the stats for the crystal enemy in the area
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|hascard=yes
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
|notes=example (optional)
}}