Template:InfoEnemy: Difference between revisions
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|RespawnTime=String | |RespawnTime=String | ||
|Defence0=String | |Defence0=String | ||
}}</noinclude><!-- | }}</noinclude><!-- | ||
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|RespawnTime={{{respawn|}}} | |RespawnTime={{{respawn|}}} | ||
|Defence0={{{defence0|}}} | |Defence0={{{defence0|}}} | ||
}}<!-- | }}<!-- | ||
--><infobox> | --><infobox> | ||
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|crystal=yes (if you want to show the stats for the crystal enemy in the area | |crystal=yes (if you want to show the stats for the crystal enemy in the area | ||
|crystalname=example (e.g. Crystal Carrot for blunder hills) | |crystalname=example (e.g. Crystal Carrot for blunder hills) | ||
|prevenemy=example (previous monster for navigation) | |prevenemy=example (previous monster for navigation) | ||
|nextenemy=example (next monster for navigation) | |nextenemy=example (next monster for navigation) |
Revision as of 23:21, 24 February 2023
This template defines the table "Enemies". View table.
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=example (How much defence is needed to not take damage) |exp=example |world=example |area=example |area2=example (optional) |area3=example (optional) |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (e.g. Crystal Carrot for blunder hills) |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) |notes=example (optional) }}