Template:InfoEnemy: Difference between revisions
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<data source="attack"> | <data source="attack"> | ||
<label>Attack</label> | <label>Attack</label> | ||
<format>{{Numdisplay|{{{attack}}}}}</format> | |||
</data> | </data> | ||
<data source="health"> | <data source="health"> | ||
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<data source="crystalname"> | <data source="crystalname"> | ||
<label>Attack</label> | <label>Attack</label> | ||
<format>{{#expr:{{{attack}}}*2.5}}</format> | <format>{{Numdisplay|{{#expr:{{{attack}}}*2.5}}}}</format> | ||
</data> | </data> | ||
<data source="crystalname"> | <data source="crystalname"> |
Revision as of 04:16, 2 March 2023
This template defines the table "Enemies". View table.
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=example (How much defence is needed to not take damage) |exp=example |world=example |area=example |area2=example (optional) |area3=example (optional) |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (e.g. Crystal Carrot for blunder hills) |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) |notes=example (optional) }}