Voidwalker: Difference between revisions
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'''<span style="color:#ff0000">WARNING:</span>''' '''This page | '''<span style="color:#ff0000">WARNING:</span>''' '''This page may contain spoilers!<br>If you would like to discover this feature for yourself it is adviced not to read any further.''' | ||
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Using Void Trial Rerun will begin a new Void Run in the void, an exclusive 'world' much like the worlds you've seen before. Or maybe {{PAGENAME}} ate something funny. | Using Void Trial Rerun will begin a new Void Run in the void, an exclusive 'world' much like the worlds you've seen before. Or maybe {{PAGENAME}} ate something funny. | ||
The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies. Teleporting is an option, but beginning a Void Run sets all of your kills, and | The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see [[Portal Requirements]] for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, {{PAGENAME}} will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. | ||
Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's [[File:One Step Ahead.png|28px]] [[Maestro#One Step Ahead|One Step Ahead]] talent. | Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's [[File:One Step Ahead.png|28px]] [[Maestro#One Step Ahead|One Step Ahead]] talent. |
Revision as of 10:37, 30 May 2023
WARNING: This page may contain spoilers!
If you would like to discover this feature for yourself it is adviced not to read any further.
Voidwalker is a Journeyman elite class that operates on the concept of "Speedrunning" through the Void Trial Rerun talent.
Using Void Trial Rerun will begin a new Void Run in the void, an exclusive 'world' much like the worlds you've seen before. Or maybe Voidwalker ate something funny.
The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see Portal Requirements for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, Voidwalker will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before.
Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's One Step Ahead talent.
To unlock the Voidwalker, you must complete a Secret questline after reaching level 150 on Maestro.
Class Level
+% Fighting AFK Gains
Voidwalker Talents
Void Trial Rerun
Begin a Speedrun, lasts for s. Gives Void Talent Pts per portal unlocked from kills.
Mana Cost: 5
Action Time: 1 Seconds
Cooldown: 19 Hours 26 Minutes 50 Seconds
Void Radius
Hits every mob within px. Also gives +% Multikill Per Tier for 20 sec if speedrunning.
Mana Cost: 5
Action Time: 1 Seconds
Cooldown: 40 Seconds
Bossing Vain
Boss kills count as portals. Also, each unique boss kill during the speedrun makes mobs respawn +% faster
Enhancement Eclipse
Enhances a new Talent for another class every 25 points invested, up to 250.
The talents affected are unlocked as follows:
Talent | Enhancement |
---|---|
Left Hand of Learning | Left Hand of Learning also applies for you, and gives double its bonus to you specifically. |
Pirate Flag | Plunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins. |
Radiant Chainbolt | Radiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce. |
Sleepin' On The Job | Sleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains. |
Apocalypse Chow | Apocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters. |
Whale Wallop | +25 Max to whale summons, and +500px range. Also, all Beast Master kills have a 50% chance to reduce incubator time by 3 sec. |
Right Hand of Action | Right Hand of Action also applies for you, and gives double its bonus to you specifically. |
Green Tube | Green Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left. |
Knightly Disciple | Knightly Disciple lasts 20 sec longer than normal. |
Lucky Charms | Lucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you. |
Master Of The System
+% Multikill per tier per 5 maps of Speedrun highscore. Applies to all characters.