Weekly Battles: Difference between revisions
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==Shop Rewards== | ==Shop Rewards== | ||
{|class='wikitable' | {|class='wikitable' | ||
!Item!!Price!!In Rotation | !Item!!Price!!Preview Example!!Icon!!In Rotation | ||
|+UI Rewards | |+UI Rewards | ||
|- | |- | ||
| | |Default UI||—||[[File:Main Default UI Preview.png|450px|link=]]||[[File:Main Default UI.png|link=]]||— | ||
|- | |- | ||
| | |Galaxy UI||50x {{Icons|Trophie|text=Trophies}}||[[File:Main Galaxy UI Preview.png|450px|link=]]||[[File:Main Galaxy UI.png|link=]]|| | ||
|- | |- | ||
| | |Hardwood UI||15x {{Icons|Trophie|text=Trophies}}||[[File:Main Hardwood UI Preview.png|450px|link=]]||[[File:Main Hardwood UI.png|link=]]|| | ||
|- | |- | ||
| | |Deadwood UI||15x {{Icons|Trophie|text=Trophies}}||[[File:Main Deadwood UI Preview.png|450px|link=]]||[[File:Main Deadwood UI.png|link=]]|| | ||
|- | |- | ||
| | |Corkboard UI||25x {{Icons|Trophie|text=Trophies}}||[[File:Main Corkboard UI Preview.png|450px|link=]]||[[File:Main Corkboard UI.png|link=]]||Yes | ||
|- | |- | ||
| | |Catacomb UI||40x {{Icons|Trophie|text=Trophies}}||[[File:Main Catacomb UI Preview.png|450px|link=]]||[[File:Main Catacomb UI.png|link=]]||Yes | ||
|- | |- | ||
| | |Rift UI||35x {{Icons|Trophie|text=Trophies}}||[[File:Main Rift UI Preview.png|450px|link=]]||[[File:Main Rift UI.png|link=]]|| | ||
|- | |- | ||
| | |Magma UI||40x {{Icons|Trophie|text=Trophies}}||[[File:Main Magma UI Preview.png|450px|link=]]||[[File:Main Magma UI.png|link=]]|| | ||
|- | |- | ||
| | |Grassy UI||30x {{Icons|Trophie|text=Trophies}}||[[File:Main Grassy UI Preview.png|450px|link=]]||[[File:Main Grassy UI.png|link=]]|| | ||
|- | |- | ||
| | |Sandburn UI||25x {{Icons|Trophie|text=Trophies}}||[[File:Main Sandburn UI Preview.png|450px|link=]]||[[File:Main Sandburn UI.png|link=]]|| | ||
|- | |- | ||
| | |Graveyard UI||20x {{Icons|Trophie|text=Trophies}}||[[File:Main Graveyard UI Preview.png|450px|link=]]||[[File:Main Graveyard UI.png|link=]]|| | ||
|- | |- | ||
|Peachwood UI||20x {{Icons|Trophie|text=Trophies}}|| | |Goldwood UI||60x {{Icons|Trophie|text=Trophies}}||[[File:Main Goldwood UI Preview.png|450px|link=]]||[[File:Main Goldwood UI.png|link=]]|| | ||
|- | |||
|Peachwood UI||20x {{Icons|Trophie|text=Trophies}}||[[File:Main Peachwood UI Preview.png|450px|link=]]||[[File:Main Peachwood UI.png|link=]]|| | |||
|} | |} | ||
Revision as of 13:37, 18 September 2023
Weekly Battles
- Each of your players takes a turn fighting.
- Defeating each boss difficulty gives Trophies for the shop.
- Bosses have 3 different themes, which determines the POWER of your actions.
- Each week brings a new boss, new themes, new action choices, and new items in the shop.
- MISC actions, which buff stats outside of this fight, last until the end of the week.
Weekly Bosses
Boss Name | Base HP | 1st Diff | 3rd Diff | 4th Diff | 5th Diff |
---|---|---|---|---|---|
Eclectic Lazlo | 200 | 520 | 1352 | 3515 | 9139 |
Decibop Box | 250 | 700 | 1960 | 5488 | 15366 |
Mutalius Cuboid | 300 | 810 | 2187 | 5905 | 15943 |
Jupiteye Major | 400 | 1000 | 2500 | 6250 | 15625 |
The Nugenator | 100 | 370 | 1369 | 5065 | 18742 |
Fat Eggplonk | 600 | 1380 | 3174 | 7300 | 16790 |
Mollo Gomm | 1000 | 1900 | 3610 | 6859 | 13032 |
Unit T-31 | 200 | 600 | 1800 | 5400 | 16200 |
SWR Containment | 350 | 910 | 2366 | 6152 | 15994 |
Tasks
Task | Description |
---|---|
You notice a weakspot that could be further exposed with a swing of your pickaxe... | Requires Mining Lv. |
A small hole on the speaker glistens in the light, just large enough to fit a fishing hook in... | Requires Fishing Lv. |
It looks like the boss is literally made of wood... fortunately your hatchet is on hand. | Requires Choppin Lv. |
The air feels electric, as though there are spirits abound. Maybe they could be of assistance... | Requires Worship Lv. |
Knowing which toxins will be most effective will aid in your next move... | Requires Alchemy Lv. |
Perhaps a bone could be dislodged by engrossing it with the end of your net... | Requires Catching Lv. |
Trapping critters has given you a keen sense of where best to strike... | Requires Trapping Lv. |
You don't quite know why, but your ability to cook various meals fills you with confidence! | Requires Cooking Lv. |
All that time spent in the tube has got to be useful for something, right? Maybe this situation? | Requires Laboratory Lv. |
You notice the divine signaling to you from their volcanos with what is likely helpful advice... | Requires Divinity Lv. |
A good bill of health can help turn any fight around, regardless of the opponent. | Requires Max. HP |
The wisdom that comes with large mana reserves will make your moves that more effective... | Requires Max. MP |
You take a moment to pinpoint the small areas of weakness to aim for... | Requires Accuracy Stats |
You've heard that great defence is the best offence, and are hoping it holds true here... | Requires Defence Stats |
With a spring in your step, you consider how best to use your agile frame to your advantage... | Requires Movement Speed |
There's got to be something useful in that massive inventory of yours... | Requires Material Carry Capacity |
You've learned a thing or two from all your past endeavors, making your next move all the better... | Requires Amount of Completed Quests |
Cake by cake has fallen before you, and how different could a massive boss really be from a cake? | Requires Digits of Killed Crabcakes |
You lean on the vast amount of experience you've accumulated to drive your decision... | Requires Class Lv. |
Even something as trivial as defeating the weakest opponent can be helpful if done endlessly... | Requires Digits of Killed Green Mushrooms |
Standing firm against charging mobs has given you determination in situations like this... | Requires Digits of Killed Rams |
The hours you've spent learning to fight with a height disadvantage are sure to pay off here... | Requires Digits of Killed Stiltmoles |
Knowledge and skills can only get you so far, but THIS is something you can always rely on... | Requires Digits of Max. Damage |
Dissecting the choccie monsters gives a deep understanding of... wait how does this help? | Requires Digits of Killed Choccies |
Construction is a lot more than just building, it's also about breaking stuff... | Requires Construction Lv. |
Actions
Action |
---|
You steady your nerves and strike the boss directly, dealing x damage. |
You burn their skin, dealing x damage. This exact damage re-triggers each time an ATTACK is chosen. |
You clamp a cursed ring to their toe, dealing x damage now and each time a BUFF is cast in the future. |
Dual wielding the next characters weapon, you deal x damage, but the next char can't choose ATTACK. |
You just start randomly grabbing weapons, dealing x damage, but the next 2 chars can't choose ATTACK. |
You trip and fall dealing x damage lmao, but the boss's HP gets set to 30% from laughing so hard. |
Deal x damage for each previous ATTACK cast. If 3 or more, rewind a character and reset number of casts. |
You sense weakness and deal a crushing blow of x damage. If boss is under half HP, damage is dealt twice. |
Punch them into yesteryear, dealing x damage. If 9+ ATTACK casted, rewind to 1st character. Only works once. |
Action |
---|
You drop your weapon, drawing attention and allowing the next ATTACK to deal x% more damage. |
You tell the others of a new technique, so every ATTACK in the future deals x% more damage. |
You conjure a friendly spirit, which boosts all damage dealt to boss by x%. |
You cast a gross but effective fog, increasing all damage by x%, but the next char can't choose BUFF. |
You align the energy in the air, so that the next BUFF is 2x more powerful, except for this one. No 4x for you. |
You create a portal to the 'oof owie' dimension, so that whatever damage hits the boss next is doubled. |
Boost all damage by x% for each previous BUFF cast. If 3 or more, rewind a character and reset number of casts. |
Summon a blackhole, boosting all damage by x%. If 9+ BUFF casted, rewind to 1st character. Only works once. |
Action |
---|
Tired and slightly agitated, you take a tea drinking break, giving +x% Class EXP for all characters. |
You add extra chilly cheese to everyone's hotdogs outside the fight, giving +x% DMG to all characters. |
You notice a trophy on the ground, and run to pick it up instead of attacking. |
You reminisce on all the times MISC was cast. If 2 or more, rewind back to 1st character. This only works once. |
You tell a really freakin' funny joke to your final character, who gets to select an extra turn! |
Shop Rewards
Item | Price | Preview Example | Icon | In Rotation |
---|---|---|---|---|
Default UI | — | — | ||
Galaxy UI | 50x Trophies | |||
Hardwood UI | 15x Trophies | |||
Deadwood UI | 15x Trophies | |||
Corkboard UI | 25x Trophies | Yes | ||
Catacomb UI | 40x Trophies | Yes | ||
Rift UI | 35x Trophies | |||
Magma UI | 40x Trophies | |||
Grassy UI | 30x Trophies | |||
Sandburn UI | 25x Trophies | |||
Graveyard UI | 20x Trophies | |||
Goldwood UI | 60x Trophies | |||
Peachwood UI | 20x Trophies |
Item | Price | Description | In Rotation |
---|---|---|---|
Pink Headband | 999x Trophies | The legendary Pink Headband | |
25x Killroy Skulls | 14x Trophies | 25 Skulls for Killroy's Shop, deposited instantly for use | |
Boss Battle Spillover Special Talent Book | 25x Trophies | Trophy Star Talent book with random Max LV up to Lv 100 | |
Bored To Death Special Talent Book | 25x Trophies | Death Star Talent book with random Max LV up to Lv 100 | |
The Crow Perch | 125x Trophies | A little crow on a hat, perfect for premiumify-ing | |
100x Golden Food | 12x Trophies | 100 Gold Food of the type shown to the left (in-game) | Yes |
1000x Statues | 12x Trophies | 1000 Statues of the type shown to the left (in-game) | Yes |
Silver Pocketwatch | 2x Trophies | Alter your daily reset time forward or backward by 15 mins | |
Gold Pocketwatch | 30x Trophies | Shift time forward by 24 hours, triggering daily bonuses and resets |