Template:InfoEnemy: Difference between revisions

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<data source="attack">
<data source="attack">
<label>{{Icons|Attack Icon|17|text=Attack}}</label>
<label>{{Icons|Attack Icon|17|text=Attack}}</label>
                     <format>{{Numdisplay|{{{attack}}}}}</format>
                     <format>{{#ifeq:{{{attack|}}}|Variable|Variable|{{Numdisplay|{{{attack}}}}}}}</format>
</data>
</data>
<data source="health">
<data source="health">
<label>{{Icons|HP Icon|18|text=Health}}</label>
<label>{{Icons|HP Icon|18|text=Health}}</label>
<format>{{Numdisplay|{{{health}}}}}</format>
<format>{{#ifeq:{{{health|}}}|Variable|Variable|{{Numdisplay|{{{health}}}}}}}</format>
</data>
</data>
<data source="defence">
<data source="defence">
<label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label>
<label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label>
<format>{{Numdisplay|{{#expr: ceil({{{defence}}}*0.5)}}}}</format>
<format>{{#ifeq:{{{defence|}}}|Variable|Variable|{{Numdisplay|{{#expr: ceil({{{defence}}}*0.5)}}}}}}</format>
</data>
</data>
<data source="defence">
<data source="defence">
<label>100% Accuracy</label>
<label>100% Accuracy</label>
<format>{{Numdisplay|{{#expr: ceil({{{defence}}}*1.5)}}}}</format>
<format>{{#ifeq:{{{defence|}}}|Variable|Variable|{{Numdisplay|{{#expr: ceil({{{defence}}}*1.5)}}}}}}</format>
</data>
</data>
<data source="exp">
<data source="exp">
<label>Experience</label>
<label>Experience</label>
<format>{{Numdisplay|{{{exp}}}}}</format>
<format>{{#ifeq:{{{defence|}}}|Variable|Variable|{{Numdisplay|{{{exp}}}}}}}</format>
</data>
</data>
<data source="Ndefence0">
<data source="Ndefence0">
<label>Def for 0</label>
<label>Def for 0</label>
                     <default>{{#invoke:NumberFormater|main|{{#var:NDef0}}|formattype=tooltip}}</default>
                     <default>{{#ifeq:{{{attack|}}}|Variable|Variable|{{#invoke:NumberFormater|main|{{#var:NDef0}}|formattype=tooltip}}}}</default>
</data>
</data>
<data source="respawn" layout="default">
<data source="respawn" layout="default">

Revision as of 04:02, 17 March 2024

This template defines the table "Enemies". View table.

Usage:
{{InfoEnemy
|attack=example
|health=example
|defence=example (this defines the accuracy values required)
|exp=example
|world=example
|areas=example
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
|notes=example (optional)
}}