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=Weekly Battles=
=Weekly Battles=
* Each of your players takes a turn fighting.
* Each of your players takes a turn fighting. No matter on which character you're fighting.
* Defeating each boss difficulty gives {{Icons|Trophie|text=Trophies}} for the shop.
* Defeating each boss difficulty gives {{Icons|Trophie|text=Trophies}} for the shop.
* Bosses have 3 different themes, which determines the POWER of your actions.
* Bosses have 3 different themes, which determines the POWER of your actions.
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==Weekly Bosses==
==Weekly Bosses==
{|class='wikitable'
<tabber>
!Boss Name!!Base HP!!1st Diff!!3rd Diff!!4th Diff!!5th Diff
|-|Eclectic Lazlo={{WeeklyBoss|name=Eclectic Lazlo
|-
|requirements={{WeeklyBoss/Req|c}}{{WeeklyBoss/Req|d}}{{WeeklyBoss/Req|s}}
|Eclectic Lazlo||200||520||1352||3515||9139
|health=200
|-
|healthmulti=2.6
|Decibop Box||250||700||1960||5488||15366
}}
|-
|-|Decibop Box={{WeeklyBoss|name=Decibop Box
|Mutalius Cuboid||300||810||2187||5905||15943
|requirements={{WeeklyBoss/Req|b}}{{WeeklyBoss/Req|v}}{{WeeklyBoss/Req|c}}
|-
|health=250
|Jupiteye Major||400||1000||2500||6250||15625
|healthmulti=2.8
|-
}}
|The Nugenator||100||370||1369||5065||18742
|-|Mutalius Cuboid={{WeeklyBoss|name=Mutalius Cuboid
|-
|requirements={{WeeklyBoss/Req|f}}{{WeeklyBoss/Req|t}}{{WeeklyBoss/Req|e}}
|Fat Eggplonk||600||1380||3174||7300||16790
|health=300
|-
|healthmulti=2.7
|Mollo Gomm||1000||1900||3610||6859||13032
}}
|-
|-|Jupiteye Major={{WeeklyBoss|name=Jupiteye Major
|Unit T-31||200||600||1800||5400||16200
|requirements={{WeeklyBoss/Req|g}}{{WeeklyBoss/Req|z}}{{WeeklyBoss/Req|s}}
|health=400
|healthmulti=2.5
}}
|-|The Nugenator={{WeeklyBoss|name=The Nugenator
|requirements={{WeeklyBoss/Req|r}}{{WeeklyBoss/Req|h}}{{WeeklyBoss/Req|a}}
|health=100
|healthmulti=3.7
}}
|-|Fat Eggplonk={{WeeklyBoss|name=Fat Eggplonk
|requirements={{WeeklyBoss/Req|e}}{{WeeklyBoss/Req|s}}{{WeeklyBoss/Req|t}}
|health=600
|healthmulti=2.3
}}
|-|Mollo Gomm={{WeeklyBoss|name=Mollo Gomm
|requirements={{WeeklyBoss/Req|a}}{{WeeklyBoss/Req|p}}{{WeeklyBoss/Req|s}}
|health=1000
|healthmulti=1.9
}}
|-|Unit T-31={{WeeklyBoss|name=Unit T-31
|requirements={{WeeklyBoss/Req|i}}{{WeeklyBoss/Req|j}}{{WeeklyBoss/Req|u}}
|health=200
|healthmulti=3
}}
|-|SWR Containment={{WeeklyBoss|name=SWR Containment
|requirements={{WeeklyBoss/Req|h}}{{WeeklyBoss/Req|y}}{{WeeklyBoss/Req|z}}
|health=350
|healthmulti=2.6
}}
</tabber>
 
Amount of {{Icons|Trophie|text=Trophies}} for defeating Boss depends on its difficulty, in total of 35 Trophies for all difficulties defeated without any MISC:
{|class='wikitable' style='text-align:center'
!1st!!2nd!!3rd!!4th!!5th
|-
|-
|SWR Containment||350||910||2366||6152||15994
|6||7||7||7||8
|}
|}
==Tasks==
==Tasks==
Reaching required tasks increase POW, that increases outcoming damage from Attack.
{|class='wikitable mw-collapsible mw-collapsed'
{|class='wikitable mw-collapsible mw-collapsed'
!Task!!Description!!
!Task!!Description!!
|+List Of Possible Tasks
|+List Of Possible Tasks
|-
|-
|You notice a weakspot that could be further exposed with a swing of your pickaxe...||Requires Mining Lv.<!--<br>''Max. Effect at 60 Lv.''-->
|You notice a weakspot that could be further exposed with a swing of your pickaxe...||Requires Mining Lv. 60
|-
|-
|A small hole on the speaker glistens in the light, just large enough to fit a fishing hook in...||Requires Fishing Lv.<!--<br>''Max. Effect at 50 Lv.''-->
|A small hole on the speaker glistens in the light, just large enough to fit a fishing hook in...||Requires Fishing Lv. 50
|-
|-
|It looks like the boss is literally made of wood... fortunately your hatchet is on hand.||Requires Choppin Lv.<!--<br>''Max. Effect at 60 Lv.''-->
|It looks like the boss is literally made of wood... fortunately your hatchet is on hand.||Requires Choppin Lv. 60
|-
|-
|The air feels electric, as though there are spirits abound. Maybe they could be of assistance...||Requires Worship Lv.<!--<br>''Max. Effect at 50 Lv.''-->
|The air feels electric, as though there are spirits abound. Maybe they could be of assistance...||Requires Worship Lv. 50
|-
|-
|Knowing which toxins will be most effective will aid in your next move...||Requires Alchemy Lv.<!--<br>''Max. Effect at 50 Lv.''-->
|Knowing which toxins will be most effective will aid in your next move...||Requires Alchemy Lv. 50
|-
|-
|Perhaps a bone could be dislodged by engrossing it with the end of your net...||Requires Catching Lv.<!--<br>''Max. Effect at 50 Lv.''-->
|Perhaps a bone could be dislodged by engrossing it with the end of your net...||Requires Catching Lv. 50
|-
|-
|Trapping critters has given you a keen sense of where best to strike...||Requires Trapping Lv.<!--<br>''Max. Effect at 40 Lv.''-->
|Trapping critters has given you a keen sense of where best to strike...||Requires Trapping Lv. 40
|-
|-
|You don't quite know why, but your ability to cook various meals fills you with confidence!||Requires Cooking Lv.<!--<br>''Max. Effect at 35 Lv.''-->
|You don't quite know why, but your ability to cook various meals fills you with confidence!||Requires Cooking Lv. 35
|-
|-
|All that time spent in the tube has got to be useful for something, right? Maybe this situation?||Requires Laboratory Lv.<!--<br>''Max. Effect at 60 Lv.''-->
|All that time spent in the tube has got to be useful for something, right? Maybe this situation?||Requires Laboratory Lv. 60
|-
|-
|You notice the divine signaling to you from their volcanos with what is likely helpful advice...||Requires Divinity Lv.<!--<br>''Max. Effect at 50 Lv.''-->
|You notice the divine signaling to you from their volcanos with what is likely helpful advice...||Requires Divinity Lv. 50
|-
|-
|A good bill of health can help turn any fight around, regardless of the opponent.||Requires Max. HP<!--<br>''Max. Effect at {{Numdisplay|50000}} HP''-->
|A good bill of health can help turn any fight around, regardless of the opponent.||Requires {{Numdisplay|50000}} HP
|-
|-
|The wisdom that comes with large mana reserves will make your moves that more effective...||Requires Max. MP<!--<br>''Max. Effect at {{Numdisplay|50000}} MP''-->
|The wisdom that comes with large mana reserves will make your moves that more effective...||Requires {{Numdisplay|50000}} MP
|-
|-
|You take a moment to pinpoint the small areas of weakness to aim for...||Requires Accuracy Stats<!--<br>''Max. Effect at {{Numdisplay|200000}} Accuracy''-->
|You take a moment to pinpoint the small areas of weakness to aim for...||Requires {{Numdisplay|200000}} Accuracy
|-
|-
|You've heard that great defence is the best offence, and are hoping it holds true here...||Requires Defence Stats<!--<br>''Max. Effect at {{Numdisplay|100000}} Defence''-->
|You've heard that great defence is the best offence, and are hoping it holds true here...||Requires {{Numdisplay|100000}} Defence
|-
|-
|With a spring in your step, you consider how best to use your agile frame to your advantage...||Requires Movement Speed<!--<br>''Max. Effect at 220 Movement Speed''-->
|With a spring in your step, you consider how best to use your agile frame to your advantage...||Requires 220 Movement Speed
|-
|-
|There's got to be something useful in that massive inventory of yours...||Requires Material Carry Capacity<!--<br>''Max. Effect at {{Numdisplay|10000}} Material Carry Capacity''-->
|There's got to be something useful in that massive inventory of yours...||Requires {{Numdisplay|10000}} Material Carry Capacity
|-
|-
|You've learned a thing or two from all your past endeavors, making your next move all the better...||Requires Amount of Completed Quests<!--<br>''Max. Effect at 100 Quests Completed''-->
|You've learned a thing or two from all your past endeavors, making your next move all the better...||Requires 100 Completed Quests
|-
|-
|Cake by cake has fallen before you, and how different could a massive boss really be from a cake?||Requires Digits of Killed [[Crabcake|Crabcakes]]<!--<br>''Max. Effect at {{Numdisplay|100000}} Crabcakes Killed''-->
|Cake by cake has fallen before you, and how different could a massive boss really be from a cake?||Requires {{Numdisplay|100000}} [[Crabcake|Crabcakes]] Kills
|-
|-
|You lean on the vast amount of experience you've accumulated to drive your decision...||Requires Class Lv.<!--<br>''Max. Effect at 175 Class Lv.''-->
|You lean on the vast amount of experience you've accumulated to drive your decision...||Requires Class Lv. 175
|-
|-
|Even something as trivial as defeating the weakest opponent can be helpful if done endlessly...||Requires Digits of Killed [[Green Mushroom|Green Mushrooms]]<!--<br>''Max. Effect at {{Numdisplay|100000}} Green Mushrooms Killed''-->
|Even something as trivial as defeating the weakest opponent can be helpful if done endlessly...||Requires {{Numdisplay|100000}} [[Green Mushroom|Green Mushrooms]] Kills
|-
|-
|Standing firm against charging mobs has given you determination in situations like this...||Requires Digits of Killed [[Dedotated Ram|Rams]]<!--<br>''Max. Effect at {{Numdisplay|100000}} Dedotated Rams Killed''-->
|Standing firm against charging mobs has given you determination in situations like this...||Requires {{Numdisplay|100000}} [[Dedotated Ram|Rams]] Kills
|-
|-
|The hours you've spent learning to fight with a height disadvantage are sure to pay off here...||Requires Digits of Killed [[Stiltmole|Stiltmoles]]<!--<br>''Max. Effect at {{Numdisplay|100000}} Stiltmoles Killed''-->
|The hours you've spent learning to fight with a height disadvantage are sure to pay off here...||Requires {{Numdisplay|100000}} [[Stiltmole|Stiltmoles]] Kills
|-
|-
|Knowledge and skills can only get you so far, but THIS is something you can always rely on...||Requires Digits of Max. Damage<!--<br>''Max. Effect at {{Numdisplay|10000000}} Max. Damage''-->
|Knowledge and skills can only get you so far, but THIS is something you can always rely on...||Requires {{Numdisplay|10000000}} Max. Damage
|-
|-
|Dissecting the choccie monsters gives a deep understanding of... wait how does this help?||Requires Digits of Killed [[Choccie|Choccies]]<!--<br>''Max. Effect at {{Numdisplay|100000}} Choccies Killed''-->
|Dissecting the choccie monsters gives a deep understanding of... wait how does this help?||Requires {{Numdisplay|100000}} [[Choccie|Choccies]] Kills
|-
|-
|Construction is a lot more than just building, it's also about breaking stuff...||Requires Construction Lv.<!--<br>''Max. Effect at 50 Lv.''-->
|Construction is a lot more than just building, it's also about breaking stuff...||Requires Construction Lv. 50
|}
|}
Tasks, such as kills of certain mobs, asks for digits. For example, 5 digits means {{Numdisplay|100000}}.


Reaching required tasks increase POW, that increases outcoming damage from Attack.
==Actions==
==Actions==
Combine action choices in order to defeat all five Boss difficulties. They're changing with every rotation.
{|class='wikitable'
{|class='wikitable'
!Action
!Action
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==Shop Rewards==
==Shop Rewards==
''Hover on Icon to preview UI.''
<div class="GenericFlex"><div class="GenericChild" style="flex:auto;margin:0">
{{UI/header}}
{{UI/row|Default UI|—}}
{{UI/row|Galaxy UI|50}}
{{UI/row|Hardwood UI|15}}
{{UI/row|Deadwood UI|15}}
{{UI/row|Corkboard UI|25}}
{{UI/row|Catacomb UI|40}}
{{UI/row|Rift UI|35}}
{{UI/row|Magma UI|40}}
{{UI/row|Grassy UI|30}}
{{UI/row|Sandburn UI|25}}
{{UI/row|Graveyard UI|20}}
{{UI/row|Goldwood UI|60}}
{{UI/row|Peachwood UI|20}}
|}</div><div class="GenericChild" style="flex:auto;margin:0">
{|class='wikitable'
{|class='wikitable'
!Item!!Price!!Preview Example!!Icon!!In Rotation
!Item!!Price!!Description
|+UI Rewards
|-
|Default UI||—||[[File:Main Default UI Preview.png|x36px|link=]]||[[File:Main Default UI.png|link=]]||—
|-
|Galaxy UI||50x {{Icons|Trophie|text=Trophies}}||[[File:Main Galaxy UI Preview.png|x36px|link=]]||[[File:Main Galaxy UI.png|link=]]||
|-
|Hardwood UI||15x {{Icons|Trophie|text=Trophies}}||[[File:Main Hardwood UI Preview.png|x36px|link=]]||[[File:Main Hardwood UI.png|link=]]||
|-
|Deadwood UI||15x {{Icons|Trophie|text=Trophies}}||[[File:Main Deadwood UI Preview.png|x36px|link=]]||[[File:Main Deadwood UI.png|link=]]||
|-
|Corkboard UI||25x {{Icons|Trophie|text=Trophies}}||[[File:Main Corkboard UI Preview.png|x36px|link=]]||[[File:Main Corkboard UI.png|link=]]||Yes
|-
|Catacomb UI||40x {{Icons|Trophie|text=Trophies}}||[[File:Main Catacomb UI Preview.png|x36px|link=]]||[[File:Main Catacomb UI.png|link=]]||Yes
|-
|Rift UI||35x {{Icons|Trophie|text=Trophies}}||[[File:Main Rift UI Preview.png|x36px|link=]]||[[File:Main Rift UI.png|link=]]||
|-
|Magma UI||40x {{Icons|Trophie|text=Trophies}}||[[File:Main Magma UI Preview.png|x36px|link=]]||[[File:Main Magma UI.png|link=]]||
|-
|Grassy UI||30x {{Icons|Trophie|text=Trophies}}||[[File:Main Grassy UI Preview.png|x36px|link=]]||[[File:Main Grassy UI.png|link=]]||
|-
|Sandburn UI||25x {{Icons|Trophie|text=Trophies}}||[[File:Main Sandburn UI Preview.png|x36px|link=]]||[[File:Main Sandburn UI.png|link=]]||
|-
|Graveyard UI||20x {{Icons|Trophie|text=Trophies}}||[[File:Main Graveyard UI Preview.png|x36px|link=]]||[[File:Main Graveyard UI.png|link=]]||
|-
|Goldwood UI||60x {{Icons|Trophie|text=Trophies}}||[[File:Main Goldwood UI Preview.png|x36px|link=]]||[[File:Main Goldwood UI.png|link=]]||
|-
|Peachwood UI||20x {{Icons|Trophie|text=Trophies}}||[[File:Main Peachwood UI Preview.png|x36px|link=]]||[[File:Main Peachwood UI.png|link=]]||
 
|}
 
{|class='wikitable'
!Item!!Price!!Description!!In Rotation
|+Item Rewards
|+Item Rewards
|-
|-
|{{CraftReq|Pink Headband}}||999x {{Icons|Trophie|text=Trophies}}||The legendary Pink Headband||
|{{CraftReq|Pink Headband}}||999x {{Icons|Trophie|text=Trophies}}||The legendary Pink Headband
|-
|-
|25x {{Icons|Killroy Skull|text=[[Killroy's_Slaughterhouse|Killroy Skulls]]}}||14x {{Icons|Trophie|text=Trophies}}||25 Skulls for Killroy's Shop, deposited instantly for use||
|25x {{Icons|Killroy Skull|text=[[Killroy's_Slaughterhouse|Killroy Skulls]]}}||14x {{Icons|Trophie|text=Trophies}}||25 Skulls for Killroy's Shop, deposited instantly for use
|-
|-
|[[File:Bored To Death.png|link=Special Talents#Bored To Death|36px]] Bored To Death Special Talent Book||25x {{Icons|Trophie|text=Trophies}}||Death Star Talent book with random Max LV up to Lv 100||
|[[File:Bored To Death.png|link=Special Talents#Bored To Death|36px]] Bored To Death Special Talent Book||25x {{Icons|Trophie|text=Trophies}}||Death Star Talent book with random Max LV up to Lv 100
|-
|-
|[[File:Boss Battle Spillover.png|link=Special Talents#Boss Battle Spillover|36px]] Boss Battle Spillover Special Talent Book||25x {{Icons|Trophie|text=Trophies}}||Trophy Star Talent book with random Max LV up to Lv 100||
|[[File:Boss Battle Spillover.png|link=Special Talents#Boss Battle Spillover|36px]] Boss Battle Spillover Special Talent Book||25x {{Icons|Trophie|text=Trophies}}||Trophy Star Talent book with random Max LV up to Lv 100
|-
|-
|{{CraftReq|The Crow Perch}}||125x {{Icons|Trophie|text=Trophies}}||A little crow on a hat, perfect for premiumify-ing||
|{{CraftReq|The Crow Perch}}||125x {{Icons|Trophie|text=Trophies}}||A little crow on a hat, perfect for premiumify-ing
|-
|-
|100x Golden Food||12x {{Icons|Trophie|text=Trophies}}||100 Gold Food of the type shown to the left ''(in-game)''||Yes
|100x Golden Food||12x {{Icons|Trophie|text=Trophies}}||100 Gold Food of the type shown to the left ''(in-game)''
|-
|-
|1000x Statues||12x {{Icons|Trophie|text=Trophies}}||1000 Statues of the type shown to the left ''(in-game)''||Yes
|1000x Statues||12x {{Icons|Trophie|text=Trophies}}||1000 Statues of the type shown to the left ''(in-game)''
|-
|-
|{{CraftReq|Silver Pocketwatch}}||2x {{Icons|Trophie|text=Trophies}}||Alter your daily reset time forward or backward by 15 mins||
|{{CraftReq|Silver Pocketwatch}}||2x {{Icons|Trophie|text=Trophies}}||Alter your daily reset time forward or backward by 15 mins
|-
|-
|{{CraftReq|Gold Pocketwatch}}||30x {{Icons|Trophie|text=Trophies}}||Shift time forward by 24 hours, triggering daily bonuses and resets||
|{{CraftReq|Gold Pocketwatch}}||30x {{Icons|Trophie|text=Trophies}}||Shift time forward by 24 hours, triggering daily bonuses and resets
|}
|}
'''Note:''' Golden Food and Statue types depends on World been reached. Look up for Crystal Mob in relevant World's drop table for example.
'''Note:''' Golden Food and Statue types depends on World been reached. Look up for Crystal Mob in relevant World's drop table for example.</div></div>


{{Sources/datarow|Item=Pink Headband|Source=Weekly Battles|Link=Weekly Battles|SpecialText=On Rotation}}
{{Sources/datarow|Item=Pink Headband|SpecialText=On Rotation}}
{{Sources/datarow|Item=The Crow Perch|Source=Weekly Battles|Link=Weekly Battles|SpecialText=On Rotation}}
{{Sources/datarow|Item=The Crow Perch|SpecialText=On Rotation}}
{{Sources/datarow|Item=Silver Pocketwatch|Source=Weekly Battles|Link=Weekly Battles|SpecialText=On Rotation}}
{{Sources/datarow|Item=Silver Pocketwatch|SpecialText=On Rotation}}
{{Sources/datarow|Item=Gold Pocketwatch|Source=Weekly Battless|Link=Weekly Battles|SpecialText=On Rotation}}
{{Sources/datarow|Item=Gold Pocketwatch|SpecialText=On Rotation}}

Latest revision as of 02:55, 29 March 2024

Weekly Battles

  • Each of your players takes a turn fighting. No matter on which character you're fighting.
  • Defeating each boss difficulty gives Trophie.png Trophies for the shop.
  • Bosses have 3 different themes, which determines the POWER of your actions.
  • Each week brings a new boss, new themes, new action choices, and new items in the shop.
  • MISC actions, which buff stats outside of this fight, last until the end of the week.

Weekly Bosses

Eclectic Lazlo Tasks
Eclectic Lazlo.gif
  • Req Icon c.pngIt looks like the boss is literally made of wood... fortunately your hatchet is on hand.
    Requires: Choppin LV of 60
  • Req Icon d.pngThe air feels electric, as though there are spirits abound. Maybe they could be of assistance...
    Requires: Worship LV of 50
  • Req Icon s.pngYou lean on the vast amount of experience you've accumulated to drive your decision...
    Requires: Class LV of 175
HP Icon.png Health
1st Diff:200
2nd Diff:520
3rd Diff:1352
4th Diff:3515
5th Diff:9140
Decibop Box Tasks
Decibop Box.gif
  • Req Icon b.pngA small hole on the speaker glistens in the light, just large enough to fit a fishing hook in...
    Requires: Fishing LV of 50
  • Req Icon v.pngThe hours you've spent learning to fight with a height disadvantage are sure to pay off here...
    Requires: 5 Digits of Stiltmole Kills (100 K Kills)
  • Req Icon c.pngIt looks like the boss is literally made of wood... fortunately your hatchet is on hand.
    Requires: Choppin LV of 60
HP Icon.png Health
1st Diff:250
2nd Diff:700
3rd Diff:1960
4th Diff:5488
5th Diff:15366
Mutalius Cuboid Tasks
Mutalius Cuboid.gif
  • Req Icon f.pngPerhaps a bone could be dislodged by engrossing it with the end of your net...
    Requires: Catching LV of 50
  • Req Icon t.pngEven something as trivial as defeating the weakest opponent can be helpful if done endlessly...
    Requires: 5 Digits of Green Mushroom Kills (100 K Kills)
  • Req Icon e.pngKnowing which toxins will be most effective will aid in your next move...
    Requires: Alchemy LV of 50
HP Icon.png Health
1st Diff:300
2nd Diff:810
3rd Diff:2187
4th Diff:5905
5th Diff:15943
Jupiteye Major Tasks
Jupiteye Major.gif
  • Req Icon g.pngTrapping critters has given you a keen sense of where best to strike...
    Requires: Trapping LV of 40
  • Req Icon z.pngConstruction is a lot more than just building, it's also about breaking stuff...
    Requires: Construction LV of 50
  • Req Icon s.pngYou lean on the vast amount of experience you've accumulated to drive your decision...
    Requires: Class LV of 175
HP Icon.png Health
1st Diff:400
2nd Diff:1000
3rd Diff:2500
4th Diff:6250
5th Diff:15625
The Nugenator Tasks
The Nugenator.gif
  • Req Icon r.pngCake by cake has fallen before you, and how different could a massive boss really be from a cake?
    Requires: 5 Digits of Crabcake Kills (100 K Kills)
  • Req Icon h.pngYou don't quite know why, but your ability to cook various meals fills you with confidence!
    Requires: Cooking LV of 35
  • Req Icon a.pngYou notice a weakspot that could be further exposed with a swing of your pickaxe...
    Requires: Mining LV of 60
HP Icon.png Health
1st Diff:100
2nd Diff:370
3rd Diff:1369
4th Diff:5065
5th Diff:18742
Fat Eggplonk Tasks
Fat Eggplonk.gif
  • Req Icon e.pngKnowing which toxins will be most effective will aid in your next move...
    Requires: Alchemy LV of 50
  • Req Icon s.pngYou lean on the vast amount of experience you've accumulated to drive your decision...
    Requires: Class LV of 175
  • Req Icon t.pngEven something as trivial as defeating the weakest opponent can be helpful if done endlessly...
    Requires: 5 Digits of Green Mushroom Kills (100 K Kills)
HP Icon.png Health
1st Diff:600
2nd Diff:1380
3rd Diff:3174
4th Diff:7300
5th Diff:16790
Mollo Gomm Tasks
Mollo Gomm.gif
  • Req Icon a.pngYou notice a weakspot that could be further exposed with a swing of your pickaxe...
    Requires: Mining LV of 60
  • Req Icon p.pngThere's got to be something useful in that massive inventory of yours...
    Requires: Material Carry Cap of 10000
  • Req Icon s.pngYou lean on the vast amount of experience you've accumulated to drive your decision...
    Requires: Class LV of 175
HP Icon.png Health
1st Diff:1000
2nd Diff:1900
3rd Diff:3610
4th Diff:6859
5th Diff:13032
Unit T-31 Tasks
Unit T-31.gif
  • Req Icon i.pngAll that time spent in the tube has got to be useful for something, right? Maybe this situation?
    Requires: Laboratory LV of 60
  • Req Icon j.pngYou notice the divine signaling to you from their volcanos with what is likely helpful advice...
    Requires: Divinity LV of 50
  • Req Icon u.pngStanding firm against charging mobs has given you determination in situations like this...
    Requires: 5 Digits of Ram Kills (100 K Kills)
HP Icon.png Health
1st Diff:200
2nd Diff:600
3rd Diff:1800
4th Diff:5400
5th Diff:16200
SWR Containment Tasks
SWR Containment.gif
  • Req Icon h.pngYou don't quite know why, but your ability to cook various meals fills you with confidence!
    Requires: Cooking LV of 35
  • Req Icon y.pngDissecting the choccie monsters gives a deep understanding of... wait how does this help?
    Requires: 5 Digits of Choccie Kills (100 K Kills)
  • Req Icon z.pngConstruction is a lot more than just building, it's also about breaking stuff...
    Requires: Construction LV of 50
HP Icon.png Health
1st Diff:350
2nd Diff:910
3rd Diff:2366
4th Diff:6152
5th Diff:15994

Amount of Trophie.png Trophies for defeating Boss depends on its difficulty, in total of 35 Trophies for all difficulties defeated without any MISC:

1st 2nd 3rd 4th 5th
6 7 7 7 8

Tasks

Task Description
List Of Possible Tasks
You notice a weakspot that could be further exposed with a swing of your pickaxe... Requires Mining Lv. 60
A small hole on the speaker glistens in the light, just large enough to fit a fishing hook in... Requires Fishing Lv. 50
It looks like the boss is literally made of wood... fortunately your hatchet is on hand. Requires Choppin Lv. 60
The air feels electric, as though there are spirits abound. Maybe they could be of assistance... Requires Worship Lv. 50
Knowing which toxins will be most effective will aid in your next move... Requires Alchemy Lv. 50
Perhaps a bone could be dislodged by engrossing it with the end of your net... Requires Catching Lv. 50
Trapping critters has given you a keen sense of where best to strike... Requires Trapping Lv. 40
You don't quite know why, but your ability to cook various meals fills you with confidence! Requires Cooking Lv. 35
All that time spent in the tube has got to be useful for something, right? Maybe this situation? Requires Laboratory Lv. 60
You notice the divine signaling to you from their volcanos with what is likely helpful advice... Requires Divinity Lv. 50
A good bill of health can help turn any fight around, regardless of the opponent. Requires 50,000 HP
The wisdom that comes with large mana reserves will make your moves that more effective... Requires 50,000 MP
You take a moment to pinpoint the small areas of weakness to aim for... Requires 200 K Accuracy
You've heard that great defence is the best offence, and are hoping it holds true here... Requires 100 K Defence
With a spring in your step, you consider how best to use your agile frame to your advantage... Requires 220 Movement Speed
There's got to be something useful in that massive inventory of yours... Requires 10,000 Material Carry Capacity
You've learned a thing or two from all your past endeavors, making your next move all the better... Requires 100 Completed Quests
Cake by cake has fallen before you, and how different could a massive boss really be from a cake? Requires 100 K Crabcakes Kills
You lean on the vast amount of experience you've accumulated to drive your decision... Requires Class Lv. 175
Even something as trivial as defeating the weakest opponent can be helpful if done endlessly... Requires 100 K Green Mushrooms Kills
Standing firm against charging mobs has given you determination in situations like this... Requires 100 K Rams Kills
The hours you've spent learning to fight with a height disadvantage are sure to pay off here... Requires 100 K Stiltmoles Kills
Knowledge and skills can only get you so far, but THIS is something you can always rely on... Requires 10 M Max. Damage
Dissecting the choccie monsters gives a deep understanding of... wait how does this help? Requires 100 K Choccies Kills
Construction is a lot more than just building, it's also about breaking stuff... Requires Construction Lv. 50

Tasks, such as kills of certain mobs, asks for digits. For example, 5 digits means 100 K.

Reaching required tasks increase POW, that increases outcoming damage from Attack.

Actions

Combine action choices in order to defeat all five Boss difficulties. They're changing with every rotation.

Action
List Of Possible Attack Actions
You steady your nerves and strike the boss directly, dealing x damage.
You burn their skin, dealing x damage. This exact damage re-triggers each time an ATTACK is chosen.
You clamp a cursed ring to their toe, dealing x damage now and each time a BUFF is cast in the future.
Dual wielding the next characters weapon, you deal x damage, but the next char can't choose ATTACK.
You just start randomly grabbing weapons, dealing x damage, but the next 2 chars can't choose ATTACK.
You trip and fall dealing x damage lmao, but the boss's HP gets set to 30% from laughing so hard.
Deal x damage for each previous ATTACK cast. If 3 or more, rewind a character and reset number of casts.
You sense weakness and deal a crushing blow of x damage. If boss is under half HP, damage is dealt twice.
Punch them into yesteryear, dealing x damage. If 9+ ATTACK casted, rewind to 1st character. Only works once.
Action
List Of Possible Buff Actions
You drop your weapon, drawing attention and allowing the next ATTACK to deal x% more damage.
You tell the others of a new technique, so every ATTACK in the future deals x% more damage.
You conjure a friendly spirit, which boosts all damage dealt to boss by x%.
You cast a gross but effective fog, increasing all damage by x%, but the next char can't choose BUFF.
You align the energy in the air, so that the next BUFF is 2x more powerful, except for this one. No 4x for you.
You create a portal to the 'oof owie' dimension, so that whatever damage hits the boss next is doubled.
Boost all damage by x% for each previous BUFF cast. If 3 or more, rewind a character and reset number of casts.
Summon a blackhole, boosting all damage by x%. If 9+ BUFF casted, rewind to 1st character. Only works once.
Action
List Of Possible Misc Actions
Tired and slightly agitated, you take a tea drinking break, giving +x% Class EXP for all characters.
You add extra chilly cheese to everyone's hotdogs outside the fight, giving +x% DMG to all characters.
You notice a trophy on the ground, and run to pick it up instead of attacking.
You reminisce on all the times MISC was cast. If 2 or more, rewind back to 1st character. This only works once.
You tell a really freakin' funny joke to your final character, who gets to select an extra turn!

Note: MISC Actions lasts till next rotation.

Shop Rewards

Hover on Icon to preview UI.

UI Rewards
Icon & Name Price
Main Default UI.png
Default UI
Main Galaxy UI.png
Galaxy UI
50x Trophie.png Trophies
Main Hardwood UI.png
Hardwood UI
15x Trophie.png Trophies
Main Deadwood UI.png
Deadwood UI
15x Trophie.png Trophies
Main Corkboard UI.png
Corkboard UI
25x Trophie.png Trophies
Main Catacomb UI.png
Catacomb UI
40x Trophie.png Trophies
Main Rift UI.png
Rift UI
35x Trophie.png Trophies
Main Magma UI.png
Magma UI
40x Trophie.png Trophies
Main Grassy UI.png
Grassy UI
30x Trophie.png Trophies
Main Sandburn UI.png
Sandburn UI
25x Trophie.png Trophies
Main Graveyard UI.png
Graveyard UI
20x Trophie.png Trophies
Main Goldwood UI.png
Goldwood UI
60x Trophie.png Trophies
Main Peachwood UI.png
Peachwood UI
20x Trophie.png Trophies
Item Price Description
Item Rewards
Pink Headband.png Pink Headband 999x Trophie.png Trophies The legendary Pink Headband
25x Killroy Skull.png Killroy Skulls 14x Trophie.png Trophies 25 Skulls for Killroy's Shop, deposited instantly for use
Bored To Death.png Bored To Death Special Talent Book 25x Trophie.png Trophies Death Star Talent book with random Max LV up to Lv 100
Boss Battle Spillover.png Boss Battle Spillover Special Talent Book 25x Trophie.png Trophies Trophy Star Talent book with random Max LV up to Lv 100
The Crow Perch.png The Crow Perch 125x Trophie.png Trophies A little crow on a hat, perfect for premiumify-ing
100x Golden Food 12x Trophie.png Trophies 100 Gold Food of the type shown to the left (in-game)
1000x Statues 12x Trophie.png Trophies 1000 Statues of the type shown to the left (in-game)
Silver Pocketwatch.png Silver Pocketwatch 2x Trophie.png Trophies Alter your daily reset time forward or backward by 15 mins
Gold Pocketwatch.png Gold Pocketwatch 30x Trophie.png Trophies Shift time forward by 24 hours, triggering daily bonuses and resets
Note: Golden Food and Statue types depends on World been reached. Look up for Crystal Mob in relevant World's drop table for example.