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| {{Boss | | {{Boss |
| |1health=? | | |1health=1000000 |
| |2health=? | | |2health=30000000 |
| |3health=? | | |3health=400000000 |
| |1exp=? | | |1exp=100000 |
| |2exp=? | | |2exp=2000000 |
| |3exp=? | | |3exp=100000000 |
| |1accuracy5=? | | |def1=150 |
| |2accuracy5=? | | |def2=3000 |
| |3accuracy5=? | | |def3=15000 |
| |1accuracy100=? | | |AttackList=Hammer, Scimitar, Fire Column, Purple Psionic Hoops, Finger Gun, Headpat, Blue Psionic Hoops, Kick |
| |2accuracy100=? | | |NormalDamages=1250, 300, 350, 450, 5000, 10000, 400, <!-- Kick entry left blank for unknown or n/a values --> |
| |3accuracy100=? | | |ChaoticDamages=1800, 4000, 2000, 1500, 2500, 5000, 3300, 4000 |
| |attack1=? | | |NightmareDamages=18000, 40000, 20000, 15000, 25000, 50000, 33000, 40000 |
| |attack2=? | | |3rdName=Gilded |
| |attack3=?
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| |hascard=yes | | |hascard=yes |
| |category=Bosses | | |category=Bosses |
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| |world=Yum Yum Desert | | |world=Yum Yum Desert |
| |area=Efaunts Tomb | | |area=Efaunts Tomb |
| }} | | |prevenemy=King Doot |
| | |nextenemy=Dilapidated Slush}} |
| | Keys to enter the Efaunt boss arena come from [[Djonnut]], [[Post Office]] shipments, or [[Colosseum|Sandstone Colosseum]] chests. When killed, Efaunt drops the {{CraftReq|Glacier Quartz}} that allows you to open the portal to [[Worlds#World_3|World 3 - Frostbite Tundra]]. |
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| Keys to enter the Efaunt boss arena can currently only be gotten from shipments of [[Colosseum|Sandstone Colosseum]] chests. | | Keys required to enter Boss Room: |
| | | <ul> |
| === Attacks === | | <li>Normal - 1x {{CraftReq|Efaunt's Tomb Key}} |
| | | <li>Chaotic - 5x {{CraftReq|Efaunt's Tomb Key}} |
| '''Top Left Attack:''' '''''Hammer Slam. One hit KO''''' that hits Top Left and Middle Left platforms. This may be one of the more tricky to dodge. Watch for the hammer to do a 360 spin before it comes slamming down. Run if you see the spin.<br> | | <li>Gilded - 40x {{CraftReq|Efaunt's Tomb Key}} |
| '''Bottom Left Attack:''' '''''Death's Finger Poke. One hit KO''''' attack like Top Left and Top Right arms. You can tell attack is coming because arm stops swaying, arm starts shaking violently, hand does a 360 rotation, then poke of death. If you run when you see the arm shaking and hand spin, you can avoid hit.<br> | | </ul> |
| '''Bottom Right Attack:''' '''''Scimitar Swing.''''' This attack can hit you on all 3 platforms on the right side if you melee. Thankfully its the weakest of the 6 arm attacks. Attack is coming when the arm raises fully up, as high as the top right arm. Take a step back or just take the hit and heal.<br> | | ==Tactics== |
| '''Middle Left Attack:''' '''''Blue Flame Orb.''''' One of the most active arms. Constantly casts blue flames to appear on the ground and hit. Can hit you almost anywhere on stage. The orb shakes and flashes white before red circles appear on the floor before the attacks start. Run off the red circles.<br> | | <tabber> |
| '''Top Right Attack:''' '''''Death's Caress. One hit KO''''' as Hand gently touches you for over 5,000 damage. You can tell the attack is coming because the arm stops moving. Attack with range or run fast. The least active arm so easy to kill before it goes off.<br> | | Attacks= |
| '''Middle Right Attack:''' '''''Purple Ring Orb.''''' One of the least active arms. Shoots 3 purple rings wherever you are standing on the stage. Can hit you anywhere. Orb shakes and flashes white before purple rings come. Thankfully the rings are slow so run away from the attack path.<br> | | One living arm will be chosen randomly to attack every few seconds. This results in living arms attacking more frequently as arms are killed. Kill arms that are more dangerous first to limit the damage that the boss is able to cause. |
| '''Head:''' You can only attack the head after all 6 arms are dead. Shoots blue rings at you in a spiral pattern. Sometimes blue rings will fall from the top of the screen. Attack and finish this boss off for sweet loot.<br> | | *'''Top Left Attack:''' '''''Hammer Slam.''''' This attack hits Top Left and Middle Left platforms. The strike hits nearly to the rope on both platforms. Watch for the hammer to do a 360 spin before it comes slamming down. Run when you see the spin. |
| | *'''Bottom Left Attack:''' '''''Finger Gun.''''' attack like the Top Right arm. You can tell attack is coming because arm stops swaying and starts shaking violently. It then fires a deadly air bullet followed by two 360 degree spins. The attack hits the entire platform. If you get off the platform as soon as you see the arm shaking, you can avoid getting hit. |
| | *'''Bottom Right Attack:''' '''''Scimitar Swing.''''' This attack can hit you on all 3 platforms on the right side if you melee. Thankfully its the weakest of the 6 arm attacks. The attack is coming when the arm raises fully up, as high as the top right arm. Take a step back or just take the hit and heal.<br> |
| | *'''Middle Left Attack:''' '''''Blue Flame Orb.''''' Causes four equally spaced flames to appear on every large platform. The orb shakes and flashes white before red circles appear on the floor before the attacks start. Run off the red circles. |
| | *'''Top Right Attack:''' '''''Caress.''''' as the hand gently touches you for over 10,000 damage. You can tell the attack is coming because the arm stops moving. Attack with range or run as soon as possible.<br> |
| | *'''Middle Right Attack:''' '''''Purple Psionic Hoops.''''' Shoots 3 purple rings through the air. Orb shakes and flashes white before purple rings are fired toward wherever you are standing. Thankfully the rings are slow so run away from the attack path. |
| | *'''Head:''' You can only attack the head after all 6 arms are dead. Shoots blue rings at you in a spiral pattern. Sometimes blue rings will fall from the top of the screen. Killing the head finishes off the boss. |
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| ====Ranking order of damage per arm==== | | ====Ranking order of damage per arm==== |
| * Weakest: Bottom Right | | * Bottom Right (Weakest) |
| * Middle Left | | * Middle Left |
| * Middle Right / Head | | * Middle Right / Head |
| * Top Left (still one hit KO) | | * Top Left (Can be a one hit KO with low armor/health) |
| * Bottom Left (one hit KO) | | * Top Right |
| * Strongest: Top Right (one hit KO)
| | * Bottom Left (Strongest) |
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| | General Strategy= |
| | ===Avoid 1 Hit KO Strategy (Normal)=== |
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| | Every few seconds, one of the arms is chosen at random to attack. This means that, as you kill arms, any that are left alive will attack more often. The final arm will attack almost constantly. This means that an effective strategy is to prioritize arms in descending order of damage. As long as you have sufficient food to survive getting hit by the weaker arms, leaving them free to attack can reduce the odds that you get hit by the more powerful arms. |
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| | For all classes, '''Bottom Left''' should be the first that you destroy. The fact that it is both a one hit KO and ranged makes it extremely dangerous when it attacks quickly. |
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| | As a melee class, '''Top Right''' should be your next target. You want to continue to minimize the potential for a one hit KO. If you are a ranged class, you can save this arm for last since it can't hit you. |
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| | Next, kill '''Top Left'''. Depending on your armor, this arm could kill you in one shot as well. Be cautious if you aren't sporting Amarok armor or have low health. |
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| | The remaining three arms do little enough damage that they can be tanked with food. To minimize damage, go for '''Middle Right''', then '''Middle Left''', and finally kill '''Bottom Right'''. |
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| | Archer Strategy= |
| ===Archer Strategy=== | | ===Archer Strategy=== |
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| The following was done with a Birch Longbow with 170 range. Any better bow with more range may make things easier. | | The following was done with a Birch Longbow with 170 range. Any better bow with more range may make things easier. |
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| Recommend you start with '''Middle Left Arm''' first since the Blue Flame Orb will constantly be casting and you will need to dodge while killing the other arms. Be careful though because the Hammer can hit you while you are attacking - watch for the hammer spin to avoid. You can then kill the '''Middle Right Arm''' by just firing away so you can take your time on the other 4 arms.
| | It's recommended you start with '''Middle Left Arm''' first since the Blue Flame Orb will constantly be casting and you will need to dodge while killing the other arms. Be careful though because the Hammer can hit you while you are attacking - watch for the hammer spin to avoid. You can then kill the '''Middle Right Arm''' by just firing away so you can take your time on the other 4 arms. |
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| Both the '''Top Left Arm''' and '''Bottom Left Arm''' can hit you as an Archer with Birch Longbow so watch the timing and kill carefully. You want to run in, fire a few arrows, watch for the triggers, run away, and repeat. If you struggle with the timing, you can stand at the back of the Platform and spam ranged skills like Homing Arrows and Piercing Arrow. | | Both the '''Top Left Arm''' and '''Bottom Left Arm''' can hit you as an Archer with Birch Longbow so watch the timing and kill carefully. You want to run in, fire a few arrows, watch for the triggers, run away, and repeat. If you struggle with the timing, you can stand at the back of the Platform and spam ranged skills like Homing Arrows and Piercing Arrow. |
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| Using the lower 150 range Wooden Bow, all the same strategy applies. Though the Scimitar attack can now attack you when you are in normal attack range for the Top Right Arm. | | Using the lower 150 range Wooden Bow, all the same strategy applies. Though the Scimitar attack can now attack you when you are in normal attack range for the Top Right Arm. |
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| | Warrior Strategy= |
| ===Warrior Strategy=== | | ===Warrior Strategy=== |
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| The following was done with a Steel Axe with 62 range. Any better melee weapon with more range may make things easier. | | The following was done with a Steel Axe with 62 range. Any better melee weapon with more range may make things easier. |
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| Finally the '''Head''' is available to attack. Wail away at the head, dodging blue rings and taking a break to heal if necessary. | | Finally the '''Head''' is available to attack. Wail away at the head, dodging blue rings and taking a break to heal if necessary. |
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| | ====Low-Risk Barbarian Strategy==== |
| | The Bear Swipe and Axe Hurl talents can hit opponents above you. This works best with a high level in either skill. |
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| | Destroy '''Middle Left''' then '''Middle Right''' as normal. |
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| | Now '''Top Left''' is the only arm which can hurt you. Carefully destroy it in the normal way. Do not leave it until last or it'll attack frequently. |
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| | From here, the fight is won. Stand under '''Bottom Left''' and '''Top right''' and fight them with either Bear Swipe or Axe Hurl (or both). '''Bottom Right''' is not damaging, neither is the Head. |
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| | ====Low-Risk Squire Strategy==== |
| | Get decent levels in Daggerang and Shockwave Slash for this. |
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| | Confront the '''Middle Right''' arm first and destroy as quickly as possible. Use Shockwave Slash to hit '''Middle Right''', but don't destroy '''Bottom Right''' just yet. |
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| | Run to the small platform on the left side, as nothing can hit you there. Shockwave Slash takes out the '''Bottom Left''' and '''Bottom Right'''. Daggerang hits '''Middle Left'''. At this point the upper arms should be at full health and the '''Middle Left''' at about half. |
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| | Run up the rope and behind the lantern. Make sure the hammer is not twirling or swinging and you should have time. Daggerang hits '''Middle Left''' and Shockwave Slash hits '''Upper Right''' and '''Upper Left.''' Now the head is attackable. |
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| | Mage Strategy= |
| ===Mage Strategy=== | | ===Mage Strategy=== |
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| If you only have a Gnarled Wand or Quarterstaff equipped on your mage, it is dangerous as those have 115/120 range. Recommend you equip the Wooden Bow instead with 150 range. This will allow you to follow a similar strategy as the Archer Strategy, albeit spamming different skills. | | If you only have a Gnarled Wand or Quarterstaff equipped on your mage, it is dangerous as those have 115/120 range. Recommend you equip the Wooden Bow instead with 150 range. This will allow you to follow a similar strategy as the Archer Strategy, albeit spamming different skills. |
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| Using the Wooden Bow or higher tier Mage weapons like Starlight or Crow's Nest, you can emulate a similar strategy as the Archer strategy. Fireball lets you attack from the back of the platform, similar to Piercing Arrow. | | Using the Wooden Bow or higher tier Mage weapons like Starlight or Crow's Nest, you can emulate a similar strategy as the Archer strategy. Fireball lets you attack from the back of the platform, similar to Piercing Arrow. |
| | | ====Low-Risk Shaman Strategy==== |
| If you have a Shaman with a leveled Crazy Concoctions talent, you can cheese your way through this boss. The Bottom Left Arm can be attacked by standing on the platform below and throwing the potion above. You can also stand at the back of most of the Platforms and attack all arms. | | If you have a Shaman with a leveled Crazy Concoctions talent, you can cheese your way through this boss. The Bottom Left Arm can be attacked by standing on the platform below and throwing the potion above. You can also stand at the back of most of the Platforms and attack all arms. |
| | | </tabber> |
| ==Drops== | | ==Efaunt Drops== |
| ===Normal Difficulty===
| | <tabber> |
| | Normal Difficulty= |
| {{DropTable/head}} | | {{DropTable/head}} |
| {{DropTable/coin|4000|1}} | | {{DropTable/coin|4000|1}} |
| {{DropTable/customrow|image=Efaunt Normal Card|0.035|1|link=[[Efaunt Normal Card]]}} | | {{DropTable/card|0.025}} |
| {{DropTable/row|Midnight Cookie|0.07|1}} | | {{DropTable|Midnight Cookie|0.07|1}} |
| {{DropTable/row|Skeletal Obol of Efaunt's Gaze|0.001|1}} | | {{DropTable|Skeletal Obol of Efaunt's Gaze|0.001|1}} |
| {{DropTable/row|Royal Turban|0.000667|1}} | | {{DropTable|Royal Turban|0.000667|1}} |
| {{DropTable/row|Mystery Upgrade Stone I|0.03|1}} | | {{DropTable/recipe|2|Star Talent Reset Potion|0.04}} |
| {{DropTable6|chance=1}} | | {{DropTable|Ripped Tunic|0.3|1}} |
| {{DropTable7|chance=1}} | | {{DropTable/append|DropTable6|chance=2}} |
| {{DropTable8|chance=1}} | | {{DropTable/append|DropTable7|chance=2}} |
| {{DropTable/tail}} | | {{DropTable/append|DropTable8|chance=2}} |
| | </table> |
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| | Chaotic Difficulty= |
| | {{DropTable/head|Droptable for Chaotic Efaunt}} |
| | {{DropTable/coin|4000|1|source=Chaotic Efaunt}} |
| | {{DropTable/card|0.016|source=Chaotic Efaunt}} |
| | {{DropTable|Midnight Cookie|0.07|1|source=Chaotic Efaunt}} |
| | {{DropTable|Skeletal Obol of Efaunt's Gaze|0.003|1|source=Chaotic Efaunt}} |
| | {{DropTable|Royal Turban|0.002|1|source=Chaotic Efaunt}} |
| | {{DropTable|Ripped Tunic|0.4|1|source=Chaotic Efaunt}} |
| | {{DropTable|Ribbed Tunic|0.2|1|source=Chaotic Efaunt}} |
| | {{DropTable/append|DropTable7|chance=2|source=Chaotic Efaunt}} |
| | {{DropTable/append|DropTable8|chance=2|source=Chaotic Efaunt}} |
| | </table> |
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| | Nightmare Difficulty= |
| | {{DropTable/head|Droptable for Gilded Efaunt}} |
| | {{DropTable/coin|4000|1|source=Gilded Efaunt}} |
| | {{DropTable/card|0.02|source=Gilded Efaunt}} |
| | {{DropTable|Midnight Cookie|0.07|1|source=Gilded Efaunt}} |
| | {{DropTable|Skeletal Obol of Efaunt's Gaze|0.018|1|source=Gilded Efaunt}} |
| | {{DropTable|Royal Turban|0.015|1|source=Gilded Efaunt}} |
| | {{DropTable|Ripped Tunic|0.9|12|source=Gilded Efaunt}} |
| | {{DropTable|Ribbed Tunic|0.5|4|source=Gilded Efaunt}} |
| | {{DropTable|Gilded Efaunt Dislodged Tusks|0.0007|1|source=Gilded Efaunt}} |
| | {{DropTable/append|DropTable8|chance=2|source=Gilded Efaunt}} |
| | </table> |
| | </tabber> |
| | {{Sources/datarow|Item=Glacier Quartz|SpecialText=Any Difficulty|Category=Custom Drops}} |