Bubonic Conjuror: Difference between revisions
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|classPath=Savvy | |classPath=Savvy | ||
|mainStat=Wisdom | |mainStat=Wisdom | ||
|accuracyStat= | |accuracyStat=Agility | ||
|specialization1= | |specialization1=Choppin | ||
|specialization2= | |specialization2=Alchemy | ||
| | |specialization3=Laboratory | ||
| | |currentClassStage=Elite Stage | ||
|previousClassStage=Shaman | |previousClassStage=Shaman | ||
|talentsIcons= | <!--|futureClassStage1=Arcane Cultist probably. Wait for official announcement.--> | ||
|talentsIcons={{TalentIcon|Chemical Warfare}} {{TalentIcon|Flatulent Spirit}} {{TalentIcon|Tampered Injection}} {{TalentIcon|Plague Stricken}} {{TalentIcon|Raise Dead}} {{TalentIcon|Wired In Power}} {{TalentIcon|Memorial Skulls}} {{TalentIcon|Skill Wiz}} {{TalentIcon|Utmost Intellect}} {{TalentIcon|The Family Guy}} {{TalentIcon|Purple Tube}} {{TalentIcon|Green Tube}} {{TalentIcon|Essence Transferral}} {{TalentIcon|Upload Squared}} {{TalentIcon|Symbols Of Beyond ~p}} | |||
}} | }} | ||
{{PAGENAME}} is a {{ClassIcon|Shaman|y}} elite class that specializes in {{Skillicon|Laboratory|y}}. | |||
{{FamilyBonus|x1=5|x2=180|form=decay|tier=3|textArr=+(Table 1)% All Stat. ASTR, AGI, WIS, LUK.}} | |||
=={{PAGENAME}} Talents== | |||
<div class="TalentFlex GenericFlex"> | |||
{{Talent | |||
|name=Chemical Warfare | |||
|textArr=Drop poison canisters around you for (Table 1) sec. Poison does (Table 2)% Dmg. | |||
|form1=intervalAdd | |||
|x1=8 | |||
|x2=17 | |||
|form2=bigBase | |||
|y1=5 | |||
|y2=0.05|cooldown=32|actiontime=1.1|manacost=16 | |||
}} | |||
{{Talent | |||
|name=Flatulent Spirit | |||
|textArr=Summons a fart cloud for (Table 1) sec, who farts and does (Table 2)% dmg to poisoned mobs | |||
|notes='''The summoned monster has 2 attacks: it leaves poison clouds that deal damage based on the Chemical Warfare talent level and deals touch damage to poisoned enemies based on its own talent investment.''' | |||
|form1=intervalAdd | |||
|x1=8 | |||
|x2=5 | |||
|form2=decay | |||
|y1=200 | |||
|y2=1|cooldown=38|actiontime=1.1|manacost=17 | |||
}} | |||
{{Talent | |||
|name=Tampered Injection | |||
|textArr=Deals (Table 1)% Dmg several times, the number of times increasing from poisoning monsters. | |||
|form1=bigBase | |||
|x1=120 | |||
|x2=1.8|cooldown=28|actiontime=1.1|manacost=15 | |||
}} | |||
{{Talent | |||
|name=Plague Stricken | |||
|textArr=Basic attacks have a (Table 1)% chance to hit multiple times. | |||
|form1=decay | |||
|x1=280 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Raise Dead | |||
|textArr=Respawns all dead 'real' monsters within a (Table 1)px radius of you | |||
|notes='''When auto-attacking, this skill is cast immediately once its cooldown ends ''unless'' the talent bar contains enemy-targeting skills (eg tampered injection, energy bolt) and there are no monsters on the map. If the auto-attack feature has a targeting skill selected, the player locks into that skill and will not cast Raise Dead until new monsters spawn. (Last checked 10 August 2024)''' | |||
|form1=bigBase | |||
|x1=150 | |||
|x2=3|cooldown=37|actiontime=1.1|manacost=9 | |||
}} | |||
{{Talent | |||
|name=Wired In Power | |||
|textArr=+(Table 1) Weapon Power for every 10 Lab Lvs of this character | |||
|notes='''Breakpointed. Talent bonus is multiplied by (total lab level / 10) rounded down to the lower integer.''' | |||
|form1=decay | |||
|x1=7 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Memorial Skulls | |||
|textArr=+(Table 1)% Kill per Kill per 1000 WIS. Each kill is worth more kills! | |||
|form1=decay | |||
|x1=40 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Skill Wiz | |||
|textArr=WIS has a (Table 1)% larger impact on Skill Efficiency. Also, +(Table 2) WIS. | |||
|form1=decay | |||
|x1=60 | |||
|x2=80 | |||
|form2=intervalAdd | |||
|y1=1 | |||
|y2=2 | |||
}} | |||
{{Talent | |||
|name=Utmost Intellect | |||
|textArr=+(Table 1)% WIS, and +(Table 2) Max Talent Lv for 'Book of the Wise' | |||
|form1=decay | |||
|x1=15 | |||
|x2=100 | |||
|form2=add | |||
|y1=1 | |||
|y2=0 | |||
}} | |||
{{Talent | |||
|name=The Family Guy | |||
|textArr=+(Table 1)% larger Family Bonuses from ones given by this player | |||
|form1=decay | |||
|x1=40 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Purple Tube | |||
|textArr=Players to the right of you in Lab get +(Table 1)% Line Width, including you. | |||
|form1=decay | |||
|x1=40 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Green Tube | |||
|textArr=Players to the left of you in Lab get +(Table 1)% Lab EXP, including you. | |||
|form1=decay | |||
|x1=60 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Essence Transferral | |||
|textArr=(Table 1)% of EXP earned by this character is also given to your lowest Lab Lv player | |||
|form1=decay | |||
|x1=70 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Upload Squared | |||
|textArr=+(Table 1)% Lab EXP and Efficiency for this character only | |||
|form1=decay | |||
|x1=80 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Symbols Of Beyond ~p | |||
|textArr=+(Table 1) Lv for all talents higher than Lv 1. This bonus goes up every 20 lvs | |||
|form1=intervalAdd | |||
|x1=1 | |||
|x2=20 | |||
}}</div> |
Latest revision as of 03:08, 29 August 2024
Bubonic Conjuror is a Shaman elite class that specializes in Laboratory.
Class Level
Family Guy Talent
+% All Stat. ASTR, AGI, WIS, LUK.
Bubonic Conjuror Talents
Chemical Warfare
Drop poison canisters around you for sec. Poison does % Dmg.
Mana Cost: 16
Action Time: 1.1 Seconds
Cooldown: 32 Seconds
Flatulent Spirit
Summons a fart cloud for sec, who farts and does % dmg to poisoned mobs
The summoned monster has 2 attacks: it leaves poison clouds that deal damage based on the Chemical Warfare talent level and deals touch damage to poisoned enemies based on its own talent investment.
Mana Cost: 17
Action Time: 1.1 Seconds
Cooldown: 38 Seconds
Tampered Injection
Deals % Dmg several times, the number of times increasing from poisoning monsters.
Mana Cost: 15
Action Time: 1.1 Seconds
Cooldown: 28 Seconds
Raise Dead
Respawns all dead 'real' monsters within a px radius of you
When auto-attacking, this skill is cast immediately once its cooldown ends unless the talent bar contains enemy-targeting skills (eg tampered injection, energy bolt) and there are no monsters on the map. If the auto-attack feature has a targeting skill selected, the player locks into that skill and will not cast Raise Dead until new monsters spawn. (Last checked 10 August 2024)
Mana Cost: 9
Action Time: 1.1 Seconds
Cooldown: 37 Seconds
Wired In Power
+ Weapon Power for every 10 Lab Lvs of this character
Breakpointed. Talent bonus is multiplied by (total lab level / 10) rounded down to the lower integer.