Warrior: Difference between revisions

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==Warrior Main Tab==
{{class
<div class="mw-collapsible">
|classPath=Rage
{| class="wikitable"  <div style="text-align: center;">
|mainStat=Strength
|accuracyStat=Wisdom
|specialization1=Mining
|currentClassStage=Second Stage
|futureClassStage1=Barbarian
|futureClassStage2=Squire
|previousClassStage=Beginner
|talentsIcons={{TalentIcon|Power Strike}} {{TalentIcon|Whirl}} {{TalentIcon|Health Overdrive}} {{TalentIcon|Double Strike}} {{TalentIcon|Firmly Grasp It}} {{TalentIcon|Strength In Numbers}} {{TalentIcon|'Str'Ess Tested Garb}} {{TalentIcon|Carry A Big Stick}} {{TalentIcon|Absolute Unit}} {{TalentIcon|Haungry For Gold}} {{TalentIcon|Big Pick}} {{TalentIcon|Copper Collector}} {{TalentIcon|Motherlode Miner}} {{TalentIcon|Tool Proficiency}} {{TalentIcon|Tempestuous Emotions}}
|previousTalents=Rage Basics
|previousTalentsIcons={{TalentIcon|Brute Efficiency}} {{TalentIcon|Meat Shank}} {{TalentIcon|Critikill}} {{TalentIcon|Idle Brawling}} {{TalentIcon|Idle Skilling}}
}}
Warriors use [[File:Wooden Spear.png|24px|link=Spears]] [[Spears]] and specialize in {{skillicon|Mining|y}}.


|-style="vertical-align:top;"
{{FamilyBonus|x1=1|x2=5|form=intervalAdd|tier=1|textArr=+(Table 1) Total STR}}
|[[File:Brute Efficency.png|link=#Brute Efficiency|Brute Efficency]] 
|[[File:Meat Shank.png|link=#Meat Shank|Meat Shank]] 
|[[File:Critikill.png|link=#Critikill|Critikill]] 
|[[File:Idle Brawling.png|link=#Idle Brawling|Idle Brawling]] 
|[[File:Idle Skilling.png|link=#Idle Skilling|Idle Skilling]] 
|}
 
<div style="float:right">[[File:Brute Efficency.png]]</div>
===Brute Efficiency===
Improves the total efficiency of all specialized skills
 
 
Table 10 lvl increments
 
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Total efficiency bonus
|-
| 10 ||11.1%
|-
| 20 ||24.2%
|-
| 30 ||39.3%
|-
| 40 ||56.4%
|-
| 50 ||75.5%
|-
| 60 ||96.6%
|-
| 70 ||120%
|-
| 80 ||145%
|-
| 90 ||172%
|-
| 100 ||201%
|}
 
Table 1-100
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Total efficiency bonus
|-
| 1 ||1%
|-
| 2 ||2.1%
|-
| 3 ||3.1%
|-
| 4 ||4.2%
|-
| 5 ||5.3%
|-
| 6 ||6.4%
|-
| 7 ||7.6%
|-
| 8 ||8.7%
|-
| 9 ||9.9%
|-
| 10 ||11.1%
|-
| 11 ||12.3%
|-
| 12 ||13.6%
|-
| 13 ||14.8%
|-
| 14 ||16.1%
|-
| 15 ||17.4%
|-
| 16 ||18.7%
|-
| 17 ||20.1%
|-
| 18 ||21.4%
|-
| 19 ||22.8%
|-
| 20 ||24.2%
|-
| 21 ||25.6%
|-
| 22 ||27.1%
|-
| 23 ||28.5%
|-
| 24 ||30%
|-
| 25 ||31.5%
|-
| 26 ||33%
|-
| 27 ||34.6%
|-
| 28 ||36.1%
|-
| 29 ||37.7%
|-
| 30 ||39.3%
|-
| 31 ||40.9%
|-
| 32 ||42.6%
|-
| 33 ||44.2%
|-
| 34 ||45.9%
|-
| 35 ||47.6%
|-
| 36 ||49.3%
|-
| 37 ||51.1%
|-
| 38 ||52.8%
|-
| 39 ||54.6%
|-
| 40 ||56.4%
|-
| 41 ||58.2%
|-
| 42 ||60.1%
|-
| 43 ||61.9%
|-
| 44 ||63.8%
|-
| 45 ||65.7%
|-
| 46 ||67.6%
|-
| 47 ||69.6%
|-
| 48 ||71.5%
|-
| 49 ||73.5%
|-
| 50 ||75.5%
|-
| 51 ||77.5%
|-
| 52 ||79.6%
|-
| 53 ||81.6%
|-
| 54 ||83.7%
|-
| 55 ||85.8%
|-
| 56 ||87.9%
|-
| 57 ||90.1%
|-
| 58 ||92.2%
|-
| 59 ||94.4%
|-
| 60 ||96.6%
|-
| 61 ||98.8%
|-
| 62 ||101%
|-
| 63 ||103%
|-
| 64 ||106%
|-
| 65 ||108%
|-
| 66 ||110%
|-
| 67 ||113%
|-
| 68 ||115%
|-
| 69 ||117%
|-
| 70 ||120%
|-
| 71 ||122%
|-
| 72 ||125%
|-
| 73 ||127%
|-
| 74 ||130%
|-
| 75 ||132%
|-
| 76 ||135%
|-
| 77 ||137%
|-
| 78 ||140%
|-
| 79 ||142%
|-
| 80 ||145%
|-
| 81 ||147%
|-
| 82 ||150%
|-
| 83 ||153%
|-
| 84 ||155%
|-
| 85 ||158%
|-
| 86 ||161%
|-
| 87 ||164%
|-
| 88 ||166%
|-
| 89 ||169%
|-
| 90 ||172%
|-
| 91 ||175%
|-
| 92 ||178%
|-
| 93 ||180%
|-
| 94 ||183%
|-
| 95 ||186%
|-
| 96 ||189%
|-
| 97 ||192%
|-
| 98 ||195%
|-
| 99 ||198%
|-
| 100 ||201%
|}
 
<div style="float:right">[[File:Meat Shank.png]]</div>
===Meat Shank===
Damage dealt is increased for every power of 10 HP you have
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Damage Bonus
|-
| 1 ||1.23%
|-
| 2 ||2.44%
|-
| 3 ||3.61%
|-
| 4 ||4.76%
|-
| 5 ||5.88%
|-
| 6 ||6.98%
|-
| 7 ||8.05%
|-
| 8 ||9.09%
|-
| 9 ||10.11%
|-
| <b>10</b> ||<b>11.11%</b>
|-
| 11 ||12.09%
|-
| 12 ||13.04%
|-
| 13 ||13.98%
|-
| 14 ||14.89%
|-
| 15 ||15.79%
|-
| 16 ||16.67%
|-
| 17 ||17.53%
|-
| 18 ||18.37%
|-
| 19 ||19.19%
|-
| <b>20</b> ||<b>20.00%</b>
|-
| 21 ||20.79%
|-
| 22 ||21.57%
|-
| 23 ||22.33%
|-
| 24 ||23.08%
|-
| 25 ||23.81%
|-
| 26 ||24.53%
|-
| 27 ||25.23%
|-
| 28 ||25.93%
|-
| 29 ||26.61%
|-
| <b>30</b> ||<b>27.27%</b>
|-
| 31 ||27.93%
|-
| 32 ||28.57%
|-
| 33 ||29.20%
|-
| 34 ||29.82%
|-
| 35 ||30.43%
|-
| 36 ||31.03%
|-
| 37 ||31.62%
|-
| 38 ||32.20%
|-
| 39 ||32.77%
|-
| <b>40</b> ||<b>33.33%</b>
|-
| 41 ||33.88%
|-
| 42 ||34.43%
|-
| 43 ||34.96%
|-
| 44 ||35.48%
|-
| 45 ||36.00%
|-
| 46 ||36.51%
|-
| 47 ||37.01%
|-
| 48 ||37.50%
|-
| 49 ||37.98%
|-
| <b>50</b> ||<b>38.46%</b>
|-
| 51 ||38.93%
|-
| 52 ||39.39%
|-
| 53 ||39.85%
|-
| 54 ||40.30%
|-
| 55 ||40.74%
|-
| 56 ||41.18%
|-
| 57 ||41.61%
|-
| 58 ||42.03%
|-
| 59 ||42.45%
|-
| <b>60</b> ||<b>42.86%</b>
|-
| 61 ||43.26%
|-
| 62 ||43.66%
|-
| 63 ||44.06%
|-
| 64 ||44.44%
|-
| 65 ||44.83%
|-
| 66 ||45.21%
|-
| 67 ||45.58%
|-
| 68 ||45.95%
|-
| 69 ||46.31%
|-
| <b>70</b> ||<b>46.67%</b>
|-
| 71 ||47.02%
|-
| 72 ||47.37%
|-
| 73 ||47.71%
|-
| 74 ||48.05%
|-
| 75 ||48.39%
|-
| 76 ||48.72%
|-
| 77 ||49.04%
|-
| 78 ||49.37%
|-
| 79 ||49.69%
|-
| <b>80</b> ||<b>50.00%</b>
|-
| 81 ||50.31%
|-
| 82 ||50.62%
|-
| 83 ||50.92%
|-
| 84 ||51.22%
|-
| 85 ||51.52%
|-
| 86 ||51.81%
|-
| 87 ||52.10%
|-
| 88 ||52.38%
|-
| 89 ||52.66%
|-
| <b>90</b> ||<b>52.94%</b>
|-
| 91 ||53.22%
|-
| 92 ||53.49%
|-
| 93 ||53.76%
|-
| 94 ||54.02%
|-
| 95 ||54.29%
|-
| 96 ||54.55%
|-
| 97 ||54.80%
|-
| 98 ||55.06%
|-
| 99 ||55.31%
|-
| <b>100</b> ||<b>55.56%</b>
|}
 
<div style="float:right">[[File:Critikill.png]]</div>
===Critikill===
Increases Critical Hit Damage per upgrade
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Crit Damage Bonus
|-
| 1 ||1.02%
|-
| 2 ||2.00%
|-
| 3 ||2.94%
|-
| 4 ||3.85%
|-
| 5 ||4.73%
|-
| 6 ||5.57%
|-
| 7 ||6.39%
|-
| 8 ||7.17%
|-
| 9 ||7.93%
|-
| <b>10</b> ||<b>8.67%</b>
|-
| 11 ||9.38%
|-
| 12 ||10.06%
|-
| 13 ||10.73%
|-
| 14 ||11.38%
|-
| 15 ||12.00%
|-
| 16 ||12.61%
|-
| 17 ||13.19%
|-
| 18 ||13.76%
|-
| 19 ||14.32%
|-
| <b>20</b> ||<b>14.86%</b>
|-
| 21 ||15.38%
|-
| 22 ||15.89%
|-
| 23 ||16.38%
|-
| 24 ||16.86%
|-
| 25 ||17.33%
|-
| 26 ||17.79%
|-
| 27 ||18.23%
|-
| 28 ||18.67%
|-
| 29 ||19.09%
|-
| <b>30</b> ||<b>19.50%</b>
|-
| 31 ||19.90%
|-
| 32 ||20.29%
|-
| 33 ||20.67%
|-
| 34 ||21.05%
|-
| 35 ||21.41%
|-
| 36 ||21.77%
|-
| 37 ||22.11%
|-
| 38 ||22.45%
|-
| 39 ||22.79%
|-
| <b>40</b> ||<b>23.11%</b>
|-
| 41 ||23.43%
|-
| 42 ||23.74%
|-
| 43 ||24.04%
|-
| 44 ||24.34%
|-
| 45 ||24.63%
|-
| 46 ||24.92%
|-
| 47 ||25.20%
|-
| 48 ||25.47%
|-
| 49 ||25.74%
|-
| <b>50</b> ||<b>26.00%</b>
|-
| 51 ||26.26%
|-
| 52 ||26.51%
|-
| 53 ||26.76%
|-
| 54 ||27.00%
|-
| 55 ||27.24%
|-
| 56 ||27.47%
|-
| 57 ||27.70%
|-
| 58 ||27.93%
|-
| 59 ||28.15%
|-
| <b>60</b> ||<b>28.36%</b>
|-
| 61 ||28.58%
|-
| 62 ||28.79%
|-
| 63 ||28.99%
|-
| 64 ||29.19%
|-
| 65 ||29.39%
|-
| 66 ||29.59%
|-
| 67 ||29.78%
|-
| 68 ||29.97%
|-
| 69 ||30.15%
|-
| <b>70</b> ||<b>30.33%</b>
|-
| 71 ||30.51%
|-
| 72 ||30.69%
|-
| 73 ||30.86%
|-
| 74 ||31.03%
|-
| 75 ||31.20%
|-
| 76 ||31.37%
|-
| 77 ||31.53%
|-
| 78 ||31.69%
|-
| 79 ||31.84%
|-
| <b>80</b> ||<b>32.00%</b>
|-
| 81 ||32.15%
|-
| 82 ||32.30%
|-
| 83 ||32.45%
|-
| 84 ||32.60%
|-
| 85 ||32.74%
|-
| 86 ||32.88%
|-
| 87 ||33.02%
|-
| 88 ||33.16%
|-
| 89 ||33.29%
|-
| <b>90</b> ||<b>33.43%</b>
|-
| 91 ||33.56%
|-
| 92 ||33.69%
|-
| 93 ||33.82%
|-
| 94 ||33.94%
|-
| 95 ||34.07%
|-
| 96 ||34.19%
|-
| 97 ||34.31%
|-
| 98 ||34.43%
|-
| 99 ||34.55%
|-
| <b>100</b> ||<b>34.67%</b>
|}
 
<div style="float:right">[[File:Idle Brawling.png]]</div>
===Idle Brawling===
AFK Gains Rate for fighting increased per upgrade
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Fighting AFK Gain Rate
|-
| 1 ||0.39%
|-
| 2 ||0.77%
|-
| 3 ||1.13%
|-
| 4 ||1.48%
|-
| 5 ||1.82%
|-
| 6 ||2.14%
|-
| 7 ||2.46%
|-
| 8 ||2.76%
|-
| 9 ||3.05%
|-
| <b>10</b> ||<b>3.33%</b>
|-
| 11 ||3.61%
|-
| 12 ||3.87%
|-
| 13 ||4.13%
|-
| 14 ||4.38%
|-
| 15 ||4.62%
|-
| 16 ||4.85%
|-
| 17 ||5.07%
|-
| 18 ||5.29%
|-
| 19 ||5.51%
|-
| <b>20</b> ||<b>5.71%</b>
|-
| 21 ||5.92%
|-
| 22 ||6.11%
|-
| 23 ||6.30%
|-
| 24 ||6.49%
|-
| 25 ||6.67%
|-
| 26 ||6.84%
|-
| 27 ||7.01%
|-
| 28 ||7.18%
|-
| 29 ||7.34%
|-
| <b>30</b> ||<b>7.50%</b>
|-
| 31 ||7.65%
|-
| 32 ||7.80%
|-
| 33 ||7.95%
|-
| 34 ||8.10%
|-
| 35 ||8.24%
|-
| 36 ||8.37%
|-
| 37 ||8.51%
|-
| 38 ||8.64%
|-
| 39 ||8.76%
|-
| <b>40</b> ||<b>8.89%</b>
|-
| 41 ||9.01%
|-
| 42 ||9.13%
|-
| 43 ||9.25%
|-
| 44 ||9.36%
|-
| 45 ||9.47%
|-
| 46 ||9.58%
|-
| 47 ||9.69%
|-
| 48 ||9.80%
|-
| 49 ||9.90%
|-
| <b>50</b> ||<b>10.00%</b>
|-
| 51 ||10.10%
|-
| 52 ||10.20%
|-
| 53 ||10.29%
|-
| 54 ||10.38%
|-
| 55 ||10.48%
|-
| 56 ||10.57%
|-
| 57 ||10.65%
|-
| 58 ||10.74%
|-
| 59 ||10.83%
|-
| <b>60</b> ||<b>10.91%</b>
|-
| 61 ||10.99%
|-
| 62 ||11.07%
|-
| 63 ||11.15%
|-
| 64 ||11.23%
|-
| 65 ||11.30%
|-
| 66 ||11.38%
|-
| 67 ||11.45%
|-
| 68 ||11.53%
|-
| 69 ||11.60%
|-
| <b>70</b> ||<b>11.67%</b>
|-
| 71 ||11.74%
|-
| 72 ||11.80%
|-
| 73 ||11.87%
|-
| 74 ||11.94%
|-
| 75 ||12.00%
|-
| 76 ||12.06%
|-
| 77 ||12.13%
|-
| 78 ||12.19%
|-
| 79 ||12.25%
|-
| <b>80</b> ||<b>12.31%</b>
|-
| 81 ||12.37%
|-
| 82 ||12.42%
|-
| 83 ||12.48%
|-
| 84 ||12.54%
|-
| 85 ||12.59%
|-
| 86 ||12.65%
|-
| 87 ||12.70%
|-
| 88 ||12.75%
|-
| 89 ||12.81%
|-
| <b>90</b> ||<b>12.86%</b>
|-
| 91 ||12.91%
|-
| 92 ||12.96%
|-
| 93 ||13.01%
|-
| 94 ||13.06%
|-
| 95 ||13.10%
|-
| 96 ||13.15%
|-
| 97 ||13.20%
|-
| 98 ||13.24%
|-
| 99 ||13.29%
|-
| <b>100</b> ||<b>13.33%</b>
|}
 
<div style="float:right">[[File:Idle Skilling.png]]</div>
===Idle Skilling===
AFK Gains Rate for all Specialized Skills is increased per upgrade
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Skill AFK Gain Rate
|-
| 1 ||0.49%
|-
| 2 ||0.95%
|-
| 3 ||1.40%
|-
| 4 ||1.82%
|-
| 5 ||2.22%
|-
| 6 ||2.61%
|-
| 7 ||2.98%
|-
| 8 ||3.33%
|-
| 9 ||3.67%
|-
| <b>10</b> ||<b>4.00%</b>
|-
| 11 ||4.31%
|-
| 12 ||4.62%
|-
| 13 ||4.91%
|-
| 14 ||5.19%
|-
| 15 ||5.45%
|-
| 16 ||5.71%
|-
| 17 ||5.96%
|-
| 18 ||6.21%
|-
| 19 ||6.44%
|-
| <b>20</b> ||<b>6.67%</b>
|-
| 21 ||6.89%
|-
| 22 ||7.10%
|-
| 23 ||7.30%
|-
| 24 ||7.50%
|-
| 25 ||7.69%
|-
| 26 ||7.88%
|-
| 27 ||8.06%
|-
| 28 ||8.24%
|-
| 29 ||8.41%
|-
| <b>30</b> ||<b>8.57%</b>
|-
| 31 ||8.73%
|-
| 32 ||8.89%
|-
| 33 ||9.04%
|-
| 34 ||9.19%
|-
| 35 ||9.33%
|-
| 36 ||9.47%
|-
| 37 ||9.61%
|-
| 38 ||9.74%
|-
| 39 ||9.87%
|-
| <b>40</b> ||<b>10.00%</b>
|-
| 41 ||10.12%
|-
| 42 ||10.24%
|-
| 43 ||10.36%
|-
| 44 ||10.48%
|-
| 45 ||10.59%
|-
| 46 ||10.70%
|-
| 47 ||10.80%
|-
| 48 ||10.91%
|-
| 49 ||11.01%
|-
| <b>50</b> ||<b>11.11%</b>
|-
| 51 ||11.21%
|-
| 52 ||11.30%
|-
| 53 ||11.40%
|-
| 54 ||11.49%
|-
| 55 ||11.58%
|-
| 56 ||11.67%
|-
| 57 ||11.75%
|-
| 58 ||11.84%
|-
| 59 ||11.92%
|-
| <b>60</b> ||<b>12.00%</b>
|-
| 61 ||12.08%
|-
| 62 ||12.16%
|-
| 63 ||12.23%
|-
| 64 ||12.31%
|-
| 65 ||12.38%
|-
| 66 ||12.45%
|-
| 67 ||12.52%
|-
| 68 ||12.59%
|-
| 69 ||12.66%
|-
| <b>70</b> ||<b>12.73%</b>
|-
| 71 ||12.79%
|-
| 72 ||12.86%
|-
| 73 ||12.92%
|-
| 74 ||12.98%
|-
| 75 ||13.04%
|-
| 76 ||13.10%
|-
| 77 ||13.16%
|-
| 78 ||13.22%
|-
| 79 ||13.28%
|-
| <b>80</b> ||<b>13.33%</b>
|-
| 81 ||13.39%
|-
| 82 ||13.44%
|-
| 83 ||13.50%
|-
| 84 ||13.55%
|-
| 85 ||13.60%
|-
| 86 ||13.65%
|-
| 87 ||13.70%
|-
| 88 ||13.75%
|-
| 89 ||13.80%
|-
| <b>90</b> ||<b>13.85%</b>
|-
| 91 ||13.89%
|-
| 92 ||13.94%
|-
| 93 ||13.98%
|-
| 94 ||14.03%
|-
| 95 ||14.07%
|-
| 96 ||14.12%
|-
| 97 ||14.16%
|-
| 98 ||14.20%
|-
| 99 ||14.24%
|-
| <b>100</b> ||<b>14.29%</b>
|}
 
</div>
==Warrior Specific Tab==
<div class="mw-collapsible">
This Tab is located directly to the right of the Main Tab Page, and contains 15 more unique talents for your Warrior.
 
 
{| class="wikitable"  <div style="text-align: center;">
 
|-style="vertical-align:top;"
|[[File:Power Strike.png|link=#Power Strike|Power Strike]]   
|[[File:Whirl.png|link=#Whirl|Whirl]]
|[[File:Health Overdrive.png|link=#Health Overdrive|Health Overdrive]]
|[[File:Double Strike.png|link=#Double Strike|Double Strike]]
|[[File:Firmly Grasp it.png|link=#Firmly Grasp it|Firmly Grasp it]]
|-style="vertical-align:top;"
| [[File:Strength in Numbers.png|link=#Strength in Numbers|Strength in Numbers]]
| [[File:Stress Tested Garb.png|link=#Stress Tested Garb|Stress Tested Garb]]
| [[File:Carry a Big Stick.png|link=#Carry a Big Stick|Carry a Big Stick]]
| [[File:Apsolute Unit.png|link=#Apsolute Unit|Apsolute Unit]]
| [[File:Haungry for Gold.png|link=#Haungry for Gold|Haungry for Gold]]
|-style="vertical-align:top;"
| [[File:Big Pick.png|link=#Big Pick|Big Pick]]
| [[File:Copper Collector.png|link=#Copper Collector|Copper Collector]]
| [[File:Motherlode Miner.png|link=#Motherlode Miner|Motherlode Miner]]
| [[File:Tool Proficiency.png|link=#Tool Proficiency|Tool Proficiency]]
| [[File:Tempestuous Emotions.png|link=#Tempestuous Emotions|Tempestuous Emotions]]
|}
 
 
<div style="float:right">[[File:Power Strike.png]]</div>
===Power Strike===
Slash forward dealing 133% damage to up to 2 characters. Leveling this Talent increases the bonus by 3%.
 
maybe pic of it in battle? who knows
 
<div style="float:right">[[File:Whirl.png]]</div>
===Whirl===
Swing your weapon around you dealing 62% damage to up to 4 enemies. Leveling this Talent increases the bonus by +2%, and adds mobs hit every ___ upgrades.
 
Table showing the lvl on each added mob and the % bonus i guess too
 
<div style="float:right">[[File:Health Overdrive.png]]</div>
===Health Overdrive===
Increases max health by +0.5% per upgrade, but adds 0.1% onto each bonus
 
Table thing (probably make into an actual table)
Level Bonus Bonus Total
1 0.5% 0.5%
2 0.6% 1.1%
3 0.7% 1.8%
 
<div style="float:right">[[File:Double Strike.png]]</div>
===Double Strike===
Basic Attacks with Warrior Weapons have a +2? i think was the starting% chance to hit twice. Leveling this Talent Decreases the bonus by something% each level.
 
Table with math I don't know atm
 
<div style="float:right">[[File:Firmly Grasp it.png]]</div>
===Firmly Grasp It===
Temporarily boosts base STR by 16 for 2 min. Leveling this talent increases the STR bonus by +1 per level.
 
<div style="float:right">[[File:Strength in Numbers.png]]</div>
===Strength In Numbers===
STR's effecto on both Damage and HP is increased by +0.8% per level.
This skill has single handedly fucked all of my math. Fuck this skill
 
<div style="float:right">[[File:Stress Tested Garb.png]]</div>
===Stress Tested Garb===
All equipment gives +0.8% per upgrade more STR than what's listed. (Level 2 seems to give +0.79%. This data needs to be checked)
 
<div style="float:right">[[File:Carry a Big Stick.png]]</div>
===Carry A Big Stick===
The effect Weapon Power has on Damage Dealt is increased by +1% per upgrade.
 
<div style="float:right">[[File:Apsolute Unit.png]]</div>
===Absolute Unit===
You will be in awe at the size of you. +1 STR per upgrade.
 
<div style="float:right">[[File:Haungry for Gold.png]]</div>
===Haungry for Gold===
Golden Food bonuses are increased by +1% per upgrade.
 
<div style="float:right">[[File:Big Pick.png]]</div>
===Big Pick===
Swings forward and mines the rock with +150% bonus Mining Efficiency. Leveling this Talent increases the bonus by 15%.
 
pic of the pick
 
pick of the pic of the pic
 
<div style="float:right">[[File:Copper Collector.png]]</div>
===Copper Collector===
Mining Efficiency is increased by 0.28% for every power of 10 Copper ore in Storage Chest.
 
Example:
 
table
 
<div style="float:right">[[File:Motherlode Miner.png]]</div>
===Motherlode Miner===
+0.39% base multi-ore drop chance. This can trigger up to 4 times in a row. Leveling this Talent decreases the bonus by 0.02%.
 
table...
 
maybe pic of the multi-ore thing bc it's cool
 
<div style="float:right">[[File:Tool Proficiency.png]]</div>
===Tool Proficiency===
Pickaxes give +0.39% more Mining Power than what's listed for every 10 Mining Lv you have. Leveling this Talent decreases the bonus by 0.02%.
 
another table....
 
<div style="float:right">[[File:Tempestuous Emotions.png]]</div>
===Tempestuous Emotions===
Increases Exp gain for all Specialized Skills by +1% per upgrade.


=={{{title|{{PAGENAME}}}}} Talents==
<div class="TalentFlex GenericFlex">
{{Talent
|name=Power Strike
|parentTab=Warrior
|textArr=Slash forward dealing (Table 1)% damage to up to 2 monsters
|form1=bigBase|x1=130|x2=3|cooldown=4|actiontime=0.45|manacost=5|d=1.17
}}
{{Talent
|name=Whirl
|parentTab=Warrior
|textArr=Swing your weapon around you dealing (Table 1)% damage to up to (Table 2) monsters
|form1=bigBase|x1=60|x2=1.5
|form2=intervalAdd|y1=3|y2=24|cooldown=6|actiontime=0.45|manacost=9|d=1.18
}}
{{Talent
|name=Health Overdrive
|parentTab=Warrior
|textArr=Increase max HP by (Table 1)%
|form1=add|x1=.5|x2=.02
}}
{{Talent
|name=Double Strike
|parentTab=Warrior
|textArr=Basic Attacks with Warrior Weapons have a (Table 1)% chance to hit twice
|form1=decay|x1=110|x2=50
}}
{{Talent
|name=Firmly Grasp It
|parentTab=Warrior
|textArr=Temporarily boosts base STR by (Table 1) for (Table 2) minutes
|form1=bigBase|x1=15|x2=1
|form2=intervalAdd|y1=2|y2=4|cooldown=30|actiontime=1.5|manacost=5|d=1
}}
{{Talent
|name=Strength In Numbers
|parentTab=Warrior
|textArr=STR's effect on both Damage and HP is increased by (Table 1)%
|form1=add|x1=0.75|x2=0
}}
{{Talent
|name='Str'Ess Tested Garb
|parentTab=Warrior
|textArr=All Equipment gives (Table 1)% more STR than what's listed
|form1=add|x1=1.5|x2=0
}}
{{Talent
|name=Carry A Big Stick
|parentTab=Warrior
|textArr=The effect Weapon Power has on Damage Dealt is increased by (Table 1)%
|form1=add|x1=1|x2=0
}}
{{Talent
|name=Absolute Unit
|parentTab=Warrior
|textArr=+(Table 1) base STR
|form1=add|x1=1|x2=0
}}
{{Talent
|name=Haungry For Gold
|parentTab=Warrior
|textArr=Golden Food bonuses are increased by (Table 1)%
|form1=decay|x1=55|x2=80
}}
{{Talent
|name=Big Pick
|parentTab=Warrior
|textArr=Swings forward and mines the rock with +(Table 1)% bonus Mining Efficiency
|form1=bigBase|x1=150|x2=15|cooldown=12|actiontime=1.5|manacost=10|d=1.4
|notes='''This is an active, it must be equipped to your attack bar.'''
}}
{{Talent
|name=Copper Collector
|parentTab=Warrior
|textArr=Mining Efficiency is increased by +(Table 1)% for every power of 10 Copper Ore in Storage Chest.
|form1=decay|x1=20|x2=70
|notes='''This is a log10 scaling bonus, which means you get efficiency for every Copper Ore in storage, not just when you hit a power of 10 breakpoint.'''
}}
{{Talent
|name=Motherlode Miner
|parentTab=Warrior
|textArr=+(Table 1)% base multi-ore drop chance. This can trigger up to 4 times in a row per swing.
|form1=decay|x1=20|x2=50
}}
{{Talent
|name=Tool Proficiency
|parentTab=Warrior
|textArr=Pickaxes give +(Table 1)% more Mining Power than whats listed for every 10 Mining Lv you have
|form1=decay|x1=16|x2=40
}}
{{Talent
|name=Tempestuous Emotions
|parentTab=Warrior
|textArr=Increases Exp Gain for all Specialized Skills by (Table 1)%
|form1=add|x1=1|x2=0
|notes='''Boosts EXP for Warrior Specialized Skills: [[Mining]], [[Fishing]], [[Cooking]] and [[Gaming]]. Does not work on [[Construction]].'''
}}
<h2 style="flex:100%;">Rage Basics (Tab 1) Talents</h2>
{{Talent
|name=Brute Efficiency
|parentTab=Rage Basics
|textArr=Increases the total efficiency of all specialized skills by (Table 1)%
|form1=add|x1=1|x2=.02
|notes='''Boosts Efficiency for Warrior Specialized Skills: [[Mining]], [[Fishing]] and [[Cooking]].
}}
{{Talent
|name=Meat Shank
|parentTab=Rage Basics
|textArr=Damage dealt is increased by (Table 1)% for every power of 10 Max HP you have.
|notes='''Level cap boosted by {{TalentIcon|Blocky Bottles|Squire#Blocky Bottles|y}}<br>This is a log10 scaling bonus, which means you get increased damage for all of your HP, not just when you hit a power of 10 breakpoint.'''
|max=400
|form1=decay|x1=100|x2=80
}}
{{Talent
|name=Critikill
|parentTab=Rage Basics
|textArr=Increases Critical Hit Damage by (Table 1)%.
|notes='''Level cap boosted by {{TalentIcon|Beefy Bottles|Barbarian#Beefy Bottles|y}}'''
|max=400
|form1=decay|x1=52|x2=50
}}
{{Talent
|name=Idle Brawling
|parentTab=Rage Basics
|textArr=AFK Gains Rate for Fighting is increased by (Table 1)%
|form1=decay|x1=20|x2=50
}}
{{Talent
|name=Idle Skilling
|parentTab=Rage Basics
|textArr=AFK Gains Rate for all Specialized Skills is increased by (Table 1)%
|form1=decay|x1=20|x2=40
|notes='''Boosts AFK Gains for Warrior Specialized Skills: [[Mining]], [[Fishing]] and [[Cooking]].
</br>If you are looking for the cross-over event, go [[Events/Idle_Skilling_Crossover|HERE]]
}}</div>
</div>
</div>
[[Category:Talents]]
__NOTOC__

Latest revision as of 16:41, 4 September 2024

Warriors use Wooden Spear.png Spears and specialize in Mining Skill IconMini.png Mining.

Warrior Family Bonus

 Class Level

 Family Guy Talent


+ Total STR


Warrior Talents

Power Strike

Power Strike.png

Slash forward dealing % damage to up to 2 monsters

Mana Cost: 5 
Action Time: 0.45 Seconds 
Cooldown: 4 Seconds

Whirl

Whirl.png

Swing your weapon around you dealing % damage to up to monsters

Mana Cost: 9 
Action Time: 0.45 Seconds 
Cooldown: 6 Seconds

Health Overdrive

Health Overdrive.png

Increase max HP by %

Double Strike

Double Strike.png

Basic Attacks with Warrior Weapons have a % chance to hit twice

Firmly Grasp It

Firmly Grasp It.png

Temporarily boosts base STR by for minutes

Mana Cost: 5 
Action Time: 1.5 Seconds 
Cooldown: 30 Seconds

Strength In Numbers

Strength In Numbers.png

STR's effect on both Damage and HP is increased by %

'Str'Ess Tested Garb

'Str'Ess Tested Garb.png

All Equipment gives % more STR than what's listed

Carry A Big Stick

Carry A Big Stick.png

The effect Weapon Power has on Damage Dealt is increased by %

Absolute Unit

Absolute Unit.png

+ base STR

Haungry For Gold

Haungry For Gold.png

Golden Food bonuses are increased by %

Big Pick

Big Pick.png

Swings forward and mines the rock with +% bonus Mining Efficiency

This is an active, it must be equipped to your attack bar.

Mana Cost: 10 
Action Time: 1.5 Seconds 
Cooldown: 12 Seconds

Copper Collector

Copper Collector.png

Mining Efficiency is increased by +% for every power of 10 Copper Ore in Storage Chest.

This is a log10 scaling bonus, which means you get efficiency for every Copper Ore in storage, not just when you hit a power of 10 breakpoint.

Motherlode Miner

Motherlode Miner.png

+% base multi-ore drop chance. This can trigger up to 4 times in a row per swing.

Tool Proficiency

Tool Proficiency.png

Pickaxes give +% more Mining Power than whats listed for every 10 Mining Lv you have

Tempestuous Emotions

Tempestuous Emotions.png

Increases Exp Gain for all Specialized Skills by %

Boosts EXP for Warrior Specialized Skills: Mining, Fishing, Cooking and Gaming. Does not work on Construction.

Rage Basics (Tab 1) Talents

Brute Efficiency

Brute Efficiency.png

Increases the total efficiency of all specialized skills by %

Boosts Efficiency for Warrior Specialized Skills: Mining, Fishing and Cooking.

Meat Shank

Meat Shank.png

Damage dealt is increased by % for every power of 10 Max HP you have.

Level cap boosted by Blocky Bottles Blocky Bottles
This is a log10 scaling bonus, which means you get increased damage for all of your HP, not just when you hit a power of 10 breakpoint.

Critikill

Critikill.png

Increases Critical Hit Damage by %.

Level cap boosted by Beefy Bottles Beefy Bottles

Idle Brawling

Idle Brawling.png

AFK Gains Rate for Fighting is increased by %

Idle Skilling

Idle Skilling.png

AFK Gains Rate for all Specialized Skills is increased by %

Boosts AFK Gains for Warrior Specialized Skills: Mining, Fishing and Cooking.
If you are looking for the cross-over event, go HERE