Elemental Sorcerer: Difference between revisions

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|name=Meteor Shower
|name=Meteor Shower
|textArr=Rains down (Table 2) meteors onto nearby platforms, which deal (Table 1)% damage
|textArr=Rains down (Table 2) meteors onto nearby platforms, which deal (Table 1)% damage
|notes='''+1 additional meteor every 10 levels. Meteor targeting is completely random and is not guaranteed to hit a monster.'''
|form1=bigBase
|form1=bigBase
|x1=200
|x1=200
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{{Talent
{{Talent
|name=Lightning Barrage
|name=Lightning Barrage
|textArr=Your next attack casts a lightning strike, dealing (Table 1)% dmg to up to (Table 2) mobs
|textArr=Your next attack casts a lightning strike, dealing (Table 1)% dmg to up to (Table 2) mobs. You MUST have a wand equipped to cast.
|notes='''+1 additional target every 20 levels.'''
|form1=bigBase
|form1=bigBase
|x1=700
|x1=700
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|name=Radiant Chainbolt
|name=Radiant Chainbolt
|textArr=Cast a bolt with (Table 1)% dmg and bounces up to (Table 2) times, losing dmg each time
|textArr=Cast a bolt with (Table 1)% dmg and bounces up to (Table 2) times, losing dmg each time
|notes='''+1 additional bounce every 10 levels.'''
|form1=bigBase
|form1=bigBase
|x1=50
|x1=50
Line 58: Line 61:
{{Talent
{{Talent
|name=Dimensional Wormhole
|name=Dimensional Wormhole
|textArr=Spawns Wormhole Mobs which give +(Table 1)% XP & Drop per Wormhole kill and spawn more. Portal sasts for (Table 2) seconds.
|textArr=Spawns Wormhole Mobs which give +(Table 1)% XP & Drop per Wormhole kill and spawn more. Portal lasts for (Table 2) seconds.
|notes='''Wormhole monsters have progressively larger size, HP, experience and drop rate only as weaker mobs are killed, but do not trigger crystal/giant monster spawns and do not count toward death note/portal kills.''' <br>
'''For every wormhole mob killed, one regular monster immediately respawns on the map. The respawn mechanic remains in effect even after the wormhole duration ends - regular monsters will continue to respawn at once until an equal number has been killed.'''
|form1=decay
|form1=decay
|x1=17
|x1=17
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|name=Chaotic Force
|name=Chaotic Force
|textArr=Basic attacks have a (Table 1)% chance to create either a Fireball, Tornado, or Volcano.
|textArr=Basic attacks have a (Table 1)% chance to create either a Fireball, Tornado, or Volcano.
|notes='''Must have the talent leveled for it to cast. 45% chance for Fireball, 40% chance for Tornado, and 15% chance for Volcano.'''
|form1=decay
|form1=decay
|x1=75
|x1=75
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{{Talent
{{Talent
|name=Polytheism
|name=Polytheism
|textArr=Link to 2nd God based on Talents Lv. Stand under Omniphau God to De-Level.
|textArr=Get power of a 2nd God! It's based on Talent LV. Stand under Omniphau God to De-Level.
|notes='''Allows the Elemental Sorcerer to link to up to 2 gods at a time, with the second determined by the digit in the ones place of this skill, i.e. a level of 11, 21, 31 etc will link to Arctis, with the higher levels only increasing Divinity point gain. Linking to the same god twice through the divinity altar and this skill has no additional effect. '''
<table class='wikitable mw-collapsible mw-collapsed'>
<tr><th style='width:40%;'>Digit in ones place</th><th>God</th></tr>
<tr><td>0</td><td>Snehebatu(minimum level 10)</td></tr>
<tr><td>1</td><td>Arctis</td></tr>
<tr><td>2</td><td>Nobisect</td></tr>
<tr><td>3</td><td>Harriep</td></tr>
<tr><td>4</td><td>Goharut</td></tr>
<tr><td>5</td><td>Omniphau</td></tr>
<tr><td>6</td><td>Purrmep</td></tr>
<tr><td>7</td><td>Flutterbis</td></tr>
<tr><td>8</td><td>Kattlekruk</td></tr>
<tr><td>9</td><td>Bagur</td></tr>
</table>
|form1=decay
|form1=decay
|x1=70
|x1=70
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|x1=1
|x1=1
|x2=20
|x2=20
}}</div>
}}

Latest revision as of 01:07, 16 November 2024

Elemental Sorcerer is a Wizard Class Icon.png Wizard elite class that specializes in Divinity Skill IconMini.png Divinity.

Elemental Sorcerer Family Bonus

 Class Level

 Family Guy Talent


+ Lv For All Talents Above Lv 1


Elemental Sorcerer Talents

Meteor Shower

Meteor Shower.png

Rains down meteors onto nearby platforms, which deal % damage

+1 additional meteor every 10 levels. Meteor targeting is completely random and is not guaranteed to hit a monster.

Mana Cost: 50 
Action Time: 0.8 Seconds 
Cooldown: 12 Seconds

Lightning Barrage

Lightning Barrage.png

Your next attack casts a lightning strike, dealing % dmg to up to mobs. You MUST have a wand equipped to cast.

+1 additional target every 20 levels.

Mana Cost: 60 
Action Time: 0.55 Seconds 
Cooldown: 4 Seconds

Radiant Chainbolt

Radiant Chainbolt.png

Cast a bolt with % dmg and bounces up to times, losing dmg each time

+1 additional bounce every 10 levels.

Mana Cost: 100 
Action Time: 0.95 Seconds 
Cooldown: 8 Seconds

Dimensional Wormhole

Dimensional Wormhole.png

Spawns Wormhole Mobs which give +% XP & Drop per Wormhole kill and spawn more. Portal lasts for seconds.

Wormhole monsters have progressively larger size, HP, experience and drop rate only as weaker mobs are killed, but do not trigger crystal/giant monster spawns and do not count toward death note/portal kills.
For every wormhole mob killed, one regular monster immediately respawns on the map. The respawn mechanic remains in effect even after the wormhole duration ends - regular monsters will continue to respawn at once until an equal number has been killed.

Mana Cost: 100 
Action Time: 0.95 Seconds 
Cooldown: 2 Minutes 

Chaotic Force

Chaotic Force.png

Basic attacks have a % chance to create either a Fireball, Tornado, or Volcano.

Must have the talent leveled for it to cast. 45% chance for Fireball, 40% chance for Tornado, and 15% chance for Volcano.

Believer Strength

Believer Strength.png

+ Weapon Power for every 10 Divinity Lvs of this character.

Memorial Skulls

Memorial Skulls.png

+% Kill per Kill per 1000 WIS. Each kill is worth more kills!

Skill Wiz

Skill Wiz.png

WIS has a % larger impact on Skill Efficiency. Also, + WIS.

Utmost Intellect

Utmost Intellect.png

+% WIS, and + Max Talent Lv for 'Book of the Wise'

The Family Guy

The Family Guy.png

+% larger Family Bonuses than what is displayed from bonuses given by this player

Polytheism

Polytheism.png

Get power of a 2nd God! It's based on Talent LV. Stand under Omniphau God to De-Level.

Allows the Elemental Sorcerer to link to up to 2 gods at a time, with the second determined by the digit in the ones place of this skill, i.e. a level of 11, 21, 31 etc will link to Arctis, with the higher levels only increasing Divinity point gain. Linking to the same god twice through the divinity altar and this skill has no additional effect.

Digit in ones placeGod
0Snehebatu(minimum level 10)
1Arctis
2Nobisect
3Harriep
4Goharut
5Omniphau
6Purrmep
7Flutterbis
8Kattlekruk
9Bagur

Shared Beliefs

Shared Beliefs.png

+% Divinity EXP Gain for all characters. Multiplicative too, divinilicious!

Gods Chosen Children

Gods Chosen Children.png

+% DMG for all chars per GOD Rank. Reach all 10 Gods first...

Wormhole Emperor

Wormhole Emperor.png

+% DMG per POW 10 kills of Wormhole Mobs. Applies to all characters!

Symbols Of Beyond ~p

Symbols Of Beyond ~p.png

+ Lv for all talents higher than Lv 1. This bonus goes up every 20 lvs