Elemental Sorcerer: Difference between revisions
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|specialization2=Worship | |specialization2=Worship | ||
|specialization3=Divinity | |specialization3=Divinity | ||
|currentClassStage= | |currentClassStage=Elite Stage | ||
|previousClassStage=Wizard | |previousClassStage=Wizard | ||
|talentsIcons={{TalentIcon|Memorial Skulls}} {{TalentIcon|Skill Wiz}} {{TalentIcon|Utmost Intellect}} {{TalentIcon|The Family Guy}} {{TalentIcon|Symbols Of Beyond ~p}} | <!--|futureClassStage1=Spiritual Monk probably. Wait for official annoucement.--> | ||
|talentsIcons={{TalentIcon|Meteor Shower}}{{TalentIcon|Lightning Barrage}}{{TalentIcon|Radiant Chainbolt}}{{TalentIcon|Dimensional Wormhole}}{{TalentIcon|Chaotic Force}}{{TalentIcon|Believer Strength}}{{TalentIcon|Memorial Skulls}}{{TalentIcon|Skill Wiz}}{{TalentIcon|Utmost Intellect}}{{TalentIcon|The Family Guy}}{{TalentIcon|Polytheism}}{{TalentIcon|Shared Beliefs}}{{TalentIcon|Gods Chosen Children}}{{TalentIcon|Wormhole Emperor}}{{TalentIcon|Symbols Of Beyond ~p}} | |||
}} | }} | ||
{{PAGENAME}} is a {{ClassIcon|Wizard|y}} elite class that specializes in {{Skillicon|Divinity|y}}. | {{PAGENAME}} is a {{ClassIcon|Wizard|y}} elite class that specializes in {{Skillicon|Divinity|y}}. | ||
== | {{FamilyBonus|x1=20|x2=350|form=decay|tier=3|textArr=+(Table 1) Lv For All Talents Above Lv 1}} | ||
=={{PAGENAME}} Talents== | |||
<div class="TalentFlex GenericFlex"> | <div class="TalentFlex GenericFlex"> | ||
{{Talent | |||
|name=Meteor Shower | |||
|textArr=Rains down (Table 2) meteors onto nearby platforms, which deal (Table 1)% damage | |||
|notes='''+1 additional meteor every 10 levels. Meteor targeting is completely random and is not guaranteed to hit a monster.''' | |||
|form1=bigBase | |||
|x1=200 | |||
|x2=2.5 | |||
|form2=intervalAdd | |||
|y1=10 | |||
|y2=7 | |||
|cooldown=12 | |||
|actiontime=0.8 | |||
|manacost=50 | |||
}} | |||
{{Talent | |||
|name=Lightning Barrage | |||
|textArr=Your next attack casts a lightning strike, dealing (Table 1)% dmg to up to (Table 2) mobs. You MUST have a wand equipped to cast. | |||
|notes='''+1 additional target every 20 levels.''' | |||
|form1=bigBase | |||
|x1=700 | |||
|x2=8 | |||
|form2=intervalAdd | |||
|y1=2 | |||
|y2=20 | |||
|cooldown=4 | |||
|actiontime=0.55 | |||
|manacost=60 | |||
}} | |||
{{Talent | |||
|name=Radiant Chainbolt | |||
|textArr=Cast a bolt with (Table 1)% dmg and bounces up to (Table 2) times, losing dmg each time | |||
|notes='''+1 additional bounce every 10 levels.''' | |||
|form1=bigBase | |||
|x1=50 | |||
|x2=4 | |||
|form2=intervalAdd | |||
|y1=3 | |||
|y2=10 | |||
|cooldown=8 | |||
|actiontime=0.95 | |||
|manacost=100 | |||
}} | |||
{{Talent | |||
|name=Dimensional Wormhole | |||
|textArr=Spawns Wormhole Mobs which give +(Table 1)% XP & Drop per Wormhole kill and spawn more. Portal lasts for (Table 2) seconds. | |||
|notes='''Wormhole monsters have progressively larger size, HP, experience and drop rate only as weaker mobs are killed, but do not trigger crystal/giant monster spawns and do not count toward death note/portal kills.''' <br> | |||
'''For every wormhole mob killed, one regular monster immediately respawns on the map. The respawn mechanic remains in effect even after the wormhole duration ends - regular monsters will continue to respawn at once until an equal number has been killed.''' | |||
|form1=decay | |||
|x1=17 | |||
|x2=70 | |||
|form2=bigBase | |||
|y1=43 | |||
|y2=0.2 | |||
|cooldown=120 | |||
|actiontime=0.95 | |||
|manacost=100 | |||
}} | |||
{{Talent | |||
|name=Chaotic Force | |||
|textArr=Basic attacks have a (Table 1)% chance to create either a Fireball, Tornado, or Volcano. | |||
|notes='''Must have the talent leveled for it to cast. 45% chance for Fireball, 40% chance for Tornado, and 15% chance for Volcano.''' | |||
|form1=decay | |||
|x1=75 | |||
|x2=110 | |||
}} | |||
{{Talent | |||
|name=Believer Strength | |||
|textArr=+(Table 1) Weapon Power for every 10 Divinity Lvs of this character. | |||
|form1=decay | |||
|x1=7 | |||
|x2=100 | |||
}} | |||
{{Talent | {{Talent | ||
|name=Memorial Skulls | |name=Memorial Skulls | ||
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{{Talent | {{Talent | ||
|name=The Family Guy | |name=The Family Guy | ||
|textArr=+(Table 1)% larger Family Bonuses from | |textArr=+(Table 1)% larger Family Bonuses than what is displayed from bonuses given by this player | ||
|form1=decay | |form1=decay | ||
|x1=40 | |x1=40 | ||
|x2=100 | |x2=100 | ||
}} | |||
{{Talent | |||
|name=Polytheism | |||
|textArr=Get power of a 2nd God! It's based on Talent LV. Stand under Omniphau God to De-Level. | |||
|notes='''Allows the Elemental Sorcerer to link to up to 2 gods at a time, with the second determined by the digit in the ones place of this skill, i.e. a level of 11, 21, 31 etc will link to Arctis, with the higher levels only increasing Divinity point gain. Linking to the same god twice through the divinity altar and this skill has no additional effect. ''' | |||
<table class='wikitable mw-collapsible mw-collapsed'> | |||
<tr><th style='width:40%;'>Digit in ones place</th><th>God</th></tr> | |||
<tr><td>0</td><td>Snehebatu(minimum level 10)</td></tr> | |||
<tr><td>1</td><td>Arctis</td></tr> | |||
<tr><td>2</td><td>Nobisect</td></tr> | |||
<tr><td>3</td><td>Harriep</td></tr> | |||
<tr><td>4</td><td>Goharut</td></tr> | |||
<tr><td>5</td><td>Omniphau</td></tr> | |||
<tr><td>6</td><td>Purrmep</td></tr> | |||
<tr><td>7</td><td>Flutterbis</td></tr> | |||
<tr><td>8</td><td>Kattlekruk</td></tr> | |||
<tr><td>9</td><td>Bagur</td></tr> | |||
</table> | |||
|form1=decay | |||
|x1=70 | |||
|x2=200 | |||
}} | |||
{{Talent | |||
|name=Shared Beliefs | |||
|textArr=+(Table 1)% Divinity EXP Gain for all characters. Multiplicative too, divinilicious! | |||
|form1=decay | |||
|x1=100 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Gods Chosen Children | |||
|textArr=+(Table 1)% DMG for all chars per GOD Rank. Reach all 10 Gods first... | |||
|form1=decay | |||
|x1=10 | |||
|x2=200 | |||
}} | |||
{{Talent | |||
|name=Wormhole Emperor | |||
|textArr=+(Table 1)% DMG per POW 10 kills of Wormhole Mobs. Applies to all characters! | |||
|form1=decay | |||
|x1=1.5 | |||
|x2=150 | |||
}} | }} | ||
{{Talent | {{Talent | ||
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|x1=1 | |x1=1 | ||
|x2=20 | |x2=20 | ||
}} | }} |
Latest revision as of 01:07, 16 November 2024
Elemental Sorcerer is a Wizard elite class that specializes in Divinity.
Class Level
Family Guy Talent
+ Lv For All Talents Above Lv 1
Elemental Sorcerer Talents
Meteor Shower
Rains down meteors onto nearby platforms, which deal % damage
+1 additional meteor every 10 levels. Meteor targeting is completely random and is not guaranteed to hit a monster.
Mana Cost: 50
Action Time: 0.8 Seconds
Cooldown: 12 Seconds
Lightning Barrage
Your next attack casts a lightning strike, dealing % dmg to up to mobs. You MUST have a wand equipped to cast.
+1 additional target every 20 levels.
Mana Cost: 60
Action Time: 0.55 Seconds
Cooldown: 4 Seconds
Radiant Chainbolt
Cast a bolt with % dmg and bounces up to times, losing dmg each time
+1 additional bounce every 10 levels.
Mana Cost: 100
Action Time: 0.95 Seconds
Cooldown: 8 Seconds
Dimensional Wormhole
Spawns Wormhole Mobs which give +% XP & Drop per Wormhole kill and spawn more. Portal lasts for seconds.
Wormhole monsters have progressively larger size, HP, experience and drop rate only as weaker mobs are killed, but do not trigger crystal/giant monster spawns and do not count toward death note/portal kills.
For every wormhole mob killed, one regular monster immediately respawns on the map. The respawn mechanic remains in effect even after the wormhole duration ends - regular monsters will continue to respawn at once until an equal number has been killed.
Mana Cost: 100
Action Time: 0.95 Seconds
Cooldown: 2 Minutes
Chaotic Force
Basic attacks have a % chance to create either a Fireball, Tornado, or Volcano.
Must have the talent leveled for it to cast. 45% chance for Fireball, 40% chance for Tornado, and 15% chance for Volcano.
Polytheism
Get power of a 2nd God! It's based on Talent LV. Stand under Omniphau God to De-Level.
Allows the Elemental Sorcerer to link to up to 2 gods at a time, with the second determined by the digit in the ones place of this skill, i.e. a level of 11, 21, 31 etc will link to Arctis, with the higher levels only increasing Divinity point gain. Linking to the same god twice through the divinity altar and this skill has no additional effect.
Digit in ones place | God |
---|---|
0 | Snehebatu(minimum level 10) |
1 | Arctis |
2 | Nobisect |
3 | Harriep |
4 | Goharut |
5 | Omniphau |
6 | Purrmep |
7 | Flutterbis |
8 | Kattlekruk |
9 | Bagur |