Template:InfoEnemy: Difference between revisions

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### Cargo Store ###
### Cargo Store ###
--><includeonly>{{#cargo_query:table=DefenseList|fields=DefenseVal, CrystalDefense|where=AttackVal="{{{attack|1}}}"|format=template|template=DefenseScaling/data|named args=yes}}{{#ifeq:{{#sub:{{PAGENAME}}|0|7}}|Crystal||
--><includeonly>{{#cargo_query:table=DefenseList|fields=DefenseVal, CrystalDefense|where=AttackVal="{{{attack|1}}}"|format=template|template=DefenseScaling/data|named args=yes|default=}}{{#ifeq:{{#sub:{{PAGENAME}}|0|7}}|Crystal||
{{#cargo_store:_table=Enemies
{{#cargo_store:_table=Enemies
   |Image={{PAGENAME}} Idle.gif
   |Image={{PAGENAME}} Idle.gif
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<data source="attack">
<data source="attack">
<label>{{Icons|Attack Icon|17|text=Attack}}</label>
<label>{{Icons|Attack Icon|17|text=Attack}}</label>
                     <format>{{Numdisplay|{{{attack}}}}}</format>
                     <format>{{#ifeq:{{{attack|}}}|Variable|Variable|{{Numdisplay|{{{attack}}}}}}}</format>
</data>
</data>
<data source="health">
<data source="health">
<label>{{Icons|HP Icon|18|text=Health}}</label>
<label>{{Icons|HP Icon|18|text=Health}}</label>
<format>{{Numdisplay|{{{health}}}}}</format>
<format>{{#ifeq:{{{health|}}}|Variable|Variable|{{Numdisplay|{{{health}}}}}}}</format>
</data>
</data>
<data source="defence">
<data source="defence">
<label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label>
<label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label>
<format>{{Numdisplay|{{#expr: ceil({{{defence}}}*0.5)}}}}</format>
<format>{{#ifeq:{{{defence|}}}|Variable|Variable|{{Numdisplay|{{#expr: ceil({{{defence}}}*0.5)}}}}}}</format>
</data>
</data>
<data source="defence">
<data source="defence">
<label>100% Accuracy</label>
<label>100% Accuracy</label>
<format>{{Numdisplay|{{#expr: ceil({{{defence}}}*1.5)}}}}</format>
<format>{{#ifeq:{{{defence|}}}|Variable|Variable|{{Numdisplay|{{#expr: ceil({{{defence}}}*1.5)}}}}}}</format>
</data>
</data>
<data source="exp">
<data source="exp">
<label>Experience</label>
<label>Experience</label>
<format>{{Numdisplay|{{{exp}}}}}</format>
<format>{{#ifeq:{{{exp|}}}|Variable|Variable|{{Numdisplay|{{{exp}}}}}}}</format>
</data>
</data>
<data source="Ndefence0">
<data source="Ndefence0">
<label>Def for 0</label>
<label>Def for 0</label>
                     <default>{{Numdisplay|{{#var:NDef0}}}}</default>
                     <default>{{#ifeq:{{{attack|}}}|Variable|Variable|{{#invoke:NumberFormater|main|{{#var:NDef0}}|formattype=tooltip}}}}</default>
</data>
</data>
<data source="respawn" layout="default">
<data source="respawn" layout="default">
<label>Respawn</label>
<label>Respawn</label>
                    <format>{{{respawn}}}</format>
</data>
</data>
<data source="type" layout="default">
<data source="type" layout="default">
<label>Type</label>
<label>Type</label>
                     <format>{{{type}}} Monster</format>
                     <format>{{{type}}} Monster[[Category:{{{type}}} Enemy]]</format>
                 </data>
                 </data>
<!--<data source="speed" layout="default">
<!--<data source="speed" layout="default">
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<data source="crystalname">
<data source="crystalname">
<label>Def for 0</label>
<label>Def for 0</label>
                     <format>{{Numdisplay|{{#var:CDef0}}}}</format>
                     <format>{{#invoke:NumberFormater|main|{{#var:CDef0}}|formattype=tooltip}}</format>
</data>
</data>
<data source="crystalname" layout="default">
<data source="crystalname" layout="default">
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         <data source="hascard">
         <data source="hascard">
<label>Card</label>
<label>Card</label>
<format>[[File:{{PAGENAME}} Card.png|24px]] [[{{PAGENAME}} Card]]</format>
<format>{{CraftReq|{{PAGENAME}} Card|24px}}</format>
</data>
</data>
<data source="hascard">
<data source="hascard">
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     <data source="area">
     <data source="area">
<label>Area</label>
<label>Area</label>
<format>{{#invoke:Loops|parseLoop|list1={{{area|}}}|replaceString=[[Worlds#(1)|(1)]]|delimiter=,|returnDelimiter=, }}<!--[[Worlds#{{{area|}}}|{{{area|}}}]]-->
<format>{{Areas|{{{area|}}}}}
         </format>
         </format>
</data>
</data>
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|allowcachedresults=true
|allowcachedresults=true
}}-->
}}-->
{{#if:{{{prevenemy|}}}{{{nextenemy|}}}|{{EnemyNavigation|{{{prevenemy|}}}|{{{nextenemy|}}}}}}}
{{#invoke:EnemyNav|BuildNav|Type={{{type|Normal}}}|Enemy={{PAGENAME}}}}
{{{notes|}}}
{{{notes|}}}
{{#seo:
{{#seo:
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|exp=example
|exp=example
|world=example
|world=example
|areas=example
|area=example1, example2
|customarea={{Area|area1}}, Special Area
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
|notes=example (optional)
|notes=example (optional)
}}
}}
</pre>[[Category:Infobox templates]]</noinclude>
</pre>[[Category:Infobox templates]]</noinclude>

Latest revision as of 08:01, 27 July 2024

This template defines the table "Enemies". View table.

Usage:
{{InfoEnemy
|attack=example
|health=example
|defence=example (this defines the accuracy values required)
|exp=example
|world=example
|area=example1, example2
|customarea={{Area|area1}}, Special Area
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|notes=example (optional)
}}