Voidwalker: Difference between revisions
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{{PAGENAME}} is a {{ClassIcon|Journeyman|y}} elite class that operates on the concept of "Speedrunning" through the [[File:Void Trial Rerun.png|32px]] Void Trial Rerun talent. | {{PAGENAME}} is a {{ClassIcon|Journeyman|y}} elite class that operates on the concept of "Speedrunning" through the [[File:Void Trial Rerun.png|32px]] Void Trial Rerun talent. | ||
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The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see [[Portal Requirements]] for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, {{PAGENAME}} will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. Additionally, it also recommended you take samples for the [[3D Printer]] during the Void Run because of the Voidwalker talent [[File:Void Radius.png|32px]] Void Radius. Which gives [[Construction#Death_Note-0|Multikill]] per Tier when in the Void Run. | The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see [[Portal Requirements]] for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, {{PAGENAME}} will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. Additionally, it also recommended you take samples for the [[3D Printer]] during the Void Run because of the Voidwalker talent [[File:Void Radius.png|32px]] Void Radius. Which gives [[Construction#Death_Note-0|Multikill]] per Tier when in the Void Run. | ||
Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's [[File:One Step Ahead.png|28px]] | Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's [[File:One Step Ahead.png|28px]][[Maestro#One_Step_Ahead|One Step Ahead]] talent </br> '''Gaining class levels does not award Voidwalker page talent points'''. | ||
To unlock the {{PAGENAME}}, you must complete a [[Secrets|Secret]] questline after reaching level 150 on [[Maestro]]. | To unlock the {{PAGENAME}}, you must complete a [[Secrets|Secret]] [[Nebulyte|questline]] after reaching level 150 on [[Maestro]]. | ||
{{FamilyBonus|x1=5|x2=250|form=decay|tier=3|textArr=+(Table 1)% Fighting AFK Gains|NoFamilyMan=y}} | {{FamilyBonus|x1=5|x2=250|form=decay|tier=3|textArr=+(Table 1)% Fighting AFK Gains|NoFamilyMan=y}} | ||
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|actiontime=1 | |actiontime=1 | ||
|manacost=5 | |manacost=5 | ||
|notes=<table class='wikitable mw-collapsible mw-collapsed'> | |||
<tr><th style='width:90%;'>Warning</th></tr> | |||
<tr><td>Using this skill will set all kills on your VoidWalker to 2 million, but only for mob portals you opened on your '''other''' characters, this means you will gain access to all maps your other characters can access.</br>Kills on portals whose requirement are above 2 million kills will be set to that number instead of 2 million.<tr><td>'''For example:''' The kills on the Green Mushrooms portal will be set to 2 million, but the kills on the Crawlers portal(whose kill requirement is 3M) will be set to 3M.</table> | |||
}} | }} | ||
{{Talent | {{Talent | ||
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|x1=1 | |x1=1 | ||
|x2=0 | |x2=0 | ||
|notes=The talents affected are unlocked | |notes=The talents affected are unlocked in the following order: | ||
<table class='wikitable mw-collapsible mw-collapsed'> | <table class='wikitable mw-collapsible mw-collapsed'> | ||
<tr><th style='width: | <tr><th style='width:5%;'>Level</th><th>Talent</th><th>Enhancement</th></tr> | ||
<tr><td>{{Talentdis|Left Hand of Learning|Maestro}}</td><td>Left Hand of Learning also applies for you, and gives double its bonus to you specifically.</td></tr> | <tr><td>25<td>{{Talentdis|Left Hand of Learning|Maestro}}</td><td>Left Hand of Learning also applies for you, and gives double its bonus to you specifically.</td></tr> | ||
<tr><td>{{Talentdis|Pirate Flag|Siege Breaker}}</td><td>Plunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins.</td></tr> | <tr><td>50<td>{{Talentdis|Pirate Flag|Siege Breaker}}</td><td>Plunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins.</td></tr> | ||
<tr><td>{{Talentdis|Radiant Chainbolt|Elemental Sorcerer}}</td><td>Radiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce.</td></tr> | <tr><td>75<td>{{Talentdis|Radiant Chainbolt|Elemental Sorcerer}}</td><td>Radiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce.</td></tr> | ||
<tr><td>{{Talentdis|Sleepin' On The Job|Journeyman}}</td><td>Sleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains.</td></tr> | <tr><td>100<td>{{Talentdis|Sleepin' On The Job|Journeyman}}</td><td>Sleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains.</td></tr> | ||
<tr><td>{{Talentdis|Apocalypse Chow|Blood Berserker}}</td><td>Apocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters.</td></tr> | <tr><td>125<td>{{Talentdis|Apocalypse Chow|Blood Berserker}}</td><td>Apocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters.</td></tr> | ||
<tr><td>{{Talentdis|Whale Wallop|Beast Master}}</td><td>+25 Max to whale summons, and +500px range. Also, all Beast Master kills have a 50% chance to reduce incubator and | <tr><td>150<td>{{Talentdis|Whale Wallop|Beast Master}}</td><td>+25 Max to whale summons, and +500px range. Also, all'''(Active)''' Beast Master kills have a 50% chance to reduce incubator,fenceyard and spice territories time by 3 sec.</td></tr> | ||
<tr><td>{{Talentdis|Right Hand of Action|Maestro}}</td><td>Right Hand of Action also applies for you, and gives double its bonus to you specifically.</td></tr> | <tr><td>175<td>{{Talentdis|Right Hand of Action|Maestro}}</td><td>Right Hand of Action also applies for you, and gives double its bonus to you specifically.</td></tr> | ||
<tr><td>{{Talentdis|Green Tube|Bubonic Conjuror}}</td><td>Green Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left.</td></tr> | <tr><td>200<td>{{Talentdis|Green Tube|Bubonic Conjuror}}</td><td>Green Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left.</td></tr> | ||
<tr><td>{{Talentdis|Knightly Disciple|Divine Knight}}</td><td>Knightly Disciple lasts 20 sec longer than normal.</td></tr> | <tr><td>225<td>{{Talentdis|Knightly Disciple|Divine Knight}}</td><td>Knightly Disciple lasts 20 sec longer than normal.</td></tr> | ||
<tr><td>{{Talentdis|Lucky Charms|Maestro}}</td><td>Lucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you.</td></tr> | <tr><td>250<td>{{Talentdis|Lucky Charms|Maestro}}</td><td>Lucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you.</td></tr> | ||
</table> | </table> | ||
}} | }} | ||
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|x1=2.1 | |x1=2.1 | ||
|x2=220 | |x2=220 | ||
|notes= '''Exponential, The formula is <br><br> <math>Multipliter = (1 + (X^Y) / 100)</math> <br><br>where X= %in the skill<br>and Y = Total Meal LVL''' | |||
}} | }} | ||
</div> | </div> |
Latest revision as of 01:13, 24 November 2024
Voidwalker is a Journeyman elite class that operates on the concept of "Speedrunning" through the Void Trial Rerun talent. Using Void Trial Rerun will begin a new Void Run in the void, an exclusive 'world' much like the worlds you've seen before. Or maybe Voidwalker ate something funny.
The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see Portal Requirements for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, Voidwalker will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. Additionally, it also recommended you take samples for the 3D Printer during the Void Run because of the Voidwalker talent Void Radius. Which gives Multikill per Tier when in the Void Run.
Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's One Step Ahead talent
Gaining class levels does not award Voidwalker page talent points.
To unlock the Voidwalker, you must complete a Secret questline after reaching level 150 on Maestro.
Class Level
+% Fighting AFK Gains
Voidwalker Talents
Void Trial Rerun
Begin a Speedrun, lasts for s. Gives Void Talent Pts per portal unlocked from kills.
Warning |
---|
Using this skill will set all kills on your VoidWalker to 2 million, but only for mob portals you opened on your other characters, this means you will gain access to all maps your other characters can access. Kills on portals whose requirement are above 2 million kills will be set to that number instead of 2 million. |
For example: The kills on the Green Mushrooms portal will be set to 2 million, but the kills on the Crawlers portal(whose kill requirement is 3M) will be set to 3M. |
Mana Cost: 5
Action Time: 1 Seconds
Cooldown: 19 Hours 26 Minutes 50 Seconds
Void Radius
Hits every mob within px. Also gives +% Multikill Per Tier for 20 sec if speedrunning.
Mana Cost: 5
Action Time: 1 Seconds
Cooldown: 40 Seconds
Bossing Vain
Boss kills count as portals. Also, each unique boss kill during the speedrun makes mobs respawn +% faster
Enhancement Eclipse
Enhances a new Talent for another class every 25 points invested, up to 250.
The talents affected are unlocked in the following order:
Level | Talent | Enhancement |
---|---|---|
25 | Left Hand of Learning | Left Hand of Learning also applies for you, and gives double its bonus to you specifically. |
50 | Pirate Flag | Plunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins. |
75 | Radiant Chainbolt | Radiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce. |
100 | Sleepin' On The Job | Sleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains. |
125 | Apocalypse Chow | Apocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters. |
150 | Whale Wallop | +25 Max to whale summons, and +500px range. Also, all(Active) Beast Master kills have a 50% chance to reduce incubator,fenceyard and spice territories time by 3 sec. |
175 | Right Hand of Action | Right Hand of Action also applies for you, and gives double its bonus to you specifically. |
200 | Green Tube | Green Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left. |
225 | Knightly Disciple | Knightly Disciple lasts 20 sec longer than normal. |
250 | Lucky Charms | Lucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you. |
Master Of The System
+% Multikill per tier per 5 maps of Speedrun highscore. Applies to all characters.