Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
Pablo and his Plump Piggies | 1.28x Total DMG | 1 | 2 | 7 | |
Gam3rPr0digy and their Boar Stampede | 1.53x Jade Gain | 3 | 5 | 7 | |
Donald and his Quacky Ducks | 1.11x Farming SPD | 4 | 6 | 7 | |
Sandy and her Nutty Squirrels | 1.11x All Essence | 6 | 9 | 7 | |
Popo and their Largest of Mammalians | 1.53x Artifact Find | 11 | 17 | 7 | |
Little Susie and her Bunny Family | 1.88x Jade Gain | 17 | 26 | 7 | |
MoveFan84 and his Famous Nacho Batallion | 1.42x Total DMG | 55 | 83 | 7 | |
Ronaldo and his Cool Freakin' Birdz | 1.05 Lab Con Range | 306 | 459 | 7 | |
Master Oogman and his Speedy Hedgehogs | 1.14x Farming SPD | 2,666 | 3,999 | 7 |
Summoning: Difference between revisions
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}} | }} | ||
Create your own Slime army and defeat everyone to become a World Champion | Create your own Slime army and defeat everyone to become a World Champion! | ||
==Slime Battles== | ==Slime Battles== | ||
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{|class='wikitable' | {|class='wikitable' | ||
!Name!!Enemy!!Bonus!!Attack!!HP!!Speed | !Name!!Enemy!!Bonus!!Attack!!HP!!Speed | ||
{{SummoningBattle/Row|Name=Jawz and his Hot Smokin Suggmas|Enemy=Suggma|BonusID=17|BonusQty= | {{SummoningBattle/Row|Name=Jawz and his Hot Smokin Suggmas|Enemy=Suggma|BonusID=17|BonusQty=30|Essence=Red|Difficulty=44}} | ||
{{SummoningBattle/Row|Name=Macdonald and his Homemade Maccies|Enemy=Maccie|BonusID=15|BonusQty= | {{SummoningBattle/Row|Name=Macdonald and his Homemade Maccies|Enemy=Maccie|BonusID=15|BonusQty=10|Essence=Red|Difficulty=48}} | ||
{{SummoningBattle/Row|Name=Brandon and his Iconic Brightsides|Enemy=Mister Brightside|BonusID=1|BonusQty= | {{SummoningBattle/Row|Name=Brandon and his Iconic Brightsides|Enemy=Mister Brightside|BonusID=1|BonusQty=40|Essence=Red|Difficulty=53}} | ||
{{SummoningBattle/Row|Name=Lola and her Crazy Crackers|Enemy=Cheese Nub|BonusID=5|BonusQty=0.3|Essence=Red|Difficulty=55}} | {{SummoningBattle/Row|Name=Lola and her Crazy Crackers|Enemy=Cheese Nub|BonusID=5|BonusQty=0.3|Essence=Red|Difficulty=55}} | ||
{{SummoningBattle/Row|Name=Mr M and his Holey Moleys|Enemy=Stiltmole|BonusID=11|BonusQty=25|Essence=Red|Difficulty=57}} | {{SummoningBattle/Row|Name=Mr M and his Holey Moleys|Enemy=Stiltmole|BonusID=11|BonusQty=25|Essence=Red|Difficulty=57}} | ||
{{SummoningBattle/Row|Name=The Don's Molto Bene Moltis|Enemy=Molti|BonusID=16|BonusQty= | {{SummoningBattle/Row|Name=The Don's Molto Bene Moltis|Enemy=Molti|BonusID=16|BonusQty=90|Essence=Red|Difficulty=59}} | ||
{{SummoningBattle/Row|Name=Smoggy Shaman and their Scary Bones|Enemy=Purgatory Stalker|BonusID=7|BonusQty= | {{SummoningBattle/Row|Name=Smoggy Shaman and their Scary Bones|Enemy=Purgatory Stalker|BonusID=7|BonusQty=30|Essence=Red|Difficulty=63}} | ||
{{SummoningBattle/Row|Name=Thomas and his Halftime Breakforce|Enemy=Citringe|BonusID=18|BonusQty= | {{SummoningBattle/Row|Name=Thomas and his Halftime Breakforce|Enemy=Citringe|BonusID=18|BonusQty=25|Essence=Red|Difficulty=69}} | ||
{{SummoningBattle/Row|Name=Larry and his Lava Lamps|Enemy=Lampar|BonusID=9|BonusQty=25|Essence=Red|Difficulty=71}} | {{SummoningBattle/Row|Name=Larry and his Lava Lamps|Enemy=Lampar|BonusID=9|BonusQty=25|Essence=Red|Difficulty=71}} | ||
{{SummoningBattle/Row|Name=OwO and their Spirit Army|Enemy=Fire Spirit|BonusID=3|BonusQty=7|Essence=Red|Difficulty=75}} | {{SummoningBattle/Row|Name=OwO and their Spirit Army|Enemy=Fire Spirit|BonusID=3|BonusQty=7|Essence=Red|Difficulty=75}} | ||
{{SummoningBattle/Row|Name=Briggs and his Mole Workforce|Enemy=Biggole Mole|BonusID=6|BonusQty= | {{SummoningBattle/Row|Name=Briggs and his Mole Workforce|Enemy=Biggole Mole|BonusID=6|BonusQty=25|Essence=Red|Difficulty=79}} | ||
{{SummoningBattle/Row|Name=Krepe and his Crawlies|Enemy=Crawler|BonusID=4|BonusQty= | {{SummoningBattle/Row|Name=Krepe and his Crawlies|Enemy=Crawler|BonusID=4|BonusQty=15|Essence=Red|Difficulty=82}} | ||
{{SummoningBattle/Row|Name=Grinder23 and his Favorite Mobs|Enemy=Tremor Wurm|BonusID=10|BonusQty=10|Essence=Red|Difficulty=84}} | {{SummoningBattle/Row|Name=Grinder23 and his Favorite Mobs|Enemy=Tremor Wurm|BonusID=10|BonusQty=10|Essence=Red|Difficulty=84}} | ||
|} | |} | ||
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{|class='wikitable' | {|class='wikitable' | ||
!Name!!Enemy!!Bonus!!Attack!!HP!!Speed | !Name!!Enemy!!Bonus!!Attack!!HP!!Speed | ||
{{SummoningBattle/Row|Name=Spiffy Jr and their Whelming Liquids|Enemy=Sprout Spirit|BonusID=19|BonusQty= | {{SummoningBattle/Row|Name=Spiffy Jr and their Whelming Liquids|Enemy=Sprout Spirit|BonusID=19|BonusQty=3|Essence=Cyan|Difficulty=58}} | ||
{{SummoningBattle/Row|Name=iFarm and their 0cal Units|Enemy=Ricecake|BonusID=2|BonusQty= | {{SummoningBattle/Row|Name=iFarm and their 0cal Units|Enemy=Ricecake|BonusID=2|BonusQty=50|Essence=Cyan|Difficulty=64}} | ||
{{SummoningBattle/Row|Name=Spiffy Sr and his Bigtime Liquids|Enemy=River Spirit|BonusID=8|BonusQty=20|Essence=Cyan|Difficulty=67}} | {{SummoningBattle/Row|Name=Spiffy Sr and his Bigtime Liquids|Enemy=River Spirit|BonusID=8|BonusQty=20|Essence=Cyan|Difficulty=67}} | ||
{{SummoningBattle/Row|Name=Bart and his Trollsquad|Enemy=Baby Troll|BonusID=12|BonusQty= | {{SummoningBattle/Row|Name=Bart and his Trollsquad|Enemy=Baby Troll|BonusID=12|BonusQty=2|Essence=Cyan|Difficulty=68}} | ||
{{SummoningBattle/Row|Name=Grunkle and their Rooted Whimsy|Enemy=Woodlin Spirit|BonusID=14|BonusQty= | {{SummoningBattle/Row|Name=Grunkle and their Rooted Whimsy|Enemy=Woodlin Spirit|BonusID=14|BonusQty=80|Essence=Cyan|Difficulty=72}} | ||
{{SummoningBattle/Row|Name=Barb and her Overworked Blobs|Enemy=Bamboo Spirit|BonusID=13|BonusQty= | {{SummoningBattle/Row|Name=Barb and her Overworked Blobs|Enemy=Bamboo Spirit|BonusID=13|BonusQty=20|Essence=Cyan|Difficulty=73}} | ||
{{SummoningBattle/Row|Name=Lumi and her Bright Lights|Enemy=Lantern Spirit|BonusID=1|BonusQty= | {{SummoningBattle/Row|Name=Lumi and her Bright Lights|Enemy=Lantern Spirit|BonusID=1|BonusQty=60|Essence=Cyan|Difficulty=76}} | ||
{{SummoningBattle/Row|Name=Marge and her Troll Patrol|Enemy=Mama Troll|BonusID=16|BonusQty= | {{SummoningBattle/Row|Name=Marge and her Troll Patrol|Enemy=Mama Troll|BonusID=16|BonusQty=120|Essence=Cyan|Difficulty=77}} | ||
{{SummoningBattle/Row|Name=Lief and his Overzealous Leeks|Enemy=Leek Spirit|BonusID=5|BonusQty=0.3|Essence=Cyan|Difficulty=80}} | {{SummoningBattle/Row|Name=Lief and his Overzealous Leeks|Enemy=Leek Spirit|BonusID=5|BonusQty=0.3|Essence=Cyan|Difficulty=80}} | ||
{{SummoningBattle/Row|Name=Seru and their Ceramic Entities|Enemy=Ceramic Spirit|BonusID=15|BonusQty= | {{SummoningBattle/Row|Name=Seru and their Ceramic Entities|Enemy=Ceramic Spirit|BonusID=15|BonusQty=20|Essence=Cyan|Difficulty=81}} | ||
{{SummoningBattle/Row|Name=Mr Walker and his Untiring Doggies|Enemy=Skydoggie Spirit|BonusID=17|BonusQty= | {{SummoningBattle/Row|Name=Mr Walker and his Untiring Doggies|Enemy=Skydoggie Spirit|BonusID=17|BonusQty=50|Essence=Cyan|Difficulty=83}} | ||
{{SummoningBattle/Row|Name=Duke of Yolk and his Subjects|Enemy=Royal Egg|BonusID=3|BonusQty=8|Essence=Cyan|Difficulty=85}} | {{SummoningBattle/Row|Name=Duke of Yolk and his Subjects|Enemy=Royal Egg|BonusID=3|BonusQty=8|Essence=Cyan|Difficulty=85}} | ||
{{SummoningBattle/Row|Name=Sorel and her Esteemed Sludge|Enemy=Minichief Spirit|BonusID=18|BonusQty=70|Essence=Cyan|Difficulty=86}} | {{SummoningBattle/Row|Name=Sorel and her Esteemed Sludge|Enemy=Minichief Spirit|BonusID=18|BonusQty=70|Essence=Cyan|Difficulty=86}} | ||
{{SummoningBattle/Row|Name=Shinji and his Inevitable Army|Enemy=Samurai Guardian|BonusID=20|BonusQty= | {{SummoningBattle/Row|Name=Shinji and his Inevitable Army|Enemy=Samurai Guardian|BonusID=20|BonusQty=3|Essence=Cyan|Difficulty=87}} | ||
|} | |} | ||
|-|Endless= | |||
{{#invoke:Summoning_Endless_Table|generate_table}} | |||
</tabber> | </tabber> | ||
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|+[[File:Summoning_Essence_White.png]] White Essence Upgrades | |+[[File:Summoning_Essence_White.png]] White Essence Upgrades | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 1.png|link=]]||White Essence Champ||'''+(5%/Lvl)''' White Essence generated per hour for each win across all colours.||'''Base Cost:''' 10<br>'''Increment:''' 1.12x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 2.png|link=]]||Unit Health||Increases the HP of all summoned units in competition by '''+(1/Lvl)'''||'''Base Cost:''' 10<br>'''Increment:''' 1.3x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 3.png|link=]]||Familiar||Summons a slime familiar to chill in your sanctuary, generating 10 Summoning EXP every hour.||'''Base Cost:''' 100<br>'''Increment:''' 10x||10 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 4.png|link=]]||Unit Damage||Increases the DMG of all summoned units in competition by '''+(1/Lvl)'''||'''Base Cost:''' 20<br>'''Increment:''' 1.4x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 6.png|link=]]||Mana Generation||During competition, mana generation is '''+(2%/Lvl)''' higher than normal||'''Base Cost:''' 40<br>'''Increment:''' 1.35x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 7.png|link=]]||Familiar Merging||3 Slime Familiars merge into a Vrumbi Familiar which gives 4x Summoning Exp. 4 Vrumbies then merge and give 5x exp. This repeats many times.||'''Base Cost:''' 2500||1 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 8.png|link=]]||Dodge Roll||All your units get a '''+(1%/Lvl)''' chance to dodge damage when colliding with an enemy||'''Base Cost:''' 80<br>'''Increment:''' 1.3x||30 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 9.png|link=]]||Multi-Number Cards||There's a chance cards can played multiple times, indicated by the number in the top-left corner. These cards also come with a smaller cost!||'''Base Cost:''' 7500||1 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 10.png|link=]]||White Knowledge||'''+(1%/Lvl)''' White Essence generation per Summoning LV you have.||'''Base Cost:''' 1500<br>'''Increment:''' 1.15x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_W 5.png|link=]]||Green Summoning||Unlocks the Green Summoning Stone, and begins generating Green Essence. Also, '''+(10%/Lvl)''' Green Essence per hour||'''Base Cost:''' 4000<br>'''Increment:''' 1.2x||— | ||
|} | |} | ||
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|+[[File:Summoning_Essence_Green.png]] Green Essence Upgrades | |+[[File:Summoning_Essence_Green.png]] Green Essence Upgrades | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 1.png|link=]]||Vrumbi||7% chance to draw a Vrumbi during competition. They have 1.5x SPD, 2.0x DMG, and '''+(5%/Lvl)''' Dodge Chance||'''Base Cost:''' 10<br>'''Increment:''' 7.5x||10 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 2.png|link=]]||Unit Wellness||Increases the HP of all summoned units in competition by '''+(2/Lvl)'''||'''Base Cost:''' 25<br>'''Increment:''' 1.3x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 3.png|link=]]||Green Essence Victor||'''+(1%/Lvl)''' Green Essence generated per hour for each Green circuit win.||'''Base Cost:''' 50<br>'''Increment:''' 1.12x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 4.png|link=]]||Powerful Units||Increases the DMG of all summoned units in competition by '''+(1/Lvl)'''||'''Base Cost:''' 70<br>'''Increment:''' 1.4x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 6.png|link=]]||Mana Overflow||During competition, when your mana pool is full, expand max mana by 1.5x and boost mana generation by +15%||'''Base Cost:''' 4000||1 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 7.png|link=]]||Spiked Placement||When summoning any unit, deal '''(4/Lvl)''' damage to all enemies within 100 pixels of where you click... You don't have to click in your spawn!||'''Base Cost:''' 250<br>'''Increment:''' 1.4x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 8.png|link=]]||Starting Mana frfr||Start each competition with '''+(1/Lvl)''' more mana||'''Base Cost:''' 750<br>'''Increment:''' 1.6x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 9.png|link=]]||Green Knowledge||'''+(1%/Lvl)''' Green Essence generation per Summoning LV you have.||'''Base Cost:''' 1200<br>'''Increment:''' 1.15x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_G 5.png|link=]]||Yellow Summoning||Unlocks the Yellow Summoning Stone, and begins generating Yellow Essence. Also, '''+(10%/Lvl)''' Yellow Essence per hour||'''Base Cost:''' 15000<br>'''Increment:''' 1.2x||— | ||
|} | |} | ||
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|+[[File:Summoning_Essence_Yellow.png]] Yellow Essence Upgrades | |+[[File:Summoning_Essence_Yellow.png]] Yellow Essence Upgrades | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 1.png|link=]]||Bloomy||4% chance to draw a Bloomy during competition. They sit in the backline and give '''+(5%/Lvl)''' Mana Generation while alive.||'''Base Cost:''' 20<br>'''Increment:''' 25x||10 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 2.png|link=]]||Yellow Essence Winnin'||'''+(5%/Lvl)''' Yellow Essence generated per hour for each Yellow circuit win.||'''Base Cost:''' 50<br>'''Increment:''' 1.12x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 3.png|link=]]||Luck of the Draw||All special units are '''(2x/Lvl)''' more likely to be drawn instead of slime.||'''Base Cost:''' 130<br>'''Increment:''' 3x||10 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 4.png|link=]]||Unit Constitution||Increases the HP of all summoned units in competition by '''+(5%/Lvl)'''||'''Base Cost:''' 70<br>'''Increment:''' 1.4x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 5.png|link=]]||Stronger Units||Increases the DMG of all summoned units in competition by '''+(2/Lvl)'''||'''Base Cost:''' 525<br>'''Increment:''' 1.5x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 6.png|link=]]||Slime Cellsplit||When spawning any unit during competition, '''+(1%/Lvl)''' chance to also spawn an exact duplicate, free of charge!||'''Base Cost:''' 900<br>'''Increment:''' 1.15x||30 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 8.png|link=]]||Re-Draw||Unlocks the Re-Draw button, allowing you to instantly redraw all your cards for a cost... but you get the first '''(1/Lvl)''' for free!||'''Base Cost:''' 200<br>'''Increment:''' 5x||3 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 9.png|link=]]||Another Slot||Adds +1 Card Slot, letting you hold more cards at once!||'''Base Cost:''' 10000||1 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 10.png|link=]]||Yellow Knowledge||'''+(1%/Lvl)''' Yellow Essence generation per Summoning LV you have.||'''Base Cost:''' 300<br>'''Increment:''' 1.15x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_Y 7.png|link=]]||Blue Summoning||Unlocks the Blue Summoning Stone, and begins generating Blue Essence. Also, '''+(10%/Lvl)''' Blue Essence per hour||'''Base Cost:''' 50000<br>'''Increment:''' 1.2x||— | ||
|} | |} | ||
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|+[[File:Summoning_Essence_Blue.png]] Blue Essence Upgrades | |+[[File:Summoning_Essence_Blue.png]] Blue Essence Upgrades | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 1.png|link=]]||Tonka||5% chance to draw a Tonka during competition. They have 0.75x SPD, 0.75x DMG, and 8.0x HP. Your upgrades here boost its HP by a further '''+(10%/Lvl)'''.||'''Base Cost:''' 30<br>'''Increment:''' 1.85x||20 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 2.png|link=]]||Blue Essence Ballin'||'''+(5%/Lvl)''' Blue Essence generated per hour for each Blue circuit win.||'''Base Cost:''' 70<br>'''Increment:''' 1.12x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 3.png|link=]]||Slime Mitosis||When spawning any unit during competition, '''+(1%/Lvl)''' chance to also spawn an exact duplicate, free of charge!||'''Base Cost:''' 200<br>'''Increment:''' 1.5x||30 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 4.png|link=]]||Manaranarr||During competition, mana generation is '''+(2%/Lvl)''' higher than normal.||'''Base Cost:''' 450<br>'''Increment:''' 1.5x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 5.png|link=]]||Blue Knowledge||'''+(1%/Lvl)''' Blue Essence generation per Summoning LV you have.||'''Base Cost:''' 750<br>'''Increment:''' 1.15x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 6.png|link=]]||Beefier Units||Increases the DMG of all summoned units in competition by '''+(3/Lvl)'''||'''Base Cost:''' 1500<br>'''Increment:''' 1.4x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 7.png|link=]]||Jeweled Cards||'''(6%/Lvl)''' chance to draw a Jeweled variant of any card, which costs 3x Mana but spawns 4x Units!||'''Base Cost:''' 6000<br>'''Increment:''' 170x||3 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 9.png|link=]]||Another Slot||Adds +1 Card Slot! Or as an AI might say, this upgrade further substantiates the incremental improvement to the quantity of cards you hold by 1||'''Base Cost:''' 15000||1 | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 10.png|link=]]||Unit Ache Pea||Increases the HP of all summoned units in competition by '''+(4/Lvl)'''||'''Base Cost:''' 5000<br>'''Increment:''' 1.3x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_B 8.png|link=]]||Purple Summoning||Unlocks the Purple Summoning Stone, and begins generating Purple Essence. Also, '''+(10%/Lvl)''' Blue Essence per hour||'''Base Cost:''' 420000<br>'''Increment:''' 1.2x||— | ||
|} | |} | ||
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|+[[File:Summoning_Essence_Purple.png]] Purple Essence Upgrades | |+[[File:Summoning_Essence_Purple.png]] Purple Essence Upgrades | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_P 1.png|link=]]||Regalis||3% chance to draw a Regalis during competition. They spawn a Slime Unit every 1 sec. Upgrading this boosts slime unit spawn rate by '''+(1%/Lvl)'''||'''Base Cost:''' 50<br>'''Increment:''' 1.7x||30 | ||
|- | |||
|[[File:Summoning_Upgrade_P 2.png|link=]]||Unit Hitpoints||Increases the HP of all summoned units in competition by '''+(10/Lvl)'''||'''Base Cost:''' 100<br>'''Increment:''' 1.25x||— | |||
|- | |||
|[[File:Summoning_Upgrade_P 3.png|link=]]||Purp Essence Pumpin'||'''+(5%/Lvl)''' Purple Essence generated per hour for each Purple circuit win.||'''Base Cost:''' 250<br>'''Increment:''' 1.12x||— | |||
|- | |||
|[[File:Summoning_Upgrade_P 4.png|link=]]||Familiar Skipping||When summoning a Slime Familiar, there's a 1 in 8 to get a Vrumbi instead of Slime, and 1 in 50 to get a Bloomy. Upgrading this boosts this chance by '''+(1%/Lvl)'''||'''Base Cost:''' 600<br>'''Increment:''' 1.25x||100 | |||
|- | |||
|[[File:Summoning_Upgrade_P 5.png|link=]]||Purple Knowledge||'''+(1%/Lvl)''' Purple Essence generation per Summoning LV you have.||'''Base Cost:''' 1000<br>'''Increment:''' 1.15x||— | |||
|- | |||
|[[File:Summoning_Upgrade_P 6.png|link=]]||Final Card||If you play every card in your hand, get '''+(1%/Lvl)''' Mana Regen per card played. Playing Multi-Number cards counts multiple times for this!||'''Base Cost:''' 2000<br>'''Increment:''' 2500x||3 | |||
|- | |||
|[[File:Summoning_Upgrade_P 7.png|link=]]||Mana Dividends||During competition, mana generation is '''+(2%/Lvl)''' higher than normal.||'''Base Cost:''' 4500<br>'''Increment:''' 1.5x||— | |||
|- | |||
|[[File:Summoning_Upgrade_P 8.png|link=]]||Brutal Units||Increases the DMG of all summoned units in competition by '''+(3%/Lvl)'''||'''Base Cost:''' 9000<br>'''Increment:''' 1.25x||— | |||
|- | |||
|[[File:Summoning_Upgrade_P 9.png|link=]]||Red Summoning||Unlocks the Red Summoning Stone, and begins generating Red Essence. Also, '''+(10%/Lvl)''' Red Essence per hour||'''Base Cost:''' 1000000<br>'''Increment:''' 1.2x||— | |||
|} | |||
{|class='wikitable mw-collapsible mw-collapsed' | |||
!Image!!Name!!Description!![[File:Summoning_Essence_Red.png]] Cost!!Max Lvl | |||
|+[[File:Summoning_Essence_Red.png]] Red Essence Upgrades | |||
|- | |||
|[[File:Summoning_Upgrade_R 1.png|link=]]||Sparkie||5% chance to draw a Sparkie during competition. They have 3.0X DMG and explode on death. Your upgrades here boost it's DMG by a further '''+(5%/Lvl)'''.||'''Base Cost:''' 75<br>'''Increment:''' 1.7x||30 | |||
|- | |||
|[[File:Summoning_Upgrade_R 2.png|link=]]||Red Essence Ragin||'''+(5%/Lvl)''' Red Essence generated per hour for each Red circuit win.||'''Base Cost:''' 200<br>'''Increment:''' 1.15x||— | |||
|- | |||
|[[File:Summoning_Upgrade_R 3.png|link=]]||Seeing Red||When an enemy crosses your line and damages you, all units get '''(1%/Lvl)''' DMG for the rest of the fight. This stacks every time an enemy crosses your line.||'''Base Cost:''' 750<br>'''Increment:''' 1.8x||10 | |||
|- | |||
|[[File:Summoning_Upgrade_R 4.png|link=]]||Slime Duplication||When spawning any unit during competition, '''+(1%/Lvl)''' chance to also spawn an exact duplicate, free of charge!||'''Base Cost:''' 2000<br>'''Increment:''' 1.5x||40 | |||
|- | |||
|[[File:Summoning_Upgrade_R 5.png|link=]]||Cost Crashing||All Summoning upgrades cost '''(1%/Lvl)''' less Essence.||'''Base Cost:''' 4000<br>'''Increment:''' 1.25x||— | |||
|- | |||
|[[File:Summoning_Upgrade_R 6.png|link=]]||Unit Blood||Increases the HP of all summoned units in competition by a brand new multiplier of '''+(10%/Lvl)'''||'''Base Cost:''' 8000<br>'''Increment:''' 1.4x||— | |||
|- | |||
|[[File:Summoning_Upgrade_R 7.png|link=]]||Merciless Units||Increases the DMG of all summoned units in competition by a brand new multiplier of '''+(8%/Lvl)'''||'''Base Cost:''' 15000<br>'''Increment:''' 1.41x||— | |||
|- | |||
|[[File:Summoning_Upgrade_R 8.png|link=]]||Red Knowledge||'''+(1%/Lvl)''' Red Essence generation per Summoning LV you have.||'''Base Cost:''' 30000<br>'''Increment:''' 1.52x||— | |||
|- | |||
|[[File:Summoning_Upgrade_R 9.png|link=]]||Cyan Summoning||Unlocks the Cyan Summoning Stone, and begins generating Cyan Essence. Also, '''+(10%/Lvl)''' Cyan Essence per hour||'''Base Cost:''' 3000000<br>'''Increment:''' 1.21x||— | |||
|} | |||
{|class='wikitable mw-collapsible mw-collapsed' | |||
!Image!!Name!!Description!![[File:Summoning_Essence_Cyan.png]] Cost!!Max Lvl | |||
|+[[File:Summoning_Essence_Cyan.png]] Cyan Essence Upgrades | |||
|- | |||
|[[File:Summoning_Upgrade_C 1.png|link=]]||Cyan Essence King||'''+(5%/Lvl)''' Cyan Essence generated per hour for each Cyan circuit win.||'''Base Cost:''' 100<br>'''Increment:''' 1.15x||— | |||
|- | |||
|[[File:Summoning_Upgrade_C 2.png|link=]]||I Frames||All your units get a '''+(1%/Lvl)''' chance to dodge damage when colliding with an enemy||'''Base Cost:''' 400<br>'''Increment:''' 1.5x||30 | |||
|- | |||
|[[File:Summoning_Upgrade_C 3.png|link=]]||Units of Desctruction||Increases the DMG of all summoned units in competition by '''+(10%/Lvl)'''||'''Base Cost:''' 2000<br>'''Increment:''' 1.43x||— | |||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 4.png|link=]]||Cost Deflation||All Summoning upgrades cost '''(2%/Lvl)''' less Essence.||'''Base Cost:''' 1200<br>'''Increment:''' 1.21x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 5.png|link=]]||Cyan Knowledge||'''+(1%/Lvl)''' Cyan Essence generation per Summoning LV you have.||'''Base Cost:''' 5000<br>'''Increment:''' 1.55x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 6.png|link=]]||Undying Units||Increases the HP of all summoned units in competition by '''+(14%/Lvl)'''||'''Base Cost:''' 10000<br>'''Increment:''' 1.41x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 7.png|link=]]||DMG Laundering||Boosts the DMG of all summoned units by '''+(1%/Lvl)''' for every 100 total summoning upgrades purchased.||'''Base Cost:''' 20000<br>'''Increment:''' 1.79x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 8.png|link=]]||HP Laundering||Boosts the HP of all summoned units by '''+(1%/Lvl)''' for every 100 total summoning upgrades purchased.||'''Base Cost:''' 50000<br>'''Increment:''' 1.78x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 9.png|link=]]||Timely Essence||The generation of all essence colours is increased by '''+(5%/Lvl)''' for every 10 seconds of your longest Endless Summoning time.||'''Base Cost:''' 100000<br>'''Increment:''' 1.35x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 10.png|link=]]||Timely Health||The HP of all summoned units is increased by '''+(2%/Lvl)''' for every 10 seconds of your longest Endless Summoning time.||'''Base Cost:''' 500000<br>'''Increment:''' 1.38x||— | ||
|- | |- | ||
|[[File: | |[[File:Summoning_Upgrade_C 11.png|link=]]||Timely Damage||The DMG of all summoned units is increased by '''+(2%/Lvl)''' for every 10 seconds of your longest Endless Summoning time.||'''Base Cost:''' 2000000<br>'''Increment:''' 1.41x||— | ||
|} | |} | ||
Line 310: | Line 359: | ||
*Cost to Summon x1: 4 - 8 | *Cost to Summon x1: 4 - 8 | ||
*Height: 36 | *Height: 36 | ||
|- | |||
|[[File:Summoning_Familiar_6.png]]<br>Sparky||''Explodes upon death dealing (3x) the dmg!' | |||
*Base HP: 8 | |||
*Base Damage: 0.75 | |||
*Speed: 5 | |||
*Cost to Summon x1: 4 - 8 | |||
*Height: 55 | |||
|} | |} | ||
==Summoning Bonuses== | |||
{{Template:Skillingbonus/Summoning}} | |||
== Skill Mastery == | == Skill Mastery == |
Latest revision as of 13:47, 26 November 2024
Create your own Slime army and defeat everyone to become a World Champion!
Slime Battles
Engage in battles against top-tier opponents and earn Chests containing various bonuses.
To start a battle, visit the Summoner's Table in Spirit Village and choose an opponent. Click anywhere on the field to summon your Slimes; each Slime Card requires a random amount of Mana to spawn a Unit, with different Slime types requiring varying amounts of Mana. Your objective is to have your Slimes reach the other end of the battlefield (or the opponent's spawnpoint); each Slime that successfully reaches it will deal -1 HP to the enemy. Keep in mind that the opponent's Units will also attempt to reach your spawnpoint. Think tactically.
Three attempts (hearts) available each day. Each Heart is used if you fail/leave battle.
Unlock new Battles by purchasing new Essence Stones in Upgrades.
Strategies
Initial strategy
Spam the bottom line with your summons. The only thing that matters at this point are raw atk/hp stats.
Spikes strategy
Once you unlock Spiked Placement (green essence), it will become your main damage source. You will be using it to clear the path for your summons, that will be much weaker than your opponent's. This also means that mana regeneration becomes extremely important upgrade. You should utilize the Mana Overflow upgrade to build up as much max mana and therefore mana regeneration as possible (utilize your health as a resource that lets you gain mana regen - let a few enemy summons through), before overwhelming your opponent with huge pile of summons that will have mostly clear path thanks to the spikes.
Stone Battles
Base amount of Rows on battlefield - 1, and another one added on next stone after previous.
Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
Jonesy and his Lil Mushies | 1.53x Total DMG | 7 | 17 | 7 | |
Walter and his Lil Shrooms | 1.35x Sneak EXP | 9 | 21 | 7 | |
Lex and her Hoppy Frogs | 2.05x Jade Gain | 11 | 26 | 7 | |
Bongo and his Lazy Beans | 1.56x Total DMG | 17 | 40 | 7 | |
Sam and his Goopy Slimes | 1.05 Lab Con Range | 25 | 58 | 7 | |
Mika and his Itty Bitty Baby Boas | 2.23x Jade Gain | 37 | 86 | 7 | |
Guy Montag and his Walking Veggies | 1.18x Farming SPD | 62 | 143 | 7 | |
Gork and his Ugly Glublins | 1.7x Artifact Find | 85 | 196 | 7 | |
Ed and his Stolen Planks | 1.35x Sigil SPD | 117 | 270 | 7 | |
Gigachad and his Awesome Gigafrogs | 1.05 Lab Con Range | 158 | 364 | 7 | |
TP Pete Jr and his Battle Poops | 1.53x All Essence | 283 | 651 | 7 | |
Michael and his Rodents | 1.53x Artifact Find | 432 | 994 | 7 | |
Kyle and his Branch Brigade | 1.14x Farming SPD | 651 | 1,498 | 7 | |
Aaron and his Aacorn Gang | 1.7x All Essence | 1,874 | 4,311 | 7 | |
Kip and his Lil Fungi | 1.67x Total DMG | 7,531 | 17,322 | 8 |
Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
Karen and her Pots | 1.18x Farming EXP | 26 | 45 | 5.7 | |
Jimmy and his Enthusiastic Mimics | 1.53x Sneak EXP | 38 | 65 | 5.7 | |
Eugene and his Frosted Crabs | 7% Drop Rate | 65 | 111 | 5.7 | |
Nobby and his Gang of Nuts | 2.4x Jade Gain | 91 | 155 | 5.7 | |
Tiny Tim and his Cool Castles | 1.53x Sigil SPD | 125 | 213 | 5.7 | |
Tira and her Shrewd Pincermen | 1.88x Sneak EXP | 229 | 390 | 5.7 | |
Misha and her Super Spuds | 1.21x Farming SPD | 408 | 694 | 5.7 | |
Wlad and his Rootin' Tootin' Tysons | 1.05 Lab Con Range | 710 | 1,207 | 5.7 | |
Mac and his Many Moonmoons | 1.35x Crop EVO | 1,217 | 2,069 | 5.7 | |
Sir Reginald and his Gentlemen Giants | 1.7x Artifact Find | 5,039 | 8,567 | 5.7 | |
Shelby and her Shelled Snelbies | 1.88x Total DMG | 31,968 | 54,346 | 6.7 |
Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
Paulie and his Sheepie Herd | 3.5% AFK Gains | 373 | 299 | 7 | |
Dirk and his Celsius Flakes | 1.35x Farming EXP | 583 | 467 | 7 | |
Mr Harrison and his Mighty Staches | 2.05x All Essence | 1,032 | 826 | 7 | |
Gibby and his Bloque Offensive | 2.05x Total DMG | 1,362 | 1,090 | 7 | |
Esther and her Trampler Mamooths | 1.53x Sigil SPD | 2,048 | 1,639 | 7 | |
Frosty and his Relatives | 35% Skill EXP | 3,056 | 2,445 | 7 | |
The Accountant and his Trusty Penguins | 2.75x Jade Gain | 4,527 | 3,622 | 7 | |
Fermi and his Thermies | 1.7x Artifact Find | 6,667 | 5,334 | 7 | |
Kristen and her Chill Quenchies | 10.5% Drop Rate | 12,572 | 10,058 | 7 | |
Rob and his Ice Cold Killer Snakes | 2.05x Construct SPD | 18,291 | 14,633 | 7 | |
Lil Plump and his Dope Bops | 1.35x Skill Effncy. | 23,437 | 18,750 | 8 | |
Nadia and her All Seeing Eyes | 2.05x Sneak EXP | 33,903 | 27,123 | 8 | |
Shepherd and his Flock of Rams | 1.05 Lab Con Range | 128.2 K | 102.6 K | 8 | |
Brody and his Infamous Bloodbones | 1.53x Crop EVO | 372.7 K | 298.2 K | 8 |
Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
ProXD and his Mushrooms of Mischief | 2.75x Cooking SPD | 1,065 | 2,024 | 8.2 | |
Tallie and her Rambunctious TVs | 1.53x Farming EXP | 1,585 | 3,012 | 8.2 | |
Homer and his Epic Donuts | 2.23x Total DMG | 1,807 | 3,434 | 8.2 | |
Nostalgo and his Genies of Olde | 1.21x Farming SPD | 3,444 | 6,544 | 8.2 | |
Dalia and her Hyperactive Drinks | 7% AFK Gains | 3,912 | 7,433 | 8.2 | |
Werm and his Worms | 2.23x All Essence | 6,478 | 12,309 | 8.2 | |
JelloL0ver87 and his Beloved Gel Cubes | 1.7x Sigil SPD | 12,053 | 22,901 | 9.2 | |
Megacorp Representative and his Product | 52.5% Skill EXP | 19,678 | 37,389 | 9.2 | |
Werm's Stepsister and her Worms | 2.75x Total DMG | 36,066 | 68,526 | 9.2 | |
DQ and their abandoned Clammies | 3.63x Jade Gain | 40,679 | 77,291 | 9.2 | |
Dee and her 'dars | 1.88x Artifact Find | 65,674 | 124.8 K | 9.2 | |
Gordon and his Eloquent Flombeiges | 17.5% Drop Rate | 105.7 K | 200.7 K | 9.2 | |
Giuseppe and his Power Tools | 3.63x Construct SPD | 270.9 K | 514.7 K | 9.2 |
Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
Jawz and his Hot Smokin Suggmas | 2.05x Gaming Bits | 5,412 | 10,824 | 7 | |
Macdonald and his Homemade Maccies | 1.35x Skill Effncy. | 9,108 | 18,216 | 7 | |
Brandon and his Iconic Brightsides | 2.4x Total DMG | 17,297 | 34,594 | 8 | |
Lola and her Crazy Crackers | 1.05 Lab Con Range | 22,301 | 44,602 | 8 | |
Mr M and his Holey Moleys | 1.88x Crop EVO | 28,715 | 57,430 | 8 | |
The Don's Molto Bene Moltis | 4.15x Cooking SPD | 36,930 | 73,860 | 8 | |
Smoggy Shaman and their Scary Bones | 2.05x Sneak EXP | 60,884 | 121.8 K | 8 | |
Thomas and his Halftime Breakforce | 1.88x Shiny EXP | 128 K | 255.9 K | 8 | |
Larry and his Lava Lamps | 1.88x Farming EXP | 163.6 K | 327.2 K | 8 | |
OwO and their Spirit Army | 1.25x Farming SPD | 266.9 K | 533.9 K | 8 | |
Briggs and his Mole Workforce | 1.88x All Essence | 434.3 K | 868.6 K | 8 | |
Krepe and his Crawlies | 1.53x Artifact Find | 624.6 K | 1.2 M | 8 | |
Grinder23 and his Favorite Mobs | 35% Drop Rate | 795.3 K | 1.6 M | 8 |
Name | Enemy | Bonus | Attack | HP | Speed |
---|---|---|---|---|---|
Spiffy Jr and their Whelming Liquids | 10.5% All Stat | 70,698 | 148.5 K | 8 | |
iFarm and their 0cal Units | 2.75x Jade Gain | 162.2 K | 340.5 K | 8 | |
Spiffy Sr and his Bigtime Liquids | 1.7x Sigil SPD | 244.8 K | 514 K | 8 | |
Bart and his Trollsquad | 7% AFK Gains | 280.7 K | 589.4 K | 8 | |
Grunkle and their Rooted Whimsy | 3.8x Construct SPD | 484.1 K | 1 M | 8 | |
Barb and her Overworked Blobs | 70% Skill EXP | 554.6 K | 1.2 M | 8 | |
Lumi and her Bright Lights | 3.1x Total DMG | 832.6 K | 1.7 M | 8 | |
Marge and her Troll Patrol | 5.2x Cooking SPD | 953.1 K | 2 M | 8 | |
Lief and his Overzealous Leeks | 1.05 Lab Con Range | 1.4 M | 3 M | 8 | |
Seru and their Ceramic Entities | 1.7x Skill Effncy. | 1.6 M | 3.4 M | 8 | |
Mr Walker and his Untiring Doggies | 2.75x Gaming Bits | 2.1 M | 4.5 M | 8 | |
Duke of Yolk and his Subjects | 1.28x Farming SPD | 2.8 M | 5.9 M | 8 | |
Sorel and her Esteemed Sludge | 3.45x Shiny EXP | 3.2 M | 6.7 M | 8 | |
Shinji and his Inevitable Army | 10.5 Library Max Book Lv. | 3.7 M | 7.7 M | 8 |
Name | Enemy | Bonus | Attack | HP | Speed | Modifier |
---|---|---|---|---|---|---|
ENIGMA INFINITE and their Rift Spookers | 1 Stamp LV/day | 25,000 | 50,000 | 7 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Spookers | 3% Villager EXP | 28,000 | 56,001 | 7 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Spookers | 1% Ballot Bonus | 31,360 | 62,721 | 11 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Spookers | 12% Class EXP | 35,123 | 70,247 | 7 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Spookers | 1 Equinox Max LV | 39,337 | 78,676 | 7 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Spookers | 1.07x Meal Bonuses | 44,058 | 88,118 | 4 | Slow Motion All units, both yours and my own, move at 60% speed. | |
ENIGMA INFINITE and their Rift Spookers | 2% Ballot Bonus | 49,345 | 98,692 | 7 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Spookers | 4% Villager EXP | 55,267 | 110.5 K | 8 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Spookers | 15% Class EXP | 61,899 | 123.8 K | 8 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Spookers | 10% for World 7 | 69,326 | 138.7 K | 8 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Spookers | 1 Equinox Max LV | 77,646 | 155.3 K | 8 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Spookers | 4% Monument AFK | 86,963 | 173.9 K | 8 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Spookers | 18% Class EXP | 97,399 | 194.8 K | 8 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Spookers | 2% Ballot Bonus | 109.1 K | 218.2 K | 8 | Truce No mods, no effects, no tricks. I want a proper match this time. | |
ENIGMA INFINITE and their Rift Spookers | 4% Villager EXP | 122.2 K | 244.4 K | 8 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Spookers | 1.03x Winner Bonuses | 136.8 K | 273.7 K | 11 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Spookers | 20% for World 7 | 153.3 K | 306.5 K | 8 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Spookers | 25% for World 7 | 171.7 K | 343.3 K | 8 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Spookers | 2 Equinox Max LV | 192.2 K | 384.5 K | 8 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Spookers | 20% Class EXP | 215.3 K | 430.6 K | 8 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Slugs | 5% Monument AFK | 723.5 K | 1.4 M | 8 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Slugs | 30% for World 7 | 810.3 K | 1.6 M | 8 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Slugs | 24% Class EXP | 907.5 K | 1.8 M | 8 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Slugs | 4% Villager EXP | 1 M | 2 M | 8 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Slugs | 1 Stamp LV/day | 1.1 M | 2.3 M | 11 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Slugs | 2% Ballot Bonus | 1.3 M | 2.6 M | 8 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Slugs | 2% for World 7 | 1.4 M | 2.9 M | 8 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Slugs | 35% for World 7 | 1.6 M | 3.2 M | 4 | Slow Motion All units, both yours and my own, move at 60% speed. | |
ENIGMA INFINITE and their Rift Slugs | 1.09x Meal Bonuses | 1.8 M | 3.6 M | 8 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Slugs | 26% Class EXP | 2 M | 4 M | 8 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Slugs | 5% Monument AFK | 2.2 M | 4.5 M | 8 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Slugs | 5% Villager EXP | 2.5 M | 5 M | 8 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Slugs | 40% for World 7 | 2.8 M | 5.6 M | 8 | Truce No mods, no effects, no tricks. I want a proper match this time. | |
ENIGMA INFINITE and their Rift Slugs | 1 Equinox Max LV | 3.2 M | 6.3 M | 8 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Slugs | 45% for World 7 | 3.5 M | 7.1 M | 8 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Slugs | 50% for World 7 | 4 M | 7.9 M | 8 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Slugs | 2% Ballot Bonus | 4.4 M | 8.9 M | 13 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Slugs | 6% Monument AFK | 5 M | 9.9 M | 8 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Slugs | 30% Class EXP | 5.6 M | 11.1 M | 8 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Slugs | 1.03x Winner Bonuses | 6.2 M | 12.5 M | 8 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Jocunds | 1 Stamp LV/day | 11.6 M | 23.3 M | 9 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Jocunds | 3% Villager EXP | 13 M | 26.1 M | 9 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Jocunds | 1% Ballot Bonus | 14.6 M | 29.2 M | 13 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Jocunds | 12% Class EXP | 16.3 M | 32.7 M | 9 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Jocunds | 1 Equinox Max LV | 18.3 M | 36.6 M | 9 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Jocunds | 1.07x Meal Bonuses | 20.5 M | 41 M | 4 | Slow Motion All units, both yours and my own, move at 60% speed. | |
ENIGMA INFINITE and their Rift Jocunds | 2% Ballot Bonus | 23 M | 45.9 M | 9 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Jocunds | 4% Villager EXP | 25.7 M | 51.4 M | 9 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Jocunds | 15% Class EXP | 28.8 M | 57.6 M | 9 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Jocunds | 10% for World 7 | 32.3 M | 64.5 M | 9 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Jocunds | 1 Equinox Max LV | 36.1 M | 72.3 M | 9 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Jocunds | 4% Monument AFK | 40.5 M | 80.9 M | 9 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Jocunds | 18% Class EXP | 45.3 M | 90.6 M | 9 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Jocunds | 2% Ballot Bonus | 50.8 M | 101.5 M | 9 | Truce No mods, no effects, no tricks. I want a proper match this time. | |
ENIGMA INFINITE and their Rift Jocunds | 4% Villager EXP | 56.8 M | 113.7 M | 9 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Jocunds | 1.03x Winner Bonuses | 63.7 M | 127.3 M | 15 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Jocunds | 20% for World 7 | 71.3 M | 142.6 M | 9 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Jocunds | 25% for World 7 | 79.9 M | 159.7 M | 9 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Jocunds | 2 Equinox Max LV | 89.4 M | 178.9 M | 9 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Jocunds | 20% Class EXP | 100.2 M | 200.4 M | 9 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Hiveminds | 5% Monument AFK | 157.1 M | 314.2 M | 9 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Hiveminds | 30% for World 7 | 175.9 M | 351.9 M | 9 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Hiveminds | 24% Class EXP | 197 M | 394.1 M | 9 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Hiveminds | 4% Villager EXP | 220.7 M | 441.4 M | 9 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Hiveminds | 1 Stamp LV/day | 247.2 M | 494.3 M | 15 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Hiveminds | 2% Ballot Bonus | 276.8 M | 553.7 M | 9 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Hiveminds | 2% for World 7 | 310 M | 620.1 M | 9 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Hiveminds | 35% for World 7 | 347.3 M | 694.5 M | 5 | Slow Motion All units, both yours and my own, move at 60% speed. | |
ENIGMA INFINITE and their Rift Hiveminds | 1.09x Meal Bonuses | 388.9 M | 777.8 M | 9 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Hiveminds | 26% Class EXP | 435.6 M | 871.2 M | 9 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Hiveminds | 5% Monument AFK | 487.9 M | 975.7 M | 9 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Hiveminds | 5% Villager EXP | 546.4 M | 1.1 B | 9 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Hiveminds | 40% for World 7 | 612 M | 1.2 B | 9 | Truce No mods, no effects, no tricks. I want a proper match this time. | |
ENIGMA INFINITE and their Rift Hiveminds | 1 Equinox Max LV | 685.4 M | 1.4 B | 9 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Hiveminds | 45% for World 7 | 767.7 M | 1.5 B | 10 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Hiveminds | 50% for World 7 | 859.8 M | 1.7 B | 10 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Hiveminds | 2% Ballot Bonus | 963 M | 1.9 B | 17 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Hiveminds | 6% Monument AFK | 1.1 B | 2.2 B | 10 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Hiveminds | 30% Class EXP | 1.2 B | 2.4 B | 10 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Hiveminds | 1.03x Winner Bonuses | 1.4 B | 2.7 B | 10 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Stalkers | 1 Stamp LV/day | 1.9 B | 3.9 B | 10 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Stalkers | 3% Villager EXP | 2.2 B | 4.4 B | 10 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Stalkers | 1% Ballot Bonus | 2.4 B | 4.9 B | 17 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Stalkers | 12% Class EXP | 2.7 B | 5.5 B | 10 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Stalkers | 1 Equinox Max LV | 3.1 B | 6.1 B | 10 | Extra Time I've doubled our health points so we can play longer. | |
ENIGMA INFINITE and their Rift Stalkers | 1.07x Meal Bonuses | 3.4 B | 6.9 B | 6 | Slow Motion All units, both yours and my own, move at 60% speed. | |
ENIGMA INFINITE and their Rift Stalkers | 2% Ballot Bonus | 3.8 B | 7.7 B | 10 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Stalkers | 4% Villager EXP | 4.3 B | 8.6 B | 10 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Stalkers | 15% Class EXP | 4.8 B | 9.6 B | 10 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Stalkers | 10% for World 7 | 5.4 B | 10.8 B | 10 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. | |
ENIGMA INFINITE and their Rift Stalkers | 1 Equinox Max LV | 6.1 B | 12.1 B | 10 | Zerg Surprise You best be ready, I'm playing all my minions on turn 1! | |
ENIGMA INFINITE and their Rift Stalkers | 4% Monument AFK | 6.8 B | 13.6 B | 10 | Uno Draw 7 You're playing with a 7 card hand. It's more fun this way, trust me you'll love it! | |
ENIGMA INFINITE and their Rift Stalkers | 18% Class EXP | 7.6 B | 15.2 B | 10 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Stalkers | 2% Ballot Bonus | 8.5 B | 17 B | 10 | Truce No mods, no effects, no tricks. I want a proper match this time. | |
ENIGMA INFINITE and their Rift Stalkers | 4% Villager EXP | 9.5 B | 19 B | 10 | Offsides Rule When you hurt me, all your minions beyond the midfield perish. | |
ENIGMA INFINITE and their Rift Stalkers | 1.03x Winner Bonuses | 10.7 B | 21.3 B | 17 | Fast Forward All of our units, yours and mine, move at 170% speed. | |
ENIGMA INFINITE and their Rift Stalkers | 20% for World 7 | 11.9 B | 23.9 B | 10 | Invincibility Just let me play my units, I will forfeit one health each time, but you must deal the final blow. | |
ENIGMA INFINITE and their Rift Stalkers | 25% for World 7 | 13.4 B | 26.8 B | 10 | Fair Play No lane stacking! When you hurt me, all your units in that lane take damage. | |
ENIGMA INFINITE and their Rift Stalkers | 2 Equinox Max LV | 15 B | 30 B | 10 | Glass Cannon You have but a single health point, as do I. | |
ENIGMA INFINITE and their Rift Stalkers | 20% Class EXP | 16.8 B | 33.6 B | 10 | Triple Overtime Ten times the health points. I wanna see your deck's lategame viability. |
Upgrades
Familiars
Summoning Bonuses
Name | Source | Description |
---|---|---|
Regalis My Beloved | W6 Achievements | 1.01x larger Winners Bonuses from Summoning |
Spectre Stars | W6 Achievements | 1.01x larger Winners Bonuses from Summoning |
Winz Lantern | Sailing | All Winner Bonuses from Summoning are 1.25/1.5/1.75/2x Bigger! |
W6 Merit | W6 Merit Shop | +1% Larger bonuses to all your Winner's Bonuses from Summoning (max 10) |
Crystal Comb | Sneaking | 1.30x Bigger Summoning Winner Bonuses |
Name | Source | Description |
---|---|---|
Gibbed Drink | Alchemy Vials | +% Summoning EXP Gain |
Bamboo Spirit Card | Cards | +% Summoning EXP Gain(Passive) |
Large Pohayoh | Cooking | +2% Summoning EXP per Level |
Summoner Stone Stamp | Stamps | +% Summoning EXP Gain |
Sumo Magno | Star Signs | +20% Summoning EXP |
Shiny Chippy | Shiny Pets | +1%/lvl Summoning EXP gain |
Shiny Donut | Shiny Pets | +1%/lvl Summoning EXP gain |
Bonus Ballot | Bonus Ballot | Boosts Summoning EXP gain by +40% |
Skill Mastery | Skill Mastery (150 Summoning) | +25% Summoning EXP |
Spiritual Growth | Lab | Boosts EXP multi for all three World 6 skills by +50%! |
Skill Mastery
Upon completing Rift 16 in World 4, Skill Mastery unlocks. Skill Mastery gives you account wide bonuses based on your skill's total level across every player.
Total Level Req | Bonus | |
---|---|---|
150 | +25% Summoning EXP gain | |
200 | 1.10x Essence Gain | |
300 | +5% Total damage | |
400 | +10% All skill EXP | |
500 | +5% All skill efficiency | |
750 | +1% Printer output | |
1000 | +25% All skill EXP |