Voidwalker: Difference between revisions

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The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see [[Portal Requirements]] for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, {{PAGENAME}} will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. Additionally, it also recommended you take samples for the [[3D Printer]] during the Void Run because of the Voidwalker talent [[File:Void Radius.png|32px]] Void Radius. Which gives [[Construction#Death_Note-0|Multikill]] per Tier when in the Void Run.
The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see [[Portal Requirements]] for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, {{PAGENAME}} will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. Additionally, it also recommended you take samples for the [[3D Printer]] during the Void Run because of the Voidwalker talent [[File:Void Radius.png|32px]] Void Radius. Which gives [[Construction#Death_Note-0|Multikill]] per Tier when in the Void Run.


Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's [[File:One Step Ahead.png|28px]] - '''gaining class levels does not award Voidwalker page talent points'''.
Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's [[File:One Step Ahead.png|28px]][[Maestro#One_Step_Ahead|One Step Ahead]] talent </br> '''Gaining class levels does not award Voidwalker page talent points'''.


To unlock the {{PAGENAME}}, you must complete a [[Secrets|Secret]] [[Nebulyte|questline]] after reaching level 150 on [[Maestro]].
To unlock the {{PAGENAME}}, you must complete a [[Secrets|Secret]] [[Nebulyte|questline]] after reaching level 150 on [[Maestro]].
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|notes=The talents affected are unlocked in the following order:
|notes=The talents affected are unlocked in the following order:
<table class='wikitable mw-collapsible mw-collapsed'>
<table class='wikitable mw-collapsible mw-collapsed'>
<tr><th style='width:35%;'>Talent</th><th>Enhancement</th></tr>
<tr><th style='width:5%;'>Level</th><th>Talent</th><th>Enhancement</th></tr>
<tr><td>{{Talentdis|Left Hand of Learning|Maestro}}</td><td>Left Hand of Learning also applies for you, and gives double its bonus to you specifically.</td></tr>
<tr><td>25<td>{{Talentdis|Left Hand of Learning|Maestro}}</td><td>Left Hand of Learning also applies for you, and gives double its bonus to you specifically.</td></tr>
<tr><td>{{Talentdis|Pirate Flag|Siege Breaker}}</td><td>Plunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins.</td></tr>
<tr><td>50<td>{{Talentdis|Pirate Flag|Siege Breaker}}</td><td>Plunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins.</td></tr>
<tr><td>{{Talentdis|Radiant Chainbolt|Elemental Sorcerer}}</td><td>Radiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce.</td></tr>
<tr><td>75<td>{{Talentdis|Radiant Chainbolt|Elemental Sorcerer}}</td><td>Radiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce.</td></tr>
<tr><td>{{Talentdis|Sleepin' On The Job|Journeyman}}</td><td>Sleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains.</td></tr>
<tr><td>100<td>{{Talentdis|Sleepin' On The Job|Journeyman}}</td><td>Sleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains.</td></tr>
<tr><td>{{Talentdis|Apocalypse Chow|Blood Berserker}}</td><td>Apocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters.</td></tr>
<tr><td>125<td>{{Talentdis|Apocalypse Chow|Blood Berserker}}</td><td>Apocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters.</td></tr>
<tr><td>{{Talentdis|Whale Wallop|Beast Master}}</td><td>+25 Max to whale summons, and +500px range. Also, all Beast Master kills have a 50% chance to reduce incubator and Shiny Pet time by 3 sec.</td></tr>
<tr><td>150<td>{{Talentdis|Whale Wallop|Beast Master}}</td><td>+25 Max to whale summons, and +500px range. Also, all'''(Active)''' Beast Master kills have a 50% chance to reduce incubator,fenceyard and spice territories time by 3 sec.</td></tr>
<tr><td>{{Talentdis|Right Hand of Action|Maestro}}</td><td>Right Hand of Action also applies for you, and gives double its bonus to you specifically.</td></tr>
<tr><td>175<td>{{Talentdis|Right Hand of Action|Maestro}}</td><td>Right Hand of Action also applies for you, and gives double its bonus to you specifically.</td></tr>
<tr><td>{{Talentdis|Green Tube|Bubonic Conjuror}}</td><td>Green Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left.</td></tr>
<tr><td>200<td>{{Talentdis|Green Tube|Bubonic Conjuror}}</td><td>Green Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left.</td></tr>
<tr><td>{{Talentdis|Knightly Disciple|Divine Knight}}</td><td>Knightly Disciple lasts 20 sec longer than normal.</td></tr>
<tr><td>225<td>{{Talentdis|Knightly Disciple|Divine Knight}}</td><td>Knightly Disciple lasts 20 sec longer than normal.</td></tr>
<tr><td>{{Talentdis|Lucky Charms|Maestro}}</td><td>Lucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you.</td></tr>
<tr><td>250<td>{{Talentdis|Lucky Charms|Maestro}}</td><td>Lucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you.</td></tr>
</table>
</table>
}}
}}

Latest revision as of 23:30, 2 September 2024

Voidwalker is a Journeyman Class Icon.png Journeyman elite class that operates on the concept of "Speedrunning" through the Void Trial Rerun.png Void Trial Rerun talent. Using Void Trial Rerun will begin a new Void Run in the void, an exclusive 'world' much like the worlds you've seen before. Or maybe Voidwalker ate something funny.

The goal of the Void Run is to progress through the game and open as many portals as possible by killing enemies (see Portal Requirements for info on available portals and their requirements). Teleporting is an option, but beginning a Void Run sets all of your kills, and therefore your portal access, to 0. Towns and the first monster map will remain open as usual. After the run, Voidwalker will copy portal access from other characters on your account, and that does mean even if it wasn't accessible before. Additionally, it also recommended you take samples for the 3D Printer during the Void Run because of the Voidwalker talent Void Radius.png Void Radius. Which gives Multikill per Tier when in the Void Run.

Void Talent Points are gained primarily from portal count highscores from Void Runs and Maestro's One Step Ahead.pngOne Step Ahead talent
Gaining class levels does not award Voidwalker page talent points.

To unlock the Voidwalker, you must complete a Secret questline after reaching level 150 on Maestro.

Voidwalker Family Bonus

 Class Level


+% Fighting AFK Gains


Voidwalker Talents

Void Trial Rerun

Void Trial Rerun.png

Begin a Speedrun, lasts for s. Gives Void Talent Pts per portal unlocked from kills.

Warning
Using this skill will set all kills on your VoidWalker to 2 million, but only for mob portals you opened on your other characters, this means you will gain access to all maps your other characters can access.
Kills on portals whose requirement are above 2 million kills will be set to that number instead of 2 million.
For example: The kills on the Green Mushrooms portal will be set to 2 million, but the kills on the Crawlers portal(whose kill requirement is 3M) will be set to 3M.

Mana Cost: 5 
Action Time: 1 Seconds 
Cooldown: 19 Hours 26 Minutes 50 Seconds

Void Radius

Void Radius.png

Hits every mob within px. Also gives +% Multikill Per Tier for 20 sec if speedrunning.

Mana Cost: 5 
Action Time: 1 Seconds 
Cooldown: 40 Seconds

Bossing Vain

Bossing Vain.png

Boss kills count as portals. Also, each unique boss kill during the speedrun makes mobs respawn +% faster

Quad Jab

Quad Jab.png

Punches now hit a 4th time for % dmg. The other hits do +% more Dmg

Enhancement Eclipse

Enhancement Eclipse.png

Enhances a new Talent for another class every 25 points invested, up to 250.

The talents affected are unlocked in the following order:

LevelTalentEnhancement
25Left Hand of Learning.png Left Hand of LearningLeft Hand of Learning also applies for you, and gives double its bonus to you specifically.
50Pirate Flag.png Pirate FlagPlunderous mobs spawn twice as often. Also, if your flag has more than 100 coins, you get a guaranteed Plunder Mob at the cost of 25 coins.
75Radiant Chainbolt.png Radiant ChainboltRadiant Chainbolt loses less dmg every bounce. More specifically, it does 15% less dmg per bounce instead of 25% less per bounce.
100Sleepin' On The Job.png Sleepin' On The JobSleepin on the Job also counts for Skilling AFK Gains rate, as opposed to just Fighting AFK Gains.
125Apocalypse Chow.png Apocalypse ChowApocalypse Chow now has 'Super Chows' at 100M Blood Berserker kills. Each one gives 1.1x cooking spd on all characters.
150Whale Wallop.png Whale Wallop+25 Max to whale summons, and +500px range. Also, all(Active) Beast Master kills have a 50% chance to reduce incubator,fenceyard and spice territories time by 3 sec.
175Right Hand of Action.png Right Hand of ActionRight Hand of Action also applies for you, and gives double its bonus to you specifically.
200Green Tube.png Green TubeGreen Tube now boosts 'All Skill Exp' instead of just Lab Exp for all players to the left.
225Knightly Disciple.png Knightly DiscipleKnightly Disciple lasts 20 sec longer than normal.
250Lucky Charms.png Lucky CharmsLucky Charms also gives you Skill EXP equal to the Class EXP that LUK gives you.

Power Orb

Power Orb.png

+% DMG for all characters, for every 50 Class LV they are over 200.

Eternal Str

Eternal Str.png

+ base STR for all characters. Also + max LV to 'Fist of Rage'

Eternal Agi

Eternal Agi.png

+ base AGI for all characters. Also + max LV to 'Quickness Boots'

Eternal Wis

Eternal Wis.png

+ base WIS for all characters. Also + max LV to 'Book of the Wise'

Eternal Luk

Eternal Luk.png

+ base LUK for all characters. Also + max LV to 'Lucky Horseshoe'

Exp Cultivation

Exp Cultivation.png

+% Class EXP for all characters.

Voodoo Statufication

Voodoo Statufication.png

All statues give % higher Bonuses to all characters

Species Epoch

Species Epoch.png

+% Critters and Souls per combined Trapping and Worship LV above 100

Master Of The System

Master Of The System.png

+% Multikill per tier per 5 maps of Speedrun highscore. Applies to all characters.

Blood Marrow

Blood Marrow.png

+% Multiplicative Meal Cooking Spd per total LV of all Meals upgraded on the Dinner Table Menu