Template:InfoEnemy: Difference between revisions

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|-
|-
{{#if: {{{crystalname|}}} |
{{#if: {{{crystalname|}}} |
! colspan="2" class="SubHeader" {{!}} {{Enemy|{{{crystalname}}}}}
! colspan="2" class="SubHeader" {{!}} [[{{{crystalname}}}]]
{{infoEnemy/crystalstats | attack={{{attack}}} | health={{{health}}} | defence={{{defence}}} | exp={{{exp}}}}}
{{infoEnemy/crystalstats | attack={{{attack}}} | health={{{health}}} | defence={{{defence}}} | exp={{{exp}}}}}
}}
}}

Revision as of 18:59, 1 December 2021

This template defines the table "Enemies". View table.

Usage:
{{InfoEnemy
|attack=example
|health=example
|speed=example
|defence=example (this defines the accuracy values required)
|defence0=example (How much defence is needed to not take damage)
|exp=example
|world=example
|area=example
|area2=example (optional)
|area3=example (optional)
|crystal=yes (if you want to show the stats for the crystal enemy in the area
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|hascard=yes
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
|notes=example (optional)
}}