imported>Sacrezar |
imported>Kiokurashi |
Line 96: |
Line 96: |
| |parentTab=Hunter | | |parentTab=Hunter |
| |textArr=Collect & set all traps, but only get (Table 1)% critters. (Table 2)% Exp is given to each player. | | |textArr=Collect & set all traps, but only get (Table 1)% critters. (Table 2)% Exp is given to each player. |
| |form1=decay|x1=100|x2=100 | | |form1=decay|x1=140|x2=100 |
| |form2=decay|y1=80|y2=100 | | |form2=decay|y1=120|y2=100 |
| }} | | }} |
| {{Talent | | {{Talent |
Revision as of 05:42, 10 June 2021
Class Information
Hunter is an Archer subclass that will specialize in Trapping.
Hunter Talents
360 Noscope
Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done
Bear Trap
Lay down bear traps that deal % dmg when a monster triggers it
Uwu Rawrrr
When mobs die, their respawn time is seconds faster!
Stop Right There
Immobilizes monsters within a pixel radius of you for seconds.
Have Another... Again!
Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'
Looty Mc Shooty
+% Damage for every 50 items you've ever found on any of your players.
Shoeful Of Obol
Obols give +% more AGI than what is listed
Straightshot Statues
'Speed', 'Anvil', and 'Bullseye' statues give +% more bonus
Visibility Vessels
Each Lv of 'Archer or Bust' Bubble raises max Lv of 'I See You', up to +
Eagle Eye
Collect & set all traps, but only get % critters. % Exp is given to each player.
Invasive Species
+% Trapping Efficiency per power of % Froge Critters in Storage.
Shroom Bait
+% Trapping Exp Gain. Doesn't affect EXP given to other players when in Eagle Eye.
Reflective Eyesight
x Shiny Critter chance. Triggers again every 10 Trapping LVs.
Previous Points
+ Talent Points for the 'Archer' talent tab. But,what's wrong with these talents?