Template:InfoEnemy: Difference between revisions

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<data source="attack">
<data source="attack">
<label>Attack</label>
<label>Attack</label>
                    <format>{{Numdisplay|{{{attack}}}}}</format>
</data>
</data>
<data source="health">
<data source="health">
Line 98: Line 99:
<data source="crystalname">
<data source="crystalname">
<label>Attack</label>
<label>Attack</label>
<format>{{#expr:{{{attack}}}*2.5}}</format>
<format>{{Numdisplay|{{#expr:{{{attack}}}*2.5}}}}</format>
</data>
</data>
<data source="crystalname">
<data source="crystalname">

Revision as of 04:16, 2 March 2023

This template defines the table "Enemies". View table.

Usage:
{{InfoEnemy
|attack=example
|health=example
|speed=example
|defence=example (this defines the accuracy values required)
|defence0=example (How much defence is needed to not take damage)
|exp=example
|world=example
|area=example
|area2=example (optional)
|area3=example (optional)
|crystal=yes (if you want to show the stats for the crystal enemy in the area
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
|notes=example (optional)
}}