Arcade: Difference between revisions

From IdleOn MMO Wiki
Line 168: Line 168:
! Bonus !! Max Level !! Max Bonus!!Purchaseable?*
! Bonus !! Max Level !! Max Bonus!!Purchaseable?*
|-
|-
|{{Icons|Gold Ball Shop 1|text=Base Damage}}||100||100||
|{{Icons|Gold Ball Shop 1|text=Base Damage}}||100||100||YES
|-
|-
|{{Icons|Gold Ball Shop 2|text=Base Defense}}||100||20||
|{{Icons|Gold Ball Shop 2|text=Base Defence}}||100||20||YES
|-
|-
|{{Icons|Gold Ball Shop 3|text=Total Accuracy}}||100||30%||YES
|{{Icons|Gold Ball Shop 3|text=% Total Accuracy}}||100||30||
|-
|-
|{{Icons|Gold Ball Shop 4|text=Mining EXP Gain}}||100||30%||
|{{Icons|Gold Ball Shop 4|text=% Mining EXP gain}}||100||30||YES
|-
|-
|{{Icons|Gold Ball Shop 5|text=Fishing EXP Gain}}||100||30%||
|{{Icons|Gold Ball Shop 5|text=% Fishing EXP gain}}||100||30||
|-
|-
|{{Icons|Gold Ball Shop 6|text=Sample Size}}||100||2%||YES
|{{Icons|Gold Ball Shop 6|text=% Sample Size}}||100||2||
|-
|-
|{{Icons|Gold Ball Shop 7|text=AFK Gains Rate}}||100||2%||YES
|{{Icons|Gold Ball Shop 7|text=% AFK Gains Rate}}||100||2||
|-
|-
|{{Icons|Gold Ball Shop 8|text=Cap for all Liquids}}||100||12.5||
|{{Icons|Gold Ball Shop 8|text=Cap for all Alchemy Liquids}}||100||12.5||
|-
|-
|{{Icons|Gold Ball Shop 9|text=Multikill per Tier}}||100||5%||YES
|{{Icons|Gold Ball Shop 9|text=% Multikill per Tier}}||100||5||
|-
|-
|{{Icons|Gold Ball Shop 10|text=Catching EXP Gain}}||100||5%||
|{{Icons|Gold Ball Shop 10|text=% Catching EXP gain}}||100||25||
|-
|-
|{{Icons|Gold Ball Shop 11|text=Cash From Mobs}}||100||5%||
|{{Icons|Gold Ball Shop 11|text=% Cash from Mobs}}||100||10||YES
|-
|-
|{{Icons|Gold Ball Shop 12|text=Cash From Mobs (there are two}})||100||10%||YES
|{{Icons|Gold Ball Shop 12|text=% Cash from Mobs}}||100||15||
|-
|-
|{{Icons|Gold Ball Shop 13|text=Class EXP Gain}}||100||8%||YES
|{{Icons|Gold Ball Shop 13|text=% Class EXP gain}}||100||10||
|-
|-
|{{Icons|Gold Ball Shop 14|text=Shiny Chance}}||100||50%||YES
|{{Icons|Gold Ball Shop 14|text=% Shiny Chance}}||100||50||
|-
|-
|{{Icons|Gold Ball Shop 15|text=Trapping EXP}}||100||25%||
|{{Icons|Gold Ball Shop 15|text=% Trapping EXP}}||100||25||
|-
|-
|{{Icons|Gold Ball Shop 16|text=Starting TD Points}}||100||25%||YES
|{{Icons|Gold Ball Shop 16|text=Starting Tower Defense Points}}||100||100||YES
|-
|-
|{{Icons|Gold Ball Shop 17|text=Tab 1 Talent Points}}**||100||10||YES
|{{Icons|Gold Ball Shop 17|text=Tab 1 Talent Points**}}||100||11||
|-
|-
|{{Icons|Gold Ball Shop 18|text=Weapon Power}}||100||7||
|{{Icons|Gold Ball Shop 18|text=Weapon Power}}||100||7||
|-
|{{Icons|Gold Ball Shop 19|text=% Skill EXP gain}}||100||10||
|-
|{{Icons|Gold Ball Shop 20|text=Base STR}}||100||100||YES
|-
|{{Icons|Gold Ball Shop 21|text=Base AGI}}||100||100||
|-
|{{Icons|Gold Ball Shop 22|text=Base WIS}}||100||100||
|-
|{{Icons|Gold Ball Shop 23|text=Base LUK}}||100||100||YES
|-
|{{Icons|Gold Ball Shop 24|text=% Trapping Critters}}||100||15||YES
|-
|{{Icons|Gold Ball Shop 25|text=% Worship Souls}}||100||15||
|-
|{{Icons|Gold Ball Shop 26|text=% Refinery Speed}}||100||15||
|-
|{{Icons|Gold Ball Shop 27|text=% Forge Capacity}}||100||50||YES
|-
|{{Icons|Gold Ball Shop 28|text=% Drop Rate}}||100||15||
|}
|}
<nowiki>*</nowiki> As of April 28th, 2023.
<nowiki>*</nowiki> As of April 28th, 2023.


<nowiki>**</nowiki> "Tab 1 Talent Points" bonus gives 0.1 Points per purchase, resulting in 1 point every 10 levels.
<nowiki>**</nowiki> "Tab 1 Talent Points" bonus gives 0.1 Points per purchase, resulting in 1 point every 10 levels.

Revision as of 06:04, 3 June 2023

Arcade is a Pachinko-style minigame that can give various rewards. The Arcade can be accessed via the Juggling Clown NPC in the Yum Yum Desert Town, as well as Quick Ref.

How does Pachinko work?

Pachinko is a game where you launch iron balls which then fall down by bouncing on pins before landing in a reward bucket that is very popular in Japan. In IdleOn the basic concept is the same with the addition of the possibility of a bucket sending your ball to a portal at the top of a specific color. Balls to play Pachinko are earned overtime and have a limit that can be stored before being collected (Your specific numbers can be seen by hitting the small info button on the left of the window). Collected ones have no limit, and your rate of collection can be increased with Achievements, A world 2 merit, Stamps and an Alchemy Vial.

Enough with the details. Gimme the rewards!

There are a few 'buckets' balls can fall into indicated by their color which give rewards at a set rate. Among those rewards you can get "Shop" balls which can be spent in the Arcade Shop for a rotating stock of of bonuses. These bonuses will change occasionally, but any that you invest in you keep even if they aren't currently available to upgrade.

Bucket Rewards by Color

Amount Reward Chance
"1" Copper Portal 25 %
3 Golden Balls 33.3 %
Lvl1 Money 41.7 %

Amount Reward Chance
2000 Gem.png Gem 100 %
3000 Golden Balls 100 %
250 Pachinko Balls 100 %
  • 1 Money amount is a random number between 10 and 100 times your Character's Level.
  • 2 The "Red Die" item is actually a small popup of a Red Die on top of the bucket. Tap it to start it spinning, tap again to stop. If it lands on a 6 then you get the bonus "Lava's Ballpit of Fire and Fury" level where you can earn bonus Balls.

Lava's Ballpit of Fire and Fury

Lava's Ballpit of Fire and Fury is a smaller Pachinko layout where you can get bonus Pachinko balls.

Start off by selecting one of the three tilt options. The better the tilt for the red ball to go right, the less red balls you start with. As balls fall down into the buckets below, they either give regular Pachinko balls or red balls, meaning the game continues for a longer period of time. The amount of balls given as reward rises significantly with each bucket going to the right.

The game ends once you run out of red balls on the screen. All regular Pachinko balls won are then added to your account.

Note: The dev (LavaFlame2) has said on stream that Right Tilt is the most beneficial option.

The Golden Ball Shop!!!

This is where you spend all of those "Shop" balls you keep getting awarded. Here you can buy levels in various stats that will rotate "purchase access" occasionally. Anything you buy is a permanent, but you may have to wait until it comes back to buy more.

It costs a total of 32,457 Gold Balls to max out one bonus. Currently, the only way to reduce that is via the Gold Ball Stamp. At maximum reduction of 40%, the price goes down to 19,472 Gold Balls per bonus.

The following table includes all Arcade Shop bonuses.

Bonus Max Level Max Bonus Purchaseable?*
Gold Ball Shop 1.png Base Damage 100 100 YES
Gold Ball Shop 2.png Base Defence 100 20 YES
Gold Ball Shop 3.png % Total Accuracy 100 30
Gold Ball Shop 4.png % Mining EXP gain 100 30 YES
Gold Ball Shop 5.png % Fishing EXP gain 100 30
Gold Ball Shop 6.png % Sample Size 100 2
Gold Ball Shop 7.png % AFK Gains Rate 100 2
Gold Ball Shop 8.png Cap for all Alchemy Liquids 100 12.5
Gold Ball Shop 9.png % Multikill per Tier 100 5
Gold Ball Shop 10.png % Catching EXP gain 100 25
Gold Ball Shop 11.png % Cash from Mobs 100 10 YES
Gold Ball Shop 12.png % Cash from Mobs 100 15
Gold Ball Shop 13.png % Class EXP gain 100 10
Gold Ball Shop 14.png % Shiny Chance 100 50
Gold Ball Shop 15.png % Trapping EXP 100 25
Gold Ball Shop 16.png Starting Tower Defense Points 100 100 YES
Gold Ball Shop 17.png Tab 1 Talent Points** 100 11
Gold Ball Shop 18.png Weapon Power 100 7
Gold Ball Shop 19.png % Skill EXP gain 100 10
Gold Ball Shop 20.png Base STR 100 100 YES
Gold Ball Shop 21.png Base AGI 100 100
Gold Ball Shop 22.png Base WIS 100 100
Gold Ball Shop 23.png Base LUK 100 100 YES
Gold Ball Shop 24.png % Trapping Critters 100 15 YES
Gold Ball Shop 25.png % Worship Souls 100 15
Gold Ball Shop 26.png % Refinery Speed 100 15
Gold Ball Shop 27.png % Forge Capacity 100 50 YES
Gold Ball Shop 28.png % Drop Rate 100 15

* As of April 28th, 2023.

** "Tab 1 Talent Points" bonus gives 0.1 Points per purchase, resulting in 1 point every 10 levels.