Template:InfoEnemy: Difference between revisions
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{{#if: {{{crystalname|}}} | | {{#if: {{{crystalname|}}} | | ||
<div class="SubHeader">[[{{{crystalname}}}]]</div> | <div class="SubHeader">[[{{{crystalname}}}]]</div> | ||
{| | |||
{{infoEnemy/crystalstats | attack={{{attack}}} | health={{{health}}} | defence={{{defence}}} | exp={{{exp}}}}} | {{infoEnemy/crystalstats | attack={{{attack}}} | health={{{health}}} | defence={{{defence}}} | exp={{{exp}}}}} | ||
|} | |||
}} | }} | ||
{{#ifeq: {{{hascard}}} | Yes | {{#cargo_query:tables=Cards | {{#ifeq: {{{hascard}}} | Yes | {{#cargo_query:tables=Cards |
Revision as of 19:11, 17 December 2021
This template defines the table "Enemies". View table.
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=example (How much defence is needed to not take damage) |exp=example |world=example |area=example |area2=example (optional) |area3=example (optional) |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (e.g. Crystal Carrot for blunder hills) |hascard=yes |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) |notes=example (optional) }}