King Doot: Difference between revisions
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{{EnemyNavigation|Biggie Hours|}} | {{EnemyNavigation|Biggie Hours|Efaunt}} | ||
To summon this boss, you must craft the {{CraftReq|Dootjat Eye}} using the recipe dropped from [[Sand Giant|Sand Giants]]. | |||
{{ForgeSlot | |||
|anvtab=Anvil Tab 2 | |||
|craftnum=59 | |||
|levelreq=21 | |||
|resource1=Silver Antique | |||
|quantity1= 1 | |||
|resource2=Gold Bar | |||
|quantity2= 80 | |||
|resource3=Ghost | |||
|quantity3= 1 | |||
|recipefrom=[[Sand Giant]] | |||
|cargo= | |||
}} | |||
Note that {{CraftReq|Silver Antique}} is only available from the [[Vendors#Encroaching Forest Villas|Vendor]] in the [[Worlds#Encroaching Forest Villas|Forest Camp]]. | |||
To fight the boss, you need at least one of each basic class, but subclasses count as well (so for Archer you can use Hunter or Bowman). All players must be in the same world/server where you can see each other. Everyone has to drop the Eye at the summoning stone (which is located on the left side at [[Worlds#Sands of Time|Sand Giants]]) to enter the boss area. | |||
Once everyone is in boss area and can see each other, everyone needs to type something in map chat to activate the pillars. Once activated, everyone gets their own copy of the boss to fight. King Doot requires 1500 accuracy for 100%. The fight is similar to [[Baba Yaga]] in strategy, with the addition of some arena attacks (fire on the ground, a bouncing spike ball). Use the cactuses on either side of the arena to teleport out of harm's way. | |||
{{DropTable/head}} | {{DropTable/head}} | ||
{{DropTable/coin|25000|1}} | {{DropTable/coin|25000|1}} |
Revision as of 15:12, 28 June 2021
King Doot doesn't have an associated Navigation list.
To summon this boss, you must craft the Dootjat Eye using the recipe dropped from Sand Giants.
|- |align="center"|59 | |<NIL> | align="center"|21 | align="center"| Silver Antique x1 | align="center"| Gold Bar x80 | align="center"| Ghost x1 | align="center"| | align="center"|Sand Giant
Note that Silver Antique is only available from the Vendor in the Forest Camp.
To fight the boss, you need at least one of each basic class, but subclasses count as well (so for Archer you can use Hunter or Bowman). All players must be in the same world/server where you can see each other. Everyone has to drop the Eye at the summoning stone (which is located on the left side at Sand Giants) to enter the boss area.
Once everyone is in boss area and can see each other, everyone needs to type something in map chat to activate the pillars. Once activated, everyone gets their own copy of the boss to fight. King Doot requires 1500 accuracy for 100%. The fight is similar to Baba Yaga in strategy, with the addition of some arena attacks (fire on the ground, a bouncing spike ball). Use the cactuses on either side of the arena to teleport out of harm's way.
Template:DropTable13 |}Icon | Item | Quantity | Chance |
---|---|---|---|
2 50 | 1 in 1.00 | ||
King Doot Card | 1 | 1 in 25.0 | |
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Dialogue Text | Quest |
---|---|
Huh?? Who dares wake me? | |
Can't a guy just be dead for 5 minutes anymore?? | |
Would you mind? I'm tryin' to be dead here! | |
Well sheet, here we roll again... | |
Unless you're the toilet paper delivery man, you shouldn't be here | |
Why did my servants build my tomb to be so obvious to activate... | |
Still don't have that one rare drop of mine, huh? | |
Better free up the cheaper seats, cause here comes a Greek Tragedy | |
You're lucky I wasn't buried with my Dragon Scimi or Gmaul... | |
Ah don't worry about my flail, you'll love being dead! | |
Better free up the cheaper seats, cause here comes a Greek Tragedy | |
Hope you've drunk some embalming fluid lately... | |
Stop coming here, it's extremely annoying! | |
You should've uninstalled while you still had the chance... | |
Hang on, let me equip my drop rate ring before I pwn you... | |
Ah... time to farm some players!! | |
Hope you have some insta respawns so I can kill you twice! | |
Ugh... disturbed once again... | |
Ugh... disturbed once again... |