Template:InfoEnemy: Difference between revisions
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{{#if: {{{defence|}}} | | {{#if: {{{defence|}}} | | ||
<dt>Accuracy 100%</dt> | <dt>Accuracy 100%</dt> | ||
<dd>{{#expr: ceil({{{defence}}}*1.5)}}</dd | <dd>{{#expr: ceil({{{defence}}}*1.5)}}</dd | ||
{{#if: {{{defence0}}} | | {{#if: {{{defence0}}} | | ||
<dt>Defence for 0</dt> | <dt>Defence for 0</dt> |
Revision as of 14:02, 3 September 2022
This template defines the table "Enemies". View table.
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=example (How much defence is needed to not take damage) |exp=example |world=example |area=example |area2=example (optional) |area3=example (optional) |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (e.g. Crystal Carrot for blunder hills) |hascard=yes |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) |notes=example (optional) }}