Template:InfoEnemy: Difference between revisions

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<format>{{Numdisplay|{{{exp}}}}}</format>
<format>{{Numdisplay|{{{exp}}}}}</format>
</data>
</data>
<data source="defence0">
<data source="Ndefence0">
<label>Def for 0</label>
<label>Def for 0</label>
                     <default>{{Numdisplay|{{#var:NDef0}}}}</default>
                     <default>{{Numdisplay|{{#var:NDef0}}}}</default>
Line 116: Line 116:
<format>{{Numdisplay|{{#expr:{{{exp}}}*30}}}}</format>
<format>{{Numdisplay|{{#expr:{{{exp}}}*30}}}}</format>
</data>
</data>
<data source="defence0">
<data source="Cdefence0">
<label>Def for 0</label>
<label>Def for 0</label>
                     <default>{{Numdisplay|{{#var:CDef0}}}}</default>
                     <default>{{Numdisplay|{{#var:CDef0}}}}</default>

Revision as of 04:04, 2 March 2023

This template defines the table "Enemies". View table.

Usage:
{{InfoEnemy
|attack=example
|health=example
|speed=example
|defence=example (this defines the accuracy values required)
|defence0=example (How much defence is needed to not take damage)
|exp=example
|world=example
|area=example
|area2=example (optional)
|area3=example (optional)
|crystal=yes (if you want to show the stats for the crystal enemy in the area
|crystalname=example (e.g. Crystal Carrot for blunder hills)
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
|notes=example (optional)
}}