Bubonic Conjuror: Difference between revisions
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|textArr=Respawns all dead 'real' monsters within a (Table 1)px radius of you | |textArr=Respawns all dead 'real' monsters within a (Table 1)px radius of you | ||
|notes='''When auto-attacking, this skill is cast immediately once its cooldown ends ''unless'' there are no monsters on the map. If | |notes='''When auto-attacking, this skill is cast immediately once its cooldown ends ''unless'' the talent bar contains enemy-targeting skills (eg tampered injection, energy bolt) and there are no monsters on the map. If the auto-attack feature has a targeting skill selected, the player locks into that skill and will not cast Raise Dead until new monsters spawn. (Last checked 10 August 2024)''' | ||
|form1=bigBase | |form1=bigBase | ||
|x1=150 | |x1=150 |
Revision as of 22:43, 10 August 2024
Bubonic Conjuror is a Shaman elite class that specializes in Laboratory.
Class Level
Family Guy Talent
+% All Stat. ASTR, AGI, WIS, LUK.
Bubonic Conjuror Talents
Chemical Warfare
Drop poison canisters around you for sec. Poison does % Dmg.
Mana Cost: 16
Action Time: 1.1 Seconds
Cooldown: 32 Seconds
Flatulent Spirit
Summons a fart cloud for sec, who farts and does % dmg to poisoned mobs
The summoned monster has 2 attacks: it leaves poison clouds that deal damage based on the Chemical Warfare talent level and deals touch damage to poisoned enemies based on its own talent investment.
Mana Cost: 17
Action Time: 1.1 Seconds
Cooldown: 38 Seconds
Tampered Injection
Deals % Dmg several times, the number of times increasing from poisoning monsters.
Mana Cost: 15
Action Time: 1.1 Seconds
Cooldown: 28 Seconds
Raise Dead
Respawns all dead 'real' monsters within a px radius of you
When auto-attacking, this skill is cast immediately once its cooldown ends unless the talent bar contains enemy-targeting skills (eg tampered injection, energy bolt) and there are no monsters on the map. If the auto-attack feature has a targeting skill selected, the player locks into that skill and will not cast Raise Dead until new monsters spawn. (Last checked 10 August 2024)
Mana Cost: 9
Action Time: 1.1 Seconds
Cooldown: 37 Seconds
Wired In Power
+ Weapon Power for every 10 Lab Lvs of this character
Not breakpointed. Talent bonus is multiplied by (total lab level / 10).