Hunter

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Revision as of 19:49, 4 June 2021 by imported>Abbegg (Description of Hunter's new abilities(W3), missing images and calculations)

Class Information

Hunter is an Archer subclass that will specialize in Trapping.

Hunter Talents

360 Noscope

360 Noscope.png

Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done

Bear Trap

Bear Trap.png

Lay down bear traps that deal % dmg when a monster triggers it

Uwu Rawrrr

Uwu Rawrrr.png

When mobs die, their respawn time is seconds faster!

Stop Right There

Stop Right There.png

Immobilizes monsters within a pixel radius of you for seconds.

Have Another... Again!

Have Another... Again!.png

Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'

Looty Mc Shooty

Looty Mc Shooty.png

+% Damage for every 50 items you've ever found on any of your players.

Shoeful Of Obol

Shoeful Of Obol.png

Obols give +% more AGI than what is listed

Straightshot Statues

Straightshot Statues.png

'Speed', 'Anvil', and 'Bullseye' statues give +% more bonus

Agi Again

File:Agi Again.png

+ Max Talent Level for 'Quickness Boots'

Visibility Vessels

Visibility Vessels.png

Each Lv of 'Archer or Bust' Bubble raises max Lv of 'I See You', up to +

Eagle Eye

Eagle Eye.png

Collect & set all traps, but only get % critters. % Exp is given to each player.

Invasive Species

Invasive Species.png

+% Trapping Efficiency per power of % Froge Critters in Storage.

Shroom Bait

Shroom Bait.png

+% Trapping Exp Gain. Doesn't affect EXP given to other players when in Eagle Eye.

Reflective Eyesight

Reflective Eyesight.png

%x Shiny Critter chance. Triggers again every 10 Trapping LVs.

Previous Points

Previous Points.png

+ Talent Points for the 'Archer' talent tab. But,what's wrong with these talents?