Hunter

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Revision as of 02:45, 7 July 2021 by imported>Kiokurashi

Class Information

Hunter is an Archer subclass that specializes in Trapping Skill Icon.png Trapping.

Hunter Talents

360 Noscope

360 Noscope.png

Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done

Mana Cost: 30 
Action Time: 1.1 Seconds 
Cooldown: 30 Seconds

Bear Trap

Bear Trap.png

Lay down bear traps that deal % dmg when a monster triggers it

Mana Cost: 40 
Action Time: 1.5 Seconds 
Cooldown: 9 Seconds

Uwu Rawrrr

Uwu Rawrrr.png

When mobs die, their respawn time is seconds faster!

Stop Right There

Stop Right There.png

Immobilizes monsters within a pixel radius of you for seconds.

Mana Cost: 50 
Action Time: 1.5 Seconds 
Cooldown: 1 Minute 

Have Another... Again!

Have Another... Again!.png

Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'

Looty Mc Shooty

Looty Mc Shooty.png

+% Damage for every 50 items you've ever found on any of your players.

Shoeful Of Obol

Shoeful Of Obol.png

Obols give +% more AGI than what is listed

Straightshot Statues

Straightshot Statues.png

'Speed', 'Anvil', and 'Bullseye' statues give +% more bonus

Agi Again

File:Agi Again.png

+ Max Talent Level for 'Quickness Boots'

Visibility Vessels

Visibility Vessels.png

Each Lv of 'Archer or Bust' Bubble raises max Lv of 'I See You', up to +

Eagle Eye

Eagle Eye.png

Collect & set all traps, but only get % critters. % Exp is given to each player.

Mana Cost: 10 
Action Time: 0.95 Seconds 
Cooldown: 6 Seconds

Invasive Species

Invasive Species.png

+% Trapping Efficiency per power of % Froge Critters in Storage.

Shroom Bait

Shroom Bait.png

+% Trapping Exp Gain. Doesn't affect EXP given to other players when in Eagle Eye.

Reflective Eyesight

Reflective Eyesight.png

x Shiny Critter chance. Triggers again every 10 Trapping LVs.

Previous Points

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+ Talent Points for the 'Archer' talent tab. But,what's wrong with these talents?