Revision as of 05:42, 10 June 2021 by imported>Kiokurashi
Class Information
Hunter is an Archer subclass that will specialize in Trapping.
Hunter Talents
360 Noscope
Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done
Bear Trap
Lay down bear traps that deal % dmg when a monster triggers it
Uwu Rawrrr
When mobs die, their respawn time is seconds faster!
Stop Right There
Immobilizes monsters within a pixel radius of you for seconds.
Have Another... Again!
Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'
Looty Mc Shooty
+% Damage for every 50 items you've ever found on any of your players.
Shoeful Of Obol
Obols give +% more AGI than what is listed
Straightshot Statues
'Speed', 'Anvil', and 'Bullseye' statues give +% more bonus
Visibility Vessels
Each Lv of 'Archer or Bust' Bubble raises max Lv of 'I See You', up to +
Eagle Eye
Collect & set all traps, but only get % critters. % Exp is given to each player.
Invasive Species
+% Trapping Efficiency per power of % Froge Critters in Storage.
Shroom Bait
+% Trapping Exp Gain. Doesn't affect EXP given to other players when in Eagle Eye.
Reflective Eyesight
x Shiny Critter chance. Triggers again every 10 Trapping LVs.
Previous Points
+ Talent Points for the 'Archer' talent tab. But,what's wrong with these talents?