Hunter

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Revision as of 00:40, 26 March 2022 by imported>Wekhter

Hunter is an Archer Class Icon.png Archer subclass that specializes in Trapping Skill IconMini.png Trapping.

Hunter Talents

360 Noscope

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Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done

Mana Cost: 25 
Action Time: 1.1 Seconds 
Cooldown: 30 Seconds

Bear Trap

Bear Trap.png

Lay down bear traps that deal % dmg when a monster triggers it

Mana Cost: 30 
Action Time: 1.5 Seconds 
Cooldown: 9 Seconds

Uwu Rawrrr

Uwu Rawrrr.png

When mobs die, their respawn time is seconds faster!

Mana Cost: 35 
Action Time: 1.5 Seconds 
Cooldown: 2 Minutes 

Stop Right There

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Immobilizes monsters within a pixel radius of you for seconds.

Mana Cost: 50 
Action Time: 1.5 Seconds 
Cooldown: 1 Minute 

Have Another... Again!

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Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'

Looty Mc Shooty

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+% Damage for every 50 items you've ever found on any of your players.

*You must retrieve the object from the ground. So if it goes straight in your inventory, drop it and then pick it up.

Shoeful Of Obol

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Obols give +% more AGI than what is listed

Straightshot Statues

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'Speed', 'Anvil', and 'Bullseye' statues give +% more bonus

AGI Again

AGI Again.png

+ Max Talent Level for 'Quickness Boots'

Visibility Vessels

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Each Lv of 'Archer or Bust' Bubble raises max Lv of 'I See You', up to +

Eagle Eye

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Collect & set all traps, but only get % critters. % Exp is given to each player.

Mana Cost: 2 
Action Time: 0.95 Seconds 
Cooldown: 6 Seconds

Invasive Species

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+% Trapping Efficiency per power of 10 Froge Critters in Storage.

Shroom Bait

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+% Trapping Exp Gain. Doesn't affect EXP given to other players when in Eagle Eye.

Reflective Eyesight

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x Shiny Critter chance. Triggers again every 10 Trapping LVs.

Previous Points

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+ Talent Points for the 'Archer' talent tab. But,what's wrong with these talents?