Engage in battles against top-tier opponents and earn Chests containing various bonuses.
To start a battle, visit the Summoner's Table in Spirit Village and choose an opponent. Click anywhere on the field to summon your Slimes; each Slime Card requires a random amount of Mana to spawn a Unit, with different Slime types requiring varying amounts of Mana. Your objective is to have your Slimes reach the other end of the battlefield (or the opponent's spawnpoint); each Slime that successfully reaches it will deal -1 HP to the enemy. Keep in mind that the opponent's Units will also attempt to reach your spawnpoint. Think tactically.
Three attempts (hearts) available each day. Each Heart is used if you fail/leave battle.
Unlock new Battles by purchasing new Essence Stones in Upgrades.
Strategies
Initial strategy
Spam the bottom line with your summons. The only thing that matters at this point are raw atk/hp stats.
Spikes strategy
Once you unlock Spiked Placement (green essence), it will become your main damage source. You will be using it to clear the path for your summons, that will be much weaker than your opponent's. This also means that mana regeneration becomes extremely important upgrade. You should utilize the Mana Overflow upgrade to build up as much max mana and therefore mana regeneration as possible (utilize your health as a resource that lets you gain mana regen - let a few enemy summons through), before overwhelming your opponent with huge pile of summons that will have mostly clear path thanks to the spikes.
Stone Battles
Base amount of Rows on battlefield - 1, and another one added on next stone after previous.
Name
Enemy
Bonus
Attack
HP
Speed
Pablo and his Plump Piggies
1.28x Total DMG
1
2
7
Gam3rPr0digy and their Boar Stampede
1.53x Jade Gain
3
5
7
Donald and his Quacky Ducks
1.11x Farming SPD
4
6
7
Sandy and her Nutty Squirrels
1.11x All Essence
6
9
7
Popo and their Largest of Mammalians
1.53x Artifact Find
11
17
7
Little Susie and her Bunny Family
1.88x Jade Gain
17
26
7
MoveFan84 and his Famous Nacho Batallion
1.42x Total DMG
55
83
7
Ronaldo and his Cool Freakin' Birdz
1.05 Lab Con Range
306
459
7
Master Oogman and his Speedy Hedgehogs
1.14x Farming SPD
2,666
3,999
7
Name
Enemy
Bonus
HP
Attack
Speed
Jonesy and his Lil Mushies
1.53x Total DMG
7
17
7
Walter and his Lil Shrooms
1.35x Sneak EXP
9
21
7
Lex and her Hoppy Frogs
2.05x Jade Gain
11
26
7
Bongo and his Lazy Beans
1.56x Total DMG
17
40
7
Sam and his Goopy Slimes
1.05 Lab Con Range
25
58
7
Mika and his Itty Bitty Baby Boas
2.23x Jade Gain
37
86
7
Guy Montag and his Walking Veggies
1.18x Farming SPD
62
143
7
Gork and his Ugly Glublins
1.7x Artifact Find
85
196
7
Ed and his Stolen Planks
1.35x Sigil SPD
117
270
7
Gigachad and his Awesome Gigafrogs
1.05 Lab Con Range
158
364
7
TP Pete Jr and his Battle Poops
1.53x All Essence
283
651
7
Michael and his Rodents
1.53x Artifact Find
432
994
7
Kyle and his Branch Brigade
1.14x Farming SPD
651
1,498
7
Aaron and his Aacorn Gang
1.7x All Essence
1,874
4,311
7
Kip and his Lil Fungi
1.67x Total DMG
7,531
17,322
8
Name
Enemy
Bonus
HP
Attack
Speed
Karen and her Pots
1.18x Farming EXP
26
45
5.7
Jimmy and his Enthusiastic Mimics
1.53x Sneak EXP
38
65
5.7
Eugene and his Frosted Crabs
7% Drop Rate
65
111
5.7
Nobby and his Gang of Nuts
2.4x Jade Gain
91
155
5.7
Tiny Tim and his Cool Castles
1.53x Sigil SPD
125
213
5.7
Tira and her Shrewd Pincermen
1.88x Sneak EXP
229
390
5.7
Misha and her Super Spuds
1.21x Farming SPD
408
694
5.7
Wlad and his Rootin' Tootin' Tysons
1.05 Lab Con Range
710
1,207
5.7
Mac and his Many Moonmoons
1.35x Crop EVO
1,217
2,069
5.7
Sir Reginald and his Gentlemen Giants
1.7x Artifact Find
5,039
8,567
5.7
Shelby and her Shelled Snelbies
1.88x Total DMG
31,968
54,346
6.7
Name
Enemy
Bonus
HP
Attack
Speed
Paulie and his Sheepie Herd
3.5% AFK Gains
373
299
7
Dirk and his Celsius Flakes
1.35x Farming EXP
583
467
7
Mr Harrison and his Mighty Staches
2.05x All Essence
1,032
826
7
Gibby and his Bloque Offensive
2.05x Total DMG
1,362
1,090
7
Esther and her Trampler Mamooths
1.53x Sigil SPD
2,048
1,639
7
Frosty and his Relatives
35% Skill EXP
3,056
2,445
7
The Accountant and his Trusty Penguins
2.75x Jade Gain
4,527
3,622
7
Fermi and his Thermies
1.7x Artifact Find
6,667
5,334
7
Kristen and her Chill Quenchies
10.5% Drop Rate
12,572
10,058
7
Rob and his Ice Cold Killer Snakes
2.05x Construct SPD
18,291
14,633
7
Lil Plump and his Dope Bops
1.35x Skill Effncy.
23,437
18,750
8
Nadia and her All Seeing Eyes
2.05x Sneak EXP
33,903
27,123
8
Shepherd and his Flock of Rams
1.05 Lab Con Range
128.2 K
102.6 K
8
Brody and his Infamous Bloodbones
1.53x Crop EVO
372.7 K
298.2 K
8
Name
Enemy
Bonus
HP
Attack
Speed
ProXD and his Mushrooms of Mischief
2.75x Cooking SPD
1,065
2,024
8.2
Tallie and her Rambunctious TVs
1.53x Farming EXP
1,585
3,012
8.2
Homer and his Epic Donuts
2.23x Total DMG
1,807
3,434
8.2
Nostalgo and his Genies of Olde
1.21x Farming SPD
3,444
6,544
8.2
Dalia and her Hyperactive Drinks
7% AFK Gains
3,912
7,433
8.2
Werm and his Worms
2.23x All Essence
6,478
12,309
8.2
JelloL0ver87 and his Beloved Gel Cubes
1.7x Sigil SPD
12,053
22,901
9.2
Megacorp Representative and his Product
52.5% Skill EXP
19,678
37,389
9.2
Werm's Stepsister and her Worms
2.75x Total DMG
36,066
68,526
9.2
DQ and their abandoned Clammies
3.63x Jade Gain
40,679
77,291
9.2
Dee and her 'dars
1.88x Artifact Find
65,674
124.8 K
9.2
Gordon and his Eloquent Flombeiges
17.5% Drop Rate
105.7 K
200.7 K
9.2
Giuseppe and his Power Tools
3.63x Construct SPD
270.9 K
514.7 K
9.2
Name
Enemy
Bonus
HP
Attack
Speed
Jawz and his Hot Smokin Suggmas
2.05x Gaming Bits
5,412
10,824
7
Macdonald and his Homemade Maccies
1.35x Skill Effncy.
9,108
18,216
7
Brandon and his Iconic Brightsides
2.4x Total DMG
17,297
34,594
8
Lola and her Crazy Crackers
1.05 Lab Con Range
22,301
44,602
8
Mr M and his Holey Moleys
1.88x Crop EVO
28,715
57,430
8
The Don's Molto Bene Moltis
4.15x Cooking SPD
36,930
73,860
8
Smoggy Shaman and their Scary Bones
2.05x Sneak EXP
60,884
121.8 K
8
Thomas and his Halftime Breakforce
1.88x Shiny EXP
128 K
255.9 K
8
Larry and his Lava Lamps
1.88x Farming EXP
163.6 K
327.2 K
8
OwO and their Spirit Army
1.25x Farming SPD
266.9 K
533.9 K
8
Briggs and his Mole Workforce
1.88x All Essence
434.3 K
868.6 K
8
Krepe and his Crawlies
1.53x Artifact Find
624.6 K
1.2 M
8
Grinder23 and his Favorite Mobs
35% Drop Rate
795.3 K
1.6 M
8
Name
Enemy
Bonus
HP
Attack
Speed
Spiffy Jr and their Whelming Liquids
10.5% All Stat
70,698
148.5 K
8
iFarm and their 0cal Units
2.75x Jade Gain
162.2 K
340.5 K
8
Spiffy Sr and his Bigtime Liquids
1.7x Sigil SPD
244.8 K
514 K
8
Bart and his Trollsquad
7% AFK Gains
280.7 K
589.4 K
8
Grunkle and their Rooted Whimsy
3.8x Construct SPD
484.1 K
1 M
8
Barb and her Overworked Blobs
70% Skill EXP
554.6 K
1.2 M
8
Lumi and her Bright Lights
3.1x Total DMG
832.6 K
1.7 M
8
Marge and her Troll Patrol
5.2x Cooking SPD
953.1 K
2 M
8
Lief and his Overzealous Leeks
1.05 Lab Con Range
1.4 M
3 M
8
Seru and their Ceramic Entities
1.7x Skill Effncy.
1.6 M
3.4 M
8
Mr Walker and his Untiring Doggies
2.75x Gaming Bits
2.1 M
4.5 M
8
Duke of Yolk and his Subjects
1.28x Farming SPD
2.8 M
5.9 M
8
Sorel and her Esteemed Sludge
3.45x Shiny EXP
3.2 M
6.7 M
8
Shinji and his Inevitable Army
10.5 Library Max Book Lv.
3.7 M
7.7 M
8
Upgrades
Image
Name
Description
Cost
Max Lvl
White Essence Upgrades
White Essence Champ
+(5%/Lvl) White Essence generated per hour for each win across all colours.
Base Cost: 10 Increment: 1.12x
—
Unit Health
Increases the HP of all summoned units in competition by +(1/Lvl)
Base Cost: 10 Increment: 1.3x
—
Familiar
Summons a slime familiar to chill in your sanctuary, generating 10 Summoning EXP every hour.
Base Cost: 100 Increment: 10x
10
Unit Damage
Increases the DMG of all summoned units in competition by +(1/Lvl)
Base Cost: 20 Increment: 1.4x
—
Mana Generation
During competition, mana generation is +(2%/Lvl) higher than normal
Base Cost: 40 Increment: 1.35x
—
Familiar Merging
3 Slime Familiars merge into a Vrumbi Familiar which gives 4x Summoning Exp. 4 Vrumbies then merge and give 5x exp. This repeats many times.
Base Cost: 2500
1
Dodge Roll
All your units get a +(1%/Lvl) chance to dodge damage when colliding with an enemy
Base Cost: 80 Increment: 1.3x
30
Multi-Number Cards
There's a chance cards can played multiple times, indicated by the number in the top-left corner. These cards also come with a smaller cost!
Base Cost: 7500
1
White Knowledge
+(1%/Lvl) White Essence generation per Summoning LV you have.
Base Cost: 1500 Increment: 1.15x
—
Green Summoning
Unlocks the Green Summoning Stone, and begins generating Green Essence. Also, +(10%/Lvl) Green Essence per hour
Base Cost: 4000 Increment: 1.2x
—
Image
Name
Description
Cost
Max Lvl
Green Essence Upgrades
Vrumbi
7% chance to draw a Vrumbi during competition. They have 1.5x SPD, 2.0x DMG, and +(5%/Lvl) Dodge Chance
Base Cost: 10 Increment: 7.5x
10
Unit Wellness
Increases the HP of all summoned units in competition by +(2/Lvl)
Base Cost: 25 Increment: 1.3x
—
Green Essence Victor
+(1%/Lvl) Green Essence generated per hour for each Green circuit win.
Base Cost: 50 Increment: 1.12x
—
Powerful Units
Increases the DMG of all summoned units in competition by +(1/Lvl)
Base Cost: 70 Increment: 1.4x
—
Mana Overflow
During competition, when your mana pool is full, expand max mana by 1.5x and boost mana generation by +15%
Base Cost: 4000
1
Spiked Placement
When summoning any unit, deal (5/Lvl) damage to all enemies within 100 pixels of where you click... You don't have to click in your spawn!
Base Cost: 250 Increment: 1.4x
—
Starting Mana frfr
Start each competition with +(1/Lvl) more mana
Base Cost: 750 Increment: 1.6x
—
Green Knowledge
+(1%/Lvl) Green Essence generation per Summoning LV you have.
Base Cost: 1200 Increment: 1.15x
—
Yellow Summoning
Unlocks the Yellow Summoning Stone, and begins generating Yellow Essence. Also, +(10%/Lvl) Yellow Essence per hour
Base Cost: 15000 Increment: 1.2x
—
Image
Name
Description
Cost
Max Lvl
Yellow Essence Upgrades
Bloomy
4% chance to draw a Bloomy during competition. They sit in the backline and give +(5%/Lvl) Mana Generation while alive.
Base Cost: 20 Increment: 25x
10
Yellow Essence Winnin'
+(5%/Lvl) Yellow Essence generated per hour for each Yellow circuit win.
Base Cost: 50 Increment: 1.12x
—
Luck of the Draw
All special units are (2x/Lvl) more likely to be drawn instead of slime.
Base Cost: 130 Increment: 3x
10
Unit Constitution
Increases the HP of all summoned units in competition by +(5%/Lvl)
Base Cost: 70 Increment: 1.4x
—
Stronger Units
Increases the DMG of all summoned units in competition by +(2/Lvl)
Base Cost: 525 Increment: 1.5x
—
Slime Cellsplit
When spawning any unit during competition, +(1%/Lvl) chance to also spawn an exact duplicate, free of charge!
Base Cost: 900 Increment: 1.15x
30
Re-Draw
Unlocks the Re-Draw button, allowing you to instantly redraw all your cards for a cost... but you get the first (1/Lvl) for free!
Base Cost: 200 Increment: 5x
3
Another Slot
Adds +1 Card Slot, letting you hold more cards at once!
Base Cost: 10000
1
Yellow Knowledge
+(1%/Lvl) Yellow Essence generation per Summoning LV you have.
Base Cost: 300 Increment: 1.15x
—
Blue Summoning
Unlocks the Blue Summoning Stone, and begins generating Blue Essence. Also, +(10%/Lvl) Blue Essence per hour
Base Cost: 50000 Increment: 1.2x
—
Image
Name
Description
Cost
Max Lvl
Blue Essence Upgrades
Tonka
5% chance to draw a Tonka during competition. They have 0.75x SPD, 0.75x DMG, and 8.0x HP. Your upgrades here boost its HP by a further +(10%/Lvl).
Base Cost: 30 Increment: 1.85x
20
Blue Essence Ballin'
+(5%/Lvl) Blue Essence generated per hour for each Blue circuit win.
Base Cost: 70 Increment: 1.12x
—
Slime Mitosis
When spawning any unit during competition, +(1%/Lvl) chance to also spawn an exact duplicate, free of charge!
Base Cost: 200 Increment: 1.5x
30
Manaranarr
During competition, mana generation is +(2%/Lvl) higher than normal.
Base Cost: 450 Increment: 1.5x
—
Blue Knowledge
+(1%/Lvl) Blue Essence generation per Summoning LV you have.
Base Cost: 750 Increment: 1.15x
—
Beefier Units
Increases the DMG of all summoned units in competition by +(3/Lvl)
Base Cost: 1500 Increment: 1.4x
—
Jeweled Cards
(6%/Lvl) chance to draw a Jeweled variant of any card, which costs 3x Mana but spawns 4x Units!
Base Cost: 6000 Increment: 170x
3
Another Slot
Adds +1 Card Slot! Or as an AI might say, this upgrade further substantiates the incremental improvement to the quantity of cards you hold by 1
Base Cost: 15000
1
Unit Ache Pea
Increases the HP of all summoned units in competition by +(4/Lvl)
Base Cost: 5000 Increment: 1.3x
—
Purple Summoning
Unlocks the Purple Summoning Stone, and begins generating Purple Essence. Also, +(10%/Lvl) Blue Essence per hour
Base Cost: 420000 Increment: 1.2x
—
Image
Name
Description
Cost
Max Lvl
Purple Essence Upgrades
Regalis
3% chance to draw a Regalis during competition. They spawn a Slime Unit every 1 sec. Upgrading this boosts slime unit spawn rate by +(1%/Lvl)
Base Cost: 50 Increment: 1.7x
30
Unit Hitpoints
Increases the HP of all summoned units in competition by +(10/Lvl)
Base Cost: 100 Increment: 1.25x
—
Purp Essence Pumpin'
+(5%/Lvl) Purple Essence generated per hour for each Purple circuit win.
Base Cost: 250 Increment: 1.12x
—
Familiar Skipping
When summoning a Slime Familiar, there's a 1 in 8 to get a Vrumbi instead of Slime, and 1 in 50 to get a Bloomy. Upgrading this boosts this chance by +(1%/Lvl)
Base Cost: 600 Increment: 1.25x
100
Purple Knowledge
+(1%/Lvl) Purple Essence generation per Summoning LV you have.
Base Cost: 1000 Increment: 1.15x
—
Final Card
If you play every card in your hand, get +(1%/Lvl) Mana Regen per card played. Playing Multi-Number cards counts multiple times for this!
Base Cost: 2000 Increment: 2500x
3
Mana Dividends
During competition, mana generation is +(2%/Lvl) higher than normal.
Base Cost: 4500 Increment: 1.5x
—
Brutal Units
Increases the DMG of all summoned units in competition by +(3%/Lvl)
Base Cost: 9000 Increment: 1.25x
—
Red Summoning
Unlocks the Red Summoning Stone, and begins generating Red Essence. Also, +(10%/Lvl) Red Essence per hour
Base Cost: 1000000 Increment: 1.2x
—
Image
Name
Description
Cost
Max Lvl
Red Essence Upgrades
Sparkie
5% chance to draw a Sparkie during competition. They have 3.0X DMG and explode on death. Your upgrades here boost it's DMG by a further +(5%/Lvl).
Base Cost: 75 Increment: 1.7x
30
Red Essence Ragin
+(5%/Lvl) Red Essence generated per hour for each Red circuit win.
Base Cost: 200 Increment: 1.15x
—
Seeing Red
When an enemy crosses your line and damages you, all units get (1%/Lvl) DMG for the rest of the fight. This stacks every time an enemy crosses your line.
Base Cost: 750 Increment: 1.8x
10
Slime Duplication
When spawning any unit during competition, +(1%/Lvl) chance to also spawn an exact duplicate, free of charge!
Base Cost: 2000 Increment: 1.5x
40
Cost Crashing
All Summoning upgrades cost (1%/Lvl) less Essence.
Base Cost: 4000 Increment: 1.25x
—
Unit Blood
Increases the HP of all summoned units in competition by a brand new multiplier of +(10%/Lvl)
Base Cost: 8000 Increment: 1.4x
—
Merciless Units
Increases the DMG of all summoned units in competition by a brand new multiplier of +(8%/Lvl)
Base Cost: 15000 Increment: 1.41x
—
Red Knowledge
+(1%/Lvl) Red Essence generation per Summoning LV you have.
Base Cost: 30000 Increment: 1.52x
—
Cyan Summoning
Unlocks the Cyan Summoning Stone, and begins generating Cyan Essence. Also, +(10%/Lvl) Cyan Essence per hour
Base Cost: 3000000 Increment: 1.21x
—
Image
Name
Description
Cost
Max Lvl
Cyan Essence Upgrades
Cyan Essence King
+(5%/Lvl) Cyan Essence generated per hour for each Cyan circuit win.
Base Cost: 100 Increment: 1.15x
—
I Frames
All your units get a +(1%/Lvl) chance to dodge damage when colliding with an enemy
Base Cost: 400 Increment: 1.5x
30
Units of Desctruction
Increases the DMG of all summoned units in competition by +(10%/Lvl)
Base Cost: 2000 Increment: 1.43x
—
Cost Deflation
All Summoning upgrades cost (2%/Lvl) less Essence.
Base Cost: 1200 Increment: 1.21x
—
Cyan Knowledge
+(1%/Lvl) Cyan Essence generation per Summoning LV you have.
Base Cost: 5000 Increment: 1.55x
—
Undying Units
Increases the HP of all summoned units in competition by +(14%/Lvl)
Base Cost: 10000 Increment: 1.41x
—
DMG Laundering
Boosts the DMG of all summoned units by +(1%/Lvl) for every 100 total summoning upgrades purchased.
Base Cost: 20000 Increment: 1.79x
—
HP Laundering
Boosts the HP of all summoned units by +(1%/Lvl) for every 100 total summoning upgrades purchased.
Base Cost: 50000 Increment: 1.78x
—
Timely Essence
The generation of all essence colours is increased by +(5%/Lvl) for every 10 seconds of your longest Endless Summoning time.
Base Cost: 100000 Increment: 1.35x
—
Timely Health
The HP of all summoned units is increased by +(2%/Lvl) for every 10 seconds of your longest Endless Summoning time.
Base Cost: 500000 Increment: 1.38x
—
Timely Damage
The DMG of all summoned units is increased by +(2%/Lvl) for every 10 seconds of your longest Endless Summoning time.
Base Cost: 2000000 Increment: 1.41x
—
Familiars
Name
Description
Slime
A Basic white tier Slime. That's it.
Base HP: 1
Base Damage: 1
Speed: 7
Cost to Summon x1: 3 - 5
Height: 23
Vrumbi
Zoomy Slimes. Has 1.5x Speed, 2x Damage and increased Dodge Chance.
Base HP: 2
Base Damage: 4
Speed: 5.3
Cost to Summon x1: 8 - 15
Height: 41
Bloomy
Bright spot in this bloody Slimes war. Stands at the front and gives Mana Regeneration.
Base HP: 3
Base Damage: 2
Speed: 1.5
Cost to Summon x1: 15 - 30
Height: 38
Tonka
Tanky slime. Has low Speed (0.75x) and Damage (0.75x) but can absorb more damage due to lot of HP (8x).
Boosts EXP multi for all three World 6 skills by +50%!
Skill Mastery
Upon completing Rift 16 in World 4, Skill Mastery unlocks. Skill Mastery gives you account wide bonuses based on your skill's total level across every player.