Hunter: Difference between revisions
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|textArr=Deal (Table 1)% DMG split between all hit monsters. The more mobs hit, the less dmg done | |textArr=Deal (Table 1)% DMG split between all hit monsters. The more mobs hit, the less dmg done | ||
|form1=bigBase|x1=225|x2=3|cooldown=30|actiontime=1.1|manacost=25 | |form1=bigBase|x1=225|x2=3|cooldown=30|actiontime=1.1|manacost=25 | ||
'''Note, not actually a 360 degree shot. It is a long range forward shot that hits every enemy in its path.''' | |||
}} | }} | ||
{{Talent | {{Talent |
Revision as of 04:42, 15 June 2023
Hunter is an Archer subclass that specializes in Trapping.
Class Level
Family Guy Talent
+% Efficiency For All Skills
Hunter Talents
360 Noscope
Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done
Mana Cost: 25
Note, not actually a 360 degree shot. It is a long range forward shot that hits every enemy in its path.'
Action Time: 1.1 Seconds
Cooldown: 30 Seconds
Bear Trap
Lay down bear traps that deal % dmg when a monster triggers it
Mana Cost: 20
Action Time: 1.5 Seconds
Cooldown: 9 Seconds
Uwu Rawrrr
When mobs die, their respawn time is seconds faster!
Mana Cost: 30
Action Time: 1.5 Seconds
Cooldown: 2 Minutes
Stop Right There
Immobilizes monsters within a pixel radius of you for seconds.
Mana Cost: 40
Action Time: 1.5 Seconds
Cooldown: 1 Minute
Have Another... Again!
Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'
Looty Mc Shooty
+% Damage for every 50 items you've ever found on any of your players.
*You must retrieve the object from the ground. So if it goes straight in your inventory, drop it and then pick it up.
Eagle Eye
Collect & set all traps, but only get % critters. % Exp is given to each player.
Mana Cost: 2
Action Time: 0.95 Seconds
Cooldown: 6 Seconds