Hunter: Difference between revisions
No edit summary |
Kiljaedenas (talk | contribs) No edit summary |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 12: | Line 12: | ||
Hunter is an {{ClassIcon|Archer|y}} subclass that specializes in {{skillicon|Trapping|y}}. | Hunter is an {{ClassIcon|Archer|y}} subclass that specializes in {{skillicon|Trapping|y}}. | ||
{{FamilyBonus|x1=30|x2=100|form=decay|tier=2|textArr=+(Table 1)% | {{FamilyBonus|x1=30|x2=100|form=decay|tier=2|textArr=+(Table 1)% Efficiency For All Skills}} | ||
=={{PAGENAME}} Talents== | =={{PAGENAME}} Talents== | ||
Line 20: | Line 20: | ||
|parentTab=Hunter | |parentTab=Hunter | ||
|textArr=Deal (Table 1)% DMG split between all hit monsters. The more mobs hit, the less dmg done | |textArr=Deal (Table 1)% DMG split between all hit monsters. The more mobs hit, the less dmg done | ||
|notes='''Note, not actually a 360 degree shot. It is a long range (450) forward shot that hits every enemy in its path, with total damage evenly divided among them.''' | |||
|form1=bigBase|x1=225|x2=3|cooldown=30|actiontime=1.1|manacost=25 | |form1=bigBase|x1=225|x2=3|cooldown=30|actiontime=1.1|manacost=25 | ||
}} | }} | ||
Line 33: | Line 34: | ||
|parentTab=Hunter | |parentTab=Hunter | ||
|textArr=When mobs die, their respawn time is (Table 1) seconds faster! | |textArr=When mobs die, their respawn time is (Table 1) seconds faster! | ||
|notes='''Lasts for 30 seconds''' | |||
|form1=decay|x1=55|x2=60|cooldown=120|actiontime=1.5|manacost=30 | |form1=decay|x1=55|x2=60|cooldown=120|actiontime=1.5|manacost=30 | ||
}} | }} |
Latest revision as of 05:14, 15 June 2023
Hunter is an Archer subclass that specializes in Trapping.
Class Level
Family Guy Talent
+% Efficiency For All Skills
Hunter Talents
360 Noscope
Deal % DMG split between all hit monsters. The more mobs hit, the less dmg done
Note, not actually a 360 degree shot. It is a long range (450) forward shot that hits every enemy in its path, with total damage evenly divided among them.
Mana Cost: 25
Action Time: 1.1 Seconds
Cooldown: 30 Seconds
Bear Trap
Lay down bear traps that deal % dmg when a monster triggers it
Mana Cost: 20
Action Time: 1.5 Seconds
Cooldown: 9 Seconds
Uwu Rawrrr
When mobs die, their respawn time is seconds faster!
Lasts for 30 seconds
Mana Cost: 30
Action Time: 1.5 Seconds
Cooldown: 2 Minutes
Stop Right There
Immobilizes monsters within a pixel radius of you for seconds.
Mana Cost: 40
Action Time: 1.5 Seconds
Cooldown: 1 Minute
Have Another... Again!
Basic Attacks have a % chance to fire 1 more arrow. Stacks with 'Have Another!'
Looty Mc Shooty
+% Damage for every 50 items you've ever found on any of your players.
*You must retrieve the object from the ground. So if it goes straight in your inventory, drop it and then pick it up.
Eagle Eye
Collect & set all traps, but only get % critters. % Exp is given to each player.
Mana Cost: 2
Action Time: 0.95 Seconds
Cooldown: 6 Seconds