Shaman: Difference between revisions
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|mainStat=Wisdom | |mainStat=Wisdom | ||
|accuracyStat=Agility | |accuracyStat=Agility | ||
|specialization1= | |specialization1=Choppin | ||
|specialization2= | |specialization2=Alchemy | ||
|currentClassStage=Third Stage | |currentClassStage=Third Stage | ||
|futureClassStage1= | |futureClassStage1=Bubonic Conjuror | ||
|previousClassStage=Mage | |previousClassStage=Mage | ||
|talentsIcons= | |talentsIcons={{TalentIcon|Crazy Concoctions}} {{TalentIcon|Auspicious Aura}} {{TalentIcon|Sizzling Skull}} {{TalentIcon|Tenteyecle}} {{TalentIcon|Instant Invincibility}} {{TalentIcon|Virile Vials}} {{TalentIcon|Occult Obols}} {{TalentIcon|Stupendous Statues}} {{TalentIcon|WIS Wumbo}} {{TalentIcon|Fantasia Flasks}} {{TalentIcon|Cranium Cooking}} {{TalentIcon|Busy Brewin'}} {{TalentIcon|Bubble Breakthrough}} {{TalentIcon|Sharing Some Smarts}} {{TalentIcon|Earlier Education}} | ||
}} | }} | ||
Shaman is a {{ClassIcon|Mage|y}} subclass that specializes in {{skillicon|Alchemy|y}}. | |||
Shaman is a | |||
{{FamilyBonus|x1=0.4|x2=100|form=decayMulti|tier=2|textArr=(Table 1)x Higher Bonuses From Golden Foods}} | |||
<div class="TalentFlex"> | |||
=={{PAGENAME}} Talents== | |||
<div class="TalentFlex GenericFlex"> | |||
{{Talent | {{Talent | ||
|name=Crazy Concoctions | |name=Crazy Concoctions | ||
|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=Throws 1 of 4 potions, with a potency of (Table 1)% | |textArr=Throws 1 of 4 potions, with a potency of (Table 1)% | ||
|notes=*'''Red Potion''': Deals AoE damage to enemies | |notes='''A single activation of the skill lets you throw 3 potions. Hold down and drag behind your character to aim, release when the potion is the color you want to throw.''' | ||
*'''Red Potion''': Deals AoE damage to enemies | |||
*'''Green Potion''': Drop on yourself to heal | *'''Green Potion''': Drop on yourself to heal | ||
*'''Purple Potion''': Marks enemies, causing them to take more damage | *'''Purple Potion''': Marks enemies, causing them to take more damage | ||
*'''Yellow Potion''': Debuffs enemies, increasing EXP gained | *'''Yellow Potion''': Debuffs enemies, increasing EXP gained | ||
*'''Black Potion''': Drop on yourself for temporary invincibility | *'''Black Potion''': Drop on yourself for temporary invincibility | ||
|form1=bigBase|x1=17|x2=3|cooldown= | |form1=bigBase|x1=17|x2=3|cooldown=25|actiontime=0.95|manacost=20 | ||
}} | }} | ||
{{Talent | {{Talent | ||
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|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=Casts (Table 2) aura which heals you and damages monsters. The strength of the aura is (Table 1)% | |textArr=Casts (Table 2) aura which heals you and damages monsters. The strength of the aura is (Table 1)% | ||
|notes= | |notes='''The Aura increases in width by 1 initial aura space for every 35 points invested''' | ||
|form1=bigBase|x1=10|x2=3 | |form1=bigBase|x1=10|x2=3 | ||
|form2=intervalAdd|y1=1|y2=35|cooldown=40|actiontime=0.95|manacost= | |form2=intervalAdd|y1=1|y2=35|cooldown=40|actiontime=0.95|manacost=30 | ||
}} | }} | ||
{{Talent | {{Talent | ||
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|textArr=Fire a skull which bounces around dealing (Table 1)% dmg to up to (Table 2) monsters | |textArr=Fire a skull which bounces around dealing (Table 1)% dmg to up to (Table 2) monsters | ||
|form1=bigBase|x1=125|x2=1 | |form1=bigBase|x1=125|x2=1 | ||
|form2=intervalAdd|y1=3|y2=20|cooldown=18|actiontime=0.95|manacost= | |form2=intervalAdd|y1=3|y2=20|cooldown=18|actiontime=0.95|manacost=17 | ||
}} | }} | ||
{{Talent | {{Talent | ||
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|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=Killing a monster has a (Table 1)% chance to reduce attack cooldowns by (Table 2) seconds | |textArr=Killing a monster has a (Table 1)% chance to reduce attack cooldowns by (Table 2) seconds | ||
|form1=decay|x1= | |notes='''The cooldown reduction changes from 2 seconds to 3 seconds at level 200. This requires a level of [[Talent Book Library]] investment that is not usually feasible until reaching World 5 and unlocking the Fury Relic from the 9th Sailing island. Investing in the [[Automation Arm]] and certain [[Salt Lick]] upgrades may also help in reaching this long-term goal.''' | ||
|form1=decay|x1=100|x2=100 | |||
|form2=intervalAdd|y1=2|y2=200 | |form2=intervalAdd|y1=2|y2=200 | ||
}} | }} | ||
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|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=+(Table 1)% damage dealt for every alchemy vial upgraded to at least Green LV | |textArr=+(Table 1)% damage dealt for every alchemy vial upgraded to at least Green LV | ||
|notes='''Green is a level 4 vial.''' | |||
|form1=decay|x1=12|x2=100 | |form1=decay|x1=12|x2=100 | ||
}} | }} | ||
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}} | }} | ||
{{Talent | {{Talent | ||
|name= | |name=WIS Wumbo | ||
|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=+(Table 1) Max Talent Level for 'Book of the Wise' | |textArr=+(Table 1) Max Talent Level for 'Book of the Wise' | ||
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|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=Killing a monster gives (Table 1) seconds of instant alchemy progress. Lasts for (Table 2) seconds | |textArr=Killing a monster gives (Table 1) seconds of instant alchemy progress. Lasts for (Table 2) seconds | ||
|notes='''Bonus time is credited upon each kill, and the total progress in seconds is stated above the character sprite once the skill effect ends. The progress score counter is reset upon changing maps.''' | |||
|form1=decay|x1=40|x2=100 | |form1=decay|x1=40|x2=100 | ||
|form2=intervalAdd|y1=10|y2=2|cooldown=80000|actiontime=0.95|manacost=100 | |form2=intervalAdd|y1=10|y2=2|cooldown=80000|actiontime=0.95|manacost=100 | ||
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|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=+(Table 1)% Alchemy EXP. Also, +(Table 2)% odds of New Bubble when brewing on this player | |textArr=+(Table 1)% Alchemy EXP. Also, +(Table 2)% odds of New Bubble when brewing on this player | ||
|notes='''Brewing on this player means playing as this character when attempting to unlock new bubbles. It does not matter which cauldron the Shaman is in.''' | |||
|form1=add|x1=1|x2=0 | |form1=add|x1=1|x2=0 | ||
|form2=add|y1=1|y2=.02 | |form2=add|y1=1|y2=.02 | ||
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|parentTab=Shaman | |parentTab=Shaman | ||
|textArr=All characters in the same cauldron as this one gain +(Table 1)% more Alch EXP. | |textArr=All characters in the same cauldron as this one gain +(Table 1)% more Alch EXP. | ||
|notes='''Also increases Alch EXP for the Shaman.''' | |||
|form1=add|x1=1|x2=0 | |form1=add|x1=1|x2=0 | ||
}} | }} | ||
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}} | }} | ||
</div> | </div> | ||
Latest revision as of 16:43, 13 August 2024
Shaman is a Mage subclass that specializes in Alchemy.
Class Level
Family Guy Talent
x Higher Bonuses From Golden Foods
Shaman Talents
Crazy Concoctions
Throws 1 of 4 potions, with a potency of %
A single activation of the skill lets you throw 3 potions. Hold down and drag behind your character to aim, release when the potion is the color you want to throw.
- Red Potion: Deals AoE damage to enemies
- Green Potion: Drop on yourself to heal
- Purple Potion: Marks enemies, causing them to take more damage
- Yellow Potion: Debuffs enemies, increasing EXP gained
- Black Potion: Drop on yourself for temporary invincibility
Mana Cost: 20
Action Time: 0.95 Seconds
Cooldown: 25 Seconds
Auspicious Aura
Casts aura which heals you and damages monsters. The strength of the aura is %
The Aura increases in width by 1 initial aura space for every 35 points invested
Mana Cost: 30
Action Time: 0.95 Seconds
Cooldown: 40 Seconds
Sizzling Skull
Fire a skull which bounces around dealing % dmg to up to monsters
Mana Cost: 17
Action Time: 0.95 Seconds
Cooldown: 18 Seconds
Tenteyecle
Killing a monster has a % chance to reduce attack cooldowns by seconds
The cooldown reduction changes from 2 seconds to 3 seconds at level 200. This requires a level of Talent Book Library investment that is not usually feasible until reaching World 5 and unlocking the Fury Relic from the 9th Sailing island. Investing in the Automation Arm and certain Salt Lick upgrades may also help in reaching this long-term goal.
Virile Vials
+% damage dealt for every alchemy vial upgraded to at least Green LV
Green is a level 4 vial.
Cranium Cooking
Killing a monster gives seconds of instant alchemy progress. Lasts for seconds
Bonus time is credited upon each kill, and the total progress in seconds is stated above the character sprite once the skill effect ends. The progress score counter is reset upon changing maps.
Mana Cost: 100
Action Time: 0.95 Seconds
Cooldown: 22 Hours 13 Minutes 20 Seconds
Bubble Breakthrough
+% Alchemy EXP. Also, +% odds of New Bubble when brewing on this player
Brewing on this player means playing as this character when attempting to unlock new bubbles. It does not matter which cauldron the Shaman is in.
Sharing Some Smarts
All characters in the same cauldron as this one gain +% more Alch EXP.
Also increases Alch EXP for the Shaman.