Alchemy/Power Cauldron: Difference between revisions

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<noinclude><div class='cauldDiv'>
<div style="float:right">__TOC__</div>
{| class="cauldInput"
<div class="cauldDiv">
|+Input your levels to see cost reductions:
{| class="wikitable cauldInput orange-cauldron"
|-
!colspan="2" style="text-align:center;"|Input your levels to see cost reductions:
|-
|-
|Power Cauldron '''Cost Boost'''  
|Power Cauldron '''Cost Boost'''  
|<div class='cauldCostReduxLvlInput'></div>
|<div class="cauldCostReduxLvlInput"></div>
|-
|-
|'''Undeveloped Costs''' Bubble  
|'''Undeveloped Costs''' Bubble  
|<div class='bubbleCostBubbleInput'></div>
|<div class="bubbleCostBubbleInput"></div>
|-
|-
|'''Barley Brew''' (Iron Bar) Vial  
|'''Barley Brew''' (Iron Bar) Vial  
|<div class='bubbleCostVialInput'></div>
|<div class="bubbleCostVialInput"></div>
|-
|-
|'''Orange Bargain''' Bubble
|'''Orange Bargain''' Bubble
|<div class='bubbleBargainInput'></div>
|<div class="bubbleBargainInput"></div>
|-
|-
|''(If Warrior)'' '''Warriors Rule''' Bubble  
|''(If Warrior)'' '''Warriors Rule''' Bubble  
|<div class='bubbleMultClassInput'></div>
|<div class="bubbleMultClassInput"></div>
|-
|-
|'''Shop Bargain''' bought
|'''Shop Bargain''' bought
|<div class='shopBargainInput'></div>
|<div class="shopBargainInput"></div>
|-
|Max level Vials #<br/>if '''[[The_Rift#Rift_Bonuses|Rift - Vial Mastery]]''' is active
|<div class="riftVialMasteryInput"></div>
|-
|'''S-M-R-T Achievement''' earned
|<div class="smrtBubbleInput"></div>
|}
|}
<div class="BubbleFlex GenericFlex orange">
 
==Bubble Calcs==
<div class="BubbleFlex GenericFlex orange-cauldron">
{{Bubble
{{Bubble
|icon=OrangeBubble1
|number=1
|name=Roid Ragin
|name=Roid Ragin
|bonus=+{ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|bonus=+{ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|material1=Oak Logs|material2=Water Droplets
|material1=Oak Logs|material2=Water Droplets
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=25,2
|baseCost=25,2
|x1=1
|x1=1
Line 33: Line 43:
|func=add}}
|func=add}}
{{Bubble
{{Bubble
|icon=OrangeBubble2
|number=2
|name=Warriors Rule
|name=Warriors Rule
|bonus=All Orange Passive Bubbles, which are the smaller sized ones, give a {x higher bonus to your warrior-based classes.
|bonus=All Orange Passive Bubbles, which are the smaller sized ones, give a {x higher bonus to your warrior-based classes.
|material1=Spore Cap|material2=Thread|material3=Water Droplets
|material1=Spore Cap|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=20,3,2
|baseCost=20,2
|x1=2
|x1=2
|x2=50
|x2=50
|func=decayMulti}}
|func=decayMulti}}
{{Bubble
{{Bubble
|icon=OrangeBubble3
|number=3
|name=Hearty Diggy
|name=Hearty Diggy
|bonus=+{% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|bonus=+{% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|material1=Jungle Logs|material2=Copper Bar|material3=Water Droplets
|material1=Jungle Logs|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=40,18,2
|baseCost=40,2
|x1=50
|x1=50
|x2=100
|x2=100
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble4
|number=4
|name=Wyoming Blood
|name=Wyoming Blood
|bonus=Multi-Ore mining chance is increased by +{%, and your max Multi-Ore chance is 300% instead of 100%.
|bonus=Multi-Ore mining chance is increased by +{%, and your max Multi-Ore chance is 300% instead of 100%.
|material1=Fly|material2=Glubbin Ear|material3=Water Droplets
|material1=Fly|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=30,50,3
|baseCost=30,3
|x1=23.5
|x1=23.5
|x2=1.5
|x2=1.5
|func=bigBase}}
|func=bigBase}}
{{Bubble
{{Bubble
|icon=OrangeBubble5
|number=5
|name=Reely Smart
|name=Reely Smart
|bonus=+{% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|bonus=+{% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|material1=Boring Brick|material2=Crabby Cakey|material3=Water Droplets
|material1=Boring Brick|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=25,40,3
|baseCost=25,3
|x1=100
|x1=100
|x2=80
|x2=80
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble6
|number=6
|name=Big Meaty Claws
|name=Big Meaty Claws
|bonus=Increases base damage by +$. This bonus increases based on how much Max HP you have above 250.
|bonus=Increases base damage by +{. This bonus increases based on how much Max HP you have above 250.
|material1=Bleach Logs|material2=Furled Flag|material3=Water Droplets
|material1=Furled Flag|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=200,75,4
|baseCost=200,4
|x1=1
|x1=4
|x2=0.02
|x2=0
|func=add}}
|func=add}}
{{Bubble
{{Bubble
|icon=OrangeBubble7
|number=7
|name=Sploosh Sploosh
|name=Sploosh Sploosh
|bonus=Multi-Fish fishing chance is increased by +{%, and your max Multi-Fish chance is 300% instead of 100%.
|bonus=Multi-Fish fishing chance is increased by +{%, and your max Multi-Fish chance is 300% instead of 100%.
|material1=Hermit Can|material2=Water Droplets
|material1=Hermit Can|material2=Water Droplets
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=100,4
|baseCost=100,4
|x1=23.5
|x1=23.5
Line 93: Line 103:
|func=bigBase}}
|func=bigBase}}
{{Bubble
{{Bubble
|icon=OrangeBubble8
|number=8
|name=Stronk Tools
|name=Stronk Tools
|bonus=The following tools give +{% more skilling Power than normal: $
|bonus=The following tools give +{% more skilling Power than normal: Pickaxes and Fishing Rods.
|material1=Platinum Ore|material2=Frog Leg|material3=Water Droplets
|material1=Platinum Ore|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=60,200,4
|baseCost=60,4
|x1=65
|x1=65
|x2=70
|x2=70
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble9
|number=9
|name=Fmj
|name=Fmj
|bonus=+{% more defence from Equipment. Also, +1 base Def per Class LV, up to +{.
|bonus=+{% more defence from Equipment. Also, +1 base Def per Class LV, up to +{.
|material1=Fruitfly|material2=Wakka Cherry|material3=Water Droplets|material4=Liquid Nitrogen
|material1=Fruitfly|material2=Water Droplets
|isLiquid=0,0,1,1
|matType=0,1
|baseCost=50,140,5,2
|baseCost=50,5
|x1=0.5
|x1=0.5
|x2=0
|x2=0
|func=add}}
|func=add}}
{{Bubble
{{Bubble
|icon=OrangeBubble10
|number=10
|name=Bappity Boopity
|name=Bappity Boopity
|bonus=+{% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|bonus=+{% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|material1=Leather Hide|material2=Jungle Logs|material3=Water Droplets|material4=Liquid Nitrogen
|material1=Pinion Spur|material2=Water Droplets
|isLiquid=0,0,1,1
|matType=0,1
|baseCost=100,700,5,2
|baseCost=100,5
|x1=35
|x1=35
|x2=100
|x2=100
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble11
|number=11
|name=Brittley Spears
|name=Brittley Spears
|bonus=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|bonus=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|material1=Froge|material2=Liquid Nitrogen
|material1=Froge|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=10,3
|baseCost=10,3
|x1=40
|x1=40
Line 133: Line 143:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble12
|number=12
|name=Call Me Bob
|name=Call Me Bob
|bonus=+{% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
|bonus=+{% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2.
|material1=Moustache Comb|material2=Liquid Nitrogen
|material1=Moustache Comb|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=120,3
|baseCost=120,3
|x1=25
|x1=25
Line 143: Line 153:
|func=bigBase}}
|func=bigBase}}
{{Bubble
{{Bubble
|icon=OrangeBubble13
|number=13
|name=Carpenter
|name=Carpenter
|bonus=+{% Build Speed per Construction Level.
|bonus=+{% Build Speed per Construction Level. Not affected by 'Warriors Rule' bubble.
|material1=Explosive Salts|material2=Liquid Nitrogen
|material1=Explosive Salts|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=3,4
|baseCost=3,4
|x1=2
|x1=5
|x2=50
|x2=50
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble14
|number=14
|name=Buff Boi Talent
|name=Buff Boi Talent
|bonus=+{ Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|bonus=+{ Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|material1=Mousey|material2=Liquid Nitrogen
|material1=Mousey|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=50,2
|baseCost=50,2
|x1=5
|x1=5
Line 163: Line 173:
|func=bigBase}}
|func=bigBase}}
{{Bubble
{{Bubble
|icon=OrangeBubble15
|number=15
|name=Orange Bargain
|name=Orange Bargain
|bonus=The material costs of ALL orange bubbles are {% lower
|bonus=The material costs of ALL orange bubbles are {% lower
|material1=Frigid Soul|material2=Liquid Nitrogen
|material1=Frigid Soul|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=30,3
|baseCost=30,3
|x1=40
|x1=40
Line 173: Line 183:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble16
|number=16
|name=Penny Of Strength
|name=Penny Of Strength
|bonus=+{% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!
|bonus=+{% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!
|material1=Skelefish|material2=Trench Seawater
|material1=Skelefish|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=200,3
|baseCost=200,3
|x1=18
|x1=18
Line 183: Line 193:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble17
|number=17
|name=Multorange
|name=Multorange
|bonus=The following orange bubbles give {x higher bonus than what they display: I, III, IV, VI, XII
|bonus=The following orange bubbles give {x higher bonus than what they display: 1st, 3rd, 5th, 8th, 15th
|material1=Half Eaten Donut|material2=Trench Seawater
|material1=Half Eaten Donut|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=250,3
|baseCost=250,3
|x1=1.4
|x1=1.4
Line 193: Line 203:
|func=decayMulti}}
|func=decayMulti}}
{{Bubble
{{Bubble
|icon=OrangeBubble18
|number=18
|name=Dream Of Ironfish
|name=Dream Of Ironfish
|bonus=+{% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
|bonus=+{% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
|material1=Thingymabob|material2=Trench Seawater
|material1=Tangled Cords|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=200,4
|baseCost=200,4
|x1=12
|x1=12
Line 203: Line 213:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble19
|number=19
|name=Shimmeron
|name=Shimmeron
|bonus=+{% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
|bonus=+{% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
|material1=Tangled Cords|material2=Trench Seawater
|material1=PVC Pipe|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=300,4
|baseCost=300,4
|x1=80
|x1=80
Line 213: Line 223:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=OrangeBubble20
|number=20
|name=Bite But Not Chew
|name=Bite But Not Chew
|bonus=+{% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
|bonus=+{% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
|material1=Condensed Zap|material2=Trench Seawater
|material1=Condensed Zap|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=200,5
|baseCost=200,5
|x1=50
|x1=50
|x2=40
|x2=40
|func=decay}}
|func=decay}}
{{Bubble
|number=21
|name=Spear Powah
|bonus=+{% more Weapon Power from your weapon, but only if its a Spear!
|material1=Bits|material2=Trench Seawater
|matType=2,1
|baseCost=10000,5
|x1=40
|x2=60
|func=decay}}
{{Bubble
|number=22
|name=Slabi Orefish
|bonus=+{ Mining and Fishing Power per 100 items found, shown on The Slab!
|material1=Oozie Soul|material2=Trench Seawater
|matType=0,1
|baseCost=150,5
|x1=3
|x2=60
|func=decay}}
{{Bubble
|number=23
|name=Gamer At Heart
|bonus=When claiming AFK Gains, +{% chance to gain an equal amount of time for Gaming progress!
|icon1=Sailing Treasure 9|material2=Trench Seawater
|matType=0,1
|baseCost=100,6
|x1=20
|x2=60
|func=decay}}
{{Bubble
|number=24
|name=Slabi Strength
|bonus=+{ Base STR per 100 items found, shown on The Slab!
|material1=OJ Juice|material2=Trench Seawater
|matType=0,1
|baseCost=2,6
|x1=25
|x2=60
|func=decay}}
{{Bubble
|number=25
|name=Power Trione
|bonus=+{% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!
|icon1=Sailing Treasure 20|material2=Trench Seawater
|matType=0,1
|baseCost=150,6
|x1=23
|x2=50
|func=decay}}
{{Bubble
|number=26
|name=Farquad Force
|bonus=The effect STR has on Damage is increased by +{%
|icon1=Farm Item 1|material2=Trench Seawater
|matType=0,1
|baseCost=100,5
|x1=30
|x2=60
|func=decay}}
{{Bubble
|number=27
|name=Endgame Eff I
|bonus=+{ Mining and Fishing Power. This bonus increases based on every 10 Class LVs you are above 500.
|material1=Stacked Rice Cake|material2=Trench Seawater
|matType=0,1
|baseCost=150,5
|x1=3
|x2=60
|func=decay}}
{{Bubble
|number=28
|name=Tome Strength
|bonus=+{% STR for every 2000 Tome Completion Points over 5000. So you'd get one stack of this at 7000 pts, two at 9000, etc
|icon1=Summoning Item 3|material2=Toxic Mercury
|matType=0,1
|baseCost=500,6
|x1=2.5
|x2=60
|func=decay}}
{{Bubble
|number=29
|name=Essence Boost
|bonus=+{% Red Essence Gain, this bonus increases based on the total level of ALL your warriors!
|material1=Effervescent Logs|material2=Toxic Mercury
|matType=0,1
|baseCost=200,6
|x1=50
|x2=60
|func=decay}}
{{Bubble
|number=30
|name=Crop Chapter
|bonus=+{% Crop Evolution chance for every 2000 Tome Completion Points above 5000.
|icon1=Summoning Item 5|material2=Toxic Mercury
|matType=0,1
|baseCost=1500,6
|x1=12
|x2=50
|func=decay}}
</div></div>


</div></div>
==Quick Look==
==Quick Look==
</noinclude>
<table class="wikitable bubble-table orange-cauldron">
<table class="bubble-table orange-cauldron">
{{AlchemyBubble/head}}
{{AlchemyBubble/row
|head=orange
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble1
|icon=OrangeBubble1
|name=Roid Raging
|name=Roid Ragin
|effect=+x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|effect=+x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|liq1=1
|mat1=Oak Logs
|mat2=Oak Logs
|liq2=1
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble2
|icon=OrangeBubble2
|name=Warriors Rule
|name=Warriors Rule
|effect=All Orange Passive Bubbles give a x higher bonus, but only for your warrior-based classes.
|effect=All Orange Passive Bubbles, which are the smaller sized ones, give a xx higher bonus to your warrior-based classes.
|desc=
|mat1=Spore Cap
|liq1=1
|liq2=1
|mat2=Spore Cap
|mat3=Thread
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble3
|icon=OrangeBubble3
|name=Hearty Diggy
|name=Hearty Diggy
|effect=+% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|effect=+x% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|liq1=1
|mat1=Jungle Logs
|mat2=Jungle Logs
|liq2=1
|mat3=Copper Bar
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble4
|icon=OrangeBubble4
|name=Wyoming Blood
|name=Wyoming Blood
|effect=Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%.
|effect=Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%.
|desc=
|mat1=Fly
|liq1=1
|liq2=1
|mat2=Fly
|mat3=Glublin Ear
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 268: Line 369:
|name=Reely Smart
|name=Reely Smart
|effect=+x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|effect=+x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|liq1=1
|mat1=Boring Brick
|mat2=Boring Brick
|liq2=1
|mat3=Crabby Cakey
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble6
|icon=OrangeBubble6
|name=Big Meaty Claws
|name=Big Meaty Claws
|effect=Increases base damage by +x. This bonus also increases based on how much Max HP you have above 250.
|effect=Increases base damage by +x. This bonus increases based on how much Max HP you have above 250.
|liq1=1
|mat1=Furled Flag
|mat2=Bleach Logs
|liq2=1
|mat3=Furled Flag
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble7
|icon=OrangeBubble7
|name=Sploosh Sploosh
|name=Sploosh Sploosh
|effect=Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%.
|effect=Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%.
|liq1=1
|mat1=Hermit Can
|mat2=Hermit Can
|liq2=1
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble8
|icon=OrangeBubble8
|name=Stronk Tools
|name=Stronk Tools
|effect=The following tools give more skilling Power than normal: Pickaxes and Fishing Rods.
|effect=The following tools give +x% more skilling Power than normal: $
|liq1=1
|mat1=Platinum Ore
|mat2=Platinum Ore
|liq2=1
|mat3=Frog Leg
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble9
|icon=OrangeBubble9
|name=FMJ
|name=Fmj
|effect=+x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x.
|effect=+x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x.
|liq1=1
|mat1=Fruitfly
|liq2=2
|liq2=1
|mat2=Fruitfly
|mat3=Wakka Cherry
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble10
|icon=OrangeBubble10
|name=Bappity Boppity
|name=Bappity Boopity
|effect=+x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|effect=+x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|liq1=1
|mat1=Pinion Spur
|liq2=2
|liq2=1
|mat2=Pinion Spur
|mat3=Jungle Logs
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble11
|icon=OrangeBubble11
|name=Brittley Spears
|name=Brittley Spears
|effect=+x% Total Damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|effect=+x% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|liq1=2
|mat1=Froge
|mat2=Froge
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble12
|icon=OrangeBubble12
|name=Call Me Bob
|name=Call Me Bob
|effect=+x% Construction EXP Gain. Also gives +% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
|effect=+x% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2.
|liq1=2
|mat1=Moustache Comb
|mat2=Moustache Comb
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 333: Line 425:
|name=Carpenter
|name=Carpenter
|effect=+x% Build Speed per Construction Level.
|effect=+x% Build Speed per Construction Level.
|liq1=2
|mat1=Explosive Salts
|mat2=Explosive Salts
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 340: Line 432:
|name=Buff Boi Talent
|name=Buff Boi Talent
|effect=+x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|effect=+x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|liq1=3
|mat1=Mousey
|mat2=Mousey
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 347: Line 439:
|name=Orange Bargain
|name=Orange Bargain
|effect=The material costs of ALL orange bubbles are x% lower
|effect=The material costs of ALL orange bubbles are x% lower
|liq1=3
|mat1=Frigid Soul
|mat2=Frigid Soul
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 360: Line 452:
|icon=OrangeBubble17
|icon=OrangeBubble17
|name=Multorange
|name=Multorange
|effect=The following orange bubbles give xx higher bonus than what they display: I, III, IV, VI, XII
|effect=The following orange bubbles give x higher bonus than what they display: 1st, 3rd, 5th, 8th, 15th
|mat1=Half Eaten Donut
|mat1=Half Eaten Donut
|liq2=3
|liq2=3
Line 368: Line 460:
|name=Dream Of Ironfish
|name=Dream Of Ironfish
|effect=+x% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
|effect=+x% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
|mat1=Thingymabob
|mat1=Tangled Cords
|liq2=3
|liq2=3
}}
}}
Line 375: Line 467:
|name=Shimmeron
|name=Shimmeron
|effect=+x% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
|effect=+x% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
|mat1=Tangled Cords
|mat1=PVC Pipe
|liq2=3
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|end=yes
|big=orange|icon=OrangeBubble20
|big=orange
|icon=OrangeBubble20
|name=Bite But Not Chew
|name=Bite But Not Chew
|effect=+x% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
|effect=+x% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
Line 387: Line 477:
|liq2=3
|liq2=3
}}
}}
{{AlchemyBubble/row
|icon=OrangeBubble21
|name=Spear Powah
|effect=+x% more Weapon Power from your weapon, but only if its a Spear!
|mat1=Bits
|liq2=3
}}
{{AlchemyBubble/row
|icon=OrangeBubble22
|name=Slabi Orefish
|effect=+x Mining and Fishing Power per 100 items found, shown on The Slab!
|mat1=Oozie Soul
|liq2=3
}}
{{AlchemyBubble/row
|big=orange|icon=OrangeBubble23
|name=Gamer At Heart
|effect=When claiming AFK Gains, +x% chance to gain an equal amount of time for Gaming progress!
|icon1=Sailing Treasure 9
|liq2=3
}}
{{AlchemyBubble/row
|icon=OrangeBubble24
|name=Slabi Strength
|effect=+x Base STR per 100 items found, shown on The Slab!
|mat1=OJ Juice
|liq2=3
}}
{{AlchemyBubble/row
|icon=OrangeBubble25
|name=Power Trione
|effect=+x% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!
|icon1=Sailing Treasure 20
|liq2=3
}}
{{AlchemyBubble/row |icon=OrangeBubble26 |name=Farquad Force |effect=The effect STR has on Damage is increased by +n% |icon1=Farm Item 1 |liq2=3 }}
{{AlchemyBubble/row |icon=OrangeBubble27 |name=Endgame Eff I |effect=+n Mining and Fishing Power. This bonus increases based on every 10 Class LVs you are above 500. |mat1=Stacked Rice Cake |liq2=3 }}
{{AlchemyBubble/row |icon=OrangeBubble28 |name=Tome Strength |effect=+n% STR for every 2000 Tome Completion Points over 5000. So you'd get one stack of this at 7000 pts, two at 9000, etc |icon1=Summoning Item 3 |liq2=4 }}
{{AlchemyBubble/row |icon=OrangeBubble29 |name=Essence Boost |effect=+n% Red Essence Gain, this bonus increases based on the total level of ALL your warriors! |mat1=Effervescent Logs |liq2=4 }}
{{AlchemyBubble/row |icon=OrangeBubble30 |name=Crop Chapter |effect=+n% Crop Evolution chance for every 2000 Tome Completion Points above 5000. |icon1=Summoning Item 5 |liq2=4 }}
</table>
</table>

Latest revision as of 18:58, 24 November 2024

Input your levels to see cost reductions:
Power Cauldron Cost Boost
Undeveloped Costs Bubble
Barley Brew (Iron Bar) Vial
Orange Bargain Bubble
(If Warrior) Warriors Rule Bubble
Shop Bargain bought
Max level Vials #
if Rift - Vial Mastery is active
S-M-R-T Achievement earned

Bubble Calcs

OrangeBubble1.png Roid Ragin

+ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.

Lv.
Oak Logs.png Oak Logs x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble2.png Warriors Rule

All Orange Passive Bubbles, which are the smaller sized ones, give a x higher bonus to your warrior-based classes.

Lv.
Spore Cap.png Spore Cap x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble3.png Hearty Diggy

+% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!

Lv.
Jungle Logs.png Jungle Logs x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble4.png Wyoming Blood

Multi-Ore mining chance is increased by +%, and your max Multi-Ore chance is 300% instead of 100%.

Lv.
Fly.png Fly x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble5.png Reely Smart

+% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!

Lv.
Boring Brick.png Boring Brick x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble6.png Big Meaty Claws

Increases base damage by +. This bonus increases based on how much Max HP you have above 250.

Lv.
Furled Flag.png Furled Flag x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble7.png Sploosh Sploosh

Multi-Fish fishing chance is increased by +%, and your max Multi-Fish chance is 300% instead of 100%.

Lv.
Hermit Can.png Hermit Can x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble8.png Stronk Tools

The following tools give +% more skilling Power than normal: Pickaxes and Fishing Rods.

Lv.
Platinum Ore.png Platinum Ore x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble9.png Fmj

+% more defence from Equipment. Also, +1 base Def per Class LV, up to +.

Lv.
Fruitfly.png Fruitfly x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble10.png Bappity Boopity

+% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!

Lv.
Pinion Spur.png Pinion Spur x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

OrangeBubble11.png Brittley Spears

+% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.

Lv.
Froge.png Froge x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

OrangeBubble12.png Call Me Bob

+% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2.

Lv.
Moustache Comb.png Moustache Comb x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

OrangeBubble13.png Carpenter

+% Build Speed per Construction Level. Not affected by 'Warriors Rule' bubble.

Lv.
Explosive Salts.png Explosive Salts x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

OrangeBubble14.png Buff Boi Talent

+ Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!

Lv.
Mousey.png Mousey x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

OrangeBubble15.png Orange Bargain

The material costs of ALL orange bubbles are % lower

Lv.
Frigid Soul.png Frigid Soul x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

OrangeBubble16.png Penny Of Strength

+% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!

Lv.
Skelefish.png Skelefish x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble17.png Multorange

The following orange bubbles give x higher bonus than what they display: 1st, 3rd, 5th, 8th, 15th

Lv.
Half Eaten Donut.png Half Eaten Donut x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble18.png Dream Of Ironfish

+% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.

Lv.
Tangled Cords.png Tangled Cords x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble19.png Shimmeron

+% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...

Lv.
PVC Pipe.png PVC Pipe x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble20.png Bite But Not Chew

+% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!

Lv.
Condensed Zap.png Condensed Zap x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble21.png Spear Powah

+% more Weapon Power from your weapon, but only if its a Spear!

Lv.
Bits.png Bits x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble22.png Slabi Orefish

+ Mining and Fishing Power per 100 items found, shown on The Slab!

Lv.
Oozie Soul.png Oozie Soul x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble23.png Gamer At Heart

When claiming AFK Gains, +% chance to gain an equal amount of time for Gaming progress!

Lv.
Sailing Treasure 9.png Sailing Treasure 9 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble24.png Slabi Strength

+ Base STR per 100 items found, shown on The Slab!

Lv.
OJ Juice.png OJ Juice x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble25.png Power Trione

+% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!

Lv.
Sailing Treasure 20.png Sailing Treasure 20 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble26.png Farquad Force

The effect STR has on Damage is increased by +%

Lv.
Farm Item 1.png Farm Item 1 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble27.png Endgame Eff I

+ Mining and Fishing Power. This bonus increases based on every 10 Class LVs you are above 500.

Lv.
Stacked Rice Cake.png Stacked Rice Cake x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

OrangeBubble28.png Tome Strength

+% STR for every 2000 Tome Completion Points over 5000. So you'd get one stack of this at 7000 pts, two at 9000, etc

Lv.
Summoning Item 3.png Summoning Item 3 x Or Atoms.png Atoms x
Toxic Mercury.png Toxic Mercury x

OrangeBubble29.png Essence Boost

+% Red Essence Gain, this bonus increases based on the total level of ALL your warriors!

Lv.
Effervescent Logs.png Effervescent Logs x Or Atoms.png Atoms x
Toxic Mercury.png Toxic Mercury x

OrangeBubble30.png Crop Chapter

+% Crop Evolution chance for every 2000 Tome Completion Points above 5000.

Lv.
Summoning Item 5.png Summoning Item 5 x Or Atoms.png Atoms x
Toxic Mercury.png Toxic Mercury x

Quick Look

Icon Name Materials Description
OrangeBubble1.png Roid Ragin +x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
OrangeBubble2.png Warriors Rule All Orange Passive Bubbles, which are the smaller sized ones, give a xx higher bonus to your warrior-based classes.
OrangeBubble3.png Hearty Diggy +x% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
OrangeBubble4.png Wyoming Blood
  • Fly.png Fly
  • Water Droplets.png Water Droplets
Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%.
OrangeBubble5.png Reely Smart +x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
OrangeBubble6.png Big Meaty Claws Increases base damage by +x. This bonus increases based on how much Max HP you have above 250.
OrangeBubble7.png Sploosh Sploosh Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%.
OrangeBubble8.png Stronk Tools The following tools give +x% more skilling Power than normal: $
OrangeBubble9.png Fmj +x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x.
OrangeBubble10.png Bappity Boopity +x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
OrangeBubble11.png Brittley Spears +x% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
OrangeBubble12.png Call Me Bob +x% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2.
OrangeBubble13.png Carpenter +x% Build Speed per Construction Level.
OrangeBubble14.png Buff Boi Talent +x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
OrangeBubble15.png Orange Bargain The material costs of ALL orange bubbles are x% lower
OrangeBubble16.png Penny Of Strength +x% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!
OrangeBubble17.png Multorange The following orange bubbles give x higher bonus than what they display: 1st, 3rd, 5th, 8th, 15th
OrangeBubble18.png Dream Of Ironfish +x% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
OrangeBubble19.png Shimmeron +x% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
OrangeBubble20.png Bite But Not Chew +x% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
OrangeBubble21.png Spear Powah
  • Bits.png Bits
  • Trench Seawater.png Trench Seawater
+x% more Weapon Power from your weapon, but only if its a Spear!
OrangeBubble22.png Slabi Orefish +x Mining and Fishing Power per 100 items found, shown on The Slab!
OrangeBubble23.png Gamer At Heart
  • Sailing Treasure 9.png Sailing Treasure 9
  • Trench Seawater.png Trench Seawater
When claiming AFK Gains, +x% chance to gain an equal amount of time for Gaming progress!
OrangeBubble24.png Slabi Strength +x Base STR per 100 items found, shown on The Slab!
OrangeBubble25.png Power Trione
  • Sailing Treasure 20.png Sailing Treasure 20
  • Trench Seawater.png Trench Seawater
+x% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!
OrangeBubble26.png Farquad Force
  • Farm Item 1.png Farm Item 1
  • Trench Seawater.png Trench Seawater
The effect STR has on Damage is increased by +n%
OrangeBubble27.png Endgame Eff I +n Mining and Fishing Power. This bonus increases based on every 10 Class LVs you are above 500.
OrangeBubble28.png Tome Strength
  • Summoning Item 3.png Summoning Item 3
  • Toxic Mercury.png Toxic Mercury
+n% STR for every 2000 Tome Completion Points over 5000. So you'd get one stack of this at 7000 pts, two at 9000, etc
OrangeBubble29.png Essence Boost +n% Red Essence Gain, this bonus increases based on the total level of ALL your warriors!
OrangeBubble30.png Crop Chapter
  • Summoning Item 5.png Summoning Item 5
  • Toxic Mercury.png Toxic Mercury
+n% Crop Evolution chance for every 2000 Tome Completion Points above 5000.