Gold Pocketwatch: Difference between revisions
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{{InfoItem | {{InfoItem | ||
|type= | |type=Usable | ||
|description=Hold down to fast forward a day, restocking shops and triggering various daily rewards and systems. | |description=Hold down to fast forward a day, restocking shops and triggering various daily rewards and systems. | ||
|sellprice=1 | |sellprice=1 | ||
|notes=The Gold Pocketwatch has a chance to be disabled during [[Events]] | |||
<table class='wikitable> | |||
<tr><th style='width:100%;'>General Resets:</th></tr> | |||
<tr><td>Minigame attempts<tr><td>[[Vendors|Shop]] stock<tr><td>Boss Key and Colosseum Tickets<tr><td>[[Bosses|+1 day to the Timed Minibosses]]<tr><td>Daily guild/merit tasks<tr><td>Guaranteed crystal spawns<tr><td>[[Random Events]]<tr><td>Daily [[Gem Shop]] purchases<tr><td>Daily teleports<tr><td>300 boss kill limit <tr><td>No Stamp Left Behind(if gem bundle/event purchased)<tr><td>Hoops Tries<tr><th style='width:100%;'>World 1 Resets:</th></tr> | |||
<tr><td>Spike Trap minigame<tr><td>[[Automation_Arm|Anvil Production]] (Auto-arm)<tr><td>[[Dr Defecaus]] and [[Boop|Boops]]<tr><td>[[Rift|Gilded Stamp]] and [[Atom Collider|Hydrogen Discount]]<tr><td>[[Picnic Stowaway]] quests<tr><td>-1 day [[Events/Idle_Skilling_Crossover|Idle Skilling Event]] wait time between claims<tr><th style='width:100%;'>World 2 Resets:</th></tr> | |||
<tr><td>[[Atom Collider|Boron Clicks]]<tr><td>[[Laboratory|No Bubble Left Behind]] and [[Alchemy#Liquid_Shop|Liquid Shop Costs]]<tr><td>New [[Alchemy/Vials|vial attempts]]<tr><td>[[Post Office|Post Office boxes]] and [[Atom Collider|Beryllium]]<tr><td>[[Island Expeditions|Island bottles, trash island and crystal island]]<tr><td>Retry [[Weekly Battles|W2 Weekly Boss]]<tr><th style='width:100%;'>World 3 Resets:</th></tr><tr><td>[[Rift|Auto trap collect]] (if [[Trapping|Traps]] are ready)<tr><td>+1 day to [[Sailing|Gold Relic Artifact]]<tr><th style='width:100%;'>World 4 Resets:</th></tr> | |||
<tr><td>No Meal Left Behind(From [[Sneaking]] and [[Gem Shop|Pack]])<tr><td>[[Cooking|Kitchen Upgrades]] from [[File:Console_Jewel_Sapphire_Pyramite.png|32px]][[Laboratory|Sapphire Pyramite]]<tr><td>[[Breeding|Spice claims]]<tr><th style='width:100%;'>World 5 Resets:</th></tr> | |||
<tr><td>[[Gaming|Immortal Snail Mail]]<tr><td>[[Sailing]] Captains<tr><th style='width:100%;'>World 6 Resets:</th></tr> | |||
<tr><td>[[Summoning|Summoning Familiar]] cost(-1 day)<tr><td>[[Summoning|Summoning Health]] refresh<tr><td>[[Farming]] Instagrows<tr><td>[[Sneaking]] revives</table> | |||
<sup>Thanks to Francis and Hotair | |||
}} | }} |
Latest revision as of 14:00, 5 September 2024
The Gold Pocketwatch has a chance to be disabled during Events
General Resets: |
---|
Minigame attempts |
Shop stock |
Boss Key and Colosseum Tickets |
+1 day to the Timed Minibosses |
Daily guild/merit tasks |
Guaranteed crystal spawns |
Random Events |
Daily Gem Shop purchases |
Daily teleports |
300 boss kill limit |
No Stamp Left Behind(if gem bundle/event purchased) |
Hoops Tries |
World 1 Resets: |
Spike Trap minigame |
Anvil Production (Auto-arm) |
Dr Defecaus and Boops |
Gilded Stamp and Hydrogen Discount |
Picnic Stowaway quests |
-1 day Idle Skilling Event wait time between claims |
World 2 Resets: |
Boron Clicks |
No Bubble Left Behind and Liquid Shop Costs |
New vial attempts |
Post Office boxes and Beryllium |
Island bottles, trash island and crystal island |
Retry W2 Weekly Boss |
World 3 Resets: |
Auto trap collect (if Traps are ready) |
+1 day to Gold Relic Artifact |
World 4 Resets: |
No Meal Left Behind(From Sneaking and Pack) |
Kitchen Upgrades from Sapphire Pyramite |
Spice claims |
World 5 Resets: |
Immortal Snail Mail |
Sailing Captains |
World 6 Resets: |
Summoning Familiar cost(-1 day) |
Summoning Health refresh |
Farming Instagrows |
Sneaking revives |
Thanks to Francis and Hotair