Alchemy/Power Cauldron: Difference between revisions

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__NOTOC__
<div style='float:right'>__TOC__</div>
<noinclude><div class='cauldDiv'>
<div class='cauldDiv'>
{| class="cauldInput"
{| class='cauldInput'
|+Input your levels to see cost reductions:
|+Input your levels to see cost reductions:
|-
|-
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|<div class='shopBargainInput'></div>
|<div class='shopBargainInput'></div>
|}
|}
<div class="BubbleFlex GenericFlex orange">
 
==Bubble Calcs==
<div class='BubbleFlex GenericFlex orange'>
{{Bubble
{{Bubble
|icon=OrangeBubble1
|icon=OrangeBubble1
Line 28: Line 30:
|bonus=+{ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|bonus=+{ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|material1=Oak Logs|material2=Water Droplets
|material1=Oak Logs|material2=Water Droplets
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=25,2
|baseCost=25,2
|x1=1
|x1=1
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|name=Warriors Rule
|name=Warriors Rule
|bonus=All Orange Passive Bubbles, which are the smaller sized ones, give a {x higher bonus to your warrior-based classes.
|bonus=All Orange Passive Bubbles, which are the smaller sized ones, give a {x higher bonus to your warrior-based classes.
|material1=Spore Cap|material2=Thread|material3=Water Droplets
|material1=Spore Cap|material2=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,1
|baseCost=20,3,2
|baseCost=20,2
|x1=2
|x1=2
|x2=50
|x2=50
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|name=Hearty Diggy
|name=Hearty Diggy
|bonus=+{% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|bonus=+{% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|material1=Jungle Logs|material2=Copper Bar|material3=Water Droplets
|material1=Jungle Logs|material2=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,1
|baseCost=40,18,2
|baseCost=40,2
|x1=50
|x1=50
|x2=100
|x2=100
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|name=Wyoming Blood
|name=Wyoming Blood
|bonus=Multi-Ore mining chance is increased by +{%, and your max Multi-Ore chance is 300% instead of 100%.
|bonus=Multi-Ore mining chance is increased by +{%, and your max Multi-Ore chance is 300% instead of 100%.
|material1=Fly|material2=Glublin Ear|material3=Water Droplets
|material1=Fly|material2=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,1
|baseCost=30,50,3
|baseCost=30,3
|x1=23.5
|x1=23.5
|x2=1.5
|x2=1.5
Line 67: Line 69:
|name=Reely Smart
|name=Reely Smart
|bonus=+{% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|bonus=+{% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|material1=Boring Brick|material2=Crabby Cakey|material3=Water Droplets
|material1=Boring Brick|material2=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,1
|baseCost=25,40,3
|baseCost=25,3
|x1=100
|x1=100
|x2=80
|x2=80
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|icon=OrangeBubble6
|icon=OrangeBubble6
|name=Big Meaty Claws
|name=Big Meaty Claws
|bonus=Increases base damage by +{. This bonus increases based on how much Max HP you have above 250.
|bonus=Increases base damage by +$. This bonus increases based on how much Max HP you have above 250.
|material1=Bleach Logs|material2=Furled Flag|material3=Water Droplets
|material1=Furled Flag|material2=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,1
|baseCost=200,75,4
|baseCost=200,4
|x1=1
|x1=1
|x2=0.02
|x2=0.02
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|bonus=Multi-Fish fishing chance is increased by +{%, and your max Multi-Fish chance is 300% instead of 100%.
|bonus=Multi-Fish fishing chance is increased by +{%, and your max Multi-Fish chance is 300% instead of 100%.
|material1=Hermit Can|material2=Water Droplets
|material1=Hermit Can|material2=Water Droplets
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=100,4
|baseCost=100,4
|x1=23.5
|x1=23.5
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|name=Stronk Tools
|name=Stronk Tools
|bonus=The following tools give +{% more skilling Power than normal: $
|bonus=The following tools give +{% more skilling Power than normal: $
|material1=Platinum Ore|material2=Frog Leg|material3=Water Droplets
|material1=Platinum Ore|material2=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,1
|baseCost=60,200,4
|baseCost=60,4
|x1=65
|x1=65
|x2=70
|x2=70
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|name=Fmj
|name=Fmj
|bonus=+{% more defence from Equipment. Also, +1 base Def per Class LV, up to +{.
|bonus=+{% more defence from Equipment. Also, +1 base Def per Class LV, up to +{.
|material1=Fruitfly|material2=Wakka Cherry|material3=Water Droplets|material4=Liquid Nitrogen
|material1=Fruitfly|material2=Water Droplets
|isLiquid=0,0,1,1
|isLiquid=0,1
|baseCost=50,140,5,2
|baseCost=50,5
|x1=0.5
|x1=0.5
|x2=0
|x2=0
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|name=Bappity Boopity
|name=Bappity Boopity
|bonus=+{% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|bonus=+{% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|material1=Pinion Spur|material2=Jungle Logs|material3=Water Droplets|material4=Liquid Nitrogen
|material1=Pinion Spur|material2=Water Droplets
|isLiquid=0,0,1,1
|isLiquid=0,1
|baseCost=100,700,5,2
|baseCost=100,5
|x1=35
|x1=35
|x2=100
|x2=100
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|bonus=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|bonus=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|material1=Froge|material2=Liquid Nitrogen
|material1=Froge|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=10,3
|baseCost=10,3
|x1=40
|x1=40
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|bonus=+{% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
|bonus=+{% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
|material1=Moustache Comb|material2=Liquid Nitrogen
|material1=Moustache Comb|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=120,3
|baseCost=120,3
|x1=25
|x1=25
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|bonus=+{% Build Speed per Construction Level.
|bonus=+{% Build Speed per Construction Level.
|material1=Explosive Salts|material2=Liquid Nitrogen
|material1=Explosive Salts|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=3,4
|baseCost=3,4
|x1=2
|x1=2
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|bonus=+{ Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|bonus=+{ Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|material1=Mousey|material2=Liquid Nitrogen
|material1=Mousey|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=50,2
|baseCost=50,2
|x1=5
|x1=5
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|bonus=The material costs of ALL orange bubbles are {% lower
|bonus=The material costs of ALL orange bubbles are {% lower
|material1=Frigid Soul|material2=Liquid Nitrogen
|material1=Frigid Soul|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=30,3
|baseCost=30,3
|x1=40
|x1=40
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|bonus=+{% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!
|bonus=+{% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!
|material1=Skelefish|material2=Trench Seawater
|material1=Skelefish|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=200,3
|baseCost=200,3
|x1=18
|x1=18
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|bonus=The following orange bubbles give {x higher bonus than what they display: I, III, IV, VI, XII
|bonus=The following orange bubbles give {x higher bonus than what they display: I, III, IV, VI, XII
|material1=Half Eaten Donut|material2=Trench Seawater
|material1=Half Eaten Donut|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=250,3
|baseCost=250,3
|x1=1.4
|x1=1.4
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|bonus=+{% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
|bonus=+{% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
|material1=Tangled Cords|material2=Trench Seawater
|material1=Tangled Cords|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=200,4
|baseCost=200,4
|x1=12
|x1=12
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|bonus=+{% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
|bonus=+{% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
|material1=PVC Pipe|material2=Trench Seawater
|material1=PVC Pipe|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=300,4
|baseCost=300,4
|x1=80
|x1=80
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|bonus=+{% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
|bonus=+{% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
|material1=Condensed Zap|material2=Trench Seawater
|material1=Condensed Zap|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=200,5
|baseCost=200,5
|x1=50
|x1=50
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|bonus=+{% more Weapon Power from your weapon, but only if its a Spear!
|bonus=+{% more Weapon Power from your weapon, but only if its a Spear!
|material1=Bits|material2=Trench Seawater
|material1=Bits|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=10000,5
|baseCost=10000,5
|x1=40
|x1=40
Line 238: Line 240:
|bonus=+{ Mining and Fishing Power per 100 items found, shown on The Slab!
|bonus=+{ Mining and Fishing Power per 100 items found, shown on The Slab!
|material1=Oozie Soul|material2=Trench Seawater
|material1=Oozie Soul|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=150,5
|baseCost=150,5
|x1=3
|x1=3
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|bonus=When claiming AFK Gains, +{% chance to gain an equal amount of time for Gaming progress!
|bonus=When claiming AFK Gains, +{% chance to gain an equal amount of time for Gaming progress!
|icon1=Sailing Treasure 10|material2=Trench Seawater
|icon1=Sailing Treasure 10|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=100,6
|baseCost=100,6
|x1=60
|x1=20
|x2=60
|x2=60
|func=decay}}
|func=decay}}
Line 258: Line 260:
|bonus=+{ Base STR per 100 items found, shown on The Slab!
|bonus=+{ Base STR per 100 items found, shown on The Slab!
|material1=OJ Juice|material2=Trench Seawater
|material1=OJ Juice|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=2,6
|baseCost=2,6
|x1=25
|x1=25
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|bonus=+{% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!
|bonus=+{% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!
|icon1=Sailing Treasure 21|material2=Trench Seawater
|icon1=Sailing Treasure 21|material2=Trench Seawater
|isLiquid=0,1,0,0
|isLiquid=0,1
|baseCost=150,6
|baseCost=150,6
|x1=23
|x1=23
|x2=50
|x2=50
|func=decay}}
|func=decay}}
</div></div>


</div></div>
==Quick Look==
==Quick Look==
</noinclude>
<table class='bubble-table orange-cauldron'>
<table class="bubble-table orange-cauldron">
{{AlchemyBubble/head}}
{{AlchemyBubble/row
|head=orange
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble1
|icon=OrangeBubble1
|name=Roid Raging
|name=Roid Ragin
|effect=+x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|effect=+x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
|liq1=1
|mat1=Oak Logs
|mat2=Oak Logs
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble2
|icon=OrangeBubble2
|name=Warriors Rule
|name=Warriors Rule
|effect=All Orange Passive Bubbles give a x higher bonus, but only for your warrior-based classes.
|effect=All Orange Passive Bubbles, which are the smaller sized ones, give a xx higher bonus to your warrior-based classes.
|desc=
|mat1=Spore Cap
|liq1=1
|liq2=3
|mat2=Spore Cap
|mat3=Thread
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble3
|icon=OrangeBubble3
|name=Hearty Diggy
|name=Hearty Diggy
|effect=+% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|effect=+x% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
|liq1=1
|mat1=Jungle Logs
|mat2=Jungle Logs
|liq2=3
|mat3=Copper Bar
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble4
|icon=OrangeBubble4
|name=Wyoming Blood
|name=Wyoming Blood
|effect=Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%.
|effect=Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%.
|desc=
|mat1=Fly
|liq1=1
|liq2=3
|mat2=Fly
|mat3=Glublin Ear
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
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|name=Reely Smart
|name=Reely Smart
|effect=+x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|effect=+x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
|liq1=1
|mat1=Boring Brick
|mat2=Boring Brick
|liq2=3
|mat3=Crabby Cakey
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble6
|icon=OrangeBubble6
|name=Big Meaty Claws
|name=Big Meaty Claws
|effect=Increases base damage by +x. This bonus also increases based on how much Max HP you have above 250.
|effect=Increases base damage by +$. This bonus increases based on how much Max HP you have above 250.
|liq1=1
|mat1=Furled Flag
|mat2=Bleach Logs
|liq2=3
|mat3=Furled Flag
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble7
|icon=OrangeBubble7
|name=Sploosh Sploosh
|name=Sploosh Sploosh
|effect=Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%.
|effect=Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%.
|liq1=1
|mat1=Hermit Can
|mat2=Hermit Can
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble8
|icon=OrangeBubble8
|name=Stronk Tools
|name=Stronk Tools
|effect=The following tools give more skilling Power than normal: Pickaxes and Fishing Rods.
|effect=The following tools give +x% more skilling Power than normal: $
|liq1=1
|mat1=Platinum Ore
|mat2=Platinum Ore
|liq2=3
|mat3=Frog Leg
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble9
|icon=OrangeBubble9
|name=FMJ
|name=Fmj
|effect=+x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x.
|effect=+x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x.
|liq1=1
|mat1=Fruitfly
|liq2=2
|liq2=3
|mat2=Fruitfly
|mat3=Wakka Cherry
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble10
|icon=OrangeBubble10
|name=Bappity Boppity
|name=Bappity Boopity
|effect=+x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|effect=+x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
|liq1=1
|mat1=Pinion Spur
|liq2=2
|liq2=3
|mat2=Pinion Spur
|mat3=Jungle Logs
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=OrangeBubble11
|icon=OrangeBubble11
|name=Brittley Spears
|name=Brittley Spears
|effect=+x% Total Damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|effect=+x% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|liq1=2
|mat1=Froge
|mat2=Froge
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble12
|icon=OrangeBubble12
|name=Call Me Bob
|name=Call Me Bob
|effect=+x% Construction EXP Gain. Also gives +% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
|effect=+x% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
|liq1=2
|mat1=Moustache Comb
|mat2=Moustache Comb
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 384: Line 369:
|name=Carpenter
|name=Carpenter
|effect=+x% Build Speed per Construction Level.
|effect=+x% Build Speed per Construction Level.
|liq1=2
|mat1=Explosive Salts
|mat2=Explosive Salts
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 391: Line 376:
|name=Buff Boi Talent
|name=Buff Boi Talent
|effect=+x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|effect=+x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
|liq1=3
|mat1=Mousey
|mat2=Mousey
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 398: Line 383:
|name=Orange Bargain
|name=Orange Bargain
|effect=The material costs of ALL orange bubbles are x% lower
|effect=The material costs of ALL orange bubbles are x% lower
|liq1=3
|mat1=Frigid Soul
|mat2=Frigid Soul
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 430: Line 415:
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=orange
|big=orange|icon=OrangeBubble20
|icon=OrangeBubble20
|name=Bite But Not Chew
|name=Bite But Not Chew
|effect=+x% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
|effect=+x% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
Line 466: Line 450:
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|end=yes
|icon=OrangeBubble25
|icon=OrangeBubble25
|name=Power Trione
|name=Power Trione

Revision as of 02:57, 11 January 2023

Input your levels to see cost reductions:
Power Cauldron Cost Boost
Undeveloped Costs Bubble
Barley Brew (Iron Bar) Vial
Orange Bargain Bubble
(If Warrior) Warriors Rule Bubble
Shop Bargain bought

Bubble Calcs

Roid Ragin

+ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.

Lv.
Oak Logs.png Oak Logs x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Warriors Rule

All Orange Passive Bubbles, which are the smaller sized ones, give a x higher bonus to your warrior-based classes.

Lv.
Spore Cap.png Spore Cap x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Hearty Diggy

+% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!

Lv.
Jungle Logs.png Jungle Logs x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Wyoming Blood

Multi-Ore mining chance is increased by +%, and your max Multi-Ore chance is 300% instead of 100%.

Lv.
Fly.png Fly x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Reely Smart

+% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!

Lv.
Boring Brick.png Boring Brick x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Big Meaty Claws

Increases base damage by +$. This bonus increases based on how much Max HP you have above 250.

Lv.
Furled Flag.png Furled Flag x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Sploosh Sploosh

Multi-Fish fishing chance is increased by +%, and your max Multi-Fish chance is 300% instead of 100%.

Lv.
Hermit Can.png Hermit Can x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Stronk Tools

The following tools give +% more skilling Power than normal: $

Lv.
Platinum Ore.png Platinum Ore x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Fmj

+% more defence from Equipment. Also, +1 base Def per Class LV, up to +.

Lv.
Fruitfly.png Fruitfly x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Bappity Boopity

+% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!

Lv.
Pinion Spur.png Pinion Spur x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Brittley Spears

+% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.

Lv.
Froge.png Froge x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Call Me Bob

+% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...

Lv.
Moustache Comb.png Moustache Comb x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Carpenter

+% Build Speed per Construction Level.

Lv.
Explosive Salts.png Explosive Salts x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Buff Boi Talent

+ Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!

Lv.
Mousey.png Mousey x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Orange Bargain

The material costs of ALL orange bubbles are % lower

Lv.
Frigid Soul.png Frigid Soul x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Penny Of Strength

+% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!

Lv.
Skelefish.png Skelefish x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Multorange

The following orange bubbles give x higher bonus than what they display: I, III, IV, VI, XII

Lv.
Half Eaten Donut.png Half Eaten Donut x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Dream Of Ironfish

+% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.

Lv.
Tangled Cords.png Tangled Cords x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Shimmeron

+% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...

Lv.
PVC Pipe.png PVC Pipe x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Bite But Not Chew

+% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!

Lv.
Condensed Zap.png Condensed Zap x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Spear Powah

+% more Weapon Power from your weapon, but only if its a Spear!

Lv.
Bits.png Bits x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Slabi Orefish

+ Mining and Fishing Power per 100 items found, shown on The Slab!

Lv.
Oozie Soul.png Oozie Soul x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Gamer At Heart

When claiming AFK Gains, +% chance to gain an equal amount of time for Gaming progress!

Lv.
Sailing Treasure 10.png Sailing Treasure 10 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Slabi Strength

+ Base STR per 100 items found, shown on The Slab!

Lv.
OJ Juice.png OJ Juice x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Power Trione

+% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!

Lv.
Sailing Treasure 21.png Sailing Treasure 21 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x


Quick Look

Icon Name Materials Description
OrangeBubble1.png Roid Ragin +x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.
OrangeBubble2.png Warriors Rule All Orange Passive Bubbles, which are the smaller sized ones, give a xx higher bonus to your warrior-based classes.
OrangeBubble3.png Hearty Diggy +x% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!
OrangeBubble4.png Wyoming Blood
  • Fly.png Fly
  • Trench Seawater.png Trench Seawater
Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%.
OrangeBubble5.png Reely Smart +x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!
OrangeBubble6.png Big Meaty Claws Increases base damage by +$. This bonus increases based on how much Max HP you have above 250.
OrangeBubble7.png Sploosh Sploosh Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%.
OrangeBubble8.png Stronk Tools The following tools give +x% more skilling Power than normal: $
OrangeBubble9.png Fmj +x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x.
OrangeBubble10.png Bappity Boopity +x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!
OrangeBubble11.png Brittley Spears +x% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
OrangeBubble12.png Call Me Bob +x% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%...
OrangeBubble13.png Carpenter +x% Build Speed per Construction Level.
OrangeBubble14.png Buff Boi Talent +x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!
OrangeBubble15.png Orange Bargain The material costs of ALL orange bubbles are x% lower
OrangeBubble16.png Penny Of Strength +x% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!
OrangeBubble17.png Multorange The following orange bubbles give xx higher bonus than what they display: I, III, IV, VI, XII
OrangeBubble18.png Dream Of Ironfish +x% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.
OrangeBubble19.png Shimmeron +x% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...
OrangeBubble20.png Bite But Not Chew +x% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!
OrangeBubble21.png Spear Powah
  • Bits.png Bits
  • Trench Seawater.png Trench Seawater
+x% more Weapon Power from your weapon, but only if its a Spear!
OrangeBubble22.png Slabi Orefish +x Mining and Fishing Power per 100 items found, shown on The Slab!
OrangeBubble23.png Gamer At Heart
  • Sailing Treasure 10.png Sailing Treasure 10
  • Trench Seawater.png Trench Seawater
When claiming AFK Gains, +x% chance to gain an equal amount of time for Gaming progress!
OrangeBubble24.png Slabi Strength +x Base STR per 100 items found, shown on The Slab!
OrangeBubble25.png Power Trione
  • Sailing Treasure 21.png Sailing Treasure 21
  • Trench Seawater.png Trench Seawater
+x% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!