Changelog/2023: Difference between revisions

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[[Category:Changelog]]
[[Category:Changelog]]
{{Toggle|image=Voidwalker Class Icon|title=v1.82 - New Class & Speedrunning! (May 20, 2023)}}
{{Toggle|image=Spring Baggie|title=v1.83 - Spring Splendor! (May 24, 2023)}}
==== New Content ====
* New Spring event, NPC, goodie bag, Nametag, and 2 more Event cards!
==== Balance Changes ====
* Vman's Cooking talent now displays the actual bonus it gives, and yes, its a BIG number. Millions, BILLIONS, I don't give a F** LETS GET COOKING!!
* Both Smithing cards are now passive by default
* Vman will now keep up to 2 million kills of each type of monster, based on the kills of your character with the most kills.
==== Bug Fixes ====
* Void Radius Vman attack can now be properly used within party dungeons
* Fixed a rare issue with Vman where he would have all map access restricted after a speedrun. This will no longer happen.
* Fixed a lil' issue that popped up a few weeks ago involving claiming recipes from Tasks, where logger heels and bandito boots were swapped display-wise.
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{{Toggle|image=Voidwalker Class Icon|title=v1.82 - New Class & Speedrunning! (May 20, 2023)|collapsed=y}}
==== New Content ====
==== New Content ====
* Vman added hehe let me add a few more words here to disguise this part of the patch notes, i think this is enough. Eh, better write a few more just to really blend it in.
* Vman added hehe let me add a few more words here to disguise this part of the patch notes, i think this is enough. Eh, better write a few more just to really blend it in.

Revision as of 22:21, 24 May 2023

Changelogs by Year
2024 2023 2022 2021 2020

This page features all updates to Legends of Idleon that had patch notes following them, excluding all kinds of hotfixes and emergency patches. Most of the patch notes are taken directly from the #patch-notes Discord channel, with any and all typos and errors in messaging still in. If there's a clear error, like no capitalization or relating to grammar, feel free to edit!

Spring Baggie.png v1.83 - Spring Splendor! (May 24, 2023)

New Content

  • New Spring event, NPC, goodie bag, Nametag, and 2 more Event cards!

Balance Changes

  • Vman's Cooking talent now displays the actual bonus it gives, and yes, its a BIG number. Millions, BILLIONS, I don't give a F** LETS GET COOKING!!
  • Both Smithing cards are now passive by default
  • Vman will now keep up to 2 million kills of each type of monster, based on the kills of your character with the most kills.

Bug Fixes

  • Void Radius Vman attack can now be properly used within party dungeons
  • Fixed a rare issue with Vman where he would have all map access restricted after a speedrun. This will no longer happen.
  • Fixed a lil' issue that popped up a few weeks ago involving claiming recipes from Tasks, where logger heels and bandito boots were swapped display-wise.


Voidwalker Class Icon.png v1.82 - New Class & Speedrunning! (May 20, 2023)

New Content

  • Vman added hehe let me add a few more words here to disguise this part of the patch notes, i think this is enough. Eh, better write a few more just to really blend it in.
  • Enabled fighting animations outside of dungeon. I may disable this depending on how wonky it looks, but I wanted to give this a go world-wide.
  • Checkmate! You can finally be 'One Step Ahead'

Quality Stuff

  • You can now place traps for other characters from the same character at the Trapper Drone. Yes, this means both things. You can now place all 80 traps without swapping, and all traps can be from your most effective trapping character.
  • Added 5* cardsets functionaliy (ruby cardsets)
  • Buffed the overall effect LUK has on Class EXP
  • You now regain full HP when you level up lol
  • Added various little boss signposts to world 1

Bug Fixes

  • Fixed 777 harvest achievement to always work, before it would be a bit inconsistent.
  • Fixed an issue where Ancient Artifacts in the Gemshop would say "2/2" if you hadn't yet found any artifacts as to prevent accidental purchase. Nobody lost any gems, but it was understandably confusing to some. It will be more clear now.
  • Fixed a bug where leveling up a cardset would not apply its increased bonus until you re-equipped said cardset.
  • Fixed a display bug where upgrading a card to 4* or 5* using a cardifier would place the new border exactly 1 pixel too high, which was just disgusting and uncalled for and honestly rendered the game unplayable as it would temporarily blind anyone who had to witness such an egregious graphical error.
  • Fixed an issue in Tower Defence where "Lava IV Skull" enemies and higher (waves 130+) would not give points. They now do. Yea thats a big time fix, a one in a krillion fix, hmmf.
  • Fixed a display issue with the POW-10 and MULTI Talent UI Displays, where they would be inconsistent if you open/close "Player Stats" via the purple flag

Gaming Skill Icon.png v1.81 - The Immortal Snail & More! (April 29, 2023)

New Content

  • Rift Bonuses added to Rift 41 and 46 -- Construction Mastery, and 5* Cards!
  • Superbits added to Gaming, spend your bits on 24 AWESOME upgrades, including more evolutions for plants, 20% passive Prayer bonuses, and more!
  • Unlock the MSA Totalizer (MSA stands for Miniature Soul Apparatus, the World 3 soul totem you get from Automation Arm), which gives you various bonuses based on your best ever Waves reached! So go improve those TD highscores!
  • The Immortal Snail has arrived in the Imports section of Gaming. Level this baddie up, I dare you. It's a slow process though... snails, am I right?
  • New Gem.png Gemshop Limited section to buy stuff from, including elite class swap tokens
  • I added 2 new grumblo emoji

Bug Fixes

  • Fixed the "Rift 3" bug involving completing a rift on multiple characters, where it wouldn't count some characters if their name was a 'smaller part' of another characters name (like trying to complete on LavaFlame, if you already completed on a different character called LavaFlame2). Now it will work as you'd expect, no matter your names.
  • Items on the filter will not longer visually show up for a few frames before disappearing, they just wont appear in the first place.
  • Main Quests are now highlighted in yellow more promptly

Rift Tear.png v1.80 - The Rift! (April 19, 2023)

New Content

  • iOS can now login to Steam!!! Use the new "Log in with Apple ID" at the Sync Up button
  • The Rift is finally out! Battle through challenges and unlock 8 unique bonuses, like Auto Trapping, Infinite Star Signs, Eldritch Artifacts, and other slab-esque type accumulation bonus mechanics!
  • Access the rift in the Octodar map, which is the 3rd last map in World 4. You can find the Rift Ripper NPC at the verrrry top
  • Shiny pets now give bonuses! :STAR: Try to collect all 68 of them!
  • Added a new Riftwalker Bundle to buy in the Gemshop, which includes Wings and a new NAMETAG item type :Gem:

Quality Stuff

  • Added 3 new "Account Lv" displays, unlocked at Lv 4000 5000 and 6000 respectively
  • Added a "Greenstack" counter in the Storage chest, see it in the bottom left and more easily keep track of how many 10M+ item stacks you have!
  • You can no longer accidentaly Quick-Sell Trophies, Capes, Keychains, Premium Helmets, or Chat Rings to shops. It'll refuse to sell and popup with "CANT SELL"

Bug Fixes

  • Thanks to some player help, finally fixed a very rare issue where Telekinetic Storage wouldn't work if you did the following in a row: Opened your anvil from QuickRef, Quick Deposited items, clicked "Attacks" button without closing anvil, and then used Telekinetic Storage.
  • Fixed an issue where "Breaking the Bank" talent could cause void-worth coins to be set to copper-worth coins

File:Smouldering' Plateau Merit.png v1.79 - W5 Tasks & Merits! (April 1, 2023)

New Content

  • Lava Larry added to World 5, who will unlock World 5 Tasks after completing his quest!
  • 7 completable World 5 Tasks
  • 6 Merit Shop Purchases in World 5
  • 31 World 5 Achievements which all give unique bonuses
  • 3 new world 4 achievements
  • 1 new Merit Shop Purchase in world 4

Quality Stuff

  • Added Map Info when selecting maps to teleport to! THIS IS AMAZING. IGN RATED IT THE #1 LIVE-SERVICE GAME IMPROVEMENT OF MARCH 2023
  • +5 Daily teleports for everyone, for free. This is also amazing, The Verge rated it #74 in their list of top moments of giving free teleports in video games.
  • You can now toggle "Points Per Tap" to xMAX for spending Talent Points: x1, x5, x10, x25, xMAX. This too is amazing. Forbes has it in their 30 under 30 list for Top Talent Point Adjustments.

Balance Changes

  • You can now buy more Chest Sluggos from the Gemshop. Not as many as you can get for free from the W5 Merits, but yes buy buy buy :Peepo_Money:

Bug Fixes

  • Fixed a graphical issue where, when you got an Achievement, it's picture in the top-right popup would go behind other things

Dootophone.png v1.78 - Français & Deutsch Languages Added! (March 25, 2023)

New Content

  • Added French language! JE SUIS!
  • Added German language! GUTEN TAG!
  • Added 2 new Fishing Accessories -- both can be found in the W5 Crystal drop table, but more specifically are in the W5 Tree rare drop, and Wurm Monsters rare drop.
  • Added the 4 starter hats as SUPER rare drops to a monster in each world, W2, W3, W4, and W5.

Quality Stuff

  • When placing Tower Defence Towers, they will pixel-perfect snap next to existing towers so you don't need to precisely place towers to squeeze them all into the same platform.
  • Added a "Kick Inactives" button to Dungeon Lobby, shows up if you try to enter a dungeon with people in your party missing.
  • Edited the display for Deathnote, so that kills "hug" the right side, and are in a neat orderly column. Much easier to ready!
  • Added major buffs to YANG cogs: from 40% Build rate / 40% Flaggy rate, to 100+% Build rate / 100+% Con EXP rate. By 100+, I mean they scale based on your highest Construction Lv (they start at 40% at Lv 1, and go up to the mid 100s%)
  • "EXCOGIA!" buff from YIN cogs buffed: now includes +20% Cons EXP rate. These two cog changes were made so they remain viable in late-game as they were always meant to, as described in their Gemshop description.

Balance Changes

  • Adjusted "+% EXP for Specialized Talents" to correctly also include Construction, Laboratory, and Divinity. These talents still won't help "account-wide" skills like Breeding, Sailing, and Gaming.
  • "EXCOGIA!" buff from YIN cogs buffed: now includes +20% Cons EXP rate. These two cog changes were made so they remain viable in late-game as they were always meant to, as described in their Gemshop description.
  • Lowered Smithing Lv Requirement for Diabolical & Troll equipment
  • Lowered the time required to smelt bars. From Copper to Dreadlo, it went from [100, 400, 1000, 2.2K, 3.5K, 6K, 12.5K, 25K, 50K] to [50, 150, 350, 1K, 1.5K, 2.5K, 5K, 10K, 20K]
  • Lowered Gold Twine cost for Troll helmet : 10 --> 3

Bug Fixes

  • Fixed a weird bug where youd "level up!" at random times (just the animation would pop up, no actual Lv Ups. Purely graphical fix)
  • Fixed a display issue where certain cards would display the monster's stats, even if the monster had no stats (like the Blobfish Critter card lol)

Elemental Sorcerer Class Icon.png v1.77 - NEW CLASS! (March 3, 2023)

New Content

  • Added Elemental Sorcerer! 5 new attack talents, 5 new ulility talents!
  • Added Elemental Sorcerer Family Bonus: + Talent LV for all talents above Lv.1
  • Added +8 storage chests to EVERYONE, for FREE, since were having such a great run here with the positive feedback to Quality improvements and weekly updates! Let the good times roll ~

Quality Stuff

  • Changed plunderous mob spawn chance on Siege Breaker to 2%, when it was previously 1%, and adjusted the guaranteed Plunder Mob to spawn after 40 kills without getting one instead of 90.
  • The Wizard talent "Mana Is Life" now gives +% Multikiller per Dmg Tier, instead of +% mana regen.

Bug Fixes

  • Fixed a display issue where the "Combined Obol Shape" would be hidden behind the Quick-Trash Obol button
  • Fixed an issue where Cursory Skulls in pet battles would get "stuck" on the screen in High-Performance mode, but only if the skulls were ones transformed from normal attacks via Alchemic pets
  • Fixed an issue involving unintentional invisible platforms within The Roots map, which is the one with the Acorn Tower Defence.

Tool Upgrade Stone I.png v1.76 - Keyboard Moving (February 23, 2023)

New Content

You can adjust your Keybinds by clicking MENU (bottom right), then OPTIONS, then Change Keybinds (top-left)

Keyboard movement is HERE! Move left, move right, climb ropes, jump up and down, attack monsters, talk to NPCs, interact with mechanics! It's all possible with your keyboard! I've wanted to do this for such a long time, and I hope this makes the IdleOn playing experience even better!

  • Added KEYBOARD MOVEMENT to PC!
  • Added 7 new Constellations to find and complete in World 5, which are worth a combined 35 Star Sign Points!

Quality Stuff

  • Added an option to change keybindings for keyboard movement!
  • Added a High Performance toggle to Pet Battles
  • Added Quick-Trash button to Obol Trashing page. Click Click Click Trash Trash Trash!

Balance Changes

  • Added Ancient Artifact option to the world 5 Gemshop, at a maximum of 2 per week.
  • Removed Amplifier and Fastihoop from the possibilities of the Looter ability in Pet Battles.
  • You can now Reclaim Inventory Bag D in the Quest Codex, but only if that character mistakenly lost/sold the bag.
  • Adjusted the cost of several salt lick upgrades by DRASTICALLY reducing the cost: Dune Souls, Mousey Critters, Frigid Souls, and Pingy Critters,
  • The Big Bubble "Call Me Ash" now gives you +1 placeable trap whether you equip it or not!
  • Adjusted the max visible movement speed (doesn't impact bonuses that involve movement speed) to be lower than before in correspondence with feedback regarding some feeling uneasy with the rapid movement

Bug Fixes

  • Fixed a bug where the POiNG gaming game, aka the game within the game within the game, wouldn't correctly give a Bit Multiplier according to your best score. It now does, and the multiplier goes up as your best score does!
  • Fixed a bug that wouldn't allow you to scroll through worlds on the World Map using the scroll wheel if you were looking at World 1 or World 5.
  • Fixed a bug where opening the Item Filter tab would sometimes remove the right-side item 4th from the top from the filter list.
  • Fixed a bug that would incorrectly allow you to go to page 9 of your cog inventory, which unfortunately is not real.
  • Fixed a bug where the Dementia Construction Obol wouldn't visually show up in the Slab even if found.
  • Fixed a bug where the Evergreen plant in Gaming always gave the same bits, instead of a random amount
  • Fixed a small bug where the displayed amount of Enemy HP in a pet battle would be weird lookin.
  • Fixed a bug where your "Accuracy Overflow" for the Overaccurate Crit Star Talent would require you to have more than 1.5x Accuracy Req to get an overflow, instead of just more than 1.0x Accuracy Req
  • Fixed a bug where you couldn't cast attacks with the keyboard (Hotkeys 1~8, try them out) if the ATTACKS menu wasn't open. Now you can use these hotkeys no matter what you're looking at.

Choco Box.png v1.75b - Valenslimes Day (February 14, 2023)

New Content

  • Valenslimes Day Event is Live until FEB 24th!
  • You WILL get over 1000 FREE GEMS :gemmo:, over 750 hrs TIME CANDY :TimeCandy4:, and more goodies if you collect your 50 Boxes every day! :Hearto:
  • 3 new CAPES to collect! You get the 1st one for free GUARANTEED, as long as you play every day! Also, approximately 3% of players will get ALL 3 FOR FREE if you play every day!

Quality Stuff

  • Boosted the Bonus for the Event Cards Set from +5% Drop Rate (per lv) to +7% Drop Rate (per lv)
  • Boosted drop multiplier for plunderous mobs to be TWICE as much!
  • Added a Pity-Timer for spawning your first plunderous mob of a cycle. Plunderous mobs will still spawn at a flat 1% chance, but if you go 90 without a spawn, the 91st kill is guaranteed to spawn one!
  • Fixed a minor but annoying bug where Auto Loot would sometimes force you to double-click to move around.

Siege Breaker Class Icon.png v1.75 - NEW CLASS! (February 10, 2023)

  • Siege Breaker Class out now! Spawn Plunderous mobs, and obliterate them with cannon attacks!
  • 3d Printer is now accessible from Quick-Ref!
  • Construction is now fully accessible from Quick-Ref!
  • Added 5 new printer storage slots for the 3d Printer, and 2 of them are FREE!
  • Added Loot Filter to the Cards section of the codex. Filter out drops you dont want!
  • Added the Premium Stat Swapper stone for premium hats in the Gem Shop. It costs 25 gems and can be used infinitely! It allows you to transfer powerful Premium Hat bonuses from Bundles to other premium hats, even ones you premium-ify using the Premiumifier in the Gem Shop!
Gem: Added new stuff to the LIMITED SHOP in the gemshop!

Quality Stuff

  • Completely overhauled certain behind-the-scenes tech, so the game will run smoother, crash less, and provide an overall better experience!
  • Added "View Only" display so you know which Quick-Ref features actually allow you to interact with them.
  • Spear-type weapons no longer hit multiple enemies if used by a non-warrior class. Sorry spearheads, but your time has come.
  • Adjusted Homing Arrows talent to be a bit more 'choosey' with its targest, so each cast hits more unique enemies and further away enemies!
  • Buffed 'STR'essed Garb Warrior Talent (STR from equipment is worth more STR) to give the same bonus that the equivalent talent for Archers and Mages give.
  • Added the fabled T damage indicator! Show up if you do more than 9,999,999M damage in a single hit.

Balance Changes

  • Decreased the base EXP multiplier of Crystal Monsters from 35x to 30x
  • Changed Auto Loot to trigger after 5 seconds instead of 15 seconds
  • Boosted arrow speed by +40% for all archers!
  • Both Divine Knight's and Siege Breaker's Family Bonuses are boosted by "Family Guy" talent, in addition to the Family Bonuses your character provides. This way you don't need to swap to DK and SB to most effectly utilize their Family Bonuses.
  • Altered Magma Core Headdress helmet to [+6% All stats]. Previously, it gave both [+5% All stats] and [+6% Damage].

Bug Fixes

  • Fixed a rare, but deadly, crash involving cards that would lock people out of characters. This is fixed, and will no longer happen!

Divine Knight Class Icon.png v1.74 - NEW CLASS! (January 30, 2023)

  • The DIVINE KNIGHT class is here! Combo kills into powerful EXP & DROP RATE bonuses, summon Knight Disciples to dish out big AoE attacks, cover the map in shockwaves!

Quality Stuff

  • Quick-Ref now lets you interact with Obols, Star Signs, and Alchemy, from ANYWHERE!! Let freedom ring!
  • "All Personal" tab added to obol altar! SUPER helpful for obol organization and quickly swapping obols!
  • Added a toggleable "auto-cast" within pets fighting! It also lets you choose which attacks will be auto-cast!
  • Whetstone added to World 3 Town Shoppe!
  • Rapidly speed up liquid decanting when held down! So much faster!
  • "Craft from Storage" can now be held-down!
  • Every day, you get +10 free teleports instead of +5.
  • The Gem-Shop teleport purchase can now be bought more times, and gives +13 teleports instead of +10 per day.

Ghost.png v1.73 - Random Events (January 20, 2023)

  • Added RANDOM EVENTS to the world of IdleOn! Every hour, theres a roughly 1-in-4 chance a random event will occur, and you'll be able to teleport to it from a popup like for Happy Hours!
  • Added 7 new items -- including Hats, Obols, and a super rare special meteorite chat ring -- that drop only from random events! These random events also regularly drop consumables, like statues, monster materials, EXP pearls, loot dice and more.

Quality Stuff

  • Vial Tab within Alchemy now shows you the Resource you need to unlock the next available Vial! No longer do you need to look it up or guess what resources to drop!
  • Changed Max Threshold in Atom Collider to 1050M instead of 1000M, so that when you do certain things that cost 1000M you dont use up the entire stack and still maintain a 10M+ greenstack.
  • In the 3d printer, having both 3x and 2x universal bonuses (from Divinity and Lab) will display the printing amount in Purple, to differentiate it from Yellow if you just had 3x.

Balance Changes

  • Neutered some early maps in World 1, you'll see what I mean. RIP
  • Adjusted Ghosts to drop from Moonman 10x more frequently, but also increased costs associated with Ghost rare drop by x5~x10. This is so that the world 2 Djonnut quest to collect a ghost is easier to complete.

Bug Fixes

  • Fixed an unintended method wherein you could fragment your sailing ships AFK progress and get a few more chests. Apologies for those who enjoyed doing this, but long-term this is not something I want to be a part of the game. Considering the exponential scaling of sailing, this should have almost no impact on things long-term either, although short term this is frustrating. Thank you for understanding, hopefully you see why this needed to change long-term.
  • Dungeon Happy Hour popup notification will expire once Happy Hour is over. Before, the popup would just stay on your screen until you Close it, leading to people thinking there was a happy hour when it already ended!
  • Fixed an issue where the Sizzling Skull attack for Shamans could result in a crash if used for hours over and over.
  • Clicking on the "Low Survivability" Warning triangle in the top-left will no longer exit out of menus if you have them open. Basically, you can't accidentally click on that yellow triangle anymore!
  • Fixed an issue where, if you had a certain Atom that grants a Trimmed Construction Slot, that slot wouldn't give the normal 3x Trimmed Multi to speed if you didn't also have the Trimmed Slot Jewel active in Lab. Now the slot from the Atom gives the 3x speed regardless of Lab Jewel status, as you'd expect it to.
  • Fixed a crash on Mobile where, in rare scenarios involving unlocking Atoms in the Collider, you may be unable to play.
  • Removed all 14 items from The Slab in world 5 that are no longer obtainable and never will be again.
  • Fixed an issue with The Slab where you couldn't possibly add dungeon weapons onto The Slab that you can no longer acquire due to having a higher minimum starting dungeon weapon. These have been retroactively given, go see for yourself!
  • Fixed a small but annoying bug where you couldn't invite people to party/guild/friendlist if you had ATTACKS bar open
  • Adjusted HP bar height of Frog bosses in dungeon so its above his head not over it. This will probably quadrouple your dungeon efficinecy, maybe even sextuple it if u know what im sayin'
  • Fixed incorrect values for Ancient Crystal Steak Artifact, and Zen Style in divinity

Atoms.png v1.72 - Atoms (January 11, 2023)

  • Added the atom collider, now buildable within construction in world 3! It requires some skulls from World 5 monsters to build at first.
  • 10 new Atoms to create! Each one gives amazing unique bonuses!
  • +8 Storage slots added to all accounts. Even yours! You're welcome man I'm happy to help!
  • Added 3 new storage chests to World 5. First to Cheese Nubs drop table, and the others to Rare Drop Tables for various mobs.
  • Added Cook All button to all kitchens, allowing you to assign a meal to all kitchens at once after assigning a meal to one.

Balance Changes

  • ⚠️ You can no longer hold more than 1000M resources in one slot in storage. Instead, endgame resource collecting is all about getting as many particles as you can!
  • Removed all secondary material costs to ALL alchemy bubbles! Every bubble now costs 1 type of resource, and 1 type of liquid!
  • All Town Shops now sell 3x more upgrade stones per day than before.
  • Added in-game tutorials for Assigning Attacks after getting a class, and for utilizing Talent Presets
  • Changed the resource cost for the first 2 Purple Bubbles.
  • 2nd Talent Preset now unlocks at Lv 15 instead of Lv 30
  • The "show identity" feature in Sailing now shows identity's in the "CREW" tab. It also hides the sailing progress bars on the MAP tab for clarity
  • Daily Teleports increase from +1 to +3 per day. Teleports from Gemshop purchases increased from +7 to +10 per day.
  • Raised the max lv of the Talent Library in construction from Lv. 50 to Lv. 100
  • Once you use a storage chest, it will be removed from all drop tables to reduce clutter when claiming AFK gains. The 2 recipes that require storage chests as ingredients have had those changed to non-chest ingredients.

Quality Stuff

  • After completing the 3rd Troll-kill Task, the one that requires you kill him without failing one of his minigames, he will start vulnerable for 5 attacks whenever you fight him in the future.
  • Pressing the [+] button in Shops with QUICK mode active now sets purchase quantity to MAX instantly
  • Added new pictures for ALL bubbles, and added a small dot to 'big bubbles' to make them distinct.
  • Added an in-game messaging system so I can alert you all in-game about anything important, so you don't need to rely on discord for must-know info about the game.

Bug Fixes

  • The Star Talent Books from the Mega-Rare drop table in world 1 will be correctly removed from the Drop Table once aquired.
  • Fixed a bug where Birthday Cards would crash on Mobile if used in a town
  • Passive Bonuses from Gods in Divinity in world 5 are now called Minor Link Bonuses (not the family-wide bonuses, but the secondary ones. You'll see what I mean. Its way better this way)
  • Fixed a bug where, if linked to lab via Arctis the Bear, certain lab things wouldn't function that should. This includes Souped-up Lab Tubes +30% distance bonus, and being able to see the Px distance of that character on the right-side of the screen.
  • Fixed Opera Mask sailing artifact's bonus to correctly factor in gold bars owned
  • Fixed a bug where Cards would sometimes count as Slab Items, even though they don't appear at all and shouldn't count obviously. They no longer count as Slab items.
  • Fixed a bug where crafted items, if immediately used up/used to craft something else, wouldn't count for Slab. The instant they are crafted, they will count for slab.
  • Fixed a bug where items would be unable to be picked up when active-fighting, and would eventually cause big lag.