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==Archer Main Tab==
{{class
<div class="mw-collapsible">
|classPath=Calm
{| class="wikitable" <div style="text-align: center;">
|mainStat=Agility
|accuracyStat=Strength
|specialization1=Smithing
|currentClassStage=Second Stage
|futureClassStage1=Bowman
|futureClassStage2=Hunter
|previousClassStage=Beginner
|talentsIcons={{TalentIcon|Piercing Arrow}} {{TalentIcon|Kung Fu Kick}} {{TalentIcon|Hema Overdrive}} {{TalentIcon|Strafe}} {{TalentIcon|Have Another!}} {{TalentIcon|Veins Of The Infernal}} {{TalentIcon|Garb Of Un'Agi'Ng Quality}} {{TalentIcon|High Polymer Limbs}} {{TalentIcon|Sanic Speed}} {{TalentIcon|Robbinghood}} {{TalentIcon|Smeltin' Erryday}} {{TalentIcon|Acme Anvil}} {{TalentIcon|Yea I Already Know}} {{TalentIcon|Godly Creation}} {{TalentIcon|Focused Soul}}
|previousTalents=Calm Basics
|previousTalentsIcons={{TalentIcon|Elusive Efficiency}} {{TalentIcon|Featherweight}} {{TalentIcon|I See You}} {{TalentIcon|Idle Shooting}} {{TalentIcon|Broken Time}}
}}
Archers use [[File:Wooden Bow.png|24px|link=Bows]] [[Bows]] and specialize in {{skillicon|Smithing|yy}}.


|-style="vertical-align:top;"
{{FamilyBonus|x1=1|x2=5|form=intervalAdd|tier=1|textArr=+(Table 1) Total AGI}}
|[[File:Elusive Efficiency.png|link=#Elusive Efficiency.png|Elusive Efficiency.png]]
|[[File:Featherweight.png|link=#Featherweight.png|Featherweight.png]]
|[[File:I See You.png|link=#I See You.png|I See You.png]]
|[[File:Idle Shooting.png|link=#Idle Shooting.png|Idle Shooting.png]]
|[[File:Broken Time.png|link=#Broken Time.png|Broken Time.png]]
|}


<div style="float:right">[[File:Elusive Efficiency.png]]</div>
=={{PAGENAME}} Talents==
===Elusive Efficiency===
<div class="TalentFlex GenericFlex">
Increases the total efficiency of all specialized skills by 1% per level
{{Talent
 
|name=Piercing Arrow
<div style="float:right">[[File:Featherweight.png]]</div>
|parentTab=Archer
===Featherweight===
|textArr=Shoots an arrow that deals (Table 1)% damage to up to (Table 2) monsters
Increases Movement Speed by +0.61% per level so you can outrun those slowpoke Warriors and Mages
|form1=bigBase|x1=110|x2=2
 
|form2=intervalAdd|y1=2|y2=40|cooldown=15|actiontime=0.45|manacost=8
<div style="float:right">[[File:I See You.png]]</div>
|notes='''Hits one additional monster every 40 points.'''
===I See You===
}}
Increases Critical Hit Chance by +0.53% per level
{{Talent
 
|name=Kung Fu Kick
<div style="float:right">[[File:Idle Shooting.png]]</div>
|parentTab=Archer
===Idle Shooting===
|textArr=Pushes back nearby monsters by (Table 1) pixels while dealing (Table 2)% damage
AFK Gains Rate for Fighting is increased by +0.39% per level
|form1=bigBase|x1=25|x2=1
 
|form2=bigBase|y1=60|y2=2|cooldown=7|actiontime=0.45|manacost=4
<div style="float:right">[[File:Broken Time.png]]</div>
}}
===Broken Time===
{{Talent
Production Speed in all Town Skills is increased by +1.3% per level
|name=Hema Overdrive
</div>
|parentTab=Archer
 
|textArr=Increase max HP and max MP by (Table 1)%
 
|form1=add|x1=.4|x2=.01
==Archer Specific Tab==
}}
<div class="mw-collapsible">
{{Talent
This Tab is located directly to the right of the Main Tab Page, and contains 15 more unique talents for your Archer.
|name=Strafe
 
|parentTab=Archer
{| class="wikitable"  <div style="text-align: center;">
|textArr=Temporarily boosts Movement Speed by (Table 1)% for (Table 2) minutes
 
|form1=bigBase|x1=5|x2=.3
|-style="vertical-align:top;"
|form2=intervalAdd|y1=2|y2=15|cooldown=30|actiontime=0.45|manacost=5
|[[File:Piercing Arrow.png|link=#Piercing Arrow|Piercing Arrow]]
}}
|[[File:Kung Fu Kick.png|link=#Kung Fu Kick|Kung Fu Kick]]
{{Talent
|[[File:Hema Overdrive.png|link=#Hema Overdrive|Hema Overdrive]]
|name=Have Another!
|[[File:Strafe.png|link=#Strafe|Strafe]]
|parentTab=Archer
|[[File:Have Another.png|link=#Have Another!|Have Another!]]
|textArr=Basic Attacks have a (Table 1)% chance to fire 1 additional arrow
|-style="vertical-align:top;"
|form1=decay|x1=120|x2=40
| [[File:Veins of the Infernal.png|link=#Veins of the Infernal|Veins of the Infernal]]
}}
| [[File:Garb of Un'agi'ng Quality.png|link=#Garb of Un'agi'ng Quality|Garb of Un'agi'ng Quality]]
{{Talent
| [[File:High Polymer Limbs.png|link=#High Polymer Limbs|High Polymer Limbs]]
|name=Veins Of The Infernal
| [[File:Sanic Speed.png|link=#Sanic Speed|Sanic Speed]]
|parentTab=Archer
| [[File:Robbinghood.png|link=#Robbinghood|Robbinghood]]
|textArr=Increases Damage Dealt by (Table 1)% every 10 Smithing Levels
|-style="vertical-align:top;"
|form1=decay|x1=50|x2=60
| [[File:Smeltin Erryday.png|link=#Smeltin' Erryday|Smeltin' Erryday]]
}}
| [[File:Acme Anvil.png|link=#ACME Anvil|ACME Anvil]]
{{Talent
| [[File:Yea I Already Know.png|link=#Yea I Already Know|Yea I Already Know]]
|name=Garb Of Un'Agi'Ng Quality
| [[File:Godly Creation.png|link=#Godly Creation|Godly Creation]]
|parentTab=Archer
| [[File:Focused Soul.png|link=#Focused Soul|Focused Soul]]
|textArr=All Equipment gives (Table 1)% more AGI than what's listed
|}
|form1=add|x1=1.5|x2=0
 
}}
<div style="float:right">[[File:Piercing Arrow.png]]</div>
{{Talent
===Piercing Arrow===
|name=High Polymer Limbs
Shoots an arrow that deals 110% damage to up to 2 monsters. Adds +1 monsters hit every _ levels and +2% damage every level
|parentTab=Archer
 
|textArr=The effect Weapon Power has on Damage Dealt is increased by (Table 1)%
<div style="float:right">[[File:Kung Fu Kick.png]]</div>
|form1=add|x1=1|x2=0
===Kung Fu Kick===
}}
Pushes back nearby monsters by 25 pixels while dealing 60% damage. Each level gives +1 pixel and 2% damage
{{Talent
 
|name=Sanic Speed
<div style="float:right">[[File:Hema Overdrive.png]]</div>
|parentTab=Archer
===Hema Overdrive===
|textArr=+(Table 1) base AGI
Increases max HP and max MP by +0.4% per level
|form1=add|x1=1|x2=0
 
}}
<div style="float:right">[[File:Strafe.png]]</div>
{{Talent
===Strafe===
|name=Robbinghood
Temporarily boosts Movement Speed by 5% for 2 minutes. Gives +1 minute ever _ levels and gives +0.5% speed every level
|parentTab=Archer
 
|textArr=Monster drop rarity increased by (Table 1)%  
<div style="float:right">[[File:Have Another.png]]</div>
|notes='''Directly increases your Drop Rarity stat. This means it applies to all drops, not just monsters.'''
===Have Another!===
|form1=decay|x1=40|x2=65
Basic Attacks have a +2.9% chance per level to fire 1 aditional arrow
}}
 
{{Talent
<div style="float:right">[[File:Veins of the Infernal.png]]</div>
|name=Smeltin' Erryday
===Veins of the Infernal===
|parentTab=Archer
Increases Damage Dealt by +0.39% per level for every 10 Smithing Levels
|textArr=Every kill has a (Table 1)% chance to give (Table 2) seconds of instant forge progress
 
|form1=decay|x1=50|x2=80
<div style="float:right">[[File:Garb of Un'agi'ng Quality.png]]</div>
|form2=intervalAdd|y1=1|y2=60
===Garb of Un'agi'ng Quality===
|notes='''Both Active and AFK kills count for [[Forging|Forge]] progress. Multikill also counts while AFK, but not active.'''
All Equipment gives +1.5 more AGI than what's listed per level
}}
 
{{Talent
<div style="float:right">[[File:High Polymer Limbs.png]]</div>
|name=Acme Anvil
===High Polymer Limbs===
|parentTab=Archer
The effect Weapon Power has on Damage Dealt is increased by +1% per level
|textArr=Get +(Table 2) Anvil Production Point, and also gain +(Table 1) extra pts every 10 Smithing Lvs
 
|form1=intervalAdd|x1=1|x2=15
<div style="float:right">[[File:Sanic Speed.png]]</div>
|form2=add|y1=1|y2=0
===Sanic Speed===
|notes='''If you invest in this talent, spend the anvil points, then reset your talents, your available anvil points will go into the negative. You can re-invest in this talent to no longer be in the negative.'''
+0 base AGI per level
}}
 
{{Talent
<div style="float:right">[[File:Robbinghood.png]]</div>
|name=Yea I Already Know
===Robbinghood===
|parentTab=Archer
Monster drop rarity is increased by +0.61% per level
|textArr=Start with (Table 1)% exp per 250 AGI when you lv up any Specialized Skill. Caps at (Table 2)%.
 
|form1=decay|x1=5|x2=90
<div style="float:right">[[File:Smeltin Erryday.png]]</div>
|form2=intervalAdd|y1=5|y2=10
===Smeltin' Erryday===
|notes='''Archer Specialized Skills: [[Smithing]], [[Catching]], and [[Trapping]].'''
Every kill has a +0.63% chance per level to give 1 seconds[sic] of instant forge progress. Also adds +1 forge secobds of instant progress every _ levels
}}
 
{{Talent
<div style="float:right">[[File:Acme Anvil.png]]</div>
|name=Godly Creation
===Acme Anvil===
|parentTab=Archer
Get +1 per level Anvil Production point, and also gain +1 per level extra points every 10 Smithing Levels
|textArr=(Table 1)% chance to apply a special bonus to any equip crafted at the anvil.  
 
|form1=decay|x1=50|x2=75
<div style="float:right">[[File:Yea I Already Know.png]]</div>
|notes='''The special bonus is up to 4 (12 with [[Stamps#Bribes|Godlier Creation Bribe]]) additional STR, AGI, WIS, or LUK.'''
===Yea I Already Know===
}}
Start with +0.05% per level per 250 AGI when you level up any Specialized Skill. Caps at 5%. Also adds +1% cap every _ levels
{{Talent
 
|name=Focused Soul
<div style="float:right">[[File:Godly Creation.png]]</div>
|parentTab=Archer
===Godly Creation===
|textArr=EXP Gain for all Specialized Skills is increased by (Table 1)%
+0.66% chance per level to apply a special bonus to any equip crafted at the anvil.
|form1=add|x1=1|x2=0
 
|notes='''Boosts EXP for Archer Specialized Skills: [[Smithing]], [[Catching]], [[Trapping]]. Does not work on [[Breeding]] and [[Sailing]].'''
<div style="float:right">[[File:Focused Soul.png]]</div>
}}
===Focused Soul===
<h2 style="flex:100%;">Calm Basics (Tab 1) Talents</h2>
EXP gain for all Specialized Skills is increased by +1% per level
{{Talent
|name=Elusive Efficiency
|parentTab=Calm Basics
|textArr=Increases the total efficiency of all specialized skills by (Table 1)%
|form1=add|x1=1|x2=.02
|notes='''Boosts Efficiency for Archer Specialized Skills: [[Catching]] and [[Trapping]].'''
}}
{{Talent
|name=Featherweight
|parentTab=Calm Basics
|textArr=Increases Movement Speed by (Table 1)% so you can outrun those slowpoke Warriors and Mages.
|notes='''Level cap boosted by {{TalentIcon|Velocity Vessels|Bowman|y}}'''
|max=400
|form1=decay|x1=25|x2=40
}}
{{Talent
|name=I See You
|parentTab=Calm Basics
|textArr=Increases Critical Hit Chance by (Table 1)%.
|notes='''Level cap boosted by {{TalentIcon|Visibility Vessels|Hunter|y}}'''
|max=400
|form1=decay|x1=27|x2=50
}}
{{Talent
|name=Idle Shooting
|parentTab=Calm Basics
|textArr=AFK Gains Rate for Fighting is increased by (Table 1)%
|form1=decay|x1=20|x2=50
}}
{{Talent
|name=Broken Time
|parentTab=Calm Basics
|textArr=Production Speed in all Town Skills is increased by (Table 1)%
|form1=decay|x1=100|x2=75
}}
</div>
</div>

Latest revision as of 21:26, 12 June 2024

Archers use Wooden Bow.png Bows and specialize in Smithing Skill IconMini.png Smithing.

Archer Family Bonus

 Class Level

 Family Guy Talent


+ Total AGI


Archer Talents

Piercing Arrow

Piercing Arrow.png

Shoots an arrow that deals % damage to up to monsters

Hits one additional monster every 40 points.

Mana Cost: 8 
Action Time: 0.45 Seconds 
Cooldown: 15 Seconds

Kung Fu Kick

Kung Fu Kick.png

Pushes back nearby monsters by pixels while dealing % damage

Mana Cost: 4 
Action Time: 0.45 Seconds 
Cooldown: 7 Seconds

Hema Overdrive

Hema Overdrive.png

Increase max HP and max MP by %

Strafe

Strafe.png

Temporarily boosts Movement Speed by % for minutes

Mana Cost: 5 
Action Time: 0.45 Seconds 
Cooldown: 30 Seconds

Have Another!

Have Another!.png

Basic Attacks have a % chance to fire 1 additional arrow

Veins Of The Infernal

Veins Of The Infernal.png

Increases Damage Dealt by % every 10 Smithing Levels

Garb Of Un'Agi'Ng Quality

Garb Of Un'Agi'Ng Quality.png

All Equipment gives % more AGI than what's listed

High Polymer Limbs

High Polymer Limbs.png

The effect Weapon Power has on Damage Dealt is increased by %

Sanic Speed

Sanic Speed.png

+ base AGI

Robbinghood

Robbinghood.png

Monster drop rarity increased by %

Directly increases your Drop Rarity stat. This means it applies to all drops, not just monsters.

Smeltin' Erryday

Smeltin' Erryday.png

Every kill has a % chance to give seconds of instant forge progress

Both Active and AFK kills count for Forge progress. Multikill also counts while AFK, but not active.

Acme Anvil

Acme Anvil.png

Get + Anvil Production Point, and also gain + extra pts every 10 Smithing Lvs

If you invest in this talent, spend the anvil points, then reset your talents, your available anvil points will go into the negative. You can re-invest in this talent to no longer be in the negative.

Yea I Already Know

Yea I Already Know.png

Start with % exp per 250 AGI when you lv up any Specialized Skill. Caps at %.

Archer Specialized Skills: Smithing, Catching, and Trapping.

Godly Creation

Godly Creation.png

% chance to apply a special bonus to any equip crafted at the anvil.

The special bonus is up to 4 (12 with Godlier Creation Bribe) additional STR, AGI, WIS, or LUK.

Focused Soul

Focused Soul.png

EXP Gain for all Specialized Skills is increased by %

Boosts EXP for Archer Specialized Skills: Smithing, Catching, Trapping. Does not work on Breeding and Sailing.

Calm Basics (Tab 1) Talents

Elusive Efficiency

Elusive Efficiency.png

Increases the total efficiency of all specialized skills by %

Boosts Efficiency for Archer Specialized Skills: Catching and Trapping.

Featherweight

Featherweight.png

Increases Movement Speed by % so you can outrun those slowpoke Warriors and Mages.

Level cap boosted by Velocity Vessels Velocity Vessels

I See You

I See You.png

Increases Critical Hit Chance by %.

Level cap boosted by Visibility Vessels Visibility Vessels

Idle Shooting

Idle Shooting.png

AFK Gains Rate for Fighting is increased by %

Broken Time

Broken Time.png

Production Speed in all Town Skills is increased by %