Alchemy/Kazam Cauldron: Difference between revisions

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<div class='cauldDiv'>
<div style="float:right">__TOC__</div>
{| class="cauldInput"
<div class="cauldDiv">
|+Input your levels to see cost reductions:
{| class="wikitable cauldInput yellow-cauldron"
|-
!colspan="2" style="text-align:center;"|Input your levels to see cost reductions:
|-
|-
|Kazam Cauldron '''Cost Boost'''  
|Kazam Cauldron '''Cost Boost'''  
|<div class='cauldCostReduxLvlInput'></div>
|<div class="cauldCostReduxLvlInput"></div>
|-
|-
|'''Undeveloped Costs''' Bubble  
|'''Undeveloped Costs''' Bubble  
|<div class='bubbleCostBubbleInput'></div>
|<div class="bubbleCostBubbleInput"></div>
|-
|-
|'''Barley Brew''' (Iron Bar) Vial  
|'''Barley Brew''' (Iron Bar) Vial  
|<div class='bubbleCostVialInput'></div>
|<div class="bubbleCostVialInput"></div>
|-
|-
|'''Yellow Bargain''' Bubble
|'''Yellow Bargain''' Bubble
|<div class='bubbleBargainInput'></div>
|<div class="bubbleBargainInput"></div>
|-
|-
|'''Shop Bargain''' bought
|'''Shop Bargain''' bought
|<div class='shopBargainInput'></div>
|<div class="shopBargainInput"></div>
|-
|Max level Vials #<br/>if '''[[The_Rift#Rift_Bonuses|Rift - Vial Mastery]]''' is active
|<div class="riftVialMasteryInput"></div>
|-
|'''S-M-R-T Achievement''' earned
|<div class="smrtBubbleInput"></div>
|}
|}
<div class="BubbleFlex GenericFlex yellow">
 
==Bubble Calcs==
<div class="BubbleFlex GenericFlex yellow-cauldron">
{{Bubble
{{Bubble
|icon=YellowBubble1
|number=1
|name=Lotto Skills
|name=Lotto Skills
|bonus=+{ LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!!
|bonus=+{ LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!!
|material1=Copper Ore|material2=Oak Logs|material3=Thread|material4=Water Droplets
|material1=Thread|material2=Water Droplets
|isLiquid=0,0,0,1
|matType=0,1
|baseCost=11,15,8,2
|baseCost=9,2
|x1=1
|x1=1
|x2=0
|x2=0
|func=add}}
|func=add}}
{{Bubble
{{Bubble
|icon=YellowBubble2
|number=2
|name=Droppin Loads
|name=Droppin Loads
|bonus=+{% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss!
|bonus=+{% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare item you're grinding for!
|material1=Goldfish|material2=Fly|material3=Water Droplets
|material1=Goldfish|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=20,30,2
|baseCost=20,2
|x1=40
|x1=40
|x2=70
|x2=70
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble3
|number=3
|name=Startue Exp
|name=Startue Exp
|bonus=Leveling up a statue resets it's exp bar down to {%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol
|bonus=Leveling up a statue resets it's exp bar down to {%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol
|material1=Pocket Sand|material2=Plank|material3=Water Droplets
|material1=Pocket Sand|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=30,40,2
|baseCost=30,2
|x1=25
|x1=25
|x2=60
|x2=60
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble4
|number=4
|name=Level Up Gift
|name=Level Up Gift
|bonus=Whenever you level up anything, {% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird!
|bonus=Whenever you level up anything, {% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird!
|material1=Iron Ore|material2=Jungle Logs|material3=Trusty Nails|material4=Water Droplets
|material1=Crabby Cakey|material2=Water Droplets
|isLiquid=0,0,0,1
|matType=0,1
|baseCost=35,70,30,2
|baseCost=30,2
|x1=100
|x1=100
|x2=30
|x2=30
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble5
|number=5
|name=Prowesessary
|name=Prowesessary
|bonus=The Prowess Bonus for every skill is multiplied by {. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources.
|bonus=The Prowess Bonus for every skill is multiplied by {. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources.
|material1=Gold Bar|material2=Potty Rolls|material3=Water Droplets
|material1=Potty Rolls|material2=Water Droplets
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=25,50,3
|baseCost=50,3
|x1=1.5
|x1=1.5
|x2=60
|x2=60
|func=decayMulti}}
|func=decayMulti}}
{{Bubble
{{Bubble
|icon=YellowBubble6
|number=6
|name=Stamp Tramp
|name=Stamp Tramp
|bonus=Increases the Max Lv of the 'Toilet Paper Postage' Talent to {. You can unlock this talent by typing 'More like Poopy Pete' near Pete.
|bonus=Increases the Max Lv of the 'Toilet Paper Postage' Talent to {. You can unlock this talent by typing 'More like Poopy Pete' near Pete.
|material1=Butterfly|material2=Water Droplets
|material1=Butterfly|material2=Water Droplets
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=65,4
|baseCost=65,4
|x1=1
|x1=1
Line 80: Line 90:
|func=add}}
|func=add}}
{{Bubble
{{Bubble
|icon=YellowBubble7
|number=7
|name=Undeveloped Costs
|name=Undeveloped Costs
|bonus=Reduces the material costs of all Alchemy Bubbles by {%. They are just bubbles though, how much could they even cost? 10 dollars?
|bonus=Reduces the material costs of all Alchemy Bubbles by {%. They are just bubbles though, how much could they even cost? 10 dollars?
|material1=Jellyfish|material2=Water Droplets
|material1=Jellyfish|material2=Water Droplets
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=75,6
|baseCost=75,6
|x1=40
|x1=40
Line 90: Line 100:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble8
|number=8
|name=Da Daily Drip
|name=Da Daily Drip
|bonus=Increases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters!
|bonus=Increases the Max Cap for every liquid by +{. This bonus increases based on the combined Alchemy LV of all your characters!
|material1=Pinion Spur|material2=Water Droplets
|material1=Leather Hide|material2=Water Droplets
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=125,8
|baseCost=125,8
|x1=30
|x1=30
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|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble9
|number=9
|name=Grind Time
|name=Grind Time
|bonus=+{% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game!
|bonus=+{% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game!
|material1=Water Droplets|material2=Liquid Nitrogen
|material1=Water Droplets|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=1,1
|baseCost=50,25
|baseCost=50,25
|x1=9.7
|x1=9.7
Line 110: Line 120:
|func=bigBase}}
|func=bigBase}}
{{Bubble
{{Bubble
|icon=YellowBubble10
|number=10
|name=Laaarrrryyyy
|name=Laaarrrryyyy
|bonus=Every time you upgrade an Alchemy bubble, there's a {% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun!
|bonus=Every time you upgrade an Alchemy bubble, there's a {% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun!
|material1=Dementia Ore|material2=Singlecle|material3=Liquid Nitrogen
|material1=Dementia Ore|material2=Liquid Nitrogen
|isLiquid=0,0,1,0
|matType=0,1
|baseCost=50,130,4
|baseCost=50,4
|x1=120
|x1=120
|x2=100
|x2=100
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble11
|number=11
|name=Cogs For Hands
|name=Cogs For Hands
|bonus=+{% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers...
|bonus=+{% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers...
|material1=Melty Cube|material2=Liquid Nitrogen
|material1=Melty Cube|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=50,3
|baseCost=50,3
|x1=4
|x1=4
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|func=add}}
|func=add}}
{{Bubble
{{Bubble
|icon=YellowBubble12
|number=12
|name=Sample It
|name=Sample It
|bonus=+{% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate!
|bonus=+{% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate!
|material1=Dune Soul|material2=Liquid Nitrogen
|material1=Dune Soul|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=15,3
|baseCost=15,3
|x1=12
|x1=12
Line 140: Line 150:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble13
|number=13
|name=Big Game Hunter
|name=Big Game Hunter
|bonus=Killing a Giant Monster has a {% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week.
|bonus=Killing a Giant Monster has a {% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week.
|material1=Scorpie|material2=Liquid Nitrogen
|material1=Scorpie|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=40,4
|baseCost=40,4
|x1=60
|x1=60
Line 150: Line 160:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble14
|number=14
|name=Ignore Overdues
|name=Ignore Overdues
|bonus=+{% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about!
|bonus=+{% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about!
|material1=Wispy Lumber|material2=Liquid Nitrogen
|material1=Wispy Lumber|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=120,2
|baseCost=120,2
|x1=100
|x1=100
Line 160: Line 170:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble15
|number=15
|name=Yellow Bargain
|name=Yellow Bargain
|bonus=The material costs of ALL yellow bubbles are {% lower.
|bonus=The material costs of ALL yellow bubbles are {% lower.
|material1=Pingy|material2=Liquid Nitrogen
|material1=Pingy|material2=Liquid Nitrogen
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=250,3
|baseCost=250,3
|x1=40
|x1=40
Line 170: Line 180:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble16
|number=16
|name=Mr Massacre
|name=Mr Massacre
|bonus=+{% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources
|bonus=+{% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources
|material1=Spontaneity Salts|material2=Trench Seawater
|material1=Spontaneity Salts|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=8,3
|baseCost=8,3
|x1=90
|x1=90
Line 180: Line 190:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble17
|number=17
|name=Egg Ink
|name=Egg Ink
|bonus=+{% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity!
|bonus=+{% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity!
|material1=Grasslands Spices|material2=Trench Seawater
|spice1=Grasslands Spice|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=100,4
|baseCost=100,4
|x1=40
|x1=40
Line 190: Line 200:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble18
|number=18
|name=Diamond Chef
|name=Diamond Chef
|bonus={x faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate goes Diamond, just so you know.
|bonus={x faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know!
|material1=Beach Docks Spices|material2=Trench Seawater
|spice1=Beach Docks Spice|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=100,4
|baseCost=100,4
|x1=1.6
|x1=0.3
|x2=40
|x2=13
|func=decayMulti}}
|func=decayMulti}}
{{Bubble
{{Bubble
|icon=YellowBubble19
|number=19
|name=Card Champ
|name=Card Champ
|bonus=+{% Card Drop Chance for all card types, even Party Dungeon cards!
|bonus=+{% Card Drop Chance for all card types, even Party Dungeon cards!
|material1=The Crypt Spices|material2=Trench Seawater
|spice1=The Crypt Spice|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=100,5
|baseCost=100,5
|x1=100
|x1=100
Line 210: Line 220:
|func=decay}}
|func=decay}}
{{Bubble
{{Bubble
|icon=YellowBubble20
|number=20
|name=Petting The Rift
|name=Petting The Rift
|bonus={x New Pet Chance for every gap you traverse in the SpaceTime Rift. The Rift entrance is deep in World 4, far above the 8 armed octodars.
|bonus=+{% Shiny Pet Chance for every new Rift level you reach. Go find the Rift Ripper, above the Octodars in World 4
|material1=Blobfish|material2=Trench Seawater
|material1=Blobfish|material2=Trench Seawater
|isLiquid=0,1,0,0
|matType=0,1
|baseCost=100,5
|baseCost=100,5
|x1=1.5
|x1=15
|x2=50
|func=decay}}
{{Bubble
|number=21
|name=Boaty Bubble
|bonus=+{% Sailing Speed for all boats
|material1=Bits|material2=Trench Seawater
|matType=2,1
|baseCost=5000,5
|x1=135
|x2=70
|func=decay}}
{{Bubble
|number=22
|name=Big P
|bonus={x higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive!
|icon1=Sailing Treasure 1|material2=Trench Seawater
|matType=0,1
|baseCost=50,5
|x1=0.5
|x2=60
|func=decayMulti}}
{{Bubble
|number=23
|name=Bit By Bit
|bonus=+{% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden!
|material1=Dandielogs|material2=Trench Seawater
|matType=0,1
|baseCost=200,5
|x1=50
|x2=70
|func=decay}}
{{Bubble
|number=24
|name=Gifts Abound
|bonus=+{% chance to not use up Divinity points when offering a gift!
|material1=Dust Mote|material2=Trench Seawater
|matType=0,1
|baseCost=200,6
|x1=40
|x2=60
|func=decay}}
{{Bubble
|number=25
|name=Atom Split
|bonus=+{% lower particle cost for upgrading all atoms
|material1=Mongo Worm Slices|material2=Trench Seawater
|matType=0,1
|baseCost=250,6
|x1=14
|x2=40
|func=decay}}
{{Bubble
|number=26
|name=Croppius Mapper
|bonus=+{% Crop Evolution chance for EVERY map you unlock in world 6, across all characters!
|material1=Wooden Aortic Mass|material2=Trench Seawater
|matType=0,1
|baseCost=1000,5
|x1=5
|x2=70
|func=decay}}
{{Bubble
|number=27
|name=Essence Boost
|bonus=+{% Yellow Essence Gain. This bonus doesn't increase based on anything
|material1=Ladybug|material2=Trench Seawater
|matType=0,1
|baseCost=1500,5
|x1=50
|x2=60
|func=decay}}
{{Bubble
|number=28
|name=Hinge Buster
|bonus=Your ninja twins do +{% more damage to doors! Knock knock, let 'em in, let 'em in!
|icon1=Farm Item 2|material2=Trench Seawater
|matType=0,1
|baseCost=120,5
|x1=100
|x2=70
|func=decay}}
{{Bubble
|number=29
|name=Ninja Looter
|bonus={x Item Find chance for your ninja twin while sneaking!
|icon1=Summoning Item 4|material2=Toxic Mercury
|matType=0,1
|baseCost=1200,6
|x1=0.5
|x2=60
|x2=60
|func=decayMulti}}
|func=decayMulti}}
{{Bubble
|number=30
|name=Lo Cost Mo Jade
|bonus=The Jade Cost of 'Currency Conduit' scales {% slower, making it cheaper, allowing you to buy it more and get more JADE!
|material1=Royal Yolk|material2=Toxic Mercury
|matType=0,1
|baseCost=2500,6
|x1=99
|x2=40
|func=decay}}
</div></div>
</div></div>
==Quick Look==
==Quick Look==
<table class="bubble-table yellow-cauldron">
<table class="wikitable bubble-table yellow-cauldron">
{{AlchemyBubble/row
{{AlchemyBubble/head}}
|head=yellow
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble1
|icon=YellowBubble1
|name=Lotto Skills
|name=Lotto Skills
|effect=+x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!!
|effect=+x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!!
|liq1=1
|mat1=Thread
|mat2=Thread
|liq2=1
|mat3=Copper Ore
|mat4=Oak Logs
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 238: Line 345:
|name=Droppin Loads
|name=Droppin Loads
|effect=+x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss!
|effect=+x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss!
|liq1=1
|mat1=Goldfish
|mat2=Goldfish
|liq2=1
|mat3=Fly
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble3
|icon=YellowBubble3
|name=Startue EXP
|name=Startue Exp
|effect=Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol
|effect=Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol
|liq1=1
|mat1=Pocket Sand
|mat2=Pocket Sand
|liq2=1
|mat3=Plank
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=yellow
|big=yellow|icon=YellowBubble4
|icon=YellowBubble4
|name=Level Up Gift
|name=Level up Gift
|effect=Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird!
|effect=Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird!
|liq1=1
|mat1=Crabby Cakey
|mat2=Iron Ore
|liq2=1
|mat3=Jungle Logs
|mat4=Trusty Nails
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble5
|icon=YellowBubble5
|name=Prowesessary
|name=Prowesessary
|effect=The Prowess Bonus for every skill is multiplied by x. Prowess is the Efficiency needed to get more qty per drop from resources
|effect=The Prowess Bonus for every skill is multiplied by x. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources.
|liq1=1
|mat1=Potty Rolls
|mat2=Gold Bar
|liq2=1
|mat3=Potty Rolls
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble6
|icon=YellowBubble6
|name=Stamp Time
|name=Stamp Tramp
|effect=Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete
|effect=Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete.
|liq1=1
|mat1=Butterfly
|mat2=Butterfly
|liq2=1
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble7
|icon=YellowBubble7
|name=Underdeveloped Costs
|name=Undeveloped Costs
|effect=Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars?
|effect=Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars?
|liq1=1
|mat1=Jellyfish
|mat2=Jellyfish
|liq2=1
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble8
|icon=YellowBubble8
|name=Da Daily Drip
|name=Da Daily Drip
|effect=Increases the Max Cap for every liquid by +x. This bonus also increases based on the combined Alchemy LV of all your characters!
|effect=Increases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters!
|liq1=1
|mat1=Leather Hide
|mat2=Leather Hide
|liq2=1
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=yellow
|big=yellow|icon=YellowBubble9
|icon=YellowBubble9
|name=Grind Time
|name=Grind Time
|effect=+x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game!
|effect=+x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game!
Line 299: Line 399:
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble10
|icon=YellowBubble10
|name=LAAARRRRYYYY
|name=Laaarrrryyyy
|effect=Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun!
|effect=Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun!
|liq1=2
|mat1=Dementia Ore
|mat2=Dementia Ore
|liq2=2
|mat3=Shrapshell
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
Line 309: Line 408:
|name=Cogs For Hands
|name=Cogs For Hands
|effect=+x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers...
|effect=+x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers...
|liq1=2
|mat1=Melty Cube
|mat2=Melty Cube
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble12
|icon=YellowBubble12
|name=Sample It
|name=Sample It
|effect=+x% Sample Size when taking samples for the 3d printer. Finally, your statistical analysis will be accurate!
|effect=+x% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate!
|liq1=2
|mat1=Dune Soul
|mat2=Dune Soul
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|big=yellow
|big=yellow|icon=YellowBubble13
|icon=YellowBubble13
|name=Big Game Hunter
|name=Big Game Hunter
|effect=Each time a Giant Monster spawns, the chance for another Giant Monster in that same week goes down by x% less than normal.
|effect=Killing a Giant Monster has a x% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week.
|liq1=2
|mat1=Scorpie
|mat2=Scorpie
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble14
|icon=YellowBubble14
|name=Ignore Overdues
|name=Ignore Overdues
|effect=+x% Book Checkout speed, thanks to this one little bubble that librarians do NOT want you to know about!
|effect=+x% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about!
|liq1=3
|mat1=Wispy Lumber
|mat2=Wispy Lumber
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble15
|icon=YellowBubble15
|name=Yellow Bargain
|name=Yellow Bargain
|effect=The material costs of ALL yellow bubbles are x% lower
|effect=The material costs of ALL yellow bubbles are x% lower.
|liq1=3
|mat1=Pingy
|mat2=Pingy
|liq2=2
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|icon=YellowBubble16
|big=yellow|icon=YellowBubble16
|big=yellow
|name=Mr Massacre
|name=Mr Massacre
|effect=+x% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources
|effect=+x% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources
Line 353: Line 450:
|name=Egg Ink
|name=Egg Ink
|effect=+x% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity!
|effect=+x% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity!
|icon1=Grasslands Spices
|spice1=Grasslands Spice
|liq2=3
|liq2=3
}}
}}
Line 359: Line 456:
|icon=YellowBubble18
|icon=YellowBubble18
|name=Diamond Chef
|name=Diamond Chef
|effect=xx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate goes Diamond, just so you know.
|effect=xx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know!
|icon1=Beach Docks Spices
|spice1=Beach Docks Spice
|liq2=3
|liq2=3
}}
}}
Line 367: Line 464:
|name=Card Champ
|name=Card Champ
|effect=+x% Card Drop Chance for all card types, even Party Dungeon cards!
|effect=+x% Card Drop Chance for all card types, even Party Dungeon cards!
|icon1=The Crypt Spices
|spice1=The Crypt Spice
|liq2=3
|liq2=3
}}
}}
{{AlchemyBubble/row
{{AlchemyBubble/row
|end=yes
|icon=YellowBubble20
|icon=YellowBubble20
|name=Petting The Rift
|name=Petting The Rift
|effect=xx New Pet Chance for every gap you traverse in the SpaceTime Rift. The Rift entrance is deep in World 4, far above the 8 armed octodars.
|effect=+x% Shiny Pet Chance for every new Rift level you reach. Go find the Rift Ripper, above the Octodars in World 4.
|mat1=Blobfish
|mat1=Blobfish
|liq2=3
|liq2=3
}}
}}
{{AlchemyBubble/row
|icon=YellowBubble21
|name=Boaty Bubble
|effect=+x% Sailing Speed for all boats
|mat1=Bits
|liq2=3
}}
{{AlchemyBubble/row
|big=yellow|icon=YellowBubble22
|name=Big P
|effect=xx higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive!
|icon1=Sailing Treasure 1
|liq2=3
}}
{{AlchemyBubble/row
|icon=YellowBubble23
|name=Bit By Bit
|effect=+x% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden!
|mat1=Dandielogs
|liq2=3
}}
{{AlchemyBubble/row
|icon=YellowBubble24
|name=Gifts Abound
|effect=+x% chance to not use up Divinity points when offering a gift!
|mat1=Dust Mote
|liq2=3
}}
{{AlchemyBubble/row
|icon=YellowBubble25
|name=Atom Split
|effect=+x% lower particle cost for upgrading all atoms
|mat1=Mongo Worm Slices
|liq2=3
}}
{{AlchemyBubble/row |icon=YellowBubble26 |name=Croppius Mapper |effect=+n% Crop Evolution chance for EVERY map you unlock in world 6, across all characters! |mat1=Wooden Aortic Mass |liq2=3 }}
{{AlchemyBubble/row |icon=YellowBubble27 |name=Essence Boost |effect=+n% Yellow Essence Gain. This bonus doesn't increase based on anything |mat1=Ladybug |liq2=3 }}
{{AlchemyBubble/row |icon=YellowBubble28 |name=Hinge Buster |effect=Your ninja twins do +n% more damage to doors! Knock knock, let 'em in, let 'em in! |icon1=Farm Item 2 |liq2=3 }}
{{AlchemyBubble/row |big=yellow|icon=YellowBubble29 |name=Ninja Looter |effect=nx Item Find chance for your ninja twin while sneaking! |icon1=Summoning Item 4 |liq2=4 }}
{{AlchemyBubble/row |icon=YellowBubble30 |name=Lo Cost Mo Jade |effect=The Jade Cost of 'Currency Conduit' scales n% slower, making it cheaper, allowing you to buy it more and get more JADE! |mat1=Royal Yolk |liq2=4 }}
</table>
</table>

Latest revision as of 13:14, 19 August 2024

Input your levels to see cost reductions:
Kazam Cauldron Cost Boost
Undeveloped Costs Bubble
Barley Brew (Iron Bar) Vial
Yellow Bargain Bubble
Shop Bargain bought
Max level Vials #
if Rift - Vial Mastery is active
S-M-R-T Achievement earned

Bubble Calcs

YellowBubble1.png Lotto Skills

+ LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!!

Lv.
Thread.png Thread x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble2.png Droppin Loads

+% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare item you're grinding for!

Lv.
Goldfish.png Goldfish x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble3.png Startue Exp

Leveling up a statue resets it's exp bar down to %, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol

Lv.
Pocket Sand.png Pocket Sand x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble4.png Level Up Gift

Whenever you level up anything, % chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird!

Lv.
Crabby Cakey.png Crabby Cakey x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble5.png Prowesessary

The Prowess Bonus for every skill is multiplied by . Prowess lowers the Efficiency needed to get multiple QTY per drop from resources.

Lv.
Potty Rolls.png Potty Rolls x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble6.png Stamp Tramp

Increases the Max Lv of the 'Toilet Paper Postage' Talent to . You can unlock this talent by typing 'More like Poopy Pete' near Pete.

Lv.
Butterfly.png Butterfly x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble7.png Undeveloped Costs

Reduces the material costs of all Alchemy Bubbles by %. They are just bubbles though, how much could they even cost? 10 dollars?

Lv.
Jellyfish.png Jellyfish x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble8.png Da Daily Drip

Increases the Max Cap for every liquid by +. This bonus increases based on the combined Alchemy LV of all your characters!

Lv.
Leather Hide.png Leather Hide x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

YellowBubble9.png Grind Time

+% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game!

Lv.
Water Droplets.png Water Droplets x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble10.png Laaarrrryyyy

Every time you upgrade an Alchemy bubble, there's a % chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun!

Lv.
Dementia Ore.png Dementia Ore x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble11.png Cogs For Hands

+% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers...

Lv.
Melty Cube.png Melty Cube x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble12.png Sample It

+% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate!

Lv.
Dune Soul.png Dune Soul x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble13.png Big Game Hunter

Killing a Giant Monster has a % chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week.

Lv.
Scorpie.png Scorpie x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble14.png Ignore Overdues

+% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about!

Lv.
Wispy Lumber.png Wispy Lumber x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble15.png Yellow Bargain

The material costs of ALL yellow bubbles are % lower.

Lv.
Pingy.png Pingy x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

YellowBubble16.png Mr Massacre

+% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources

Lv.
Spontaneity Salts.png Spontaneity Salts x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble17.png Egg Ink

+% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity!

Lv.
Grasslands Spice.png Grasslands Spice x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble18.png Diamond Chef

x faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know!

Lv.
Beach Docks Spice.png Beach Docks Spice x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble19.png Card Champ

+% Card Drop Chance for all card types, even Party Dungeon cards!

Lv.
The Crypt Spice.png The Crypt Spice x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble20.png Petting The Rift

+% Shiny Pet Chance for every new Rift level you reach. Go find the Rift Ripper, above the Octodars in World 4

Lv.
Blobfish.png Blobfish x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble21.png Boaty Bubble

+% Sailing Speed for all boats

Lv.
Bits.png Bits x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble22.png Big P

x higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive!

Lv.
Sailing Treasure 1.png Sailing Treasure 1 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble23.png Bit By Bit

+% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden!

Lv.
Dandielogs.png Dandielogs x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble24.png Gifts Abound

+% chance to not use up Divinity points when offering a gift!

Lv.
Dust Mote.png Dust Mote x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble25.png Atom Split

+% lower particle cost for upgrading all atoms

Lv.
Mongo Worm Slices.png Mongo Worm Slices x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble26.png Croppius Mapper

+% Crop Evolution chance for EVERY map you unlock in world 6, across all characters!

Lv.
Wooden Aortic Mass.png Wooden Aortic Mass x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble27.png Essence Boost

+% Yellow Essence Gain. This bonus doesn't increase based on anything

Lv.
Ladybug.png Ladybug x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble28.png Hinge Buster

Your ninja twins do +% more damage to doors! Knock knock, let 'em in, let 'em in!

Lv.
Farm Item 2.png Farm Item 2 x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

YellowBubble29.png Ninja Looter

x Item Find chance for your ninja twin while sneaking!

Lv.
Summoning Item 4.png Summoning Item 4 x Or Atoms.png Atoms x
Toxic Mercury.png Toxic Mercury x

YellowBubble30.png Lo Cost Mo Jade

The Jade Cost of 'Currency Conduit' scales % slower, making it cheaper, allowing you to buy it more and get more JADE!

Lv.
Royal Yolk.png Royal Yolk x Or Atoms.png Atoms x
Toxic Mercury.png Toxic Mercury x

Quick Look

Icon Name Materials Description
YellowBubble1.png Lotto Skills +x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!!
YellowBubble2.png Droppin Loads +x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss!
YellowBubble3.png Startue Exp Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol
YellowBubble4.png Level Up Gift Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird!
YellowBubble5.png Prowesessary The Prowess Bonus for every skill is multiplied by x. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources.
YellowBubble6.png Stamp Tramp Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete.
YellowBubble7.png Undeveloped Costs Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars?
YellowBubble8.png Da Daily Drip Increases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters!
YellowBubble9.png Grind Time
  • Water Droplets.png Water Droplets
  • Liquid Nitrogen.png Liquid Nitrogen
+x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game!
YellowBubble10.png Laaarrrryyyy Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun!
YellowBubble11.png Cogs For Hands +x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers...
YellowBubble12.png Sample It +x% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate!
YellowBubble13.png Big Game Hunter Killing a Giant Monster has a x% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week.
YellowBubble14.png Ignore Overdues +x% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about!
YellowBubble15.png Yellow Bargain The material costs of ALL yellow bubbles are x% lower.
YellowBubble16.png Mr Massacre +x% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources
YellowBubble17.png Egg Ink
  • Trench Seawater.png Trench Seawater
+x% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity!
YellowBubble18.png Diamond Chef
  • Trench Seawater.png Trench Seawater
xx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know!
YellowBubble19.png Card Champ
  • Trench Seawater.png Trench Seawater
+x% Card Drop Chance for all card types, even Party Dungeon cards!
YellowBubble20.png Petting The Rift +x% Shiny Pet Chance for every new Rift level you reach. Go find the Rift Ripper, above the Octodars in World 4.
YellowBubble21.png Boaty Bubble
  • Bits.png Bits
  • Trench Seawater.png Trench Seawater
+x% Sailing Speed for all boats
YellowBubble22.png Big P
  • Sailing Treasure 1.png Sailing Treasure 1
  • Trench Seawater.png Trench Seawater
xx higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive!
YellowBubble23.png Bit By Bit +x% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden!
YellowBubble24.png Gifts Abound +x% chance to not use up Divinity points when offering a gift!
YellowBubble25.png Atom Split +x% lower particle cost for upgrading all atoms
YellowBubble26.png Croppius Mapper +n% Crop Evolution chance for EVERY map you unlock in world 6, across all characters!
YellowBubble27.png Essence Boost +n% Yellow Essence Gain. This bonus doesn't increase based on anything
YellowBubble28.png Hinge Buster
  • Farm Item 2.png Farm Item 2
  • Trench Seawater.png Trench Seawater
Your ninja twins do +n% more damage to doors! Knock knock, let 'em in, let 'em in!
YellowBubble29.png Ninja Looter
  • Summoning Item 4.png Summoning Item 4
  • Toxic Mercury.png Toxic Mercury
nx Item Find chance for your ninja twin while sneaking!
YellowBubble30.png Lo Cost Mo Jade The Jade Cost of 'Currency Conduit' scales n% slower, making it cheaper, allowing you to buy it more and get more JADE!