Alchemy/Kazam Cauldron: Difference between revisions
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<div style='float:right'>__TOC__</div> | |||
{| class= | <div class='cauldDiv'> | ||
{| class=cauldInput | |||
|+Input your levels to see cost reductions: | |+Input your levels to see cost reductions: | ||
|- | |- | ||
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|<div class='shopBargainInput'></div> | |<div class='shopBargainInput'></div> | ||
|} | |} | ||
<div class= | |||
==Bubble Calcs== | |||
<div class='BubbleFlex GenericFlex yellow'> | |||
{{Bubble | {{Bubble | ||
|icon=YellowBubble1 | |icon=YellowBubble1 | ||
|name=Lotto Skills | |name=Lotto Skills | ||
|bonus=+{ LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | |bonus=+{ LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | ||
|material1= | |material1=Thread|material2=Water Droplets | ||
|isLiquid= | |isLiquid=0,1 | ||
|baseCost= | |baseCost=9,2 | ||
|x1=1 | |x1=1 | ||
|x2=0 | |x2=0 | ||
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|name=Droppin Loads | |name=Droppin Loads | ||
|bonus=+{% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | |bonus=+{% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | ||
|material1=Goldfish|material2 | |material1=Goldfish|material2=Water Droplets | ||
|isLiquid= | |isLiquid=0,1 | ||
|baseCost=20 | |baseCost=20,2 | ||
|x1=40 | |x1=40 | ||
|x2=70 | |x2=70 | ||
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|name=Startue Exp | |name=Startue Exp | ||
|bonus=Leveling up a statue resets it's exp bar down to {%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol | |bonus=Leveling up a statue resets it's exp bar down to {%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol | ||
|material1=Pocket Sand|material2 | |material1=Pocket Sand|material2=Water Droplets | ||
|isLiquid= | |isLiquid=0,1 | ||
|baseCost=30 | |baseCost=30,2 | ||
|x1=25 | |x1=25 | ||
|x2=60 | |x2=60 | ||
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|name=Level Up Gift | |name=Level Up Gift | ||
|bonus=Whenever you level up anything, {% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | |bonus=Whenever you level up anything, {% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | ||
|material1= | |material1=Crabby Cakey|material2=Water Droplets | ||
|isLiquid= | |isLiquid=0,1 | ||
|baseCost= | |baseCost=30,2 | ||
|x1=100 | |x1=100 | ||
|x2=30 | |x2=30 | ||
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|name=Prowesessary | |name=Prowesessary | ||
|bonus=The Prowess Bonus for every skill is multiplied by {. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. | |bonus=The Prowess Bonus for every skill is multiplied by {. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. | ||
|material1 | |material1=Potty Rolls|material2=Water Droplets | ||
|isLiquid= | |isLiquid=0,1 | ||
|baseCost= | |baseCost=50,3 | ||
|x1=1.5 | |x1=1.5 | ||
|x2=60 | |x2=60 | ||
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|bonus=Increases the Max Lv of the 'Toilet Paper Postage' Talent to {. You can unlock this talent by typing 'More like Poopy Pete' near Pete. | |bonus=Increases the Max Lv of the 'Toilet Paper Postage' Talent to {. You can unlock this talent by typing 'More like Poopy Pete' near Pete. | ||
|material1=Butterfly|material2=Water Droplets | |material1=Butterfly|material2=Water Droplets | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=65,4 | |baseCost=65,4 | ||
|x1=1 | |x1=1 | ||
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|bonus=Reduces the material costs of all Alchemy Bubbles by {%. They are just bubbles though, how much could they even cost? 10 dollars? | |bonus=Reduces the material costs of all Alchemy Bubbles by {%. They are just bubbles though, how much could they even cost? 10 dollars? | ||
|material1=Jellyfish|material2=Water Droplets | |material1=Jellyfish|material2=Water Droplets | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=75,6 | |baseCost=75,6 | ||
|x1=40 | |x1=40 | ||
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|icon=YellowBubble8 | |icon=YellowBubble8 | ||
|name=Da Daily Drip | |name=Da Daily Drip | ||
|bonus=Increases the Max Cap for every liquid by + | |bonus=Increases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters! | ||
|material1= | |material1=Leather Hide|material2=Water Droplets | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=125,8 | |baseCost=125,8 | ||
|x1=30 | |x1=30 | ||
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|bonus=+{% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | |bonus=+{% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | ||
|material1=Water Droplets|material2=Liquid Nitrogen | |material1=Water Droplets|material2=Liquid Nitrogen | ||
|isLiquid=1,1 | |isLiquid=1,1 | ||
|baseCost=50,25 | |baseCost=50,25 | ||
|x1=9.7 | |x1=9.7 | ||
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|name=Laaarrrryyyy | |name=Laaarrrryyyy | ||
|bonus=Every time you upgrade an Alchemy bubble, there's a {% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! | |bonus=Every time you upgrade an Alchemy bubble, there's a {% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! | ||
|material1=Dementia Ore|material2 | |material1=Dementia Ore|material2=Liquid Nitrogen | ||
|isLiquid= | |isLiquid=0,1 | ||
|baseCost=50 | |baseCost=50,4 | ||
|x1=120 | |x1=120 | ||
|x2=100 | |x2=100 | ||
Line 124: | Line 127: | ||
|bonus=+{% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... | |bonus=+{% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... | ||
|material1=Melty Cube|material2=Liquid Nitrogen | |material1=Melty Cube|material2=Liquid Nitrogen | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=50,3 | |baseCost=50,3 | ||
|x1=4 | |x1=4 | ||
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|bonus=+{% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate! | |bonus=+{% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate! | ||
|material1=Dune Soul|material2=Liquid Nitrogen | |material1=Dune Soul|material2=Liquid Nitrogen | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=15,3 | |baseCost=15,3 | ||
|x1=12 | |x1=12 | ||
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|bonus=Killing a Giant Monster has a {% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week. | |bonus=Killing a Giant Monster has a {% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week. | ||
|material1=Scorpie|material2=Liquid Nitrogen | |material1=Scorpie|material2=Liquid Nitrogen | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=40,4 | |baseCost=40,4 | ||
|x1=60 | |x1=60 | ||
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|bonus=+{% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about! | |bonus=+{% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about! | ||
|material1=Wispy Lumber|material2=Liquid Nitrogen | |material1=Wispy Lumber|material2=Liquid Nitrogen | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=120,2 | |baseCost=120,2 | ||
|x1=100 | |x1=100 | ||
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|bonus=The material costs of ALL yellow bubbles are {% lower. | |bonus=The material costs of ALL yellow bubbles are {% lower. | ||
|material1=Pingy|material2=Liquid Nitrogen | |material1=Pingy|material2=Liquid Nitrogen | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=250,3 | |baseCost=250,3 | ||
|x1=40 | |x1=40 | ||
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|bonus=+{% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources | |bonus=+{% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources | ||
|material1=Spontaneity Salts|material2=Trench Seawater | |material1=Spontaneity Salts|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=8,3 | |baseCost=8,3 | ||
|x1=90 | |x1=90 | ||
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|bonus=+{% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity! | |bonus=+{% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity! | ||
|icon1=Grasslands Spice|material2=Trench Seawater | |icon1=Grasslands Spice|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=100,4 | |baseCost=100,4 | ||
|x1=40 | |x1=40 | ||
Line 192: | Line 195: | ||
|icon=YellowBubble18 | |icon=YellowBubble18 | ||
|name=Diamond Chef | |name=Diamond Chef | ||
|bonus={x faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate | |bonus={x faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know! | ||
|icon1=Beach Docks Spice|material2=Trench Seawater | |icon1=Beach Docks Spice|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=100,4 | |baseCost=100,4 | ||
|x1=0.3 | |x1=0.3 | ||
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|bonus=+{% Card Drop Chance for all card types, even Party Dungeon cards! | |bonus=+{% Card Drop Chance for all card types, even Party Dungeon cards! | ||
|icon1=The Crypt Spice|material2=Trench Seawater | |icon1=The Crypt Spice|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=100,5 | |baseCost=100,5 | ||
|x1=100 | |x1=100 | ||
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|bonus={x New Pet Chance for every gap you traverse in the SpaceTime Rift. The Rift entrance is deep in World 4, far above the 8 armed octodars. | |bonus={x New Pet Chance for every gap you traverse in the SpaceTime Rift. The Rift entrance is deep in World 4, far above the 8 armed octodars. | ||
|material1=Blobfish|material2=Trench Seawater | |material1=Blobfish|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=100,5 | |baseCost=100,5 | ||
|x1=1.5 | |x1=1.5 | ||
Line 224: | Line 227: | ||
|bonus=+{% Sailing Speed for all boats | |bonus=+{% Sailing Speed for all boats | ||
|material1=Bits|material2=Trench Seawater | |material1=Bits|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=5000,5 | |baseCost=5000,5 | ||
|x1= | |x1=135 | ||
|x2=70 | |x2=70 | ||
|func=decay}} | |func=decay}} | ||
Line 234: | Line 237: | ||
|bonus={x higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive! | |bonus={x higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive! | ||
|icon1=Sailing Treasure 1|material2=Trench Seawater | |icon1=Sailing Treasure 1|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=50,5 | |baseCost=50,5 | ||
|x1=0.5 | |x1=0.5 | ||
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|bonus=+{% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden! | |bonus=+{% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden! | ||
|material1=Dandielogs|material2=Trench Seawater | |material1=Dandielogs|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=200,5 | |baseCost=200,5 | ||
|x1= | |x1=50 | ||
|x2=70 | |x2=70 | ||
|func=decay}} | |func=decay}} | ||
Line 254: | Line 257: | ||
|bonus=+{% chance to not use up Divinity points when offering a gift! | |bonus=+{% chance to not use up Divinity points when offering a gift! | ||
|material1=Dust Mote|material2=Trench Seawater | |material1=Dust Mote|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=200,6 | |baseCost=200,6 | ||
|x1=40 | |x1=40 | ||
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|icon=YellowBubble25 | |icon=YellowBubble25 | ||
|name=Atom Split | |name=Atom Split | ||
|bonus=+{% | |bonus=+{% lower particle cost for upgrading all atoms | ||
|material1=Mongo Worm Slices|material2=Trench Seawater | |material1=Mongo Worm Slices|material2=Trench Seawater | ||
|isLiquid=0,1 | |isLiquid=0,1 | ||
|baseCost=250,6 | |baseCost=250,6 | ||
|x1= | |x1=14 | ||
|x2= | |x2=40 | ||
|func=decay}} | |func=decay}} | ||
</div></div> | </div></div> | ||
==Quick Look== | ==Quick Look== | ||
<table class= | <table class='bubble-table yellow-cauldron'> | ||
{{AlchemyBubble/ | {{AlchemyBubble/head}} | ||
}} | |||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble1 | |icon=YellowBubble1 | ||
|name=Lotto Skills | |name=Lotto Skills | ||
|effect=+x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | |effect=+x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | ||
| | |mat1=Thread | ||
|liq2=3 | |||
| | |||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
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|name=Droppin Loads | |name=Droppin Loads | ||
|effect=+x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | |effect=+x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | ||
| | |mat1=Goldfish | ||
|liq2=3 | |||
| | |||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble3 | |icon=YellowBubble3 | ||
|name=Startue | |name=Startue Exp | ||
|effect=Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol | |effect=Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol | ||
| | |mat1=Pocket Sand | ||
|liq2=3 | |||
| | |||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|big=yellow | |big=yellow|icon=YellowBubble4 | ||
|icon=YellowBubble4 | |name=Level Up Gift | ||
|name=Level | |||
|effect=Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | |effect=Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | ||
| | |mat1=Crabby Cakey | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble5 | |icon=YellowBubble5 | ||
|name=Prowesessary | |name=Prowesessary | ||
|effect=The Prowess Bonus for every skill is multiplied by x. Prowess | |effect=The Prowess Bonus for every skill is multiplied by x. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. | ||
| | |mat1=Potty Rolls | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble6 | |icon=YellowBubble6 | ||
|name=Stamp | |name=Stamp Tramp | ||
|effect=Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete | |effect=Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete. | ||
| | |mat1=Butterfly | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble7 | |icon=YellowBubble7 | ||
|name= | |name=Undeveloped Costs | ||
|effect=Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars? | |effect=Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars? | ||
| | |mat1=Jellyfish | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble8 | |icon=YellowBubble8 | ||
|name=Da Daily Drip | |name=Da Daily Drip | ||
|effect=Increases the Max Cap for every liquid by + | |effect=Increases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters! | ||
| | |mat1=Leather Hide | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|big=yellow | |big=yellow|icon=YellowBubble9 | ||
|icon=YellowBubble9 | |||
|name=Grind Time | |name=Grind Time | ||
|effect=+x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | |effect=+x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | ||
|liq1=1 | |liq1=1 | ||
|liq2= | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble10 | |icon=YellowBubble10 | ||
|name= | |name=Laaarrrryyyy | ||
|effect=Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! | |effect=Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! | ||
| | |mat1=Dementia Ore | ||
|liq2=3 | |||
| | |||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
Line 359: | Line 352: | ||
|name=Cogs For Hands | |name=Cogs For Hands | ||
|effect=+x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... | |effect=+x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... | ||
| | |mat1=Melty Cube | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble12 | |icon=YellowBubble12 | ||
|name=Sample It | |name=Sample It | ||
|effect=+x% Sample Size when taking samples for the 3d printer. Finally, your | |effect=+x% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate! | ||
| | |mat1=Dune Soul | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|big=yellow | |big=yellow|icon=YellowBubble13 | ||
|icon=YellowBubble13 | |||
|name=Big Game Hunter | |name=Big Game Hunter | ||
|effect= | |effect=Killing a Giant Monster has a x% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week. | ||
| | |mat1=Scorpie | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble14 | |icon=YellowBubble14 | ||
|name=Ignore Overdues | |name=Ignore Overdues | ||
|effect=+x% Book Checkout speed, thanks to this one little bubble that librarians do NOT want you to know about! | |effect=+x% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about! | ||
| | |mat1=Wispy Lumber | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble15 | |icon=YellowBubble15 | ||
|name=Yellow Bargain | |name=Yellow Bargain | ||
|effect=The material costs of ALL yellow bubbles are x% lower | |effect=The material costs of ALL yellow bubbles are x% lower. | ||
| | |mat1=Pingy | ||
| | |liq2=3 | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble16 | |big=yellow|icon=YellowBubble16 | ||
|name=Mr Massacre | |name=Mr Massacre | ||
|effect=+x% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources | |effect=+x% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources | ||
Line 409: | Line 400: | ||
|icon=YellowBubble18 | |icon=YellowBubble18 | ||
|name=Diamond Chef | |name=Diamond Chef | ||
|effect=xx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate | |effect=xx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know! | ||
|icon1=Beach Docks Spice | |icon1=Beach Docks Spice | ||
|liq2=3 | |liq2=3 | ||
Line 421: | Line 412: | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble20 | |icon=YellowBubble20 | ||
|name=Petting The Rift | |name=Petting The Rift | ||
Line 457: | Line 447: | ||
}} | }} | ||
{{AlchemyBubble/row | {{AlchemyBubble/row | ||
|icon=YellowBubble25 | |icon=YellowBubble25 | ||
|name=Atom Split | |name=Atom Split | ||
|effect=+x% | |effect=+x% lower particle cost for upgrading all atoms | ||
|mat1=Mongo Worm Slices | |mat1=Mongo Worm Slices | ||
|liq2=3 | |liq2=3 | ||
}} | }} | ||
</table> | </table> |
Revision as of 02:57, 11 January 2023
Kazam Cauldron Cost Boost | |
Undeveloped Costs Bubble | |
Barley Brew (Iron Bar) Vial | |
Yellow Bargain Bubble | |
Shop Bargain bought |
Bubble Calcs
Lotto Skills+ LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! |
|
---|---|
Lv. | |
Thread x | Or Atoms x |
Water Droplets x |
Droppin Loads+% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! |
|
---|---|
Lv. | |
Goldfish x | Or Atoms x |
Water Droplets x |
Startue ExpLeveling up a statue resets it's exp bar down to %, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol |
|
---|---|
Lv. | |
Pocket Sand x | Or Atoms x |
Water Droplets x |
Level Up GiftWhenever you level up anything, % chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! |
|
---|---|
Lv. | |
Crabby Cakey x | Or Atoms x |
Water Droplets x |
ProwesessaryThe Prowess Bonus for every skill is multiplied by . Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. |
|
---|---|
Lv. | |
Potty Rolls x | Or Atoms x |
Water Droplets x |
Stamp TrampIncreases the Max Lv of the 'Toilet Paper Postage' Talent to . You can unlock this talent by typing 'More like Poopy Pete' near Pete. |
|
---|---|
Lv. | |
Butterfly x | Or Atoms x |
Water Droplets x |
Undeveloped CostsReduces the material costs of all Alchemy Bubbles by %. They are just bubbles though, how much could they even cost? 10 dollars? |
|
---|---|
Lv. | |
Jellyfish x | Or Atoms x |
Water Droplets x |
Da Daily DripIncreases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters! |
|
---|---|
Lv. | |
Leather Hide x | Or Atoms x |
Water Droplets x |
Grind Time+% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! |
|
---|---|
Lv. | |
Water Droplets x | Or Atoms x |
Liquid Nitrogen x |
LaaarrrryyyyEvery time you upgrade an Alchemy bubble, there's a % chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! |
|
---|---|
Lv. | |
Dementia Ore x | Or Atoms x |
Liquid Nitrogen x |
Cogs For Hands+% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... |
|
---|---|
Lv. | |
Melty Cube x | Or Atoms x |
Liquid Nitrogen x |
Sample It+% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate! |
|
---|---|
Lv. | |
Dune Soul x | Or Atoms x |
Liquid Nitrogen x |
Big Game HunterKilling a Giant Monster has a % chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week. |
|
---|---|
Lv. | |
Scorpie x | Or Atoms x |
Liquid Nitrogen x |
Ignore Overdues+% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about! |
|
---|---|
Lv. | |
Wispy Lumber x | Or Atoms x |
Liquid Nitrogen x |
Yellow BargainThe material costs of ALL yellow bubbles are % lower. |
|
---|---|
Lv. | |
Pingy x | Or Atoms x |
Liquid Nitrogen x |
Mr Massacre+% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources |
|
---|---|
Lv. | |
Spontaneity Salts x | Or Atoms x |
Trench Seawater x |
Egg Ink+% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity! |
|
---|---|
Lv. | |
Grasslands Spice x | Or Atoms x |
Trench Seawater x |
Diamond Chefx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know! |
|
---|---|
Lv. | |
Beach Docks Spice x | Or Atoms x |
Trench Seawater x |
Card Champ+% Card Drop Chance for all card types, even Party Dungeon cards! |
|
---|---|
Lv. | |
The Crypt Spice x | Or Atoms x |
Trench Seawater x |
Petting The Riftx New Pet Chance for every gap you traverse in the SpaceTime Rift. The Rift entrance is deep in World 4, far above the 8 armed octodars. |
|
---|---|
Lv. | |
Blobfish x | Or Atoms x |
Trench Seawater x |
Boaty Bubble+% Sailing Speed for all boats |
|
---|---|
Lv. | |
Bits x | Or Atoms x |
Trench Seawater x |
Big Px higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive! |
|
---|---|
Lv. | |
Sailing Treasure 1 x | Or Atoms x |
Trench Seawater x |
Bit By Bit+% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden! |
|
---|---|
Lv. | |
Dandielogs x | Or Atoms x |
Trench Seawater x |
Gifts Abound+% chance to not use up Divinity points when offering a gift! |
|
---|---|
Lv. | |
Dust Mote x | Or Atoms x |
Trench Seawater x |
Atom Split+% lower particle cost for upgrading all atoms |
|
---|---|
Lv. | |
Mongo Worm Slices x | Or Atoms x |
Trench Seawater x |
Quick Look
Icon | Name | Materials | Description |
---|---|---|---|
Lotto Skills |
|
+x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | |
Droppin Loads |
|
+x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | |
Startue Exp |
|
Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol | |
Level Up Gift |
|
Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | |
Prowesessary |
|
The Prowess Bonus for every skill is multiplied by x. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. | |
Stamp Tramp |
|
Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete. | |
Undeveloped Costs |
|
Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars? | |
Da Daily Drip |
|
Increases the Max Cap for every liquid by +$. This bonus increases based on the combined Alchemy LV of all your characters! | |
Grind Time | +x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | ||
Laaarrrryyyy |
|
Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! | |
Cogs For Hands |
|
+x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... | |
Sample It |
|
+x% Sample Size when taking samples for the 3d printer. Finally, your statisitcal analysis will be accurate! | |
Big Game Hunter |
|
Killing a Giant Monster has a x% chance to not decrease the Giant Mob Spawn Odds, which reset at the end of each week. | |
Ignore Overdues |
|
+x% Book Checkout speed, all thanks to this one little bubble that librarians do NOT want you to know about! | |
Yellow Bargain |
|
The material costs of ALL yellow bubbles are x% lower. | |
Mr Massacre |
|
+x% Multikill per damage tier. Remember, damage tier is shown by the Purple Bar in AFK info, and multikill is bigtime for resources | |
Egg Ink | +x% faster Egg Incubation Time in the Pet Nest. This will be an absolutely VITAL upgrade once you unlock pet egg rarity! | ||
Diamond Chef | xx faster Meal and Fire Kitchen Speeds for every Meal at Lv 11+. This is when the meal plate becomes Diamond Blue, just so you know! | ||
Card Champ | +x% Card Drop Chance for all card types, even Party Dungeon cards! | ||
Petting The Rift |
|
xx New Pet Chance for every gap you traverse in the SpaceTime Rift. The Rift entrance is deep in World 4, far above the 8 armed octodars. | |
Boaty Bubble |
|
+x% Sailing Speed for all boats | |
Big P | xx higher bonus than displayed from the passive bonus of the deity you're linked to in Divinity. AKA bigger god passive! | ||
Bit By Bit |
|
+x% more bits earned in gaming per plant found, as shown in the Log Book found in the top right of the gaming garden! | |
Gifts Abound |
|
+x% chance to not use up Divinity points when offering a gift! | |
Atom Split |
|
+x% lower particle cost for upgrading all atoms |