Archer
Archers use Bows and specialize in Smithing.
Archer Talents
Piercing Arrow
Shoots an arrow that deals % damage to up to monsters
*Damages one additional monster every 40 points.
Mana Cost: 8
Action Time: 0.45 Seconds
Cooldown: 15 Seconds
Kung Fu Kick
Pushes back nearby monsters by pixels while dealing % damage
Mana Cost: 4
Action Time: 0.45 Seconds
Cooldown: 7 Seconds
Strafe
Temporarily boosts Movement Speed by % for minutes
Mana Cost: 5
Action Time: 0.45 Seconds
Cooldown: 30 Seconds
Smeltin' Erryday
Every kill has a % chance to give seconds of instant forge progress
*Both Active and AFK kills count for Forge progress. Multikill also counts.
Acme Anvil
Get + Anvil Production Point, and also gain + extra pts every 10 Smithing Lvs
*If you invest in this talent, spend the anvil points, then reset your talents, your available anvil points will go into the negative. You can re-invest in this talent to no longer be in the negative.
Yea I Already Know
Start with % exp per 250 AGI when you lv up any Specialized Skill. Caps at %.
*Applies to Town Skills instead of Archer Specialized Skills (for example, it will work on Alchemy but not Catching).Template:BugRef
Godly Creation
% chance to apply a special bonus to any equip crafted at the anvil.
*The special bonus is 1-3 additional STR, AGI, WIS, or LUK.
Focused Soul
EXP Gain for all Specialized Skills is increased by %
*Boosts EXP for Archer Specialized Skills: Smithing, Catching, and Trapping.
Calm Basics (Tab 1) Talents
Featherweight
Increases Movement Speed by % so you can outrun those slowpoke Warriors and Mages.
*Level cap boosted by Velocity Vessels