Classes: Difference between revisions
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===Beginner=== | ===Beginner=== | ||
<div style="float:right">[[File:Beginner.png | <div style="float:right" class="classimg">[[File:Beginner.png|link=[[Main Talents]]]]</div> | ||
This is class you start with. The Beginner class gets '''Damage''' from '''Strength''' and '''Accuracy''' from '''Luck'''. It is not specialized in anything in particular. | This is class you start with. The Beginner class gets '''Damage''' from '''Strength''' and '''Accuracy''' from '''Luck'''. It is not specialized in anything in particular. | ||
Revision as of 14:01, 30 November 2020
Every character starts out as a Beginner. There are three main classes to branch into, namely Warrior, Archer, and Mage. Each class can branch into two different subclasses later down the road. Furthermore, each class features unique talents and specializes in a skill, like mining, smithing, and choppin. There will be a total of 38 classes.
Each class gives a family bonus
Class | Family bonus |
---|---|
Warrior | Strength |
Archer | Agility |
Mage | Wisdom |
Barbarian | Weapon Power |
Squire | Hp% |
Bowman | %exp when fighting monsters actively |
Hunter | % Efficiency for all skills |
Wizard | Star talent points |
Shaman | Higher Bonuses from Golden Foods |
Blood Berserker | +% Kill per kill |
Bubonic Conjuror | +% AFK gains |
Datamined Classes (Spoilers!)
Path | Class Names |
---|---|
?? | Beginner > Journeyman > Maestro > Virtuoso > Infinilyte |
Rage | Beginner > Warrior > Barbarian > Blood Berserker |
Rage | Beginner > Warrior > Barbarian > Death Bringer |
Rage | Beginner > Warrior > Squire > Divine Knight |
Rage | Beginner > Warrior > Squire > Royal Guardian |
Calm | Beginner > Archer > Bowman > Siege Breaker |
Calm | Beginner > Archer > Bowman > Mayheim |
Calm | Beginner > Archer > Hunter > Wind Walker |
Calm | Beginner > Mage > Wizard > Elemental Sorcerer |
Calm | Beginner > Mage > Wizard > Spiritual Monk |
Calm | Beginner > Mage > Shaman > Bubonic Conjuror |
Calm | Beginner > Mage > Shaman > Arcane Cultist |
Beginner
This is class you start with. The Beginner class gets Damage from Strength and Accuracy from Luck. It is not specialized in anything in particular.
Warrior
The Warrior is one of three class choices you get from Prometheus. The Warrior specializes in Mining, but the specialization also affects Fishing. Warriors gain Damage from Strength and Accurary from Wisdom. Warriors use Spears
Warrior Subclasses
Barbarian
On top of all the benefits and talents from the Warrior class, the Barbarian also has further talents to improve Fishing.
Squire
The Squire is a Warrior subclass but is currently not fully implemented yet '(estimated late december)'. The only available talent right now is Back to Basics, which gives talent points for the Warrior Talent Tab.
Archer
The Archer is the second of the three class choices you get from Prometheus. The Archer specializes in Smithing, but the specialization also affects Catching. Archers gain damage from Agility and Accuracy from Strength. Archers use Bows.
Archer Subclasses
Bowman
On top of all the benefits and talents from the Archer class, The Bowman also has further talents to improve Catching.
Hunter
The Hunter is an Archer subclass but is currently not fully implemented yet '(estimated late december). The only available talent right now is Back to Basics, which gives talent points for the Archer Talent Tab.
Mage
The Mage is the third of the three class choices Prometheus. The Mage specializes in Choppin. Mages gain Damage from Wisdom and Accuracy from Agility. Mages use Wands.
Mage Subclasses
Wizard
The Wizard is a Mage subclass but is currently not fully implemented yet (estimated late december). The only available talent right now is Back to Basics, which gives talent points for the Mage Talent Tab.
Shaman
On top of all the benefits and talents from the Mage, the Shaman has talents to enchance Alchemy.