Alchemy: Difference between revisions
imported>Blackwolfe (→Vials) |
imported>Grzib No edit summary |
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Line 33: | Line 33: | ||
|icon=OrangeBubble1 | |icon=OrangeBubble1 | ||
|name=Roid Raging | |name=Roid Raging | ||
| | |effect=Increases Total STR | ||
|desc='Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus | |||
|liq1=1 | |liq1=1 | ||
|mat2=Oak Logs | |mat2=Oak Logs | ||
Line 40: | Line 41: | ||
|icon=OrangeBubble2 | |icon=OrangeBubble2 | ||
|name=Warriors Rule | |name=Warriors Rule | ||
| | |effect=All Orange Passive Bubbles give a higher bonus, but only for your warrior-based classes. | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 46: | Line 48: | ||
|icon=OrangeBubble3 | |icon=OrangeBubble3 | ||
|name=Hearty Diggy | |name=Hearty Diggy | ||
| | |effect=+% mining efficiency per power of 10 max HP that your character has | ||
|desc=The perfect bonus for miners with infinite HP! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 53: | Line 56: | ||
|icon=OrangeBubble4 | |icon=OrangeBubble4 | ||
|name=Wyoming Blood | |name=Wyoming Blood | ||
| | |effect=Multi-Ore mining chance is increased, and your max Multi-Ore chance is 300% instead of 100% | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 59: | Line 63: | ||
|icon=OrangeBubble5 | |icon=OrangeBubble5 | ||
|name=Reely Smart | |name=Reely Smart | ||
| | |effect=Extra Mining and Fishing EXP gain | ||
|desc=Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 65: | Line 70: | ||
|icon=OrangeBubble6 | |icon=OrangeBubble6 | ||
|name=Big Meaty Claws | |name=Big Meaty Claws | ||
| | |effect=Increases base damage. This bonus also increases based on how much Max HP you have above 250 | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 72: | Line 78: | ||
|icon=OrangeBubble7 | |icon=OrangeBubble7 | ||
|name=Sploosh Sploosh | |name=Sploosh Sploosh | ||
| | |effect=Multi-Fish fishing chance is increased, and your max Multi-Fish chance is 300% instead of 100% | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 78: | Line 85: | ||
|icon=OrangeBubble8 | |icon=OrangeBubble8 | ||
|name=Stronk Tools | |name=Stronk Tools | ||
| | |effect=The following tools give more skilling Power than normal: Pickaxes and Fishing Rods | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 84: | Line 92: | ||
|icon=OrangeBubble9 | |icon=OrangeBubble9 | ||
|name=FMJ | |name=FMJ | ||
| | |effect=More defence from Equipment. Also, +1 base Def per Class LV | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 91: | Line 100: | ||
|icon=OrangeBubble10 | |icon=OrangeBubble10 | ||
|name=Bappity Boppity | |name=Bappity Boppity | ||
| | |effect=More critical Damage | ||
|desc=Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 106: | Line 116: | ||
|icon=GreenBubble1 | |icon=GreenBubble1 | ||
|name=Swift Steppin | |name=Swift Steppin | ||
| | |effect=Increases Total AGI | ||
|desc=Probably the lamest of the five stats... err, I mean four, hehe | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 112: | Line 123: | ||
|icon=GreenBubble2 | |icon=GreenBubble2 | ||
|name=Archer or Bust | |name=Archer or Bust | ||
| | |effect=Green Passive Bonuses, which are the smaller sized ones, give more bonuses to your archer-based characters | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 119: | Line 131: | ||
|icon=GreenBubble3 | |icon=GreenBubble3 | ||
|name=Hammer Hammer | |name=Hammer Hammer | ||
| | |effect=You can now produce +1 more items at once in the anvil, and your production speed is increased | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 125: | Line 138: | ||
|icon=GreenBubble4 | |icon=GreenBubble4 | ||
|name=Lil Big Damage | |name=Lil Big Damage | ||
| | |effect=Extra Mastery. Mastery is your stat that boosts minimum damage | ||
|desc=Just like in Maplest... err, just like how I thought it up myself! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 131: | Line 145: | ||
|icon=GreenBubble5 | |icon=GreenBubble5 | ||
|name=Anvilnomics | |name=Anvilnomics | ||
| | |effect=Costs for buying Anvil Production Points is reduced | ||
|desc=This is just like a tax cut, so remember me as a hero! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 137: | Line 152: | ||
|icon=GreenBubble6 | |icon=GreenBubble6 | ||
|name=Quick Slap | |name=Quick Slap | ||
| | |effect=Increases base damage. This bonus also increases based on how much Movement Speed you have above 110% | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 143: | Line 159: | ||
|icon=GreenBubble7 | |icon=GreenBubble7 | ||
|name=Sanic Tools | |name=Sanic Tools | ||
| | |effect=The following tools give more skilling Power than normal: Bug Catching Net | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 150: | Line 167: | ||
|icon=GreenBubble8 | |icon=GreenBubble8 | ||
|name=Bug | |name=Bug | ||
| | |effect=Multi-Bug catching chance is increased, and your max Multi-Bug chance is 300% instead of 100% | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 156: | Line 174: | ||
|icon=GreenBubble9 | |icon=GreenBubble9 | ||
|name=Shaquracy | |name=Shaquracy | ||
| | |effect=Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives more Accuracy than normal | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 163: | Line 182: | ||
|icon=GreenBubble10 | |icon=GreenBubble10 | ||
|name=Cheap Shot | |name=Cheap Shot | ||
| | |effect=Extra critical Chance | ||
|desc=As it increases the chance for your attack to hit the monster's privates, and for the monster to be male | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 178: | Line 198: | ||
|icon=PurpleBubble1 | |icon=PurpleBubble1 | ||
|name=Stable Jenious | |name=Stable Jenious | ||
| | |effect=Increased Total WIS | ||
|desc=Honesty the greatest bonus in any Idle Game, believe me. Absolutely incredible, everyone says so! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 184: | Line 205: | ||
|icon=PurpleBubble2 | |icon=PurpleBubble2 | ||
|name=Mage is Best | |name=Mage is Best | ||
| | |effect=Purple Passive Bonuses, which are the smaller sized ones, give more bonuses to your mage-based characters | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=PurpleBubble3 | |icon=PurpleBubble3 | ||
|name=Hocus Choppus | |name=Hocus Choppus | ||
| | |effect=Extra choppin efficiency per power of 10 max MP that your character has | ||
|desc=Super diaper! Err, duper | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=PurpleBubble4 | |icon=PurpleBubble4 | ||
|name=Molto Loggo | |name=Molto Loggo | ||
| | |effect=Multi-Log chop chance is increased, and your max Multi-Log chance is now 300% instead of 100% | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 203: | Line 227: | ||
|icon=PurpleBubble5 | |icon=PurpleBubble5 | ||
|name=Noodubble | |name=Noodubble | ||
| | |effect=Increased Choppin' and Alchemy EXP gain | ||
|desc=Y'know what, I'll even... actually, never mind | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 209: | Line 234: | ||
|icon=PurpleBubble6 | |icon=PurpleBubble6 | ||
|name=Name I Guess | |name=Name I Guess | ||
| | |effect=Increases base damage. This bonus also increases based on how much Max MP you have above 150 | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 215: | Line 241: | ||
|icon=PurpleBubble7 | |icon=PurpleBubble7 | ||
|name=Le Brain Tools | |name=Le Brain Tools | ||
| | |effect=The following tools give more skilling Power than normal: Hatchets | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=PurpleBubble8 | |icon=PurpleBubble8 | ||
|name=Cookin Roadkill | |name=Cookin Roadkill | ||
| | |effect=Cranium Cooking lasts longer, gives more progress per kill, and has a lower cooldown. Also increased Alchemy EXP! | ||
|desc= | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=PurpleBubble9 | |icon=PurpleBubble9 | ||
|name=Brewstachio | |name=Brewstachio | ||
| | |effect=Increased Brew Speed | ||
|desc=This a multiplicative bonus, which means its ultra powerful, all the time! Even on Mondays, the worst day! | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=PurpleBubble10 | |icon=PurpleBubble10 | ||
|name=All for Kill | |name=All for Kill | ||
| | |effect=Attack Talents give higher bonuses to Offline Gains than they normally do | ||
|desc=So you might as well just AFK forever, bye! | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=YellowBubble1 | |icon=YellowBubble1 | ||
|name=Looto Skills | |name=Looto Skills | ||
| | |effect=Increased LUK | ||
|desc=Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 256: | Line 287: | ||
|icon=YellowBubble2 | |icon=YellowBubble2 | ||
|name=Droppin Loads | |name=Droppin Loads | ||
| | |effect=Extra Drop Rate | ||
|desc=Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 262: | Line 294: | ||
|icon=YellowBubble3 | |icon=YellowBubble3 | ||
|name=Startue EXP | |name=Startue EXP | ||
| | |effect=Leveling up a statue resets starts with the xp bar partially filled , instead of 0% | ||
|desc=Staturrific! Yea... the jokes are only gonna go downhill from here lol | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 269: | Line 302: | ||
|icon=YellowBubble4 | |icon=YellowBubble4 | ||
|name=Level up Gift | |name=Level up Gift | ||
| | |effect=Whenever you level up anything, you have achance to drop a gift! | ||
|desc=It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=YellowBubble5 | |icon=YellowBubble5 | ||
|name=Prowesseary | |name=Prowesseary | ||
| | |effect=The Prowess Bonus for every skill is multiplied | ||
|desc=Prowess is the Efficiency needed to get more qty per drop from resources | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=YellowBubble6 | |icon=YellowBubble6 | ||
|name=Stamp Time | |name=Stamp Time | ||
| | |effect=Increases the Max Lv of the 'Toilet Paper Postage' Talent | ||
|desc=You can unlock this talent by typing 'More like Poopy Pete' near Pete | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=YellowBubble7 | |icon=YellowBubble7 | ||
|name=Underdeveloped Costs | |name=Underdeveloped Costs | ||
| | |effect=Reduces the material costs of all Alchemy Bubbles | ||
|desc=They are just bubbles though, how much could they even cost? 10 dollars? | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=YellowBubble8 | |icon=YellowBubble8 | ||
|name=Da Daily Drip | |name=Da Daily Drip | ||
| | |effect=Increases the Max Cap for every liquid | ||
|desc=This bonus also increases based on the combined Alchemy LV of all your characters! | |||
|mat1= | |mat1= | ||
}} | }} | ||
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|icon=YellowBubble9 | |icon=YellowBubble9 | ||
|name=Grind Time | |name=Grind Time | ||
| | |effect=Increased Class EXP | ||
|desc=The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | |||
|mat1= | |mat1= | ||
}} | }} | ||
Line 307: | Line 346: | ||
|icon=YellowBubble10 | |icon=YellowBubble10 | ||
|name=LAAARRRYYY | |name=LAAARRRYYY | ||
| | |effect=Every time you upgrade an Alchemy bubble, there's a chance it'll upgrade 2 times, for no extra cost! | ||
|desc=Two fer one, getter dun! | |||
|mat1= | |mat1= | ||
}} | }} |
Revision as of 14:13, 14 December 2020
In the Brewing Tab, you assign players to cauldrons to fill up the big bar. Once filled you can empty it to unlock new bubbles, or just upgrade the cauldron itself. Most bubbles are passive, so you always get their bonus. The large bubbles are active, and must be equipped onto a character to get the bonus. Note: The more "full bars' a cauldron has, the slower the bar will fill, so empty your cauldron bars often!
In the liquid tab, you have cauldrons that gain liquid over time. Assigning a player will speed up liquid gain, and gives your character 2x xp compared to bubble cauldrons. Liquids will stop generating when you fill up a single bar, so remember to spend liquid often!
The vials tab is a collection of special resources! Whenever you find a new resource, drop it on top of the cauldron, and it has a chance to be added! Vials can be upgraded, just tap on them!
In the p2w tab, you can further upgrade most aspects of alchemy using coins from monsters. This includes more attempts at adding new vials and additional xp gain among other things.
Brewing
When you assign a character to a brewing cauldron, the bar will start to fill up. Once the bar fills up you can either try to discover a new bubble, or spend the points towards cauldron upgrades.
Boost
Each brewing cauldron has 4 stats you can upgrade. You need a full bar to do this.
Speed: This increases the speed of the chosen cauldron.
Cost: This reduces the cost of cauldron bubbles.
Luck: This increases the chance to discover new bubbles.
Extra: Each time the cauldron bar fills up, this has a chance to give 2 levels (more tries at getting a new bubble)
Highlighted names are Active bubbles that need to be equipped.
Power Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
Roid Raging | Increases Total STR | ||
Warriors Rule |
|
All Orange Passive Bubbles give a higher bonus, but only for your warrior-based classes. | |
Hearty Diggy |
|
+% mining efficiency per power of 10 max HP that your character has | |
Wyoming Blood |
|
Multi-Ore mining chance is increased, and your max Multi-Ore chance is 300% instead of 100% | |
Reely Smart |
|
Extra Mining and Fishing EXP gain | |
Big Meaty Claws |
|
Increases base damage. This bonus also increases based on how much Max HP you have above 250 | |
Sploosh Sploosh |
|
Multi-Fish fishing chance is increased, and your max Multi-Fish chance is 300% instead of 100% | |
Stronk Tools |
|
The following tools give more skilling Power than normal: Pickaxes and Fishing Rods | |
FMJ |
|
More defence from Equipment. Also, +1 base Def per Class LV | |
Bappity Boppity |
|
More critical Damage |
Quicc Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
Swift Steppin |
|
Increases Total AGI | |
Archer or Bust |
|
Green Passive Bonuses, which are the smaller sized ones, give more bonuses to your archer-based characters | |
Hammer Hammer |
|
You can now produce +1 more items at once in the anvil, and your production speed is increased | |
Lil Big Damage |
|
Extra Mastery. Mastery is your stat that boosts minimum damage | |
Anvilnomics |
|
Costs for buying Anvil Production Points is reduced | |
Quick Slap |
|
Increases base damage. This bonus also increases based on how much Movement Speed you have above 110% | |
Sanic Tools |
|
The following tools give more skilling Power than normal: Bug Catching Net | |
Bug |
|
Multi-Bug catching chance is increased, and your max Multi-Bug chance is 300% instead of 100% | |
Shaquracy |
|
Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives more Accuracy than normal | |
Cheap Shot |
|
Extra critical Chance |
High-IQ Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
Stable Jenious |
|
Increased Total WIS | |
Mage is Best |
|
Purple Passive Bonuses, which are the smaller sized ones, give more bonuses to your mage-based characters | |
Hocus Choppus |
|
Extra choppin efficiency per power of 10 max MP that your character has | |
Molto Loggo |
|
Multi-Log chop chance is increased, and your max Multi-Log chance is now 300% instead of 100% | |
Noodubble |
|
Increased Choppin' and Alchemy EXP gain | |
Name I Guess |
|
Increases base damage. This bonus also increases based on how much Max MP you have above 150 | |
Le Brain Tools |
|
The following tools give more skilling Power than normal: Hatchets | |
Cookin Roadkill |
|
Cranium Cooking lasts longer, gives more progress per kill, and has a lower cooldown. Also increased Alchemy EXP! | |
Brewstachio |
|
Increased Brew Speed | |
All for Kill |
|
Attack Talents give higher bonuses to Offline Gains than they normally do |
Kazam Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
Looto Skills |
|
Increased LUK | |
Droppin Loads |
|
Extra Drop Rate | |
Startue EXP |
|
Leveling up a statue resets starts with the xp bar partially filled , instead of 0% | |
Level up Gift |
|
Whenever you level up anything, you have achance to drop a gift! | |
Prowesseary |
|
The Prowess Bonus for every skill is multiplied | |
Stamp Time |
|
Increases the Max Lv of the 'Toilet Paper Postage' Talent | |
Underdeveloped Costs |
|
Reduces the material costs of all Alchemy Bubbles | |
Da Daily Drip |
|
Increases the Max Cap for every liquid | |
Grind Time |
|
Increased Class EXP | |
LAAARRRYYY |
|
Every time you upgrade an Alchemy bubble, there's a chance it'll upgrade 2 times, for no extra cost! |
Liquids
When you assign a character to a liquid cauldron, it will gain increased regeneration speed. Liquids can be used to upgrade alchemy bubbles, vials, buy things in the liquid shop or upgrade the liquid cauldron. Liquid has a cap but this can be increased with various alchemy upgrades.
Liquid Shop
The cost of an item will increase each time it is bought. The price of all items except the Talent Point and Small Donation will reset every 24 hours.
Name | Description | Base Cost | Note | |
---|---|---|---|---|
Mediocre Obols | 1 random low-quality Obol. Sure, it'll probably be a crappy bronze Obol, but that's not bad considering you are paying with water! | 10 Water Droplets | ||
Weak UPG Stone | *Slaps roof of car* This bad boy can upgrade so many equipm... wait, how'd a car get in here? Gives 1 random low-quality Upgrade Stone. | 5 Water Droplets | ||
Distilled Water | This Distilled Water was double-purified by running it through thousand of diamonds! So yea, it's just regular water, but more expensive! | |||
One Measly Gem | 1 Gem. Perfect for buying things in the Gem Shop! Sponsored by LavaFlame2's Gem Shop: 'Come for the items, leave for the prices!' | 5 Water Droplets | ||
Star Book | Gives you a Star-Book! It's always the same one, but it comes with a random Max lv, so keep buying it until you get one with a 100 Lv Max! | 50 Water Droplets | ||
Exp Balloon | A Small Experience Balloon. They give you exp in whatever skill you're currently training! Using them in town will give you EXP in the town skill! | 15 Water Droplets | ||
Small Donation | Your donation helps starving orphan monsters. They asked for food, but beggars can't be choosers! You won't get anything for doing this. | 2 Water Droplets | This gives nothing at all | |
Decent Obols | 1 random low-quality Obol, except this time the 'low' was rated by someone with higher standards, so it's more like medium quality. | 20 Water Droplets ? liquid 2 liquids? |
This can give either a bronze or a silver obol | |
Talent Point | Gives a redeemable talent point for the 2nd Talent Tab. Applies to all characters. Also, this item's cost will never reset, never ever ever! | ? Water Droplets ? liquid 2 liquid |
Vials
Name | Item | Description |
---|---|---|
Copper Corona | Copper Ore | Orange bubble cauldron brew speed is increased by +{%} |
Sippy Splinters | Oak Logs | Green bubble cauldron brew speed is increased by +{%} |
Mushroom Soup | Spore Cap | Yellow bubble cauldron brew speed is increased by +{%} |
Spool Sprite | Thread | Purple bubble cauldron brew speed is increased by +{%} |
Barium Mixture | Copper Bar | +{X} Water Droplet max capacity. Thats the 1st liquid type in Alchemy, btw. |
Dieter Drenk | Bean Slices | Monsters drop +{%} more money. |
Skinny O Cal | Snake Skin | +{%} chance to get double points when depositing statues. So like... if you deposit one statue, it might count as one! Or two. |
Thumb Pow | Trusty Nails | When converting Skill EXP into Class EXP using the 'EXP CONVERTER' star talent, you'll get {%} more Class EXP than you usually do. |
Jungle Juice | Jungle Logs | +{%} liquid regen rate for all liquid cauldrons. Yes, even the secret one! |
Barley Brew | Iron Bar | Alchemy bubble upgrade costs are {%} lower for all bubbles! Even the giraffe bubbles that look strangely like elephants! |
Anearful | Goblin Ear | +{%} Card drop rate when actively playing. Basically, this won't affect Offline Card drops. |
Tea with Pea | Potty Rolls | +{X} Liquid Nitrogen max capacity. Thats the 2nd liquid type in Alchemy, btw. |
Gold Guzzler | Gold Ore | +{%} Shop sell price. |
Ramificoction | Bullfrog Horn | +{X} Talent Points for Tab 1. Shout out to that 1 person who'll make it this far without knowing what talents are, you're my hero! |
Seawater | Goldfish | +{%} chance for 1 kill to count for 2 when trying to open new portals, but only while actively playing. One, two, buckle my shoe. |
Tail Time | Rats Tail | +{} Weapon Power. This is gonna be OP in later worlds I can already tell. |
Fly in my Drink | Fly | Eww go get me another one, I can't drink this! ...what, why are you looking at me like that? OH right, uh, this gives +{ base Accuracy. |
Mimicraught | Megalodon Tooth | +{%} EXP from monsters. Sorry, I know this is a lame bonus. Send me an email if you want me change it to +{%} NPC dialogue talking speed. |
Blue Flav | Platinum Ore | -{%} material cost for stamps. You know how it's hard to increase stamps max levels? Well this kinda makes that a bit less factual! |
Slug SLurp | Hermit Can | +{x} Post Office Box Points for every character, and easily the best bonus in the game. A box will never abandon you! |
Pay 2 Win
Here you can spend your hard earned coins on various alchemy upgrades.
Brewing Cauldrons
Cauldron Speed:Increases total cauldron speed.
New Bubble Chance:Increases the chance to discover new bubbles.
Boost Requirements:Reduces the cost to upgrade bubbles.
Liquid Cauldrons
Regen: Increases the speed at which the liquid cauldron generates liquid.
Capacity: Increases the max capacity for the liquid cauldron.
Vials
Attempts: Gives more daily attempts for discovering vials.
RNG: Gives higher vial discovery rolls.
Player
Alchemy Speed: Increased alchemy speed per alchemy level.
Extra EXP: Increased Alchemy experience gain.
Sigils
Not yet implemented.