Alchemy/Quicc Cauldron: Difference between revisions

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<div class="BubbleFlex GenericFlex green">
<div class="BubbleFlex GenericFlex green">
{{bubble
{{Bubble
|icon=GreenBubble1
|icon=GreenBubble1
|name=Swift Steppin
|name=Swift Steppin
Line 31: Line 31:
|x1=1
|x1=1
|x2=0
|x2=0
|func=add
|func=add}}
}}
{{Bubble
{{bubble
|icon=GreenBubble2
|icon=GreenBubble2
|name=Archer Or Bust
|name=Archer Or Bust
|bonus=Green Passive Bonuses, which are the smaller sized ones, give {x more bonuses to your archer-based characters.
|bonus=All Green Passive Bonuses, which are the smaller sized ones, give {x more bonuses to your archer-based characters.
|material1=Spore Cap|material2=Bleach Logs|material3=Water Droplets
|material1=Spore Cap|material2=Bleach Logs|material3=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,0,1,0
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|x1=2
|x1=2
|x2=50
|x2=50
|func=decayMulti
|func=decayMulti}}
}}
{{Bubble
{{bubble
|icon=GreenBubble3
|icon=GreenBubble3
|name=Hammer Hammer
|name=Hammer Hammer
Line 53: Line 51:
|x1=23
|x1=23
|x2=2
|x2=2
|func=bigBase
|func=bigBase}}
}}
{{Bubble
{{bubble
|icon=GreenBubble4
|icon=GreenBubble4
|name=Lil Big Damage
|name=Lil Big Damage
Line 64: Line 61:
|x1=20
|x1=20
|x2=100
|x2=100
|func=decay
|func=decay}}
}}
{{Bubble
{{bubble
|icon=GreenBubble5
|icon=GreenBubble5
|name=Anvilnomics
|name=Anvilnomics
Line 75: Line 71:
|x1=40
|x1=40
|x2=100
|x2=100
|func=decay
|func=decay}}
}}
{{Bubble
{{bubble
|icon=GreenBubble6
|icon=GreenBubble6
|name=Quick Slap
|name=Quick Slap
|bonus=Increases base damage by +{. This bonus also increases based on how much Movement Speed you have above 110%.
|bonus=Increases base damage by +$. This bonus increases based on how much Movement Speed you have above 110%.
|material1=Coconotnotto|material2=Boring Brick|material3=Water Droplets
|material1=Coconotnotto|material2=Boring Brick|material3=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,0,1,0
Line 86: Line 81:
|x1=1
|x1=1
|x2=0.02
|x2=0.02
|func=add
|func=add}}
}}
{{Bubble
{{bubble
|icon=GreenBubble7
|icon=GreenBubble7
|name=Sanic Tools
|name=Sanic Tools
|bonus=The following tools give +{% more skilling Power than normal: Catching Nets
|bonus=The following tools give +{% more skilling Power than normal: $
|material1=Slime Sludge|material2=Gold Bar|material3=Water Droplets
|material1=Slime Sludge|material2=Gold Bar|material3=Water Droplets
|isLiquid=0,0,1,0
|isLiquid=0,0,1,0
Line 97: Line 91:
|x1=65
|x1=65
|x2=70
|x2=70
|func=decay
|func=decay}}
}}
{{Bubble
{{bubble
|icon=GreenBubble8
|icon=GreenBubble8
|name=Bug²
|name=Bug
|bonus=Multi-Bug catching chance is increased by +{%, and your max Multi-Bug chance is 300% instead of 100%.
|bonus=Multi-Bug catching chance is increased by +{%, and your max Multi-Bug chance is 300% instead of 100%.
|material1=Sentient Cereal|material2=Water Droplets
|material1=Sentient Cereal|material2=Water Droplets
Line 108: Line 101:
|x1=23.5
|x1=23.5
|x2=1.5
|x2=1.5
|func=bigBase
|func=bigBase}}
}}
{{Bubble
{{bubble
|icon=GreenBubble9
|icon=GreenBubble9
|name=Shaquracy
|name=Shaquracy
Line 119: Line 111:
|x1=1
|x1=1
|x2=0
|x2=0
|func=add
|func=add}}
}}
{{Bubble
{{bubble
|icon=GreenBubble10
|icon=GreenBubble10
|name=Cheap Shot
|name=Cheap Shot
|bonus=+{% critical Chance, as it increases the chance for your attack to hit the monster's privates, and for the monster to be male.
|bonus=+{% critical Chance, as it increases the chance for your attack to hit the monster's privates, and for the monster to be male.
|material1=Mosquisnow|material2=Singlecle|material3=Water Droplets|material4=Liquid Nitrogen
|material1=Mosquisnow|material2=Ghost|material3=Water Droplets|material4=Liquid Nitrogen
|isLiquid=0,0,1,1
|isLiquid=0,0,1,1
|baseCost=35,150,5,2
|baseCost=35,150,5,2
|x1=7
|x1=7
|x2=100
|x2=100
|func=decay
|func=decay}}
}}
{{Bubble
{{bubble
|icon=GreenBubble11
|icon=GreenBubble11
|name=Bow Jack
|name=Bow Jack
|bonus=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|bonus=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.
|material1=Forest Soul|material2=Liquid Nitrogen
|material1=Forest Soul|material2=Liquid Nitrogen
|isLiquid=0,1
|isLiquid=0,1,0,0
|baseCost=5,3
|baseCost=5,3
|x1=40
|x1=40
|x2=50
|x2=50
|func=decay
|func=decay}}
}}
{{Bubble
{{bubble
|icon=GreenBubble12
|icon=GreenBubble12
|name=Call Me Ash
|name=Call Me Ash
|bonus=+1 Placeable Trap, and +{% Trapping Efficiency.
|bonus=+1 Placeable Trap, and +{% Trapping Efficiency.
|material1=Tundra Logs|material2=Liquid Nitrogen
|material1=Tundra Logs|material2=Liquid Nitrogen
|isLiquid=0,1
|isLiquid=0,1,0,0
|baseCost=100,3
|baseCost=100,3
|x1=25
|x1=25
|x2=2
|x2=2
|func=bigBase
|func=bigBase}}
}}
{{Bubble
{{bubble
|icon=GreenBubble13
|icon=GreenBubble13
|name=Cuz I Catch Em All
|name=Cuz I Catch Em All
|bonus={x more likely to catch shiny critters when opening a trap.
|bonus={x more likely to catch shiny critters when opening a trap.
|material1=Rooted Soul|material2=Liquid Nitrogen
|material1=Rooted Soul|material2=Liquid Nitrogen
|isLiquid=0,1
|isLiquid=0,1,0,0
|baseCost=25,4
|baseCost=25,4
|x1=3
|x1=3
|x2=100
|x2=100
|func=decayMulti
|func=decayMulti}}
}}
{{Bubble
{{bubble
|icon=GreenBubble14
|icon=GreenBubble14
|name=Fast Boi Talent
|name=Fast Boi Talent
|bonus=+{ Talent Points for EACH tab, but just for Archers! Well, and 'that' class, you know who you are!
|bonus=+{ Talent Points for EACH tab, but just for Archers! Well, and 'that' class, you know who you are!
|material1=Flycicle|material2=Trench Seawater
|material1=Flycicle|material2=Liquid Nitrogen
|isLiquid=0,1
|isLiquid=0,1,0,0
|baseCost=120,2
|baseCost=120,2
|x1=5
|x1=5
|x2=1
|x2=1
|func=bigBase
|func=bigBase}}
}}
{{Bubble
{{bubble
|icon=GreenBubble15
|icon=GreenBubble15
|name=Green Bargain
|name=Green Bargain
|bonus=The material costs of ALL green bubbles are {% lower
|bonus=The material costs of ALL green bubbles are {% lower
|material1=Owlio|material2=Trench Seawater
|material1=Owlio|material2=Liquid Nitrogen
|isLiquid=0,1
|isLiquid=0,1,0,0
|baseCost=200,3
|baseCost=200,3
|x1=40
|x1=40
|x2=12
|x2=12
|func=decay
|func=decay}}
}}
{{Bubble
|icon=GreenBubble16
|name=Dollar Of Agility
|bonus=+{% Cash from Monsters for every 250 AGI. The extra agility allows the dollars to stretch in size and increase in value!
|material1=Purple Screw|material2=Trench Seawater
|isLiquid=0,1,0,0
|baseCost=250,3
|x1=18
|x2=30
|func=decay}}
{{Bubble
|icon=GreenBubble17
|name=Premigreen
|bonus=The following green bubbles give {x higher bonus than what they display: I, VI, VIII, X, XII
|material1=Bunny|material2=Trench Seawater
|isLiquid=0,1,0,0
|baseCost=150,3
|x1=1.4
|x2=30
|func=decayMulti}}
{{Bubble
|icon=GreenBubble18
|name=Fly In Mind
|bonus=+{% Catching AFK Gains Rate. Now you too can dream about bugs in your sleep, just like I do all the time!!!!
|material1=Worker Bee|material2=Trench Seawater
|isLiquid=0,1,0,0
|baseCost=350,4
|x1=12
|x2=40
|func=decay}}
{{Bubble
|icon=GreenBubble19
|name=Kill Per Kill
|bonus=+{% extra Kills for Deathnote and opening portals to new maps. Shoutout to my I.S. players who fondly remember 'Kill Per Kill'!
|material1=Dioxide Synthesis|material2=Trench Seawater
|isLiquid=0,1,0,0
|baseCost=6,4
|x1=70
|x2=40
|func=decay}}
{{Bubble
|icon=GreenBubble20
|name=Afk Expexp
|bonus=+{% chance for Double EXP when claiming AFK gains. You'll know this happens because it literally tells you it happened!
|material1=Fairy|material2=Trench Seawater
|isLiquid=0,1,0,0
|baseCost=300,5
|x1=40
|x2=40
|func=decay}}
</div></div>
</div></div>
== Quick Look ==
== Quick Look ==

Revision as of 02:51, 22 March 2022

Input your levels to see cost reductions:
Quicc Cauldron Cost Boost
Undeveloped Costs Bubble
Barley Brew (Iron Bar) Vial
Green Bargain Bubble
(If Archer) Archer Or Bust Bubble
Shop Bargain bought

Archer Or Bust

All Green Passive Bonuses, which are the smaller sized ones, give x more bonuses to your archer-based characters.

Lv.
Spore Cap.png Spore Cap x Or Atoms.png Atoms x
Bleach Logs.png Bleach Logs x

Hammer Hammer

You can now produce +1 more items at once in the anvil, and your production speed is increased by %.

Lv.
Iron Ore.png Iron Ore x Or Atoms.png Atoms x
Bean Slices.png Bean Slices x

Lil Big Damage

+% Mastery. Mastery is your stat that boosts minimum damage. Just like in Maplest... err, just like how I thought it up myself!

Lv.
Goldfish.png Goldfish x Or Atoms.png Atoms x
Carrot Cube.png Carrot Cube x

Anvilnomics

Costs for buying Anvil Production Points is reduced by %. This is just like a tax cut, so remember me as a hero!

Lv.
Forest Fibres.png Forest Fibres x Or Atoms.png Atoms x
Gold Ore.png Gold Ore x

Quick Slap

Increases base damage by +$. This bonus increases based on how much Movement Speed you have above 110%.

Lv.
Coconotnotto.png Coconotnotto x Or Atoms.png Atoms x
Boring Brick.png Boring Brick x

Sanic Tools

The following tools give +% more skilling Power than normal: $

Lv.
Slime Sludge.png Slime Sludge x Or Atoms.png Atoms x
Gold Bar.png Gold Bar x

Bug

Multi-Bug catching chance is increased by +%, and your max Multi-Bug chance is 300% instead of 100%.

Lv.
Sentient Cereal.png Sentient Cereal x Or Atoms.png Atoms x
Water Droplets.png Water Droplets x

Shaquracy

Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives +% more Accuracy than normal.

Lv.
Bloach.png Bloach x Or Atoms.png Atoms x
Tropilogs.png Tropilogs x

Cheap Shot

+% critical Chance, as it increases the chance for your attack to hit the monster's privates, and for the monster to be male.

Lv.
Mosquisnow.png Mosquisnow x Or Atoms.png Atoms x
Ghost.png Ghost x

Bow Jack

+% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.

Lv.
Forest Soul.png Forest Soul x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Call Me Ash

+1 Placeable Trap, and +% Trapping Efficiency.

Lv.
Tundra Logs.png Tundra Logs x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Cuz I Catch Em All

x more likely to catch shiny critters when opening a trap.

Lv.
Rooted Soul.png Rooted Soul x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Fast Boi Talent

+ Talent Points for EACH tab, but just for Archers! Well, and 'that' class, you know who you are!

Lv.
Flycicle.png Flycicle x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Green Bargain

The material costs of ALL green bubbles are % lower

Lv.
Owlio.png Owlio x Or Atoms.png Atoms x
Liquid Nitrogen.png Liquid Nitrogen x

Dollar Of Agility

+% Cash from Monsters for every 250 AGI. The extra agility allows the dollars to stretch in size and increase in value!

Lv.
Purple Screw.png Purple Screw x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Premigreen

The following green bubbles give x higher bonus than what they display: I, VI, VIII, X, XII

Lv.
Bunny.png Bunny x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Fly In Mind

+% Catching AFK Gains Rate. Now you too can dream about bugs in your sleep, just like I do all the time!!!!

Lv.
Worker Bee.png Worker Bee x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Kill Per Kill

+% extra Kills for Deathnote and opening portals to new maps. Shoutout to my I.S. players who fondly remember 'Kill Per Kill'!

Lv.
Dioxide Synthesis.png Dioxide Synthesis x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Afk Expexp

+% chance for Double EXP when claiming AFK gains. You'll know this happens because it literally tells you it happened!

Lv.
Fairy.png Fairy x Or Atoms.png Atoms x
Trench Seawater.png Trench Seawater x

Quick Look

[[File:{{{icon}}}.png|48px|link=]] {{{name}}}
{{{effect}}}
GreenBubble1.png Swift Steppin
  • Water Droplets.png Water Droplets
+x Total AGI. Probably the lamest of the five stats... err, I mean four, hehe.
GreenBubble2.png Archer or Bust
  • Water Droplets.png Water Droplets
Green Passive Bonuses, which are the smaller sized ones, give x more bonuses to your archer-based characters.
GreenBubble3.png Hammer Hammer
  • Water Droplets.png Water Droplets
You can now produce +1 more items at once in the anvil, and your production speed is increased by x%.
GreenBubble4.png Lil Big Damage
  • Water Droplets.png Water Droplets
+x% Mastery. Mastery is your stat that boosts minimum damage. Just like in Maplest... err, just like how I thought it up myself!
GreenBubble5.png Anvilnomics
  • Water Droplets.png Water Droplets
Costs for buying Anvil Production Points is reduced by x%. This is just like a tax cut, so remember me as a hero!
GreenBubble6.png Quick Slap
  • Water Droplets.png Water Droplets
Increases base damage by +x. This bonus also increases based on how much Movement Speed you have above 110%.
GreenBubble7.png Sanic Tools
  • Water Droplets.png Water Droplets
The following tools give +x% skilling Power than normal: Catching Nets.
GreenBubble8.png Bug²
  • Water Droplets.png Water Droplets
Multi-Bug catching chance is increased, and your max Multi-Bug chance is 300% instead of 100%
GreenBubble9.png Shaquracy
  • Water Droplets.png Water Droplets
  • Liquid Nitrogen.png Liquid Nitrogen
Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives +x% more Accuracy than normal.
GreenBubble10.png Cheap Shot
  • Water Droplets.png Water Droplets
  • Liquid Nitrogen.png Liquid Nitrogen
+x% critical Chance, as it increases the chance for your attack to hit the monster's privates, and for the monster to be male.
GreenBubble11.png Bow Jack
  • Liquid Nitrogen.png Liquid Nitrogen
+x% Total damage. This multiplies with other damage bonuses, but adds with the other '+x% Total Damage' bubbles.
GreenBubble12.png Call Me Ash
  • Liquid Nitrogen.png Liquid Nitrogen
+1 Placeable Trap, and +x% Trapping Efficiency.
GreenBubble13.png Cuz I Catch Em All
  • Liquid Nitrogen.png Liquid Nitrogen
x more likely to catch shiny critters when opening a trap.
GreenBubble14.png Fast Boi Talent
  • Trench Seawater.png Trench Seawater
+x Talent Points for EACH tab, but just for Archers! Well, and 'that' class, you know who you are!
GreenBubble15.png Green Bargain
  • Trench Seawater.png Trench Seawater
The material costs of ALL green bubbles are x% lower